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* MacroZone: Nearly the entire game, due to the characters being [[LivingToys robotic toys]]. One of the few exceptions are the Academy and Toy Gardens levels.


* AlwaysNight: The [[MedievalStasis "Castle"]], "Hobby Shop", "House Top", [[GimmickLevel "Neighborhood"]], [[CelebrityParadox "Bit Map", "Bit Map 2"]], [[RemilitarizedZone "Battle Mine"]], [[MilitaryAcademy "Academy",]] [[TraintopBattle "Cargo"]], [[AmusementParkOfDoom Magic Paper Land"]], [[ExactlyWhatItSaysOnTheTin "PVC Factory (Night)"]], [[WackyLand "The Studio"]], [[PortTown "Model Ship"]], and [[BandLand "Rock Band Club"]] maps.

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* AlwaysNight: The [[MedievalStasis "Castle"]], "Castle"]],[[OntologicalMystery "Hobby Shop", "House Top", [[GimmickLevel Top"]], [[AdventureTowns "Neighborhood"]], [[CelebrityParadox "Bit Map", "Bit Map 2"]], [[RemilitarizedZone "Battle Mine"]], [[MilitaryAcademy "Academy",]] [[TraintopBattle "Cargo"]], [[AmusementParkOfDoom Magic Paper Land"]], [[ExactlyWhatItSaysOnTheTin "PVC Factory (Night)"]], [[WackyLand "The Studio"]], [[PortTown "Model Ship"]], and [[BandLand "Rock Band Club"]] maps.


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* OntologicalMystery: Several maps clearly show signs that humans exist in this world, yet they are mysteriously absent,and the maps are ofyen closed off with no known way of getting in WITHOUT human help. Special mention goes to the "House Top", "Hobby Shop", and "Neighborhood" maps.


* AlwaysNight: The [[MedievalStasis "Castle"]], "Hobby Shop", "House Top", "Neighborhood", [[CelebrityParadox "Bit Map", "Bit Map 2"]], [[RemilitarizedZone "Battle Mine"]], [[MilitaryAcademy "Academy",]] [[TraintopBattle "Cargo"]], [[AmusementParkOfDoom Magic Paper Land"]], [[ExactlyWhatItSaysOnTheTin "PVC Factory (Night)"]], "The Studio", [[PortTown "Model Ship"]], and [[BandLand "Rock Band Club"]] maps.

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* AlwaysNight: The [[MedievalStasis "Castle"]], "Hobby Shop", "House Top", "Neighborhood", [[GimmickLevel "Neighborhood"]], [[CelebrityParadox "Bit Map", "Bit Map 2"]], [[RemilitarizedZone "Battle Mine"]], [[MilitaryAcademy "Academy",]] [[TraintopBattle "Cargo"]], [[AmusementParkOfDoom Magic Paper Land"]], [[ExactlyWhatItSaysOnTheTin "PVC Factory (Night)"]], [[WackyLand "The Studio", Studio"]], [[PortTown "Model Ship"]], and [[BandLand "Rock Band Club"]] maps.



* EndlessDaytime: The [[ShipLevel "Toy Fleet"]], [[ChessMotifs "Chess"]], [[EternalEngine "PVC Factory"]], [[DownInTheDumps "Forgotten Junk Yard"]], "Wild West", [[ToyTime "Rumpus Room Romp"]], [[PalmtreePanic "Beach"]], and [[GreenHillZone "Toy Garden"]] maps.

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* EndlessDaytime: The [[ShipLevel "Toy Fleet"]], [[ChessMotifs "Chess"]], [[EternalEngine "PVC Factory"]], [[DownInTheDumps "Forgotten Junk Yard"]], [[TheWildWest "Wild West", West"]], [[ToyTime "Rumpus Room Romp"]], [[PalmtreePanic "Beach"]], and [[GreenHillZone "Toy Garden"]] maps.


* AlwaysNight: The [[MedievalStasis "Castle"]], "Hobby Shop", "House Top", "Neighborhood", [[CelebrityParadox "Bit Map", "Bit Map 2"]], [[MilitaryAcademy "Battle Mine", "Academy",]] [[TraintopBattle "Cargo"]], [[AmusementPark Magic Paper Land"]], [[ExactlyWhatItSaysOnTheTin "PVC Factory (Night)"]], "The Studio", "Model Ship", and [[BandLand "Rock Band Club"]] maps.

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* AlwaysNight: The [[MedievalStasis "Castle"]], "Hobby Shop", "House Top", "Neighborhood", [[CelebrityParadox "Bit Map", "Bit Map 2"]], [[RemilitarizedZone "Battle Mine"]], [[MilitaryAcademy "Battle Mine", "Academy",]] [[TraintopBattle "Cargo"]], [[AmusementPark [[AmusementParkOfDoom Magic Paper Land"]], [[ExactlyWhatItSaysOnTheTin "PVC Factory (Night)"]], "The Studio", [[PortTown "Model Ship", Ship"]], and [[BandLand "Rock Band Club"]] maps.



* EndlessDaytime: The "Toy Fleet", "Chess", "PVC Factory", "Forgotten Junk Yard", "Wild West", "Rumpus Room Romp", "Beach, and "Birdbath And Garden" maps.

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* EndlessDaytime: The [[ShipLevel "Toy Fleet", "Chess", Fleet"]], [[ChessMotifs "Chess"]], [[EternalEngine "PVC Factory", Factory"]], [[DownInTheDumps "Forgotten Junk Yard", Yard"]], "Wild West", [[ToyTime "Rumpus Room Romp", "Beach, Romp"]], [[PalmtreePanic "Beach"]], and "Birdbath And Garden" [[GreenHillZone "Toy Garden"]] maps.


* AlwaysNight: The "Castle" "Hobby Shop", "House Top", "Neighborhood", "Bit Map", "Bit Map 2", "Battle Mine", "Academy", "Cargo", "Magic Paper Land", "PVC Factory (Night)", "The Studio", "Model Ship" and "Rock Band Club" maps.

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* AlwaysNight: The "Castle" [[MedievalStasis "Castle"]], "Hobby Shop", "House Top", "Neighborhood", [[CelebrityParadox "Bit Map", "Bit Map 2", 2"]], [[MilitaryAcademy "Battle Mine", "Academy", "Cargo", "Magic "Academy",]] [[TraintopBattle "Cargo"]], [[AmusementPark Magic Paper Land", Land"]], [[ExactlyWhatItSaysOnTheTin "PVC Factory (Night)", (Night)"]], "The Studio", "Model Ship" Ship", and [[BandLand "Rock Band Club" Club"]] maps.

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* AlwaysNight: The "Castle" "Hobby Shop", "House Top", "Neighborhood", "Bit Map", "Bit Map 2", "Battle Mine", "Academy", "Cargo", "Magic Paper Land", "PVC Factory (Night)", "The Studio", "Model Ship" and "Rock Band Club" maps.


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* EndlessDaytime: The "Toy Fleet", "Chess", "PVC Factory", "Forgotten Junk Yard", "Wild West", "Rumpus Room Romp", "Beach, and "Birdbath And Garden" maps.


* {{Masquerade}}: The toys fight where humans can't see them, usually in both abandoned locales [[AlwaysNight and at night.]] [[UnmasquedWorld Too bad John, a regular guy, finds out....]]



* WeaponOfChoice: Melee weapons for Naomi, rifles for Knox, Gatling guns for C.H.I.P., sniper rifles for Pandora, bazookas for Kai, and none for $harkill Khan, the rest. Not that it matters, since they still carry all seven weapons at once.

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* UnmasquedWorld: John was just some person who discovered that the toys are alive. Luckily for him, he manages to prove this.
* WeaponOfChoice: Melee weapons for Naomi, rifles for Knox, Gatling guns for C.H.I.P., sniper rifles for Pandora, bazookas for Kai, and none for $harkill Khan, the rest.Khan or Sophita, [[ChoiceOfTwoWeapons and a whole set of them for Simon and Amelia]]. Not that it matters, since they still carry all seven weapons at once.


* EarlyInstallmentWeirdness: For the Western version; the leveling system was lower capped and barred certain clothes and weapons to higher levels (know leveling only determines rank and skill, with a much higher level cap), the tutorial was mandatory (now it's optional, but rewards you with important items), fewer modes levels were available, and the tracker boss fight used to be free (now you need a ticket to fight it). Also, there were only four characters, two of which had to be bought ( now there's 9, four of which have to be bought).

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* EarlyInstallmentWeirdness: For the Western version; the leveling system was lower capped and barred certain clothes and weapons to higher levels (know (now leveling only determines rank and skill, with a much higher level cap), the tutorial was mandatory (now it's optional, but rewards you with important items), fewer modes levels were available, and the tracker boss fight used to be free (now you need a ticket to fight it). Also, there were only four characters, two of which had to be bought ( now (now there's 9, four of which have to be bought).



* It'sUpToYou: The one player "[[RobotWar Robot Invasion]]" mode, and the one to four player "[[BossBattle Boss Fight]]" Mode.

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* It'sUpToYou: ItsUpToYou: The one player "[[RobotWar Robot Invasion]]" mode, and the one to four player "[[BossBattle Boss Fight]]" Mode.


* CuteAndPsycho: Noami. She may be adorable, but let's just say, she wastes no time showing with the [[ChainsawGood chainsaw]] is her favorite melee weapon.

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* CuteAndPsycho: Noami. She may be adorable, but let's just say, she wastes no time showing with why the [[ChainsawGood chainsaw]] is her favorite melee weapon.


* CaptainErsatz: The game itself is a cosmetic one to Team Fortress 2. Also, Simon may be one to Robocop.

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* CaptainErsatz: The game itself is a cosmetic one to Team Fortress 2. ''VideoGame/TeamFortress2''. Also, Simon may be one to Robocop.Franchise/RoboCop.



* CyberPunk: Simon had most his body replaced with a mechanical suit, much like RoboCop.

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* CyberPunk: Simon had most his body replaced with a mechanical suit, much like RoboCop.Franchise/RoboCop.


* EasilyDetachableRobotParts: C.H.I.P. is a [[MixAndMatchMan Mix-And-Match robot]], with parts randomly made from other things. His base body is made from a stikfas figure, the upper half of a beer can, some metal or tape, old batteries, and a bottle cap. Purchasable parts are made from everything from normal toy parts to rubix cubes, alarm clocks, a frying pan, and Lego Bricks.

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* EasilyDetachableRobotParts: C.H.I.P. is a [[MixAndMatchMan Mix-And-Match robot]], with parts randomly made from other things. His base body is made from a stikfas figure, the upper half of a beer can, some metal or tape, old batteries, and a bottle cap. Purchasable parts are made from everything from normal toy parts to rubix cubes, alarm clocks, a frying pan, a computer mouse, and Lego Bricks.


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* It'sUpToYou: The one player "[[RobotWar Robot Invasion]]" mode, and the one to four player "[[BossBattle Boss Fight]]" Mode.


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* NewcomerSavesTheDay: When the prototypes go missing right after The Awesome Guy's death, Commander Crac [[IWillFindYou tries to find them]], only to be rescued from battery depletion by them.


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* RecruitmentByRescue: Inverted. It's the rescuers who got recruited to war, not the rescued.


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* ReligiousBruiser: Sophitia is a [[BadassPreacher priestess]], but she still fights the same as everyone else.
* RescueIntroduction: How Commander Crac got properly introduced to the characters in the [[http://microvolts.com/guide/story story page of the website.]]

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* EquipmentUpgrade: Parts and weapons can be upgraded to [[LevelCap level 5]] to improve their stats. In the case of Weapons, you can choose what gets upgraded. [[LawOfChromaticSuperiority Upgrading a weapon enough also changes its color.]]

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* EasilyDetachableRobotParts: C.H.I.P. is a [[MixAndMatchMan Mix-And-Match robot]], with parts randomly made from other things. His base body is made from a stikfas figure, the upper half of a beer can, some metal or tape, old batteries, and a bottle cap. Purchasable parts are made from everything from normal toy parts to rubix cubes, alarm clocks, a frying pan, and Lego Bricks.


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* LEGOBodyParts: C.H.I.P. has some [[LiteralMetaphor literal Lego body parts.]] Averted elsewhere; every toy has their own distant body types, making it impossible to exchangle body parts between them.


* [[PerpetualFrowner Perpetual Frowner]]/PerpetualSmiler: The toys show the same expressions one their face as one their parts image, no matter what they say. Subverted with Amelia, Kai, and Pandora, who all have a purchasable "emotions chest", allowing them to emote their feelings.



** Simon is one to [[Film/RoboCop1987 RoboCop]].
** One of the pirate themed weapons have the item description of [[Series/LazyTown "Do what you want, 'cause a pirate is free!]][[MemeticMutation You. Are. a pirate!"]]

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** Simon is possibly one to [[Film/RoboCop1987 RoboCop]].
** One of the pirate themed weapons have the item description of [[Series/LazyTown "Do what you want, 'cause a pirate is free!]][[MemeticMutation free!]] [[MemeticMutation You. Are. a pirate!"]]



* TheStoic: One of Pandora's purchasable face parts is the [[StraightMan "Straight Face"]] part, which is described as never showing emotion.



* TakeThatAudience: At the end of their what happens next? Series of videos, [[spoiler: C.H.I.P. gets ban kicked for "coarse language", mocking [[{{Scrub}} players who ban kick players from servers for being too good]].]]

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* TakeThatAudience: At the end of their what happens next? Series of videos, [[spoiler: C.H.I.P. gets ban kicked for "coarse language", mocking [[{{Scrub}} players who ban kick players others from servers server rooms for being too good]].]]

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* RidiculouslyHumanRobot: C.H.I.P.


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** C.H.I.P. is one to [[http://stikshop.alt-world.com/stikfas.htm stikfas toy figures.]]

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