Follow TV Tropes

Following

History WebOriginal / Jumpchain

Go To


Added DiffLines:

** The ''WesternAnimation/MyLittlePonyFriendshipIsMagic'' comes with a drawback that, if selected, dumps you into one of the ''FanFic/TheConversionBureau'' fanfics. If you decide to ally with the Pony regime and survive the jump, one of the Benefactor's allies will step in, declare that ThisIsUnforgivable, and challenge you to the death. Dying here doesn't just end your chain: it outright [[DeaderThanDead erases you from the multiverse]].


Added DiffLines:



The community is mainly centered around 4chanís /tg/, the [[https://www.reddit.com/r/JumpChain/ r/JumpChain]], and the [[https://forums.spacebattles.com/threads/general-jumpchain-thread-6.712081/ Spacebattles forum]]. There's also a following on Questionable Questing, with the [[{{Hentai}} content]] that entails.

to:

The community is mainly centered around 4chanís /tg/, the [[https://www.reddit.com/r/JumpChain/ r/JumpChain]], and the [[https://forums.spacebattles.com/threads/general-jumpchain-thread-6.712081/ com/threads/general-jumpchain-thread-7.762914/ Spacebattles forum]]. There's also a following on Questionable Questing, with the [[{{Hentai}} content]] that entails.

Added DiffLines:

* KilledOffForReal: Normally, if the Jumper dies and loses a Jump, they are sent home with everything theyíve earned, and with all Drawbacks nullified. However, very rarely, certain Drawbacks may permanently kill the Jumper, trap them in a FateWorseThanDeath, or otherwise prevent them from going back home at all.


Added DiffLines:

* NonStandardGameOver: Most Jumps donít have these, but some do. They are most often encountered in specific Drawbacks and Scenarios. May include but is not limited to: letting a certain character die, ascending to godhood, losing a certain item, or failing one of the scenarioís goals.


* FunWithAcronyms: The currency within essentially every Jump is known as CP. Usually, it stands for Choice Points, but Jump writers often make it mean something else to fit the setting better
* GameBreaker: Anyone can make a Jump, so itís no surprise that some Jumps are extremely unbalanced. Of course, this isnít always a result of bad writing. Sometimes a setting is just so dangerous or powerful that the author needs to give the Jumper something OP for them to even have a chance of surviving, or something that is weak in that setting could be unbeatable in others.

to:

* FunWithAcronyms: The currency within essentially every Jump is known as CP. Usually, it stands for Choice Points, but Jump writers often make it mean something else to fit the setting better
* GameBreaker: Anyone can make a Jump, so itís no surprise that some Jumps are extremely unbalanced. Of course, this isnít always a result of bad writing. Sometimes a setting is just so dangerous or powerful that the author needs to give the Jumper something OP for them to even have a chance of surviving, or something that is weak in that setting could be unbeatable in others.
better.


* ImmortalImmaturity: Given that this whole trip is an escalating power fantasy and, well, you're [[SelfDeprecation you]]. You're bound to become this somewhere down the line provided you haven't cracked.

to:

* ImmortalImmaturity: Given that this whole trip is an escalating power fantasy and, well, you're [[SelfDeprecation you]]. You're you]], you're bound to become this somewhere down the line provided you haven't cracked.


* ImmortalImmaturity: Given that this whole trip is an escalating power fantasy and, well, you're [[SelfDepreciation you]]. You're bound to become this somewhere down the line provided you haven't cracked.

to:

* ImmortalImmaturity: Given that this whole trip is an escalating power fantasy and, well, you're [[SelfDepreciation [[SelfDeprecation you]]. You're bound to become this somewhere down the line provided you haven't cracked.

Added DiffLines:

* ImmortalImmaturity: Given that this whole trip is an escalating power fantasy and, well, you're [[SelfDepreciation you]]. You're bound to become this somewhere down the line provided you haven't cracked.

Added DiffLines:

* Universal Drawbacks: A list of drawbacks that can be taken at any time, allowing for extra CP outside of the Jump doc. Some are removable while others persist through out the chain. Also comes with a few alternate play options for the more ambitious jumper.


The community is mainly centered around 4chanís /tg/, the [[https://www.reddit.com/r/JumpChain/ reddit]], and the [[https://forums.spacebattles.com/threads/general-jumpchain-thread-6.712081/ Spacebattles forum]]

to:

The community is mainly centered around 4chanís /tg/, the [[https://www.reddit.com/r/JumpChain/ reddit]], r/JumpChain]], and the [[https://forums.spacebattles.com/threads/general-jumpchain-thread-6.712081/ Spacebattles forum]]
forum]]. There's also a following on Questionable Questing, with the [[{{Hentai}} content]] that entails.


* The Light of Terra: A Warhammer 40k [[UpToEleven giga-Jump]]. An actual narrative is carved out over the course of three parts and five side-Jumps as you come into the possession of the titular ship and deal with all the chaos that comes afterward; also your probably [[BroughtDownToBadass stripped down to your body mod]] unless you caved and [[SchmuckBait broke the Deadlight]]. Guaranteed to leave with the ship, companions repping one of the setting's factions, and a [[ItMakesSenseInContext planet]].

to:

* The Light of Terra: A Warhammer 40k [[UpToEleven giga-Jump]]. giga-Jump]] and hands down the most ambitious thing to come out of the community. An actual narrative is carved spread out over the course of three parts and five side-Jumps as you come into the possession of the titular ship and deal with all the chaos that comes afterward; also your probably [[BroughtDownToBadass stripped down to your body mod]] unless you caved and [[SchmuckBait broke the Deadlight]]. Guaranteed to leave with the ship, companions repping one of the setting's factions, and a [[ItMakesSenseInContext planet]].


* Nine-to-Five: A [[LethalJokeCharacter Lethal Joke Jump]] that blends low stakes with a failure option that's screwed many a jumper: lose your job, lose your chain. Perks and items include Mafia connections, the house from WesternAnimation/Up

to:

* Nine-to-Five: A [[LethalJokeCharacter Lethal Joke Jump]] that blends low stakes with a failure option that's screwed many a jumper: lose your job, lose your chain. Perks and items include Mafia connections, the house from WesternAnimation/UpUp, and the bowel-voiding Multiverse's Most Comfortable Couch.
* The Light of Terra: A Warhammer 40k [[UpToEleven giga-Jump]]. An actual narrative is carved out over the course of three parts and five side-Jumps as you come into the possession of the titular ship and deal with all the chaos that comes afterward; also your probably [[BroughtDownToBadass stripped down to your body mod]] unless you caved and [[SchmuckBait broke the Deadlight]]. Guaranteed to leave with the ship, companions repping one of the setting's factions, and a [[ItMakesSenseInContext planet]].


* The Warehouse: Your main base throughout your multiversal dickery. Comes with a minimum of 40,000 square feet of space to do with as you please and a nice selection of add-ons.
* Body Mod: Lets you overhaul your body to your precise specifications and gives you a stat boost while your at it. Comes in two flavors: Quicksilverís official, original version focusing on physical stats, and a more complicated one that covers intelligence and charisma as well.

to:

* ** The Warehouse: Your main base throughout your multiversal dickery. Comes with a minimum of 40,000 square feet of space to do with as you please and a nice selection of add-ons.
* ** Body Mod: Lets you overhaul your body to your precise specifications and gives you a stat boost while your at it. Comes in two flavors: Quicksilverís official, original version focusing on physical stats, and a more complicated one that covers intelligence and charisma as well.well.
* Nine-to-Five: A [[LethalJokeCharacter Lethal Joke Jump]] that blends low stakes with a failure option that's screwed many a jumper: lose your job, lose your chain. Perks and items include Mafia connections, the house from WesternAnimation/Up


* Hammerspace: Your Warehouse serves this function. It stores all the treasure you collect throughout your journey from weapons and armor to companions and spaceships.

to:

* Hammerspace: {{Hammerspace}}: Your Warehouse serves this function. It stores all the treasure you collect throughout your journey from weapons and armor to companions and spaceships.



Go Home

Stay Here

Move On

to:

[[RealLife Go Home

Home]]

[[{{WebOriginal/Jumpchain}}
Stay Here

Here]]

[[https://tvtropes.org/pmwiki/randomitem.php?p=1
Move OnOn]]

Showing 15 edit(s) of 42

Top

How well does it match the trope?

Example of:

/

Media sources:

/

Report