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Changed line(s) 5,8 (click to see context) from:
Use your team of creatures (including fairies, demons and, of course, ''VideoGame/PacMan''–based monsters) to fight increasingly difficult enemy waves and bosses that are wreaking havoc in Pac-Land. Obtain coins and various wonder eggs that can be used to upgrade monsters you have or obtain more monsters. In addition to Eggs, seeds must be obtained to evolve your various party members.
In battle, the bottom half of the screen becomes a sort of ''VideoGame/{{Tetris}}''-esque puzzle game. players are given a certain amount of turns to wipe across stacked blocks, guiding Pac-Man to eat power pellets to allow your monsters to attack, and use special abilities. Different enemies only give the player so many turns however, so one has to plan what path Pac should take and what monsters need to attack.
In battle, the bottom half of the screen becomes a sort of ''VideoGame/{{Tetris}}''-esque puzzle game. players are given a certain amount of turns to wipe across stacked blocks, guiding Pac-Man to eat power pellets to allow your monsters to attack, and use special abilities. Different enemies only give the player so many turns however, so one has to plan what path Pac should take and what monsters need to attack.
to:
Use your team of creatures (including fairies, demons and, demons, and of course, ''VideoGame/PacMan''–based monsters) to fight increasingly difficult enemy waves and bosses that are wreaking havoc in Pac-Land. Obtain coins and various wonder eggs that can be used to upgrade monsters you have or obtain more monsters. In addition to Eggs, seeds must be obtained to evolve your various party members.
In battle, the bottom half of the screen becomes a sort of ''VideoGame/{{Tetris}}''-esque puzzle game. players are given a certain amount of turns to wipe across stacked blocks, guiding Pac-Man to eat power pellets to allow your monsters to attack, and use special abilities. Different enemies only give the player so manyturns turns, however, so one has to plan what path Pac should take and what monsters need to attack.
In battle, the bottom half of the screen becomes a sort of ''VideoGame/{{Tetris}}''-esque puzzle game. players are given a certain amount of turns to wipe across stacked blocks, guiding Pac-Man to eat power pellets to allow your monsters to attack, and use special abilities. Different enemies only give the player so many
Changed line(s) 12,13 (click to see context) from:
* ArtShift: Most Pac-Man games, though different in their own ways, generally cave a bright toy-like feel between them. Pac-Man Monsters on the other hand, has the same artist as ''Anime/PantyAndStockingWithGarterbelt'' (noticeable in some designs, such as Grand Prix Queen Fairy), with sharper edges, darker colorations, shadows, and so on.
** The style seems to be based on the character style vote for ''WesternAnimation/PacManAndTheGhostlyAdventures'', shown [[http://www.nydailynews.com/life-style/new-pac-man-styles-vote-article-1.1174180 here,]] mixing various aspects of all four styles, none of which were used in the show itself.
** The style seems to be based on the character style vote for ''WesternAnimation/PacManAndTheGhostlyAdventures'', shown [[http://www.nydailynews.com/life-style/new-pac-man-styles-vote-article-1.1174180 here,]] mixing various aspects of all four styles, none of which were used in the show itself.
to:
* ArtShift: Most Pac-Man games, though different in their own ways, generally cave have a bright toy-like feel between them. Pac-Man Monsters on the other hand, has the same artist as ''Anime/PantyAndStockingWithGarterbelt'' (noticeable in some designs, such as Grand Prix Queen Fairy), with sharper edges, darker colorations, shadows, and so on.
** The style seems to be based on the character style votefor ''WesternAnimation/PacManAndTheGhostlyAdventures'', shown [[http://www.nydailynews.com/life-style/new-pac-man-styles-vote-article-1.1174180 here,]] mixing various aspects of all four styles, none of B, C, and D's styles. Many people have confused the poll for Ghostly Adventures' artstyle, which were used in came out far too late to have affected Ghostly Adventures' artstyle, as the show itself.final Ghostly Adventures designs had already long been decided and finalized.
** The style seems to be based on the character style vote
Changed line(s) 30 (click to see context) from:
* GottaCatchEmAll: Though its interestingly different from other {{Mon}} genre games, eggs are dropped occasionally by enemies, and from there have a chance of having a new creature when hatched or be left unhatched and used to upgrade your monsters' level. This does not allow them to evolve however, and so one also has to collect seeds to achieve that.
to:
* GottaCatchEmAll: Though its it's interestingly different from other {{Mon}} genre games, eggs are dropped occasionally by enemies, and from there there, you have a chance of having a new creature when hatched or be left unhatched and used to upgrade your monsters' level. This does not allow them to evolve however, and so one also has to collect seeds to achieve that.
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Changed line(s) 27 (click to see context) from:
%% ** TheChick: Pinky
to:
%% ** TheChick: TheHeart: Pinky
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!!!Pac-Man Monsters exhibits :
to:
!!!Pac-Man Monsters exhibits :exhibits:
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%% ** YinYangBomb: What you're basically doing if you allow only monsters of Light and Dark on your team to attack, or make the team itself exclusive to Light and Dark.
to:
%% ** YinYangBomb: What you're basically doing if you allow only monsters of Light and Dark on your team to attack, attack or make the team itself exclusive to Light and Dark.
Changed line(s) 30 (click to see context) from:
* GottaCatchEmAll: Though its interestingly different from other {{Mon}} genre games, eggs are dropped occasionally by enemies, and from there have a chance of having a new creature when hatched, or be left unhatched and used to upgrade your monsters level. This does not allow them to evolve however, and so one also has to collect seeds to achieve that.
to:
* GottaCatchEmAll: Though its interestingly different from other {{Mon}} genre games, eggs are dropped occasionally by enemies, and from there have a chance of having a new creature when hatched, hatched or be left unhatched and used to upgrade your monsters monsters' level. This does not allow them to evolve however, and so one also has to collect seeds to achieve that.
Changed line(s) 36,37 (click to see context) from:
** Killer Frog is from ''VideoGame/PacManWorld 2'', but instead of Clyde driving it, a random blue ghost is the pilot.
** Golvis, the main villain of ''Pac 'N Roll'', is given a ''pre''-evolution, Funny Golvis.
** Golvis, the main villain of ''Pac 'N Roll'', is given a ''pre''-evolution, Funny Golvis.
to:
** Killer Frog is from ''VideoGame/PacManWorld 2'', ''VideoGame/PacManWorld2'', but instead of Clyde driving it, a random blue ghost is the pilot.
** Spooky, the main villain of Pac-Man World 2, appears as an event King Boss named Ghost Spooky. He can also be hatched from a King Boss egg in a weaker form, simply called Spooky.
** Golvis, the main villain of''Pac 'N Roll'', ''VideoGame/PacNRoll'', is given a ''pre''-evolution, Funny Golvis.
** Spooky, the main villain of Pac-Man World 2, appears as an event King Boss named Ghost Spooky. He can also be hatched from a King Boss egg in a weaker form, simply called Spooky.
** Golvis, the main villain of
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Misspelled name
Changed line(s) 37 (click to see context) from:
** Glovis, the main villain of ''Pac 'N Roll'', is given a ''pre''-evolution, Funny Glovis.
to:
** Glovis, Golvis, the main villain of ''Pac 'N Roll'', is given a ''pre''-evolution, Funny Glovis.Golvis.
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Added DiffLines:
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/pacman_monsters_titlescreen.jpg]]
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Changed line(s) 3,4 (click to see context) from:
Use your team of creatures (including fairies, demons and, of course, ''VideoGame/PacMan''–based monsters) to fight increasingly difficult enemy waves and bosses that are wreaking havoc in Pac-Land. Obtain coins and various wonder eggs that can be used to upgrade monsters you have or obtain more monsters. In addition to Eggs, seeds must be obtained to evolve your various party members.
to:
Use your team of creatures (including fairies, demons and, of course, ''VideoGame/PacMan''–based ''VideoGame/PacMan''–based monsters) to fight increasingly difficult enemy waves and bosses that are wreaking havoc in Pac-Land. Obtain coins and various wonder eggs that can be used to upgrade monsters you have or obtain more monsters. In addition to Eggs, seeds must be obtained to evolve your various party members.
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Capitalization was fixed from Videogame.Pac Man Monsters to VideoGame.Pac Man Monsters. Null edit to update page. Page may need a mojibake cleanup after the fact
Changed line(s) 3,4 (click to see context) from:
Use your team of creatures (including fairies, demons and, of course, ''VideoGame/PacMan''–based monsters) to fight increasingly difficult enemy waves and bosses that are wreaking havoc in Pac-Land. Obtain coins and various wonder eggs that can be used to upgrade monsters you have or obtain more monsters. In addition to Eggs, seeds must be obtained to evolve your various party members.
to:
Use your team of creatures (including fairies, demons and, of course, ''VideoGame/PacMan''–based ''VideoGame/PacMan''–based monsters) to fight increasingly difficult enemy waves and bosses that are wreaking havoc in Pac-Land. Obtain coins and various wonder eggs that can be used to upgrade monsters you have or obtain more monsters. In addition to Eggs, seeds must be obtained to evolve your various party members.
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None
Changed line(s) 12 (click to see context) from:
* {{Crossover}}: Several with other Namco titles.
to:
* {{Crossover}}: Several It had several with other Namco titles.
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* {{Crossover}}: Several with other Namco titles.
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Changed line(s) 7,8 (click to see context) from:
Special quests and monsters become more and more available to the player, allowing them to get more rare monsters without having to really level grind for seeds. Unfortunately, the online service has ended, with its game's removal, on March 9th, 2015.
to:
Special quests and monsters become more and more available to the player, allowing them to get more rare monsters without having to really level grind for seeds. Unfortunately, [[DefunctOnlineVideoGames the online service has ended, with its game's removal, removal]], on March 9th, 2015.
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Changed line(s) 13,24 (click to see context) from:
** PlayingWithFire
** MakingASplash
** GreenThumb
** CastingAShadow
** LightEmUp
** YinYangBomb: What you're basically doing if you allow only monsters of Light and Dark on your team to attack, or make the team itself exclusive to Light and Dark.
* FiveManBand: Technically, any monster can become developed enough to have its own spot, but based solely on the opening cutscene, and ignoring that not all ghost allies are available when you start:
** TheLeader: Pac-Man
** TheLancer: Blinky
** TheSmartGuy: Inky
** TheBigGuy: Clyde
** TheChick: Pinky [[MyFriendsAndZoidberg and the Fairies]]
** MakingASplash
** GreenThumb
** CastingAShadow
** LightEmUp
** YinYangBomb: What you're basically doing if you allow only monsters of Light and Dark on your team to attack, or make the team itself exclusive to Light and Dark.
* FiveManBand: Technically, any monster can become developed enough to have its own spot, but based solely on the opening cutscene, and ignoring that not all ghost allies are available when you start:
** TheLeader: Pac-Man
** TheLancer: Blinky
** TheSmartGuy: Inky
** TheBigGuy: Clyde
** TheChick: Pinky [[MyFriendsAndZoidberg and the Fairies]]
to:
%% ** PlayingWithFire
%% ** MakingASplash
%% ** GreenThumb
%% ** CastingAShadow
%% ** LightEmUp
%% ** YinYangBomb: What you're basically doing if you allow only monsters of Light and Dark on your team to attack, or make the team itself exclusive to Light and Dark.
%% * FiveManBand: Technically, any monster can become developed enough to have its own spot, but based solely on the opening cutscene, and ignoring that not all ghost allies are available when you start:
%% ** TheLeader: Pac-Man
%% ** TheLancer: Blinky
%% ** TheSmartGuy: Inky
%% ** TheBigGuy: Clyde
%% ** TheChick:Pinky [[MyFriendsAndZoidberg and the Fairies]]Pinky
%% ** MakingASplash
%% ** GreenThumb
%% ** CastingAShadow
%% ** LightEmUp
%% ** YinYangBomb: What you're basically doing if you allow only monsters of Light and Dark on your team to attack, or make the team itself exclusive to Light and Dark.
%% * FiveManBand: Technically, any monster can become developed enough to have its own spot, but based solely on the opening cutscene, and ignoring that not all ghost allies are available when you start:
%% ** TheLeader: Pac-Man
%% ** TheLancer: Blinky
%% ** TheSmartGuy: Inky
%% ** TheBigGuy: Clyde
%% ** TheChick:
Changed line(s) 35 (click to see context) from:
* {{Wendigo}}: Surprisingly coming in all elemental forms and evolving from Gremlin {{Mooks}}, Wendigo's here are large mammal/reptile combos that are powerful in battle.
to:
* {{Wendigo}}: Surprisingly coming in all elemental forms and evolving from Gremlin {{Mooks}}, Wendigo's here are large mammal/reptile combos that are powerful in battle.battle.
----
----
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Changed line(s) 32,33 (click to see context) from:
** Anubis and its evolution, Anubis Rex, based on ThatOneLevel / ThatOneBoss of the same name from the first ''PacManWorld'' game.
** Killer Frog is from ''PacManWorld 2'', but instead of Clyde driving it, a random blue ghost is the pilot.
** Killer Frog is from ''PacManWorld 2'', but instead of Clyde driving it, a random blue ghost is the pilot.
to:
** Anubis and its evolution, Anubis Rex, based on ThatOneLevel / ThatOneBoss of the same name from the first ''PacManWorld'' ''VideoGame/PacManWorld'' game.
** Killer Frog is from''PacManWorld ''VideoGame/PacManWorld 2'', but instead of Clyde driving it, a random blue ghost is the pilot.
** Killer Frog is from
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Changed line(s) 11 (click to see context) from:
** The style seems to be based on the character style vote for PacManAndTheGhostlyAdventures, shown [[http://www.nydailynews.com/life-style/new-pac-man-styles-vote-article-1.1174180 here]], mixing various aspects of all four styles, none of which were used in the show itself.
to:
** The style seems to be based on the character style vote for PacManAndTheGhostlyAdventures, for ''WesternAnimation/PacManAndTheGhostlyAdventures'', shown [[http://www.nydailynews.com/life-style/new-pac-man-styles-vote-article-1.1174180 here]], here,]] mixing various aspects of all four styles, none of which were used in the show itself.
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Changed line(s) 31 (click to see context) from:
* ShoutOut: Various monsters in this game are loving tributes to earlier PacMan titles. Here are a few examples. See
to:
* ShoutOut: Various monsters in this game are loving tributes to earlier PacMan VideoGame/PacMan titles. Here are a few examples. See
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Changed line(s) 1,2 (click to see context) from:
A puzzle/RPG hybrid released on mobile devices on March 31, 2014, by Creator/NamcoBandai through the iOS App Store and Android Google Play Store, ''Pac-Man Monsters'' is a simple concept:
to:
A puzzle/RPG hybrid released on mobile devices on March 31, 2014, by Creator/NamcoBandai Creator/BandaiNamcoEntertainment through the iOS App Store and Android Google Play Store, ''Pac-Man Monsters'' is a simple concept:
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None
Changed line(s) 10 (click to see context) from:
* ArtShift: Most Pac-Man games, though different in their own ways, generally cave a bright toy-like feel between them. Pac-Man Monsters on the other hand, has the same artist as PantyAndStockingWithGarterbelt (noticeable in some designs, such as Grand Prix Queen Fairy), with sharper edges, darker colorations, shadows, and so on.
to:
* ArtShift: Most Pac-Man games, though different in their own ways, generally cave a bright toy-like feel between them. Pac-Man Monsters on the other hand, has the same artist as PantyAndStockingWithGarterbelt ''Anime/PantyAndStockingWithGarterbelt'' (noticeable in some designs, such as Grand Prix Queen Fairy), with sharper edges, darker colorations, shadows, and so on.
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Clean-up
Changed line(s) 1,11 (click to see context) from:
A puzzle/RPG hybrid to be released on mobile devices on March 31, 2015, by Creator/NamcoBandai through the iOS App Store, ''Pac-Man Monsters'' is a simple concept:
Use your team of creatures (including fairies, demons and, of course, ''VideoGame/PacMan''–based monsters) to fight increasingly difficult enemy waves and bosses that are wreaking havoc in Pac-Land. Obtain coins and various wonder eggs that can be used to upgrade monsters you have or obtain more monsters.In addition to Eggs, seeds must be obtained to evolve you various party members.
In battle, the bottom half of the screen becomes a sort of ''VideoGame/{{Tetris}}''-esque puzzle game. players are given a certain amount of turns to wipe across stacked blocks, guiding Pac Man to eat power pellets to allow your monsters to attack, and use special abilities. Different enemies only give the player so many turns however, so one has to plan what path Pac should take and what monsters need to attack.
special quests and monsters become more and more available to the player, allowing them to get more rare monsters without having to really level grind for seeds. Unfortunately the online service is ending for the game come March 9th.
!!!Pac Man Monsters exhibits :
* ArtShift: Most Pac-Man games, though different in their own ways, generally cave a bright toy-like feel between them. Pac Man Monster on the other hand, has the same artist as PantyAndStockingWithGarterbelt, (noticeable in some designs, such as Grand Prix Queen Fairy) with sharper edges, darker colorations and shadows, and so on.
** The style seems to be based on the vote for the PacManAndTheGhostlyAdventures, shown [[http://www.nydailynews.com/life-style/new-pac-man-styles-vote-article-1.1174180 here]], mixing various aspects of all four styles, none of which were used in the show itself.
Use your team of creatures (including fairies, demons and, of course, ''VideoGame/PacMan''–based monsters) to fight increasingly difficult enemy waves and bosses that are wreaking havoc in Pac-Land. Obtain coins and various wonder eggs that can be used to upgrade monsters you have or obtain more monsters.In addition to Eggs, seeds must be obtained to evolve you various party members.
In battle, the bottom half of the screen becomes a sort of ''VideoGame/{{Tetris}}''-esque puzzle game. players are given a certain amount of turns to wipe across stacked blocks, guiding Pac Man to eat power pellets to allow your monsters to attack, and use special abilities. Different enemies only give the player so many turns however, so one has to plan what path Pac should take and what monsters need to attack.
special quests and monsters become more and more available to the player, allowing them to get more rare monsters without having to really level grind for seeds. Unfortunately the online service is ending for the game come March 9th.
!!!Pac Man Monsters exhibits :
* ArtShift: Most Pac-Man games, though different in their own ways, generally cave a bright toy-like feel between them. Pac Man Monster on the other hand, has the same artist as PantyAndStockingWithGarterbelt, (noticeable in some designs, such as Grand Prix Queen Fairy) with sharper edges, darker colorations and shadows, and so on.
** The style seems to be based on the vote for the PacManAndTheGhostlyAdventures, shown [[http://www.nydailynews.com/life-style/new-pac-man-styles-vote-article-1.1174180 here]], mixing various aspects of all four styles, none of which were used in the show itself.
to:
Use your team of creatures (including fairies, demons and, of course, ''VideoGame/PacMan''–based monsters) to fight increasingly difficult enemy waves and bosses that are wreaking havoc in Pac-Land. Obtain coins and various wonder eggs that can be used to upgrade monsters you have or obtain more monsters. In addition to Eggs, seeds must be obtained to evolve
In battle, the bottom half of the screen becomes a sort of ''VideoGame/{{Tetris}}''-esque puzzle game. players are given a certain amount of turns to wipe across stacked blocks, guiding
!!!Pac Man
!!!Pac-Man Monsters exhibits :
* ArtShift: Most Pac-Man games, though different in their own ways, generally cave a bright toy-like feel between them.
** The style seems to be based on the character style vote for
Changed line(s) 18,20 (click to see context) from:
** YinYangBomb: what you're basically doing if you allow only monsters of Light and Dark on your team to attack, or make the team itself exclusive to Light and Dark.
* FiveManBand: technically, any monster can become developed enough to have its own spot, but based solely on the Opening cutscene, and ignoring that not all the ghost allies are available when you start:
** TheLeader: Pac Man
* FiveManBand: technically, any monster can become developed enough to have its own spot, but based solely on the Opening cutscene, and ignoring that not all the ghost allies are available when you start:
** TheLeader: Pac Man
to:
** YinYangBomb: what What you're basically doing if you allow only monsters of Light and Dark on your team to attack, or make the team itself exclusive to Light and Dark.
* FiveManBand:technically, Technically, any monster can become developed enough to have its own spot, but based solely on the Opening opening cutscene, and ignoring that not all the ghost allies are available when you start:
** TheLeader:Pac ManPac-Man
* FiveManBand:
** TheLeader:
Changed line(s) 26,35 (click to see context) from:
* TheGoomba: Gremlins, which [[MagikarpPower evolve into the much more powerful Wendigos after being leveled up]]
* GottaCatchEmAll: Though its interestingly different from other {{Mon}} genre games, eggs are dropped occasionally by enemies, and from there have a chance of having a new creature when hached, or be left unhatched and used to upgrade your monsters level. This does not allow them to evolve however, and so one also has to collect seeds to achieve that.
* LevelAte: Pac Land itself, as seen / described in the opening cutscene and some levels.
* MsFanservice: many female monsters are pretty shapely when evolved from a lower tier monster ( Witch monster's "Queen" evolutions), and some are like this even before then (Valkarie and Black Valkarie). There's also the Egyptian Fairy that summons monsters for you whenever you get a "Lucky Bonus".
* MyFriendsAndZoidberg: The initial team has an elemental Pac Man-looking character, Pinky, Clyde, and two elemental Fairies.
* ShoutOut: Various monsters in this game are Loving tributes to earlier PacMan titles. Here are a few examples. See
** Anubis and its evolution, Anubis Rex, based on ThatOneLevel / ThatOneBoss of the same name from the First PacManWorld.
** Killer Frog is from PacManWorld 2, but instead of Clyde driving it, a random blue ghost is the pilot.
** Glovis, the main villain of Pac 'N Roll, is given a ''pre''-evolution, Funny Glovis.
* {{Wendigo}}: Surprisingly coming in all elemental forms and evolving from Gremlin {{Mooks}}, Wendigo's here are large mammal/reptile combos, that are surprisingly powerful in battle.
* GottaCatchEmAll: Though its interestingly different from other {{Mon}} genre games, eggs are dropped occasionally by enemies, and from there have a chance of having a new creature when hached, or be left unhatched and used to upgrade your monsters level. This does not allow them to evolve however, and so one also has to collect seeds to achieve that.
* LevelAte: Pac Land itself, as seen / described in the opening cutscene and some levels.
* MsFanservice: many female monsters are pretty shapely when evolved from a lower tier monster ( Witch monster's "Queen" evolutions), and some are like this even before then (Valkarie and Black Valkarie). There's also the Egyptian Fairy that summons monsters for you whenever you get a "Lucky Bonus".
* MyFriendsAndZoidberg: The initial team has an elemental Pac Man-looking character, Pinky, Clyde, and two elemental Fairies.
* ShoutOut: Various monsters in this game are Loving tributes to earlier PacMan titles. Here are a few examples. See
** Anubis and its evolution, Anubis Rex, based on ThatOneLevel / ThatOneBoss of the same name from the First PacManWorld.
** Killer Frog is from PacManWorld 2, but instead of Clyde driving it, a random blue ghost is the pilot.
** Glovis, the main villain of Pac 'N Roll, is given a ''pre''-evolution, Funny Glovis.
* {{Wendigo}}: Surprisingly coming in all elemental forms and evolving from Gremlin {{Mooks}}, Wendigo's here are large mammal/reptile combos, that are surprisingly powerful in battle.
to:
* TheGoomba: Gremlins, which [[MagikarpPower evolve into the much more powerful Wendigos after being leveled up]]
up]].
* GottaCatchEmAll: Though its interestingly different from other {{Mon}} genre games, eggs are dropped occasionally by enemies, and from there have a chance of having a new creature whenhached, hatched, or be left unhatched and used to upgrade your monsters level. This does not allow them to evolve however, and so one also has to collect seeds to achieve that.
* LevelAte:Pac Land Pac-Land itself, as seen / described seen/described in the opening cutscene and some levels.
* MsFanservice:many Many female monsters are pretty shapely when evolved from a lower tier monster ( Witch (Witch monster's "Queen" evolutions), and some are like this even before then (Valkarie (Valkyrie and Black Valkarie).Valkyrie). There's also the Egyptian Fairy that summons monsters for you whenever you get a "Lucky Bonus".
* MyFriendsAndZoidberg: The initial team has an elementalPac Man-looking Pac-Man-looking character, Pinky, Clyde, and two elemental Fairies.
* ShoutOut: Various monsters in this game areLoving loving tributes to earlier PacMan titles. Here are a few examples. See
** Anubis and its evolution, Anubis Rex, based on ThatOneLevel / ThatOneBoss of the same name from theFirst PacManWorld.
first ''PacManWorld'' game.
** Killer Frog is fromPacManWorld 2, ''PacManWorld 2'', but instead of Clyde driving it, a random blue ghost is the pilot.
** Glovis, the main villain ofPac ''Pac 'N Roll, Roll'', is given a ''pre''-evolution, Funny Glovis.
* {{Wendigo}}: Surprisingly coming in all elemental forms and evolving from Gremlin {{Mooks}}, Wendigo's here are large mammal/reptilecombos, combos that are surprisingly powerful in battle.
* GottaCatchEmAll: Though its interestingly different from other {{Mon}} genre games, eggs are dropped occasionally by enemies, and from there have a chance of having a new creature when
* LevelAte:
* MsFanservice:
* MyFriendsAndZoidberg: The initial team has an elemental
* ShoutOut: Various monsters in this game are
** Anubis and its evolution, Anubis Rex, based on ThatOneLevel / ThatOneBoss of the same name from the
** Killer Frog is from
** Glovis, the main villain of
* {{Wendigo}}: Surprisingly coming in all elemental forms and evolving from Gremlin {{Mooks}}, Wendigo's here are large mammal/reptile
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None
Changed line(s) 18 (click to see context) from:
** YinYangBomb: what you're basically doing if you allow only monsters of Light and Dark on your team to attack, or make the team itself exclusive to Light and Dark.* FiveManBand: technically, any monster can become developed enough to have its own spot, but based solely on the Opening cutscene, and ignoring that not all the ghost allies are available when you start:
to:
** YinYangBomb: what you're basically doing if you allow only monsters of Light and Dark on your team to attack, or make the team itself exclusive to Light and Dark.Dark.
* FiveManBand: technically, any monster can become developed enough to have its own spot, but based solely on the Opening cutscene, and ignoring that not all the ghost allies are available when you start:
* FiveManBand: technically, any monster can become developed enough to have its own spot, but based solely on the Opening cutscene, and ignoring that not all the ghost allies are available when you start:
Is there an issue? Send a MessageReason:
None
Changed line(s) 18 (click to see context) from:
* FiveManBand: technically, any monster can become developed enough to have its own spot, but based solely on the Opening cutscene, and ignoring that not all the ghost allies are available when you start:
to:
** YinYangBomb: what you're basically doing if you allow only monsters of Light and Dark on your team to attack, or make the team itself exclusive to Light and Dark.* FiveManBand: technically, any monster can become developed enough to have its own spot, but based solely on the Opening cutscene, and ignoring that not all the ghost allies are available when you start:
Changed line(s) 28 (click to see context) from:
* MsFanservice: many female monsters are pretty shapely when evolved from a lower tier monster ( Witch monster's "Queen" evolutions), and some are like this even before then (Valkarie). There's also the Egyptian Fairy that summons monsters for you whenever you get a "Lucky Bonus".
to:
* MsFanservice: many female monsters are pretty shapely when evolved from a lower tier monster ( Witch monster's "Queen" evolutions), and some are like this even before then (Valkarie).(Valkarie and Black Valkarie). There's also the Egyptian Fairy that summons monsters for you whenever you get a "Lucky Bonus".
Deleted line(s) 34 (click to see context) :
** YinYangBomb: what you're basically doing if you allow only monsters of Light and Dark on your team to attack, or make the team itself exclusive to Light and Dark.
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* FragileSpeedster: Black and White Cait Siths and their relatives.
Changed line(s) 30 (click to see context) from:
** Anubis and is evolution, Anubis Rex, based on ThatOneLevel / ThatOneBoss of the same name from the First PacManWorld.
to:
** Anubis and is its evolution, Anubis Rex, based on ThatOneLevel / ThatOneBoss of the same name from the First PacManWorld.
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** YinYangBomb: what you're basically doing if you allow only monsters of Light and Dark on your team to attack, or make the team itself exclusive to Light and Dark.
to:
** YinYangBomb: what you're basically doing if you allow only monsters of Light and Dark on your team to attack, or make the team itself exclusive to Light and Dark.Dark.
* {{Wendigo}}: Surprisingly coming in all elemental forms and evolving from Gremlin {{Mooks}}, Wendigo's here are large mammal/reptile combos, that are surprisingly powerful in battle.
* {{Wendigo}}: Surprisingly coming in all elemental forms and evolving from Gremlin {{Mooks}}, Wendigo's here are large mammal/reptile combos, that are surprisingly powerful in battle.
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Changed line(s) 10 (click to see context) from:
* ArtShift: Most Pac-Man games, though different in their own ways, generally cave a bright toy-like feel between them. Pac Man Monster on the other hand, has the same artist as Panty & Stocking with Garterbelt, (noticeable in some designs, such as Grand Prix Queen Fairy) with sharper edges, darker colorations and shadows, and so on.
to:
* ArtShift: Most Pac-Man games, though different in their own ways, generally cave a bright toy-like feel between them. Pac Man Monster on the other hand, has the same artist as Panty & Stocking with Garterbelt, PantyAndStockingWithGarterbelt, (noticeable in some designs, such as Grand Prix Queen Fairy) with sharper edges, darker colorations and shadows, and so on.
* ElementalRockPaperScissors: Water (blue), Tree (green), and Fire (red) form the obvious trio of what affects what. Dark (purple) and Light (yellow) cause great damage to each other in particular.
** PlayingWithFire
** MakingASplash
** GreenThumb
** CastingAShadow
** LightEmUp
** PlayingWithFire
** MakingASplash
** GreenThumb
** CastingAShadow
** LightEmUp
* TheGoomba: Gremlins, which [[MagikarpPower evolve into the much more powerful Wendigos after being leveled up]]
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* MsFanservice: nearly all female monsters are pretty shapely when evolved from a lower tier monster, and some are like this even before then. There's also the Egyptian Fairy that summons monsters for you whenever you get a "Lucky Bonus".
to:
* MsFanservice: nearly all many female monsters are pretty shapely when evolved from a lower tier monster, monster ( Witch monster's "Queen" evolutions), and some are like this even before then.then (Valkarie). There's also the Egyptian Fairy that summons monsters for you whenever you get a "Lucky Bonus".
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** YinYangBomb: what you're basically doing if you allow only monsters of Light and Dark on your team to attack, or make the team itself exclusive to Light and Dark.
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Changed line(s) 11 (click to see context) from:
** The style seems to be based on the vote for the PacManAndTheGhostlyAdventures, shown [[http://www.nydailynews.com/life-style/new-pac-man-styles-vote-article-1.1174180 here]], mixing various aspects of all four styles, none of which were not used in the show itself.
to:
** The style seems to be based on the vote for the PacManAndTheGhostlyAdventures, shown [[http://www.nydailynews.com/life-style/new-pac-man-styles-vote-article-1.1174180 here]], mixing various aspects of all four styles, none of which were not used in the show itself.
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Changed line(s) 11 (click to see context) from:
** The style seems to be based on the vote for the Pac-Man and the Ghostly Adventures, shown [[http://www.nydailynews.com/life-style/new-pac-man-styles-vote-article-1.1174180 here]], mixing various aspects of all four styles, none of which were not used in the show itself.
to:
** The style seems to be based on the vote for the Pac-Man and the Ghostly Adventures, PacManAndTheGhostlyAdventures, shown [[http://www.nydailynews.com/life-style/new-pac-man-styles-vote-article-1.1174180 here]], mixing various aspects of all four styles, none of which were not used in the show itself.
Is there an issue? Send a MessageReason:
None
Changed line(s) 10 (click to see context) from:
to:
*ArtShift: Most Pac-Man games, though different in their own ways, generally cave a bright toy-like feel between them. Pac Man Monster on the other hand, has the same artist as Panty & Stocking with Garterbelt, (noticeable in some designs, such as Grand Prix Queen Fairy) with sharper edges, darker colorations and shadows, and so on.
** The style seems to be based on the vote for the Pac-Man and the Ghostly Adventures, shown [[http://www.nydailynews.com/life-style/new-pac-man-styles-vote-article-1.1174180 here]], mixing various aspects of all four styles, none of which were not used in the show itself.
** The style seems to be based on the vote for the Pac-Man and the Ghostly Adventures, shown [[http://www.nydailynews.com/life-style/new-pac-man-styles-vote-article-1.1174180 here]], mixing various aspects of all four styles, none of which were not used in the show itself.
Added DiffLines:
* MsFanservice: nearly all female monsters are pretty shapely when evolved from a lower tier monster, and some are like this even before then. There's also the Egyptian Fairy that summons monsters for you whenever you get a "Lucky Bonus".
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None
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** Glovis, the main villain of Pac 'N Roll, is given a ''pre''-evolution, Funny Glovis.
to:
** Glovis, the main villain of Pac 'N Roll, is given a ''pre''-evolution, Funny Glovis.
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Changed line(s) 3,5 (click to see context) from:
Use your team of creatures (including fairies, demons and, of course, ''VideoGame/PacMan''–based monsters) to fight increasingly difficult enemy waves and bosses that are wreaking havoc in Pac-Land. Obtain coins and various wonder eggs that can be used to upgrade monsters you have or obtain more monsters.
In battle, the bottom half of the screen becomes a sort of ''VideoGame/{{Tetris}}''-esque puzzle game.
In battle, the bottom half of the screen becomes a sort of ''VideoGame/{{Tetris}}''-esque puzzle game.
to:
Use your team of creatures (including fairies, demons and, of course, ''VideoGame/PacMan''–based monsters) to fight increasingly difficult enemy waves and bosses that are wreaking havoc in Pac-Land. Obtain coins and various wonder eggs that can be used to upgrade monsters you have or obtain more monsters.
monsters.In addition to Eggs, seeds must be obtained to evolve you various party members.
In battle, the bottom half of the screen becomes a sort of ''VideoGame/{{Tetris}}''-esque puzzle game. players are given a certain amount of turns to wipe across stacked blocks, guiding Pac Man to eat power pellets to allow your monsters to attack, and use special abilities. Different enemies only give the player so many turns however, so one has to plan what path Pac should take and what monsters need to attack.
special quests and monsters become more and more available to the player, allowing them to get more rare monsters without having to really level grind for seeds. Unfortunately the online service is ending for the game come March 9th.
!!!Pac Man Monsters exhibits :
* FiveManBand: technically, any monster can become developed enough to have its own spot, but based solely on the Opening cutscene, and ignoring that not all the ghost allies are available when you start:
** TheLeader: Pac Man
** TheLancer: Blinky
** TheSmartGuy: Inky
** TheBigGuy: Clyde
** TheChick: Pinky [[MyFriendsAndZoidberg and the Fairies]]
* GottaCatchEmAll: Though its interestingly different from other {{Mon}} genre games, eggs are dropped occasionally by enemies, and from there have a chance of having a new creature when hached, or be left unhatched and used to upgrade your monsters level. This does not allow them to evolve however, and so one also has to collect seeds to achieve that.
* LevelAte: Pac Land itself, as seen / described in the opening cutscene and some levels.
* MyFriendsAndZoidberg: The initial team has an elemental Pac Man-looking character, Pinky, Clyde, and two elemental Fairies.
* ShoutOut: Various monsters in this game are Loving tributes to earlier PacMan titles. Here are a few examples. See
** Anubis and is evolution, Anubis Rex, based on ThatOneLevel / ThatOneBoss of the same name from the First PacManWorld.
** Killer Frog is from PacManWorld 2, but instead of Clyde driving it, a random blue ghost is the pilot.
** Glovis, the main villain of Pac 'N Roll, is given a ''pre''-evolution, Funny Glovis.
In battle, the bottom half of the screen becomes a sort of ''VideoGame/{{Tetris}}''-esque puzzle game. players are given a certain amount of turns to wipe across stacked blocks, guiding Pac Man to eat power pellets to allow your monsters to attack, and use special abilities. Different enemies only give the player so many turns however, so one has to plan what path Pac should take and what monsters need to attack.
special quests and monsters become more and more available to the player, allowing them to get more rare monsters without having to really level grind for seeds. Unfortunately the online service is ending for the game come March 9th.
!!!Pac Man Monsters exhibits :
* FiveManBand: technically, any monster can become developed enough to have its own spot, but based solely on the Opening cutscene, and ignoring that not all the ghost allies are available when you start:
** TheLeader: Pac Man
** TheLancer: Blinky
** TheSmartGuy: Inky
** TheBigGuy: Clyde
** TheChick: Pinky [[MyFriendsAndZoidberg and the Fairies]]
* GottaCatchEmAll: Though its interestingly different from other {{Mon}} genre games, eggs are dropped occasionally by enemies, and from there have a chance of having a new creature when hached, or be left unhatched and used to upgrade your monsters level. This does not allow them to evolve however, and so one also has to collect seeds to achieve that.
* LevelAte: Pac Land itself, as seen / described in the opening cutscene and some levels.
* MyFriendsAndZoidberg: The initial team has an elemental Pac Man-looking character, Pinky, Clyde, and two elemental Fairies.
* ShoutOut: Various monsters in this game are Loving tributes to earlier PacMan titles. Here are a few examples. See
** Anubis and is evolution, Anubis Rex, based on ThatOneLevel / ThatOneBoss of the same name from the First PacManWorld.
** Killer Frog is from PacManWorld 2, but instead of Clyde driving it, a random blue ghost is the pilot.
** Glovis, the main villain of Pac 'N Roll, is given a ''pre''-evolution, Funny Glovis.
Is there an issue? Send a MessageReason:
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Changed line(s) 1,5 (click to see context) from:
A Puzzle/RPG hybrid released on mobile devices on March 31, 2015 By {{Namco}}/{{Bandai}} through the app store, Pac man monsters is a simple concept:
Use you're team of creatures (ranging from fairies, demons, and of course PacMan based monsters) to fight increasingly difficult enemy waves and Bosses that are wreaking havoc in Pac-Land, Obtaining coins and various wonder eggs that can be used to upgrade monsters you have or obtain more.
In battle, the bottom-half of the screen becomes a sort of {{Tetris}}-esque puzzle game.
Use you're team of creatures (ranging from fairies, demons, and of course PacMan based monsters) to fight increasingly difficult enemy waves and Bosses that are wreaking havoc in Pac-Land, Obtaining coins and various wonder eggs that can be used to upgrade monsters you have or obtain more.
In battle, the bottom-half of the screen becomes a sort of {{Tetris}}-esque puzzle game.
to:
A Puzzle/RPG puzzle/RPG hybrid to be released on mobile devices on March 31, 2015 By {{Namco}}/{{Bandai}} 2015, by Creator/NamcoBandai through the app store, Pac man monsters iOS App Store, ''Pac-Man Monsters'' is a simple concept:
Useyou're your team of creatures (ranging from (including fairies, demons, and demons and, of course PacMan based course, ''VideoGame/PacMan''–based monsters) to fight increasingly difficult enemy waves and Bosses bosses that are wreaking havoc in Pac-Land, Obtaining Pac-Land. Obtain coins and various wonder eggs that can be used to upgrade monsters you have or obtain more.
more monsters.
In battle, thebottom-half bottom half of the screen becomes a sort of {{Tetris}}-esque ''VideoGame/{{Tetris}}''-esque puzzle game.
Use
In battle, the
Is there an issue? Send a MessageReason:
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Added DiffLines:
A Puzzle/RPG hybrid released on mobile devices on March 31, 2015 By {{Namco}}/{{Bandai}} through the app store, Pac man monsters is a simple concept:
Use you're team of creatures (ranging from fairies, demons, and of course PacMan based monsters) to fight increasingly difficult enemy waves and Bosses that are wreaking havoc in Pac-Land, Obtaining coins and various wonder eggs that can be used to upgrade monsters you have or obtain more.
In battle, the bottom-half of the screen becomes a sort of {{Tetris}}-esque puzzle game.
Use you're team of creatures (ranging from fairies, demons, and of course PacMan based monsters) to fight increasingly difficult enemy waves and Bosses that are wreaking havoc in Pac-Land, Obtaining coins and various wonder eggs that can be used to upgrade monsters you have or obtain more.
In battle, the bottom-half of the screen becomes a sort of {{Tetris}}-esque puzzle game.