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--> Yahtzee Croshaw from WebAnimation/ZeroPunctuation reviewing Peggle

to:

--> [[Creator/BenCroshaw Yahtzee Croshaw Croshaw]] from WebAnimation/ZeroPunctuation reviewing Peggle
Peggle.


--> Yahtzee Croshaw from [[WebAnimation Zero Punctuation]] reviewing Peggle

to:

--> Yahtzee Croshaw from [[WebAnimation Zero Punctuation]] WebAnimation/ZeroPunctuation reviewing Peggle


->''"I started playing Peggle around noon and emerged some time later to find that the authorities had declared me legally dead."''

to:

->''"I started playing Peggle around noon and emerged [[TimeAbyss some time later later]] to find that the authorities had declared me legally dead."''

Added DiffLines:

->''"I started playing Peggle around noon and emerged some time later to find that the authorities had declared me legally dead."''
--> Yahtzee Croshaw from [[WebAnimation Zero Punctuation]] reviewing Peggle


* AllJustADream: The premise of ''Peggle Nights''.
* AttackOfThe50FootWhatever: Claude's stages in ''Nights''.
* [[BigWhat Big "WHAAAAAAAAAT?!"]]: Making an exceptionally good score in a single shot in ''Blast'' gets you this (in the same choir-like manner as the other ones, amusingly).
* BoringButPractical: Some of the more basic specials, like the Super Guide and the Pyramid, can definitely come in handy on some levels.

to:

* AllJustADream: The premise of ''Peggle Nights''.
Nights'' is that each Peggle host has a dream they want to achieve, but it all turns out to be fake.
* AttackOfThe50FootWhatever: Claude's stages in ''Nights''.
''Nights'' see him turn into a giant monster.
* [[BigWhat Big "WHAAAAAAAAAT?!"]]: BigWhat: Making an exceptionally good score in a single shot in ''Blast'' gets you this (in the same choir-like manner as the other ones, amusingly).
* BoringButPractical: Some of the more basic specials, like the Super Guide and the Pyramid, can definitely come in handy on some levels. The Super Guide shows you where a ball will go after the first bounce, and the Pyramid is a good way to score easy Free Balls.



* ExcusePlot: The game's narrative premise is that you are learning to play Peggle at the famous Peggle Institute, and therefore must play endless levels of Peggle. One wonders who is willing to fund such a programme.
* {{Fireballs}}: Lord Cinderbottom's powerup - ''a big freaking ball 'o fire''.

to:

* ExcusePlot: The game's narrative premise is that you are learning to play Peggle at the famous Peggle Institute, and therefore must play endless levels of Peggle. One wonders who is willing to fund such a programme.
program.
* ExtraLife: Getting sufficient amounts of points - 25,000, 75,000, and 125,000 - on any shot can net up to three extra lives. Also, there's a moving bucket down at the bottom on the stage; getting the ball in this bucket grants an extra life.
* {{Fireballs}}: Lord Cinderbottom's powerup - ''a big freaking ball 'o fire''.of fire'' that goes straight through pegs instead of bouncing off of them.



* {{Intangibility}}: Luna's Nightshade special ability makes the ball go right through blue pegs (basically, like Cinderbottom's Fireball except it bounces off orange pegs normally.)

to:

* {{Intangibility}}: Luna's Nightshade special ability makes the ball go right through blue pegs (basically, like Cinderbottom's Fireball except it bounces off orange non-blue pegs normally.)



%%* RandomEffectSpell: Warren's special ability.

to:

%%* * RandomEffectSpell: Warren's special ability.ability rotates a roulette wheel, which gives the player a free life, a "magic hat" that counts as hitting the pegs, or a random power-up from someone else.


** For a ShoutOut to something not made by Popcap, look no further than Kat Tut referencing the "[[Series/SaturdayNightLive More]] [[ChristopherWalken Cowbell]]" sketch and the following said by Master Hu in ''Nights'':

to:

** For a ShoutOut to something not made by Popcap, look no further than Kat Tut referencing the "[[Series/SaturdayNightLive More]] [[ChristopherWalken [[Creator/ChristopherWalken Cowbell]]" sketch and the following said by Master Hu in ''Nights'':


* GranolaGirl: Tula....which kinda makes sense in a way, since she's a ''flower''. [[LampshadeHanging Lampshaded]] by Tula herself in the opening of one of her levels:

to:

* GranolaGirl: Tula....Tula... which kinda makes sense in a way, since she's a ''flower''. [[LampshadeHanging Lampshaded]] by Tula herself in the opening of one of her levels:



* MentorMascot: Bjorn.

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* %%* MentorMascot: Bjorn.



* RandomEffectSpell: Warren's special ability.

to:

* %%* RandomEffectSpell: Warren's special ability.



* ShockAndAwe: Marina and Gnorman.

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* %%* ShockAndAwe: Marina and Gnorman.


* ''Peggle Blast'': Released in 2014 for Android and iOS. Bjorn, Jimmy Lightning, Warren, and Tula return from the original games to join seven new Peggle Masters with new abilities. Also takes the AllegedlyFreeGame route popularized by ''CandyCrushSaga''.

to:

* ''Peggle Blast'': Released in 2014 for Android and iOS. Bjorn, Jimmy Lightning, Warren, and Tula return from the original games to join seven new Peggle Masters with new abilities. Also takes the AllegedlyFreeGame route popularized by ''CandyCrushSaga''.
''VideoGame/CandyCrushSaga''.


* ''Peggle Extreme'': A sort of demo version of the game originally released as part of Valve's Orange Box, it contains unique levels themed for ''VideoGame/HalfLife2'', ''VideoGame/TeamFortress2'', and ''VideoGame/{{Portal}}'' and an extra VideoGame/{{Counter-Strike}} themed level. 10 levels and 5 challenges. '''Available for free''' on [[http://store.steampowered.com/app/3483/ Steam]].

to:

* ''Peggle Extreme'': A sort of demo version of the game originally released as part of Valve's Orange Box, it contains unique levels themed for ''VideoGame/HalfLife2'', ''VideoGame/TeamFortress2'', and ''VideoGame/{{Portal}}'' and an extra VideoGame/{{Counter-Strike}} VideoGame/CounterStrike themed level. 10 levels and 5 challenges. '''Available for free''' on [[http://store.steampowered.com/app/3483/ Steam]].


* SeriousBusiness: The ExcusePlot of the game is that you're at "Peggle Academy" being taught by "Peggle Masters". Why there's an entire academy set up to teach people how to throw silver balls around is beyond understanding.
* SequelDifficultySpike: Peggle Blast cranks it up with levels where you have to drop items to the bucket. If they fall ANYWHERE else at the bottom but the bucket, you fail the level.

to:

* SeriousBusiness: The ExcusePlot of the game is that you're at "Peggle Academy" being taught by "Peggle Masters". Masters." Why there's an entire academy set up to teach people how to throw silver balls around is beyond understanding.
* SequelDifficultySpike: Peggle Blast cranks it up with levels where you have to drop items to into the bucket. If they fall ANYWHERE else at the bottom but the bucket, you fail the level.



** In the original ''Peggle'', Chuzzles are scattered around Splork's stages, and in ''Nights'', Warren reads 'Z-U-M-A' off a statue description. Both ''VideoGame/{{Chuzzle}}'' and ''VideoGame/{{Zuma}}'' are other games made by Popcap.

to:

** In the original ''Peggle'', Chuzzles are scattered around Splork's stages, and in ''Nights'', Warren reads 'Z-U-M-A' off a statue description. Both ''VideoGame/{{Chuzzle}}'' and ''VideoGame/{{Zuma}}'' are other games made by Popcap.PopCap.


* ''Peggle Nights'': Dream themed game. 60 new levels and 60 challenges. An extra 10 levels (labeled "Spring Fever") was released around the time Popcap released ''VideoGame/PlantsVsZombies''.

to:

* ''Peggle Nights'': Dream themed game. 60 new levels and 60 challenges. An extra 10 levels (labeled "Spring Fever") was were released around the time Popcap PopCap released ''VideoGame/PlantsVsZombies''.



* ''Peggle Blast'': Released in 2014 for Android and iOS. Returns Bjorn, Jimmy Lightning, Warren, and Tula from the first games and adds seven new Peggle Masters with (mostly, Batrina's is a revision of Marina's ability) new abilities. Also takes the AllegedlyFreeGame route popularized by ''CandyCrushSaga''.

to:

* ''Peggle Blast'': Released in 2014 for Android and iOS. Returns Bjorn, Jimmy Lightning, Warren, and Tula return from the first original games and adds to join seven new Peggle Masters with (mostly, Batrina's is a revision of Marina's ability) new abilities. Also takes the AllegedlyFreeGame route popularized by ''CandyCrushSaga''.



* ExcusePlot: The game's narrative premise is that you are learning to play Peggle at the famous Peggle Institute, and therefore must play endless levels of Peggle. One wonders who is willing to fund such a programme

to:

* ExcusePlot: The game's narrative premise is that you are learning to play Peggle at the famous Peggle Institute, and therefore must play endless levels of Peggle. One wonders who is willing to fund such a programmeprogramme.


->''"I started playing around noon and emerged sometime later from my room to find that the authorities had declared me legally dead."''
-->--'''[[WebAnimation/ZeroPunctuation Ben "Yahtzee" Croshaw]]''' reviews '''''Peggle'''''


* ''Peggle Extreme'': A sort of demo version of the game originally released as part of Valve's Orange Box, it contains unique levels themed for ''VideoGame/{{Half-Life 2}}'', ''VideoGame/TeamFortress2'', and ''VideoGame/{{Portal}}'' and an extra VideoGame/{{Counter-Strike}} themed level. 10 levels and 5 challenges. '''Available for free''' on [[http://store.steampowered.com/app/3483/ Steam]].

to:

* ''Peggle Extreme'': A sort of demo version of the game originally released as part of Valve's Orange Box, it contains unique levels themed for ''VideoGame/{{Half-Life 2}}'', ''VideoGame/HalfLife2'', ''VideoGame/TeamFortress2'', and ''VideoGame/{{Portal}}'' and an extra VideoGame/{{Counter-Strike}} themed level. 10 levels and 5 challenges. '''Available for free''' on [[http://store.steampowered.com/app/3483/ Steam]].



* ''Peggle [[FunWithAcronyms Dual Shot]]'': The NintendoDS version of the game. Contains all of the levels from ''Peggle Deluxe'' and ''Peggle Nights'', a new "bonus underground" mode, and a collection of new levels featuring art from Creator/QEntertainment.

to:

* ''Peggle [[FunWithAcronyms Dual Shot]]'': The NintendoDS UsefulNotes/NintendoDS version of the game. Contains all of the levels from ''Peggle Deluxe'' and ''Peggle Nights'', a new "bonus underground" mode, and a collection of new levels featuring art from Creator/QEntertainment.


* ComebackMechanic: A minor one, but fail to hit a single peg with a ball, and your character will flip a coin to let you have a chance at getting it back.



* JawDrop: Jeff's head goats, Berg and Luna do this when you beat a level; Luna's jaw in fact ''literally does'' drop to the floor.



* MentorMascot: Bjorn

to:

* MentorMascot: BjornBjorn.
* MiniMecha: Gnorman is a diminutive gnome, he wears one to make himself taller; as in, as tall as a standard gnome.



* {{Pixellation}}: When you complete a level with Berg, he gets so excited he turns and cheers, with this trope censoring his exposed ass.



* RightOutOfMyClothes: Beat all of Luna's levels in ''Peggle 2'' and her clothes and hair fall to the ground as [[RuleOfFunny her head deflates like a balloon and flies off in the distance]].



* ShockAndAwe: Marina.

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* ShockAndAwe: Marina.Marina and Gnorman.



** The victory theme is "Ode to Joy."

to:

** The standard victory theme is "Ode to Joy."Joy". In ''Peggle 2'', only Bjorn still uses it as his victory theme, with the other characters having other pieces of classical music as victory themes or leitmotifs; though "Ode to Joy" remains prominent.


Added DiffLines:

* UndeadChild: Luna in ''Peggle 2'', though she manages to remain cute as a button most of the time anyway.

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