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One possible interpretation is that Torque is a kind of empathic psychic (A Prime, to borrow the Foundation's term) whose powers manifest in the creation of Malefactors wherever he goes. It's possible that characters such as Truman are also afflicted with this condition, judging from how genre-savvy and philosophical he is about them while everyone else is terrified. What's more, this power only manifests when a person who has it crosses the DespairEventHorizon, triggering an initial uprising of Malefactors. Those Malefactors then have a chance of causing more [[TitleDrop Suffering]] which in turn has a probability of causing more latent Prime subjects to awaken their powers. Usually the Malefactors (Which are inherently self-destructive, like the very misanthropic horror they represent) kill their Prime originator, causing them to cease existing, but in Torque's case he is such a {{Badass}} that they can't seem to lay him low, despite the fact that the longer he lives the stronger and more numerous they become. Of course Torque has been so distracted by his own personal demons thus far he hasn't even considered this yet, so a [[SequelHook hypothetical third game would have him realize this.]]

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One possible interpretation is that Torque is a kind of empathic psychic (A Prime, to borrow the Foundation's term) whose powers manifest in the creation of Malefactors wherever he goes. It's possible that characters such as Truman are also afflicted with this condition, judging from how genre-savvy and philosophical he is about them while everyone else is terrified. What's more, this power only manifests when a person who has it crosses the DespairEventHorizon, triggering an initial uprising of Malefactors. Those Malefactors then have a chance of causing more [[TitleDrop Suffering]] which in turn has a probability of causing more latent Prime subjects to awaken their powers. Usually the Malefactors (Which are inherently self-destructive, like the very misanthropic horror they represent) kill their Prime originator, causing them to cease existing, but in Torque's case he is such a {{Badass}} badass that they can't seem to lay him low, despite the fact that the longer he lives the stronger and more numerous they become. Of course Torque has been so distracted by his own personal demons thus far he hasn't even considered this yet, so a [[SequelHook hypothetical third game would have him realize this.]]


[[WMG: The Suffering is set in another area affected by [[SilentHill Silent Hill]] ]]

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[[WMG: The Suffering is set in another area affected by [[SilentHill [[Franchise/SilentHill Silent Hill]] ]]



[[WMG: Torque is the product of [[SilentHill Silent Hill's]] cult attempting to birth a god to bring their paradise to Earth.]]

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[[WMG: Torque is the product of [[SilentHill [[Franchise/SilentHill Silent Hill's]] cult attempting to birth a god to bring their paradise to Earth.]]



<<|WildMassGuessing|>>

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<<|WildMassGuessing|>>


[[WMG: Torgue is really an untrained [[{{Shadow Hearts}} Harmonixer]]. ]]
Soaking up Malice through over the course of his remarkably crappy life, someone or something used a young untrained Harmonixer as a conduit for Malice. Everywhere he sets foot pours Malice into the soil, giving life to old sins. The giant holes the Malefactors crawl out of are similar to the "windows" Lady creates in From The New World. Blackmoore serves a similar function as Fox Face did in Shadow Hearts, only rather than being the embodiment of a killing curse, he is a sort of "program" left by the one pulling Torque's strings to steer him along the path that benefits this entities goals. This seems to involve with generating more Malice, as one of the major actions Blackmoore does is tear apart Torque's family. Ties That Bind is Torque fighting against the "programming" using the inner strength he developed in the first game(the last bose sequence was him fighting one of the sort of spirits that Harmonixers subdue to change into, this is what allows his psycho form in Ties That Bind to upgrade itself so drastically.).

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[[WMG: Torgue is really an untrained [[{{Shadow [[VideoGame/{{Shadow Hearts}} Harmonixer]]. ]]
Soaking up Malice through over the course of his remarkably crappy life, someone or something used a young untrained Harmonixer as a conduit for Malice. Everywhere he sets foot pours Malice into the soil, giving life to old sins. The giant holes the Malefactors crawl out of are similar to the "windows" Lady creates in From The New World. Blackmoore serves a similar function as Fox Face did in Shadow Hearts, ''Shadow Hearts'', only rather than being the embodiment of a killing curse, he is a sort of "program" left by the one pulling Torque's strings to steer him along the path that benefits this entities goals. This seems to involve with generating more Malice, as one of the major actions Blackmoore does is tear apart Torque's family. Ties That Bind is Torque fighting against the "programming" using the inner strength he developed in the first game(the last bose sequence was him fighting one of the sort of spirits that Harmonixers subdue to change into, this is what allows his psycho form in Ties That Bind to upgrade itself so drastically.).


[[WMG: Torgue is really an untrained [[{{Shadow Hearts}}Harmonixer]]. ]]

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[[WMG: Torgue is really an untrained [[{{Shadow Hearts}}Harmonixer]].Hearts}} Harmonixer]]. ]]


One possible interpretation is that Torque is a kind of empathic psychic (A Prime, to borrow the Foundation's term) whose powers manifest in the creation of Malefactors wherever he goes. It's possible that characters such as Truman are also afflicted with this condition, judging from how genre-savvy and philosophical he is about them while everyone else is terrified. What's more, this power only manifests when a person who has it crosses the DespairEventHorizon, triggering an initial uprising of Malefactors. Those Malefactors then have a chance of causing more [[TitleDrop Suffering]] which in turn has a probability of causing more latent Prime subjects to awaken their powers. Usually the Malefactors (Which are inherently self-destructive, like the very misanthropic horror they represent) kill their Prime originator, causing them to cease existing, but in Torque's case he is such a {{Badass}} that they can't seem to lay him low, despite the fact that the longer he lives the stronger and more numerous they become. Of course Torque has been so distracted by his own personal demons thus far he hasn't even considered this yet, so a [[SequelHook hypothetical third game would have him realise this.]]

to:

One possible interpretation is that Torque is a kind of empathic psychic (A Prime, to borrow the Foundation's term) whose powers manifest in the creation of Malefactors wherever he goes. It's possible that characters such as Truman are also afflicted with this condition, judging from how genre-savvy and philosophical he is about them while everyone else is terrified. What's more, this power only manifests when a person who has it crosses the DespairEventHorizon, triggering an initial uprising of Malefactors. Those Malefactors then have a chance of causing more [[TitleDrop Suffering]] which in turn has a probability of causing more latent Prime subjects to awaken their powers. Usually the Malefactors (Which are inherently self-destructive, like the very misanthropic horror they represent) kill their Prime originator, causing them to cease existing, but in Torque's case he is such a {{Badass}} that they can't seem to lay him low, despite the fact that the longer he lives the stronger and more numerous they become. Of course Torque has been so distracted by his own personal demons thus far he hasn't even considered this yet, so a [[SequelHook hypothetical third game would have him realise realize this.]]


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[[WMG: Torgue is really an untrained [[{{Shadow Hearts}}Harmonixer]]. ]]
Soaking up Malice through over the course of his remarkably crappy life, someone or something used a young untrained Harmonixer as a conduit for Malice. Everywhere he sets foot pours Malice into the soil, giving life to old sins. The giant holes the Malefactors crawl out of are similar to the "windows" Lady creates in From The New World. Blackmoore serves a similar function as Fox Face did in Shadow Hearts, only rather than being the embodiment of a killing curse, he is a sort of "program" left by the one pulling Torque's strings to steer him along the path that benefits this entities goals. This seems to involve with generating more Malice, as one of the major actions Blackmoore does is tear apart Torque's family. Ties That Bind is Torque fighting against the "programming" using the inner strength he developed in the first game(the last bose sequence was him fighting one of the sort of spirits that Harmonixers subdue to change into, this is what allows his psycho form in Ties That Bind to upgrade itself so drastically.).

A Third game would probably involve going to kick the ass of whatever person/thing set all the above in motion.


* At the very least, there's one crossing over with DannyPhantom.

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* At the very least, there's one crossing over with DannyPhantom.
WesternAnimation/DannyPhantom.

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* Presumably, at least one of these "shankings" was taken UpToEleven and wound up a decapitation anyways.

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[[WMG: The Slayers represent shanking deaths, not decapitation.]]
InUniverse notes state there are no recorded incidents of anyone ever being decapitated on Carnate. However, where there is a prison, there are bound to be cases of people being stabbed to death, throat-slit or otherwise murdered with improvised daggers (or "shanks"). These deaths are the foundation for the Slayers.

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* In which case, how the hell did he get out in the first place if there was no monster outbreak to let him out of his cell? How did all the other inmates break out? What killed them and the other guards if not the monsters? Why does Torque see attacking inmates and guards as attacking inmates and guards when, by the logic of this entry, they should be seen as monsters? Several of Torque's allies are guards, so why would the guards-hallucinated-as-monsters attack ''them'', especially in the case of Luther, who isn't fighting back. What were Torque's allies doing before he met them if the monsters weren't real? Why is Clem still on the beach if there are no monsters to stop him from rafting away? In fact, why would Torque's allies look any different from the hullucinated monsters, especially since at least three of them introduce themselves by actually threatening to kill him- and in the case of Jimmy, throwing sticks of dynamite at him?


* Everywhere he goes after he has become full of pain and suffering(something the cult's avatar needs as seen with Alessa) after his wife an kid get murdered, Torque starts causing the Silent Hill's Otherworld to slowly seep through, the holes where they Malefactors emerge are the points of intrusion onto reality and the Otherworld would slowly grow out from their as the Malefactors make every suffer more. Torque's transformations are him manifesting his power as the God of the cult, normal people do not believe in him so they only see a berserker raging through the monsters. Until he confronts his [[spoiler: own desire for domination and suffering in the form of Blackmoore]] Torque had incomplete control of his power.

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* Everywhere he goes after he has become full of pain and suffering(something the cult's avatar needs as seen with Alessa) after his wife an kid and kids get murdered, Torque starts causing the Silent Hill's Otherworld to slowly seep through, the holes where they Malefactors emerge are the points of intrusion onto reality and the Otherworld would slowly grow out from their as the Malefactors make every suffer more. Torque's transformations are him manifesting his power as the God of the cult, normal people do not believe in him so they only see a berserker raging through the monsters. Until he confronts his [[spoiler: own desire for domination and suffering in the form of Blackmoore]] Torque had incomplete control of his power.


[[WMG: Torque is a powerful [[Persona4 Persona]] user.]]

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[[WMG: Torque is a powerful [[Persona4 Persona]] Persona user.]]


* Everywhere he goes after he has become full of pain and suffering(something the cult's avatar needs as seen with Alessa) after his wife an kid get murdered, Torque starts causing the Silent Hill's Otherworld to slowly seep through, the holes where they Malefactors emerge are the points of intrusion onto reality and the Otherworld would slowly grow out from their as the Malefactors make every suffer more. Torque's transformations are him manifesting his power as the God of the cult, normal people do not believe in him so they only see a berserker raging through the monsters. Until he confronts his [[spoiler own desire for domination and suffering in the form of Blackmoore]] Torque had incomplete control of his power.

to:

* Everywhere he goes after he has become full of pain and suffering(something the cult's avatar needs as seen with Alessa) after his wife an kid get murdered, Torque starts causing the Silent Hill's Otherworld to slowly seep through, the holes where they Malefactors emerge are the points of intrusion onto reality and the Otherworld would slowly grow out from their as the Malefactors make every suffer more. Torque's transformations are him manifesting his power as the God of the cult, normal people do not believe in him so they only see a berserker raging through the monsters. Until he confronts his [[spoiler [[spoiler: own desire for domination and suffering in the form of Blackmoore]] Torque had incomplete control of his power.



* The Malefactors are servants of some force who fears that Torque will on day ruin whatever plans he has for the real world. The transformations are incomplete persona uses, where Torque cannot separate himself from his Persona. [[spoiler Blackmore is his Shadow, and by finally defeating him in Ties That Bind, Torque can fully control his Persona power.]]

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* The Malefactors are servants of some force who fears that Torque will on day ruin whatever plans he has for the real world. The transformations are incomplete persona uses, where Torque cannot separate himself from his Persona. [[spoiler Blackmore [[spoiler: Blackmoore is his Shadow, and by finally defeating him in Ties That Bind, Torque can fully control his Persona power.]]

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[[WMG: Torque is the product of [[SilentHill Silent Hill's]] cult attempting to birth a god to bring their paradise to Earth.]]
* Everywhere he goes after he has become full of pain and suffering(something the cult's avatar needs as seen with Alessa) after his wife an kid get murdered, Torque starts causing the Silent Hill's Otherworld to slowly seep through, the holes where they Malefactors emerge are the points of intrusion onto reality and the Otherworld would slowly grow out from their as the Malefactors make every suffer more. Torque's transformations are him manifesting his power as the God of the cult, normal people do not believe in him so they only see a berserker raging through the monsters. Until he confronts his [[spoiler own desire for domination and suffering in the form of Blackmoore]] Torque had incomplete control of his power.

[[WMG: Torque is a powerful [[Persona4 Persona]] user.]]
* The Malefactors are servants of some force who fears that Torque will on day ruin whatever plans he has for the real world. The transformations are incomplete persona uses, where Torque cannot separate himself from his Persona. [[spoiler Blackmore is his Shadow, and by finally defeating him in Ties That Bind, Torque can fully control his Persona power.]]


** So that's why the light hurts Malefactors. The ManChild guard believed they do!

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** So that's why the light hurts Malefactors. The ManChild guard believed they do!
do!
** This fits with the Good playthrough's explanation of Torque's transformation, too: he only thinks he's turning into a horrible monster with a blade for an arm, but that blade is able to rip them apart.


Clem and Dr. Killjoy both reference the berserker furies in which Torque tears apart his foes with his bare hands, and neither see him physically turning into a monster. On the other hand, Torque can clearly do a GroundPound in the second game when he's a monster, and that shouldn't be possible no matter ''how'' much adrenaline he's hopped up on. As a compromise, I'd argue that the ''LittleFears'' rules for damaging monsters apply to this game as well: if you think something will kill the monster, [[ClapYourHandsIfYouBelieve it really will]], and if he thinks he's creating a shockwave and knocking a Malefactor over, then by golly, the Malefactor will fall to that nonexistent shockwave. This could also be why so many [=NPCs=] die against the Malefactors--in their hearts, they're too afraid to really believe bullets can kill these twisted freaks, so said freaks are barely affected by or [[ImmuneToBullets not affected at all]] by their attacks.

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Clem and Dr. Killjoy both reference the berserker furies in which Torque tears apart his foes with his bare hands, and neither see him physically turning into a monster. On the other hand, Torque can clearly do a GroundPound in the second game when he's a monster, and that shouldn't be possible no matter ''how'' much adrenaline he's hopped up on. As a compromise, I'd argue that the ''LittleFears'' ''Tabletopgame/LittleFears'' rules for damaging monsters apply to this game as well: if you think something will kill the monster, [[ClapYourHandsIfYouBelieve it really will]], and if he thinks he's creating a shockwave and knocking a Malefactor over, then by golly, the Malefactor will fall to that nonexistent shockwave. This could also be why so many [=NPCs=] die against the Malefactors--in their hearts, they're too afraid to really believe bullets can kill these twisted freaks, so said freaks are barely affected by or [[ImmuneToBullets not affected at all]] by their attacks.

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