Follow TV Tropes

Following

History VideoGame / XenoSaga

Go To



* [[GoodRepublicEvilEmpire Good Foundation, Evil Organization]]: While good might be [[AntiHero a bit of a stretch]], the Kukai Foundation aids the party multiple times and are not nearly as bad as the U-TIC Organization.

to:

* [[GoodRepublicEvilEmpire Good Foundation, Evil Organization]]: While good might be [[AntiHero a bit of a stretch]], the Kukai Foundation aids the party multiple times and are not nearly as bad as certainly nicer than the [[ChurchMilitant U-TIC Organization. Organization]].


* [[GoodRepublicEvilEmpire Good Foundation, Evil Organization]]

to:

* [[GoodRepublicEvilEmpire Good Foundation, Evil Organization]]Organization]]: While good might be [[AntiHero a bit of a stretch]], the Kukai Foundation aids the party multiple times and are not nearly as bad as the U-TIC Organization.


* StarfishAliens: The Gnosis appear to be this when they are first introduced. [[spoiler: They are later to be [[WasOnceAMan humans]] warped through their consciousness losing its connection to the Collective Subconsious.]]

to:

* StarfishAliens: The Gnosis appear to be this when they are first introduced. [[spoiler: They are later revealed to be [[WasOnceAMan humans]] warped through their consciousness losing its connection to the Collective Subconsious.Subconscious.]]

Added DiffLines:

* StarfishAliens: The Gnosis appear to be this when they are first introduced. [[spoiler: They are later to be [[WasOnceAMan humans]] warped through their consciousness losing its connection to the Collective Subconsious.]]


''[=Xenosaga=]'' is a series of {{Eastern RPG}}s created by Japanese developer Creator/MonolithSoft, a studio composed by ex-members of Creator/SquareEnix who worked in many of the company's greatest hits of the 1990s. Most notably ''VideoGame/{{Xenogears}}'', to which ''Xenosaga'' is supposed to be a SpiritualSuccessor to. To be precise, the original creators of ''VideoGame/{{Xenogears}}'', the married couple Tetsuya Takahashi and Kaori Tanaka (known under her pen name, Soraya Saga), wanted to turn ''VideoGame/{{Xenogears}}'' into a big franchise, telling a story divided in multiple episodes, ''Franchise/StarWars'' style. However, Creator/SquareEnix wasn't interested in the idea, so they, along with some of their team mates, and after partnering with Creator/BandaiNamcoEntertainment (or rather just Namco, before they merged), decided to create their own studio to tell a whole new story using their ideas for ''VideoGame/{{Xenogears}}'' as a starting point.

to:

''[=Xenosaga=]'' is a series of {{Eastern RPG}}s created by Japanese developer Creator/MonolithSoft, a studio composed by ex-members of Creator/SquareEnix who worked in many of the company's greatest hits of the 1990s. Most 1990s, most notably ''VideoGame/{{Xenogears}}'', to which ''Xenosaga'' is supposed to be a SpiritualSuccessor to. To be precise, the original creators of ''VideoGame/{{Xenogears}}'', the married couple Tetsuya Takahashi and Kaori Tanaka (known under her pen name, Soraya Saga), wanted to turn ''VideoGame/{{Xenogears}}'' into a big franchise, telling a story divided in multiple episodes, ''Franchise/StarWars'' style. However, Creator/SquareEnix wasn't interested in the idea, so they, along with some of their team mates, and after partnering with Creator/BandaiNamcoEntertainment (or rather just Namco, before they merged), decided to create their own studio to tell a whole new story using their ideas for ''VideoGame/{{Xenogears}}'' as a starting point.



* ''Episode II: Jenseits von Gut und Böse'' (2004) [=PS2=] -- "Beyond Good and Evil" ([[VideoGame/BeyondGoodAndEvil no, not that one]])

to:

* ''Episode II: Jenseits von Gut und Böse'' (2004) [=PS2=] -- "Beyond Good and Evil" ([[VideoGame/BeyondGoodAndEvil no, No, not that one]])one.]])


''Xenosaga'' also has its own SpiritualSuccessor in the ''VideoGame/{{Xenoblade}}'' franchise for Creator/{{Nintendo}} systems, which was created after Creator/MonolithSoft ended its parternship with Creator/BandaiNamco and became a first party of the Kyoto company in 2007.

to:

''Xenosaga'' also has its own SpiritualSuccessor in the ''VideoGame/{{Xenoblade}}'' ''VideoGame/XenobladeChronicles1'' franchise for Creator/{{Nintendo}} systems, which was created after Creator/MonolithSoft ended its parternship with Creator/BandaiNamco and became a first party of the Kyoto company in 2007.



* FamousLastWords:
** "Is that your answer? That does sound like you..., Yeshua." [[spoiler: Wilhelm]]
** It's quiet now. I don't think it's ever been this quiet before in my whole life. This is what I sought. And yet, now that the time has finally come... I long for the noise of the past. I long for those hectic and chaotic days that once were. But this, too, is pleasant, in an odd sort of way. Yes. The time has come for me... to move on, Shion. [[spoiler: Jin Uzuki]]
** "Rubedo... the Zohar... and Abel... are on Michtam." [[spoiler:Albedo]]
** "I'm not saying goodbye. Let's play together again sometime. Until then, take care, Rubedo, Albedo..." [[spoiler:Nigredo]]
** "Farewell, Rubedo. I pray for the success of your mission." [[spoiler: Canaan]]
** "I guess both you and I still exist in this world, after all. As long as people... as long as the universe desires it, we will continue to exist. We haven't finished what we have to do yet. So, until then, sleep well, KOS-MOS." [[spoiler:Chaos]]
** "Good Night." [[spoiler: KOS-MOS]]



* FasterThanLightTravel

to:

* %%* FasterThanLightTravel



** [[spoiler:The whole series can be looked at as a series of [[FetchQuest Fetch Quests]] that are actually relevant to the plot. For example, take KOS-MOS to Second Milita to get an upgrade, collect and deliver MOMO and bring her to Second Milita, and, perhaps the biggest one of all: Shion's pendant, which is the literal key to start up a machine that can return time to the beginning, passed down by Wilhelm through different people, (such as Kevin's mom giving it to Kevin, and him giving it to Shion) only to have it returned to him when the time is right. This is just to name a few.]]

to:

** [[spoiler:The whole series can be looked at as a series of [[FetchQuest Fetch Quests]] {{Fetch Quest}}s that are actually relevant to the plot. For example, take KOS-MOS to Second Milita to get an upgrade, collect and deliver MOMO and bring her to Second Milita, and, perhaps the biggest one of all: Shion's pendant, which is the literal key to start up a machine that can return time to the beginning, passed down by Wilhelm through different people, (such as Kevin's mom giving it to Kevin, and him giving it to Shion) only to have it returned to him when the time is right. This is just to name a few.]]



* InNameOnly: Xenosaga was originally thought to be a remake/a complete overhaul of the supposed VideoGame/{{Xenogears}} series, but aside from some {{Expies}} and some similarities, it doesn't really connect with it at all. Also, ''VideoGame/{{Xenoblade}}'' was originally thought to be a continuation of Xenosaga when its name was announced. It turned out to be Creator/{{Nintendo}}'s way of honoring writer TetsuyaTakahashi, who wrote all three series.

to:

* InNameOnly: Xenosaga was originally thought to be a remake/a complete overhaul of the supposed VideoGame/{{Xenogears}} series, but aside from some {{Expies}} and some similarities, it doesn't really connect with it at all. Also, ''VideoGame/{{Xenoblade}}'' ''VideoGame/XenobladeChronicles1'' was originally thought to be a continuation of Xenosaga when its name was announced. It turned out to be Creator/{{Nintendo}}'s way of honoring writer TetsuyaTakahashi, who wrote all three series.

Added DiffLines:

* FaintInShock: When Albedo [[https://www.youtube.com/watch?v=95mwIi8lVHQ intimidates the young Momo]].


''[=Xenosaga=]'' is a series of {{Eastern RPG}}s created by Japanese developer Creator/MonolithSoft, a studio composed by ex-members of Creator/SquareEnix who worked in many of the company's greatest hits of the 1990s. Most notably ''VideoGame/{{Xenogears}}'', to which ''Xenosaga'' is supposed to be a SpiritualSuccessor to. To be precise, the original creators of ''VideoGame/{{Xenogears}}'', the married couple Tetsuya Takahashi and Kaori Tanaka (known as her pen name, Soraya Saga), wanted to turn ''VideoGame/{{Xenogears}}'' into a big franchise, telling a story divided in multiple episodes, ''Franchise/StarWars'' style. However, Creator/SquareEnix wasn't interested in the idea, so they, along with some of their team mates, and after partnering with Creator/BandaiNamcoEntertainment (or rather just Namco, before they merged), decided to create their own studio to tell a whole new story using their ideas for ''VideoGame/{{Xenogears}}'' as a starting point.

to:

''[=Xenosaga=]'' is a series of {{Eastern RPG}}s created by Japanese developer Creator/MonolithSoft, a studio composed by ex-members of Creator/SquareEnix who worked in many of the company's greatest hits of the 1990s. Most notably ''VideoGame/{{Xenogears}}'', to which ''Xenosaga'' is supposed to be a SpiritualSuccessor to. To be precise, the original creators of ''VideoGame/{{Xenogears}}'', the married couple Tetsuya Takahashi and Kaori Tanaka (known as under her pen name, Soraya Saga), wanted to turn ''VideoGame/{{Xenogears}}'' into a big franchise, telling a story divided in multiple episodes, ''Franchise/StarWars'' style. However, Creator/SquareEnix wasn't interested in the idea, so they, along with some of their team mates, and after partnering with Creator/BandaiNamcoEntertainment (or rather just Namco, before they merged), decided to create their own studio to tell a whole new story using their ideas for ''VideoGame/{{Xenogears}}'' as a starting point.


''[=Xenosaga=]'' is a series of {{Eastern RPG}}s created by Japanese developer Creator/MonolithSoft, a studio composed by ex-members of Creator/SquareEnix who worked in many of the company's greatest hits of the 1990s. Most notably VideoGame/{{Xenogears}}, to which ''Xenosaga'' is supposed to be a SpiritualSuccessor to. To be precise, the original creators of VideoGame/{{Xenogears}}, the married couple Tetsuya Takahashi and Kaori Tanaka (known as her pen name, Soraya Saga), wanted to turn VideoGame/{{Xenogears}} into a big franchise, telling a story divided in multiple episodes, ''Franchise/StarWars'' style. However, Creator/SquareEnix wasn't interested in the idea, so they, along with some of their team mates, and after partnering with Creator/BandaiNamcoEntertainment (or rather just Namco, before they merged), decided to create their own studio to tell a whole new story using their ideas for VideoGame/{{Xenogears}} as a starting point.

to:

''[=Xenosaga=]'' is a series of {{Eastern RPG}}s created by Japanese developer Creator/MonolithSoft, a studio composed by ex-members of Creator/SquareEnix who worked in many of the company's greatest hits of the 1990s. Most notably VideoGame/{{Xenogears}}, ''VideoGame/{{Xenogears}}'', to which ''Xenosaga'' is supposed to be a SpiritualSuccessor to. To be precise, the original creators of VideoGame/{{Xenogears}}, ''VideoGame/{{Xenogears}}'', the married couple Tetsuya Takahashi and Kaori Tanaka (known as her pen name, Soraya Saga), wanted to turn VideoGame/{{Xenogears}} ''VideoGame/{{Xenogears}}'' into a big franchise, telling a story divided in multiple episodes, ''Franchise/StarWars'' style. However, Creator/SquareEnix wasn't interested in the idea, so they, along with some of their team mates, and after partnering with Creator/BandaiNamcoEntertainment (or rather just Namco, before they merged), decided to create their own studio to tell a whole new story using their ideas for VideoGame/{{Xenogears}} ''VideoGame/{{Xenogears}}'' as a starting point.



''Xenosaga'' also has its own SpiritualSuccessor in the ''VideoGame/{{Xenoblade}}'' franchise for Nintendo systems, which was created after Creator/MonolithSoft became a first party of the Kyoto company in 2007.

A few of the characters (mainly KOS-MOS) have [[TheCameo made appearances]] in other games, including ''VideoGame/EndlessFrontier'', ''VideoGame/NamcoXCapcom'', ''VideoGame/ProjectXZone'', and ''[[VideoGame/SoulSeries SoulCalibur III]]''. KOS-MOS, as well as T-elos in a later update, even appear as Blades in ''VideoGame/XenobladeChronicles2''.

to:

''Xenosaga'' also has its own SpiritualSuccessor in the ''VideoGame/{{Xenoblade}}'' franchise for Nintendo Creator/{{Nintendo}} systems, which was created after Creator/MonolithSoft ended its parternship with Creator/BandaiNamco and became a first party of the Kyoto company in 2007.

A few of the characters characters, (mainly KOS-MOS) KOS-MOS), have [[TheCameo made appearances]] in other games, including ''VideoGame/EndlessFrontier'', ''VideoGame/NamcoXCapcom'', ''VideoGame/ProjectXZone'', and ''[[VideoGame/SoulSeries SoulCalibur III]]''. KOS-MOS, as well as T-elos in a later update, even appear as Blades in ''VideoGame/XenobladeChronicles2''.


''[=Xenosaga=]'' is a series of {{Eastern RPG}}s, all named after books written by Creator/FriedrichNietzsche. In chronological order:
* ''Pied Piper'' (2004) [[CellPhone Java ME]] -- A prequel set 100 years before the first game.

to:

''[=Xenosaga=]'' is a series of {{Eastern RPG}}s, all named RPG}}s created by Japanese developer Creator/MonolithSoft, a studio composed by ex-members of Creator/SquareEnix who worked in many of the company's greatest hits of the 1990s. Most notably VideoGame/{{Xenogears}}, to which ''Xenosaga'' is supposed to be a SpiritualSuccessor to. To be precise, the original creators of VideoGame/{{Xenogears}}, the married couple Tetsuya Takahashi and Kaori Tanaka (known as her pen name, Soraya Saga), wanted to turn VideoGame/{{Xenogears}} into a big franchise, telling a story divided in multiple episodes, ''Franchise/StarWars'' style. However, Creator/SquareEnix wasn't interested in the idea, so they, along with some of their team mates, and after partnering with Creator/BandaiNamcoEntertainment (or rather just Namco, before they merged), decided to create their own studio to tell a whole new story using their ideas for VideoGame/{{Xenogears}} as a starting point.

All main entries have subtitles that reference
books written by Creator/FriedrichNietzsche. In chronological order:
* ''Pied Piper'' (2004) [[CellPhone Java ME]] -- A prequel set 100 years before
Creator/FriedrichNietzsche, a philosopher from which the first game.series as a whole takes many of its central themes from:




* ''A Missing Year'' (2005) [[UsefulNotes/AdobeFlash Flash]] -- Describes events between episodes II and III.



Other games in the series include: ''Xenosaga Freaks'', a 2004 FanService game also for the UsefulNotes/PlayStation2; and ''Xenosaga I & II'', a 2005 remake of ''Episode I'' and ''Episode II'' for the UsefulNotes/NintendoDS. Unlike the main trilogy, the other games have [[NoExportForYou not been released outside of Japan]].

A few of the characters (mainly KOS-MOS) have [[TheCameo made appearances]] in other games, including ''VideoGame/EndlessFrontier'', ''VideoGame/NamcoXCapcom'', ''VideoGame/ProjectXZone'', and ''[[VideoGame/SoulSeries SoulCalibur III]]''. KOS-MOS, as well as T-elos in a later update, even appear as Blades in ''VideoGame/XenobladeChronicles2''.

to:

Other games in The franchise also managed to create a few side games:

* ''Pied Piper'' (2004) [[CellPhone Java ME]] -- A prequel set 100 years before
the series include: first game.
*
''Xenosaga Freaks'', a 2004 FanService Freaks'' (2004) [=PS2=] -- A fan service game also for that mostly shows the UsefulNotes/PlayStation2; characters from Ep. I in comedic situations.
* ''A Missing Year'' (2005) [[UsefulNotes/AdobeFlash Flash]] -- A visual novel that describes events between episodes II
and III.
*
''Xenosaga I & II'', a 2005 II'' (2005) [=NDS=] -- A remake of ''Episode I'' and ''Episode II'' that tries to unify both stories in one single arc, while including story beats that couldn't be implemented in the original games for the UsefulNotes/NintendoDS. various reasons.

Unlike the main trilogy, the other games have [[NoExportForYou not been released outside of Japan]].

A few
Japan]]. As a matter of fact, Europe only received Episode 2 out of the characters (mainly KOS-MOS) have [[TheCameo made appearances]] in other games, including ''VideoGame/EndlessFrontier'', ''VideoGame/NamcoXCapcom'', ''VideoGame/ProjectXZone'', and ''[[VideoGame/SoulSeries SoulCalibur III]]''. KOS-MOS, as well as T-elos in entire franchise, meaning that it only reached a later update, even appear as Blades in ''VideoGame/XenobladeChronicles2''.
very niche audience.



Known for throwing around heavy amounts of religious symbolism, literary references, and TechnoBabble. ''Xenosaga'' is a {{spiritual successor}} to the [[UsefulNotes/PlayStation PlayStation 1]] game, ''VideoGame/{{Xenogears}}'' (it was originally going to be a prequel, with Xenogears itself being number five in a six-part series). ''Xenosaga'' also has its own spiritual successor, ''VideoGame/{{Xenoblade}}'' for the UsefulNotes/{{Wii}}.

to:

Known for throwing around heavy amounts of religious symbolism, literary references, and TechnoBabble. ''Xenosaga'' is a {{spiritual successor}} TechnoBabble, as well as an enormous JigsawPuzzlePlot that demands the player's full attention just to know what's going on. And even then, due to the [[UsefulNotes/PlayStation PlayStation 1]] large amount of long-term mysteries, many scenes won't make complete sense until much later in the game, ''VideoGame/{{Xenogears}}'' (it if not until the end of the trilogy itself.

The series was supposed to expand no less than 6 main episodes, but due to the series' TroubledProduction and declining sales, the story had to be reduced to just 3 games that tells just a mere fraction of the story that
was originally going planned. Albeit they managed to be keep the trilogy more or less self-contained and end on a prequel, with Xenogears itself being number five in a six-part series). positive note.

''Xenosaga'' also has its own spiritual successor, SpiritualSuccessor in the ''VideoGame/{{Xenoblade}}'' franchise for Nintendo systems, which was created after Creator/MonolithSoft became a first party of the UsefulNotes/{{Wii}}.
Kyoto company in 2007.

A few of the characters (mainly KOS-MOS) have [[TheCameo made appearances]] in other games, including ''VideoGame/EndlessFrontier'', ''VideoGame/NamcoXCapcom'', ''VideoGame/ProjectXZone'', and ''[[VideoGame/SoulSeries SoulCalibur III]]''. KOS-MOS, as well as T-elos in a later update, even appear as Blades in ''VideoGame/XenobladeChronicles2''.


* GettingCrapPastTheRadar:
** In ''Episode III'', the translators apparently decided to have some fun with the dense in-game Database. Albedo's entry refers to him as "a CunningLinguist".
** The ''Ma belle peche'' sequence, featuring a guy who decapitates himself (with a knife or ''with his bare hands'') in front of a preteen girl. Oh, and that's not even mentioning the blatant rape subtext of the scene or the one after this one.

to:

%% * GettingCrapPastTheRadar:
** In ''Episode III'', the translators apparently decided
GettingCrapPastThe Radar: Due to have some fun with the dense in-game Database. Albedo's entry refers to him as "a CunningLinguist".
** The ''Ma belle peche'' sequence, featuring a guy who decapitates himself (with a knife or ''with his bare hands'') in front of a preteen girl. Oh,
overwhelming and that's not even mentioning the blatant rape subtext of the scene or the one after persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this one.in the future, please check the trope page to make sure your example fits the current definition.


** Shion's outfit gets more stripperific with each installment.

to:

** Shion's outfit gets more stripperific with each installment.installment sans Episode II where her outfit is more business casual.


* Disc-OneNuke: In episode 3 you can obtain Erde Kaiser at the start of chapter 3. It's not the game destroying spell it was in episode 1, but it's still very useful. It does very good area of effect damage, as well as break damage, and will gain you boost, but the best thing about it is unlike the previous two games EVERYONE can cast it, and at only 40 EP a cast, at a time when most of the characters will have twice that.

to:

* Disc-OneNuke: DiscOneNuke: In episode 3 you can obtain Erde Kaiser at the start of chapter 3. It's not the game destroying spell it was in episode 1, but it's still very useful. It does very good area of effect damage, as well as break damage, and will gain you boost, but the best thing about it is unlike the previous two games EVERYONE can cast it, and at only 40 EP a cast, at a time when most of the characters will have twice that.

Added DiffLines:

* Disc-OneNuke: In episode 3 you can obtain Erde Kaiser at the start of chapter 3. It's not the game destroying spell it was in episode 1, but it's still very useful. It does very good area of effect damage, as well as break damage, and will gain you boost, but the best thing about it is unlike the previous two games EVERYONE can cast it, and at only 40 EP a cast, at a time when most of the characters will have twice that.


* {{Padding}}: Episode II is nearly padding incarnate; the actual main story line is very short, but most of the main dungeons are very long and full of backtracking, and the on foot battles can drag forever due to the stock and break system. The Ormus fortress dungeon is arguably complete filler. And the game is also chock full of lengthy fetch quests.

Showing 15 edit(s) of 216

Top

How well does it match the trope?

Example of:

/

Media sources:

/

Report