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** An ''Ace Attorney'' veteran would also certainly disregard the DyingClue in Chapter 1, since the number one rule of ''Ace Attorney'' is that all dying clues are actually left by the killer in order to frame someone else. Turns out that this one is completely legitimate.

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* ClueFromEd: The title screen notes that the text refers to characters from ''LightNovel/DanganronpaZero''. The "IF Monokuma Theater" prologue serves as an additional one by suggesting that the reader should beat the first game and see Mukuro's free-time events.


''Danganronpa''[[note]]literally, ''Bullet Rebuttal''[[/note]] '': Trigger-Happy Havoc'', subtitled ''The Academy of Hope and the High School Students of Despair'' in Japanese, is a "high-speed mystery action adventure" by Creator/{{Spike|Chunsoft}}, released in Japan for the UsefulNotes/PlayStationPortable in 2010, the UsefulNotes/PlayStationVita in 2013, UsefulNotes/{{Steam}} in 2016, and the UsefulNotes/PlayStation4 in 2017. It is the first installment in the ''Franchise/{{Danganronpa}}'' franchise.

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''Danganronpa''[[note]]literally, ''Bullet Rebuttal''[[/note]] '': Rebuttal''[[/note]]'': Trigger-Happy Havoc'', subtitled ''The Academy of Hope and the High School Students of Despair'' in Japanese, is a "high-speed mystery action adventure" by Creator/{{Spike|Chunsoft}}, released in Japan for the UsefulNotes/PlayStationPortable in 2010, the UsefulNotes/PlayStationVita in 2013, UsefulNotes/{{Steam}} in 2016, and the UsefulNotes/PlayStation4 in 2017. It is the first installment in the ''Franchise/{{Danganronpa}}'' franchise.


* BigLippedAlligatorMoment: The Monokuma Theater intermissions. They come out of nowhere and are pretty random, with no actual explanation of ''what'' they're meant to be. Some common interpretations include them being the [[BigBad Mastermind's]] personal musings, or a recurring nightmare that Makoto's been having.


* BittersweetEnding: The surviving students put a stop to the mastermind's plans, causing the mastermind to execute herself. However, only six students are left alive, the world outside of the school has turned into a hostile place due to the effects of Despairing Incident, [[ArsonMurderAndJaywalking and the mastermind]] ''[[ArsonMurderAndJaywalking enjoyed]]'' [[ArsonMurderAndJaywalking the self-execution.]]

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* BigLippedAlligatorMoment: The Monokuma Theater intermissions. They come out of nowhere and are pretty random, with no actual explanation of ''what'' they're meant to be. Some common interpretations include them being the [[BigBad Mastermind's]] personal musings, or a recurring nightmare that Makoto's been having.
* BittersweetEnding: The surviving students put a stop to the mastermind's plans, causing the mastermind to execute herself. However, only six students are left alive, the world outside of the school has turned into a hostile place due to the effects of Despairing Incident, The Tragedy, [[ArsonMurderAndJaywalking and the mastermind]] ''[[ArsonMurderAndJaywalking enjoyed]]'' [[ArsonMurderAndJaywalking the self-execution.]]]] In counter to the "bitter" part of their escape comes the "sweet". Their Hope has reignited and beat their Despair, meaning there's Hope for their futures.

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** In the Bad Ending, due to Toko dying in the interim, there are only ''four'' surviving Hope's Peak students.


* The anime in general is heavily truncated, which is an often cited criticism. How truncated? The end of Sakura's trial is explicitly marked in the game as the halfway point. It happens in episode 9 in the anime.

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* ** The anime in general is heavily truncated, which is an often cited criticism. How truncated? The end of Sakura's trial is explicitly marked in the game as the halfway point. It happens in episode 9 in the anime.

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* The anime in general is heavily truncated, which is an often cited criticism. How truncated? The end of Sakura's trial is explicitly marked in the game as the halfway point. It happens in episode 9 in the anime.


* EasterEgg: The last gift the player receives for finishing the game -- a literal "Easter Egg", styled like Monokuma. If the player has Makoto use it on the gift machine, it nets another item, an "Escape Switch", which unlocks a bonus movie clip of everyone escaping from the school. The Escape Switch is later used in IF as an important plot point, as Makoto obtaining it is what sets off the major change in events.

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* EasterEgg: The last gift the player receives for finishing the game -- a literal "Easter Egg", styled like Monokuma. If the player has Makoto use it on the gift machine, it nets another item, an "Escape Switch", which unlocks a bonus movie clip of everyone escaping from the school. The Escape Switch is later used in IF as an important plot point, as Makoto obtaining it is what sets off the major change in events.



* TheEndOrIsIt: After the students escape and the credits roll, Monokuma begins talking again even though the mastermind is gone... and his head lifts up. [[http://kotaku.com/a-brief-q-a-with-the-writer-of-danganronpa-1689628454 An interview with the lead writer confirms]] that itís the A.I. which would become the BigBad of the sequel.

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* TheEndOrIsIt: After the students escape and the credits roll, Monokuma begins talking again even though the mastermind is gone... and his head lifts up. [[http://kotaku.com/a-brief-q-a-with-the-writer-of-danganronpa-1689628454 An interview with the lead writer confirms]] that itís [[spoiler: the A.I. which would become the BigBad of the sequel.]]


* FairPlayWhodunnit: ''Usually''. In most cases, Makoto can gather enough information before the trial starts to expose the culprit. However, a few cases have the murder scenes tampered with, usually by people with no involvement as victim or culprit, unfairly screwing everything up and having the player re-think the scenario. One case doesn't even get properly solved until the chapter after! Rule 10 of Knox's Decalogue (No identical twins or duplicates) is also broken.

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* FairPlayWhodunnit: ''Usually''. In most cases, Makoto can gather enough information before the trial starts to expose the culprit. However, a few cases have the murder scenes tampered with, usually by people with no involvement as victim or culprit, unfairly screwing everything up and having the player re-think the scenario. One case doesn't even get properly solved until the chapter after! Rule 10 of Knox's Decalogue (No identical twins or duplicates) is also broken.broken, though the fact that they aren't ''totally'' identical is an important point.

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** The Steam trading cards are a bit weird about this- specifically the "Ultimate Heroes" and "Ultimate Heroines" full-size card images. The "Heroes" one includes a picture of Leon in considerable distress, which could be seen as a hint towards his death, though with no context. However, it also includes two characters (Kenshiro and Santa Shikiba) who aren't actually in the game at all. Meanwhile, the "Heroines" picture includes some pretty big spoilers, showing both Mukuro (as herself) and the real Junko; however, it also includes Chihiro among the girls. It's quite possible that the elements were chosen specifically to throw people off as to which spoilers were real.



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* AllYourPowersCombined: A hilarious yet brutal example -- when Junko loses Chapter 6's trial, she receives ''all'' the previous executions in a row as punishment, including the one that only happened in the game's intro.

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* AllYourPowersCombined: A hilarious yet brutal example -- when Junko loses Chapter 6's trial, she receives ''all'' the previous executions in a row as punishment, including the one that only happened in the game's intro.punishment.


* AllYourPowersCombined: A hilarious yet brutal example -- when Junko loses Chapter 6's trial, she receives ''all'' the previous executions in a row as punishment.

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* AllYourPowersCombined: A hilarious yet brutal example -- when Junko loses Chapter 6's trial, she receives ''all'' the previous executions in a row as punishment.punishment, including the one that only happened in the game's intro.

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** New players are likely to get suspicious when Sayaka, the ImpliedLoveInterest, has her report card completely filled out after only two interactions, with some ports even granting an achievement when it happens. Sure enough, sheís the first victim and dies before the first class trial. The same can be said for two other characters who also donít survive the first chapter, but the game doesnít encourage you to spend time with them like with Sayaka.

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