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* LittleRedFightingHood: the main character


!!''DragonFinSoup'' contains examples of the following tropes:

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!!''DragonFinSoup'' !!''Dragon Fin Soup'' contains examples of the following tropes:


** Two of the songs that can be heard in the tavern are ''[[MilliVanilli Baby Don't Forget My Number]]'' and ''[[JohnnyCash Ring of Fire]]''.

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** Two of the songs that can be heard in the tavern are ''[[MilliVanilli ''[[Music/MilliVanilli Baby Don't Forget My Number]]'' and ''[[JohnnyCash ''[[Music/JohnnyCash Ring of Fire]]''.


''[[http://Dragonfinsoup.com Dragon Fin Soup]]'' is a RogueLike {{RPG}} for the PSVita, {{PS4}}, and PC platforms released in 2015. One of its distinguishing characteristics among other {{RogueLike}}s is that the game features a story mode alongside the more traditional Survival and Endless Labyrinth modes. It features turn-based and tile-based tactical combat, but tends to encourage a faster and more action oriented style of play, winding up feeling part ActionRPG and part RealTimeWithPause.

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''[[http://Dragonfinsoup.com Dragon Fin Soup]]'' is a RogueLike {{RPG}} for the PSVita, {{PS4}}, UsefulNotes/PSVita, UsefulNotes/{{PS4}}, and PC platforms released in 2015. One of its distinguishing characteristics among other {{RogueLike}}s is that the game features a story mode alongside the more traditional Survival and Endless Labyrinth modes. It features turn-based and tile-based tactical combat, but tends to encourage a faster and more action oriented style of play, winding up feeling part ActionRPG and part RealTimeWithPause.


''[[http://Dragonfinsoup.com Dragon Fin Soup]]'' is a RogueLike {{RPG}} for the PSVita, {{PS4}}, and PC platforms released in 2015. One of its disitnguishing characteristics among other {{RogueLike}}s is that the game features a story mode alongside the more traditional Survival and Endless Labyrinth modes. It features turn-based and tile-based tactical combat, but tends to encourage a faster and more action oriented style of play, winding up feeling part ActionRPG and part RealTimeWithPause.

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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/dfs.jpg]]
[[caption-width-right:350:The touching story of an alcoholic bounty hunter and her pet assault wolf.]]

''[[http://Dragonfinsoup.com Dragon Fin Soup]]'' is a RogueLike {{RPG}} for the PSVita, {{PS4}}, and PC platforms released in 2015. One of its disitnguishing distinguishing characteristics among other {{RogueLike}}s is that the game features a story mode alongside the more traditional Survival and Endless Labyrinth modes. It features turn-based and tile-based tactical combat, but tends to encourage a faster and more action oriented style of play, winding up feeling part ActionRPG and part RealTimeWithPause.


* InexplicableTreasureChest: Loads of them. Some of them even materialize with the completion of certain dungeon puzzles.

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* InexplicableTreasureChest: InexplicableTreasureChests: Loads of them. Some of them even materialize with the completion of certain dungeon puzzles.



* SchmuckBait: You might be really tempted to see what happens when you use the "Eat" command on a shovel, but unless you're playing one of the undead unlockable bonus characters, it's a one-way tickets to game over.

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* SchmuckBait: You might be really tempted to see what happens when you use the "Eat" command on a shovel, but unless you're playing one of the undead unlockable bonus characters, it's a one-way tickets ticket to game over.


** Red Robin and her [[AttackAnimal pet wolf]] Big Bad (no, not ''that'' kind of BigBad) are a pretty obvious one to ''Literature/LittleRedRidingHood''. Though it's likely that [[Videogame/Darkstalkers B.B. Hood/Bulleta]] is another strong influence.

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** Red Robin and her [[AttackAnimal pet wolf]] Big Bad (no, not ''that'' kind of BigBad) are a pretty obvious one to ''Literature/LittleRedRidingHood''. Though it's likely that [[Videogame/Darkstalkers B.B. Hood/Bulleta]] Hood/Bulleta from ''{{VideoGame/Darkstalkers}}'' is another strong influence.


* BackStab: getting in a hit from behind guarantees a CriticalHit. Seems hard to at first considering there are no stealth mechanics, but then again, pets can pull aggro, lots of attacks can stun for a few turns to let you get behind the enemy, and enemies often flee when damaged. Does it still count as backstabbing when you do it with a shotgun while they run away?
* ChestMonster: The Tranka. In keeping with sacred Chest Monster traditions, it has a decent attack power and a ''ton'' of HP. Thankfully, they can be exposed at a distance with a gunshot, and tend to be susceptible to bombs.

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* BackStab: getting Getting in a hit from behind guarantees a CriticalHit. Seems hard to do at first considering there are no stealth mechanics, but then again, pets can pull aggro, lots of attacks can stun for a few turns to let you get behind the enemy, and enemies often flee when damaged. Does it still count as backstabbing when you do it with a shotgun while they run away?
* ChestMonster: The Tranka. In keeping with sacred Chest Monster traditions, it has a decent attack power and a ''ton'' of HP. Thankfully, they can be exposed at a distance with a gunshot, gunshot or spear attack, and tend to be susceptible to bombs.



* InexplicableTreasureChest: Loads of them. Some of them even materialize with the completion of certain dungeon puzzles.



* SchmuckBait: You might be really tempted to see what happens when you use the "Eat" command on a shovel, but unless you're playing one of the undead unlockable bonus characters, it's a one-way tickets to game over.



** Red Robin and her [[AttackAnimal pet wolf]] Big Bad (no, not ''that'' kind of BigBad) are a pretty obvious one to ''Literature/LittleRedRidingHood''.

to:

** Red Robin and her [[AttackAnimal pet wolf]] Big Bad (no, not ''that'' kind of BigBad) are a pretty obvious one to ''Literature/LittleRedRidingHood''. Though it's likely that [[Videogame/Darkstalkers B.B. Hood/Bulleta]] is another strong influence.


* DepletedPhlebotinumRounds: Several types of ammo, in particular [[SilverBullets silver]] and heartwood shavings, seem to work better against certain supernatural foes.

to:

* DepletedPhlebotinumRounds: Several types of ammo, in particular [[SilverBullets [[SilverBullet silver]] and heartwood shavings, seem to work better against certain supernatural foes.


* BackStab: getting in a hit from behind guarantees a CriticalHit. Seems hard to at first considering there are no stealth mechanics, but then again, pets can pull aggro, lots of attacks can stun for a few turns to let you get behind the enemy, and enemies often flee when damaged. Does it still count as backstabbing when you do it with a shotgun while they run away?
* ChestMonster: The Tranka. In keeping with sacred Chest Monster traditions, it has a decent attack power and a ''ton'' of HP. Thankfully, they can be exposed at a distance with a gunshot, and tend to be susceptible to bombs.
* CrateExpectations: A common source of loot, particularly recipes.



* EquipmentUpgrade: Power crystals can be used to improve Red's gear, giving better stat bonuses.
* FinalDeath: Playing in Hardcore story mode, as well as either Survival or Endless Labyrinth modes, means you die, you're gone. You can save and quit, but once you reload your game your save file is erased until you quit again, so if you die, you have no file to fall back on.



* HelpingHand: One of the pets Red can find.

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* HelpingHand: HelpingHands: One of the pets Red can find.



* FinalDeath: Playing in Hardcore story mode, as well as either Survival or Endless Labyrinth modes, means you die, you're gone. You can save and quit, but once you reload your game your save file is erased until you quit again, so if you die, you have no file to fall back on.
* ShoutOut: Red Robin and her [[AttackAnimal pet wolf]] Big Bad (no, not ''that'' kind of BigBad) are a pretty obvious one to ''Literature/LittleRedRidingHood''.

to:

* FinalDeath: Playing in Hardcore story mode, as well as either Survival or Endless Labyrinth modes, means you die, you're gone. You can save and quit, but once you reload your game your save file is erased until you quit again, so if you die, you have no file to fall back on.
* ShoutOut:
ShoutOut:
**
Red Robin and her [[AttackAnimal pet wolf]] Big Bad (no, not ''that'' kind of BigBad) are a pretty obvious one to ''Literature/LittleRedRidingHood''.''Literature/LittleRedRidingHood''.
** Two of the songs that can be heard in the tavern are ''[[MilliVanilli Baby Don't Forget My Number]]'' and ''[[JohnnyCash Ring of Fire]]''.

Added DiffLines:

''[[http://Dragonfinsoup.com Dragon Fin Soup]]'' is a RogueLike {{RPG}} for the PSVita, {{PS4}}, and PC platforms released in 2015. One of its disitnguishing characteristics among other {{RogueLike}}s is that the game features a story mode alongside the more traditional Survival and Endless Labyrinth modes. It features turn-based and tile-based tactical combat, but tends to encourage a faster and more action oriented style of play, winding up feeling part ActionRPG and part RealTimeWithPause.

The story mode stars [[LIterature/LittleRedRidingHood Red Robin]], a BountyHunter and [[TheAlcoholic raging alcoholic]] plagued with nightmares. She starts off doing odd jobs for the local bartender and other folk, and winds up learning more about her nightmares than she bargained for.

The game itself features lots of the things that make roguelikes so addictive and fun: ProceduralGeneration, random loot, tons of ItemCrafting, and lots of things to discover. Oh, and guns. All this with a charming art style and sense of humor, to boot.

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!!''DragonFinSoup'' contains examples of the following tropes:

* AttackAnimal: The starting pet in Story Mode, Big Bad, is a wolf. Other various critters can be found along the way.
* TheAlcoholic: Red is quite fond of the sauce, and all of the health-restoring items are booze of one form or another. Drinking enough in a short time will make her go into an alcohol-induced frenzy and start attacking indiscriminately.
* AnachronismStew: Not ''quite'' to the level of SchizoTech, but pretty close. Modern gun designs are present alongside many standard fantasy spells and items. Plus the bartender wears a decidedly modern "trucker" hat and a recurring quest giver is a scientist in a hazmat suit.
* DepletedPhlebotinumRounds: Several types of ammo, in particular [[SilverBullets silver]] and heartwood shavings, seem to work better against certain supernatural foes.
* DualWielding: Red can use two one-handed weapons at the same time, getting the full damage potential of both.
* GiantEnemyCrab: Well, giant ''friendly'' crab, as it's one of the pets Red can find.
* HelpingHand: One of the pets Red can find.
* ImprovisedWeapon: A few of them, such as a broom.
* ItemCrafting: There are a ''huge'' number of recipes in the game, well over 500. Red can find them in dungeons, or the player can discover them through trial-and-error. Thankfully, many of the recipes can be extrapolated from similar ones, such as using different metals to craft ingots, chain rings, metal sheets, and so on.
* FinalDeath: Playing in Hardcore story mode, as well as either Survival or Endless Labyrinth modes, means you die, you're gone. You can save and quit, but once you reload your game your save file is erased until you quit again, so if you die, you have no file to fall back on.
* ShoutOut: Red Robin and her [[AttackAnimal pet wolf]] Big Bad (no, not ''that'' kind of BigBad) are a pretty obvious one to ''Literature/LittleRedRidingHood''.

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