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[[VideoGame/SniperGhostWarrior2 There was a sequel in 2013]] made using the ''Crysis 2'' version of [=CryEngine=], following the further adventures of Cole Anderson. [[VideoGame/SniperGhostWarrior3 A third game in the series was released in 2017]], this time being a ''Far Cry'' style open-world sandbox game, as well as the first game by City Interactive with a AAA level budget. The player takes the role of Marine sniper Jon North, who is sent to Georgia to help battle Georgian Separatists while also attempting to discover the fate of his kidnapped brother, and ends up stumbling into an international conspiracy fueled by mad science.

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[[VideoGame/SniperGhostWarrior2 There was a sequel in 2013]] made using the ''Crysis 2'' version of [=CryEngine=], following the further adventures of Cole Anderson. [[VideoGame/SniperGhostWarrior3 A third game in the series was released in 2017]], this time being a ''Far Cry'' style open-world sandbox game, as well as the first game by City Interactive with a AAA level budget. The player takes the role of Marine sniper Jon North, who is sent to Georgia to help battle Georgian Separatists while also attempting to discover the fate of his kidnapped brother, and ends up stumbling into an international conspiracy fueled by mad science. \n The fourth game, ''[[VideoGame/SniperGhostWarriorContracts Contracts]]'' is set in the harsh terrain of Siberia.


A 2010 {{first person shooter}} from City Interactive following U.S. Army Special Forces troops attempting to bring down the Latin American dictatorship of Isla Trueno. For the most part the game alternates between two characters; Sergeant Tyler Wells, a sniper and Cole Anderson, a Delta Force operator. Wells' sections are largely stealth based and have semi-realistic sniper mechanics including bullet drop and wind adjustment whilst Anderson's sections are traditional open combat with a small team supporting him. It later received an expansion pack entitled ''Second Strike'', depicting the sniper team being sent to another Latin American country to hunt down Isla Truenan remnants.

[[VideoGame/SniperGhostWarrior2 There was a sequel in 2013]] made using the ''Crysis 2'' version of [=CryEngine=], following the further adventures of Cole Anderson through the Phillipines, Sarajevo, and Tibet as he battles an international weapons smuggling ring and finds himself facing off against an equally skilled rival sniper from his past.

[[VideoGame/SniperGhostWarrior3 A third game in the series was released in 2017]], this time being a ''Far Cry'' style open-world sandbox game, as well as the first game by City Interactive with a AAA level budget. The player takes the role of Marine sniper Jon North, who is sent to Georgia to help battle Georgian Separatists while also attempting to discover the fate of his kidnapped brother, and ends up stumbling into an international conspiracy fueled by mad science.

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A [[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/sniper_ghost_warrior_cover.jpg]]

''Sniper: Ghost Warrior'' is a
2010 {{first person shooter}} from City Interactive Interactive, following U.S. Army Special Forces troops attempting to bring down the Latin American dictatorship of Isla Trueno. For the most part the game alternates between two characters; Sergeant Tyler Wells, a sniper and Cole Anderson, a Delta Force operator. Wells' sections are largely stealth based and have semi-realistic sniper mechanics including bullet drop and wind adjustment whilst Anderson's sections are traditional open combat with a small team supporting him. It later received an expansion pack entitled ''Second Strike'', depicting the sniper team being sent to another Latin American country to hunt down Isla Truenan remnants.

[[VideoGame/SniperGhostWarrior2 There was a sequel in 2013]] made using the ''Crysis 2'' version of [=CryEngine=], following the further adventures of Cole Anderson through the Phillipines, Sarajevo, and Tibet as he battles an international weapons smuggling ring and finds himself facing off against an equally skilled rival sniper from his past.

Anderson. [[VideoGame/SniperGhostWarrior3 A third game in the series was released in 2017]], this time being a ''Far Cry'' style open-world sandbox game, as well as the first game by City Interactive with a AAA level budget. The player takes the role of Marine sniper Jon North, who is sent to Georgia to help battle Georgian Separatists while also attempting to discover the fate of his kidnapped brother, and ends up stumbling into an international conspiracy fueled by mad science.



* BananaRepublic: Isla Trueno, a typical, jungle filled, Latin American, cocaine funded dictatorship. Meanwhile the expansion is set in an unnamed country refered to as "one of the Latin American Republics" although the presence of a local drug lord with ties to the Mexican cartels could hint that it is Colombia.

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* BananaRepublic: Isla Trueno, a typical, jungle filled, Latin American, cocaine funded dictatorship. Meanwhile the expansion is set in an unnamed country refered referred to as "one of the Latin American Republics" although the presence of a local drug lord with ties to the Mexican cartels could hint that it is Colombia.



* BoomHeadshot: Encouraged by a fancy bullet cam effect when you pull one off but not totally necessary as any rifle hit to the body will ussually be a one hit kill.
* BulletTime: Plays whenever you pull off a sniper headshot or a double kill.

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* BoomHeadshot: Encouraged by a fancy bullet cam effect when you pull one off but not totally necessary as any rifle hit to the body will ussually usually be a one hit kill.
* BulletTime: Plays whenever you pull off a sniper headshot head shot or a double kill.



* MoreDakka: Mounted machineguns.

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* MoreDakka: Mounted machineguns.machine guns.



* StealthBasedMission: Most of the sniper teams levels are to some extent, but particularly enforced on some (generally involving infilitrating a base) where getting spotted results in either a {{nonstandard game over}} or alarms that bring more enemies than you can handle.

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* StealthBasedMission: Most of the sniper teams levels are to some extent, but particularly enforced on some (generally involving infilitrating infiltrating a base) where getting spotted results in either a {{nonstandard game over}} or alarms that bring more enemies than you can handle.



* UnusableEnemyEquipment:
** Averted in the first game, in which you can pick up enemy firearms, although picking up an assault rifle means dropping your sniper rifle, which you ''need'' for many segments of the game (although these sniping segments usually have a Dragunov sniper rifle nearby in case you actually did throw away your sniper rifle earlier).
** Played straight in the second game, where you simply aren't able to pick up enemy assault rifles (or use assault rifles at all, which definitely seems to have helped the devs save on budget).

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* UnusableEnemyEquipment:
**
UnusableEnemyEquipment: Averted in the first game, in which you can pick up enemy firearms, although picking up an assault rifle means dropping your sniper rifle, which you ''need'' for many segments of the game (although these sniping segments usually have a Dragunov sniper rifle nearby in case you actually did throw away your sniper rifle earlier).
** Played straight in the second game, where you simply aren't able to pick up enemy assault rifles (or use assault rifles at all, which definitely seems to have helped the devs save on budget).
earlier).


Recieved a sequel in 2013 made using the ''Crysis 2'' version of [=CryEngine=], following the further adventures of Cole Anderson through the Phillipines, Sarajevo, and Tibet as he battles an international weapons smuggling ring and finds himself facing off against an equally skilled rival sniper from his past.

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Recieved [[VideoGame/SniperGhostWarrior2 There was a sequel in 2013 2013]] made using the ''Crysis 2'' version of [=CryEngine=], following the further adventures of Cole Anderson through the Phillipines, Sarajevo, and Tibet as he battles an international weapons smuggling ring and finds himself facing off against an equally skilled rival sniper from his past.


Compare and contrast'' VideoGame/SniperElite'', an earlier more well known third person sniper game with many of the same sniping mechanics.

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Compare and contrast'' VideoGame/SniperElite'', an earlier more well known third person sniper game with many of the same sniping mechanics.mechanics, only BloodierAndGorier aside from being set in UsefulNotes/WorldWarII and [[Videogame/ZombieArmyTrilogy having a zombie spinoff]].


** TheManyDeathsOfYou / TheDevTeamThinksOfEverything: There are four different animations.
*** [[spoiler: Snipe the man himself [[CaptainObvious and he dies]], but the helicopter continues onward.]]
*** [[spoiler: Snipe the helicopter's pilot, and the helicopter crashes into the ground, exploding.]]
*** [[spoiler: Snipe the helicopter's rotor shaft, and the helicopter flounders around for a little while until free-falling to earth, and exploding.]]
*** [[spoiler: Snipe the helicopter's tail rotor, and the helicopter goes into a tailspin before colliding with a cliff-face, [[RunningGag and exploding.]]]]


A 2010 {{first person shooter}} from City Interactive following U.S. Army Special Forces troops attempting to bring down the Latin American dictatorship of Isla Trueno. For the most part the game alternates between two characters; Sergeant Tyler Wells, a sniper and Cole Anderson, a Delta Force operator. Wells' sections are largely stealth based and have semi-realistic sniper mechanics including bullet drop and wind adjustment whilst Anderson's sections are traditional open combat with a small team supporting him. It later recieved an expansion pack entitled Second Strike, depicting the sniper team being sent to another Latin American country to hunt down Isla Truenan remnants.

to:

A 2010 {{first person shooter}} from City Interactive following U.S. Army Special Forces troops attempting to bring down the Latin American dictatorship of Isla Trueno. For the most part the game alternates between two characters; Sergeant Tyler Wells, a sniper and Cole Anderson, a Delta Force operator. Wells' sections are largely stealth based and have semi-realistic sniper mechanics including bullet drop and wind adjustment whilst Anderson's sections are traditional open combat with a small team supporting him. It later recieved received an expansion pack entitled Second Strike, ''Second Strike'', depicting the sniper team being sent to another Latin American country to hunt down Isla Truenan remnants.



Compare and contrast VideoGame/{{Sniper Elite}}, an earlier more well known third person sniper game with many of the same sniping mechanics

to:

Compare and contrast VideoGame/{{Sniper Elite}}, contrast'' VideoGame/SniperElite'', an earlier more well known third person sniper game with many of the same sniping mechanicsmechanics.


A third game in the series was released in 2017, this time being a ''Far Cry'' style open-world sandbox game, as well as the first game by City Interactive with a AAA level budget. The player takes the role of Marine sniper Jon North, who is sent to Georgia to help battle Georgian Separatists while also attempting to discover the fate of his kidnapped brother, and ends up stumbling into an international conspiracy fueled by mad science.

to:

[[VideoGame/SniperGhostWarrior3 A third game in the series was released in 2017, 2017]], this time being a ''Far Cry'' style open-world sandbox game, as well as the first game by City Interactive with a AAA level budget. The player takes the role of Marine sniper Jon North, who is sent to Georgia to help battle Georgian Separatists while also attempting to discover the fate of his kidnapped brother, and ends up stumbling into an international conspiracy fueled by mad science.


* UnflinchingWalk: The Delta Force team as they walk away from [[spoiler: the destruction of the uranium mine]].

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* UnflinchingWalk: The Wells and the Delta Force team as they walk away from [[spoiler: the destruction of the uranium mine]]. mine]] at the end of the penultimate level.
* UnusableEnemyEquipment:
** Averted in the first game, in which you can pick up enemy firearms, although picking up an assault rifle means dropping your sniper rifle, which you ''need'' for many segments of the game (although these sniping segments usually have a Dragunov sniper rifle nearby in case you actually did throw away your sniper rifle earlier).
** Played straight in the second game, where you simply aren't able to pick up enemy assault rifles (or use assault rifles at all, which definitely seems to have helped the devs save on budget).

Added DiffLines:

* TooAwesomeToUse: Averted. Your inventory is reset to full ammo and 3 out of 5 health syringes at the beginning of each level, so there's no real point in trying to save resources for later.


* DarkIsEvil: Jesus Mendoza from the expansion campaign dresses all in black, complete with black gloves and a wide-brim black hat, making him look rather like Toht from ''Film/RaidersOfTheLostArk''.


Added DiffLines:

* EvilWearsBlack: Jesus Mendoza from the expansion campaign dresses all in black, complete with black gloves and a wide-brim black hat, making him look rather like Toht from ''Film/RaidersOfTheLostArk''.

Added DiffLines:

* DarkIsEvil: Jesus Mendoza from the expansion campaign dresses all in black, complete with black gloves and a wide-brim black hat, making him look rather like Toht from ''Film/RaidersOfTheLostArk''.

Added DiffLines:

* GenreShift: The first two games in the series are pretty standard military fiction within "real-world" plot parameters. The third game is mostly this as well, but introduces [[spoiler: genetically engineered super-soldiers]] as a major plot point about 2/3rds of the way through the game. The "sci-fi" elements are less unrealistic than in, say, the first ''VideoGame/FarCry'' game (which had a very similar plot turn), as the [[spoiler: super-soldiers]] still behave like more or less human soldiers with somewhat more health and better skill[=/=]reflexes.


* HollywoodSilencer: Attached to the Mark 23 pistols all the U.S. characters use and many of the sniper rifles.

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* HollywoodSilencer: Attached to the Mark 23 pistols all the U.S. characters use and many of the sniper rifles. Averted in the third game where, silenced or no, sniper rifles still make a pretty loud noise.

Added DiffLines:

* AKA47: Used extensively, including a literal one in the main assault rifle carried by enemies in the third game.


A third game in the series was released in 2017, this time being a ''Far Cry'' style open-world sandbox game. The player takes the role of Marine sniper Jon North, who is sent to Georgia to help battle Georgian Separatists while also attempting to discover the fate of his kidnapped brother, and ends up stumbling into an international conspiracy fueled by mad science.

to:

A third game in the series was released in 2017, this time being a ''Far Cry'' style open-world sandbox game.game, as well as the first game by City Interactive with a AAA level budget. The player takes the role of Marine sniper Jon North, who is sent to Georgia to help battle Georgian Separatists while also attempting to discover the fate of his kidnapped brother, and ends up stumbling into an international conspiracy fueled by mad science.

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