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Per TRS, Feelies is now Trivia.


* {{Feelies}}: The game came packaged a pin-up poster of Debra Dare as the titular Vinyl Goddess from Mars.
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Fixed grammar. "Who's" means "who is".


* MsFanservice: Vinyl, who's outfit solely consists of a {{leotard|OfPower}} and thigh-high stilettos.

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* MsFanservice: Vinyl, who's whose outfit solely consists of a {{leotard|OfPower}} and thigh-high stilettos.

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* SpiritualSuccessor: ''Vinyl Goddess from Mars'' was supposed to be a sequel to ''Jill of the Jungle'' but Epic Mega Games didn't like the quality how it was turning out, so another developer and publisher rescued it.
** The title is ShoutOut to the equally trashtacular ''VideoGame/LeatherGoddessesOfPhobos''.
* TwentyMinutesIntoTheFuture: The game takes places ''[[UpToEleven 200 billion years]]'' into the future.

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* SpiritualSuccessor: SpiritualSuccessor:
**
''Vinyl Goddess from Mars'' was supposed to be a sequel to ''Jill of the Jungle'' ''VideoGame/JillOfTheJungle'' but Epic Mega Games didn't like the quality how it was turning out, so another developer and publisher rescued it.
** The title is ShoutOut to the equally trashtacular ''VideoGame/LeatherGoddessesOfPhobos''.
* TwentyMinutesIntoTheFuture: The game takes places ''[[UpToEleven 200 ''200 billion years]]'' years'' into the future.
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None

Added DiffLines:

** The title is ShoutOut to the equally trashtacular ''VideoGame/LeatherGoddessesOfPhobos''.
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None


* TwentyMinutesIntoTheFuture: The game takes places ''[[UpToEleven 200]]'' billion years into the future.

to:

* TwentyMinutesIntoTheFuture: The game takes places ''[[UpToEleven 200]]'' 200 billion years years]]'' into the future.

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'''''Vinyl Goddess from Mars''''' is an oft-forgotten [[UsefulNotes/IBMPersonalComputer MS-DOS]] {{platform|Game}}er released in 1995. Originally planned as a sequel to Creator/EpicMegaGames' ''VideoGame/JillOfTheJungle'' at one point during development, Epic was not pleased with the quality of the game and opted to publish ''VideoGame/JazzJackrabbit'' at the time instead. The game was then picked by Six Pound Sledge Studios with some changes here and there, and published by Union Logic Software Publishing, Inc..

Set in the year 200 billion, the [[ExcusePlot plot]] follows our scantily-clad heroine, Vinyl, on her way to an intergalactic BMovie convention when a sudden meteor shower throws her ship off course. Vinyl ends up crash lands into a strange planet, where [[ItsUpToYou you]] must help the lovely goddess find her belongings before it's too late to reach the convention in time. The game is split into three episodes, with the first episode being released as shareware, where the goddess wanders around in exotic locations and fights against off very odd enemies.

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'''''Vinyl [[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/vinyl_goddess_titlescreen.png]]
''Vinyl
Goddess from Mars''''' Mars'' is an oft-forgotten [[UsefulNotes/IBMPersonalComputer MS-DOS]] {{platform|Game}}er released in 1995. Originally planned as a sequel to Creator/EpicMegaGames' ''VideoGame/JillOfTheJungle'' at one point during development, Epic was not pleased with the quality of the game and opted to publish ''VideoGame/JazzJackrabbit'' at the time instead. The game was then picked by Six Pound Sledge Studios with some changes here and there, and published by Union Logic Software Publishing, Inc..

Set in the year 200 billion, Billion, the [[ExcusePlot plot]] follows our scantily-clad heroine, Vinyl, on her way to an intergalactic BMovie convention when a sudden meteor shower throws her ship off course. Vinyl ends up crash lands into a strange planet, where [[ItsUpToYou you]] must help the lovely goddess find her belongings before it's too late to reach the convention in time. The game is split into three episodes, with the first episode being released as shareware, where the goddess wanders around in exotic locations and fights against off very odd enemies.



* ArtEvolution: Compared to its predecessor, ''Vinyl Goddess from Mars'' is a step up in terms of visuals, going from rudimentary 8-bit graphics to simplistic 16-bit ones, with more fluid animations and graphical fidelity.
* AttractMode: Clicking the "Demo" from the main menu will play a short demo of one of the earlier levels of the game.



* JumpPhysics: The jump physics are almost like ''Franchase/MegaMan''[='=]s; you can change the direction of your jump and where you are facing in mid-jump, but your jump height is fixed.

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* JumpPhysics: The jump physics are almost like ''Franchase/MegaMan''[='=]s; ''Franchise/MegaMan''[='=]s; you can change the direction of your jump and where you are facing in mid-jump, but your jump height is fixed.
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* MsFanservice: Vinyl, who's outfit solely consists of a {{leotard|OfPower}} and {{thigh|HighBoots}}-high stilettos.

to:

* MsFanservice: Vinyl, who's outfit solely consists of a {{leotard|OfPower}} and {{thigh|HighBoots}}-high thigh-high stilettos.
Is there an issue? Send a MessageReason:
None


'''''Vinyl Goddess from Mars''''' is an oft-forgotten [[IBMPersonalComputer MS-DOS]] {{platform|Game}}er released in 1995. Originally planned as a sequel to Creator/EpicMegaGames' ''VideoGame/JillOfTheJungle'' at one point during development, Epic was not pleased with the quality of the game and opted to publish ''VideoGame/JazzJackrabbit'' at the time instead. The game was then picked by Six Pound Sledge Studios with some changes here and there, and published by Union Logic Software Publishing, Inc..

to:

'''''Vinyl Goddess from Mars''''' is an oft-forgotten [[IBMPersonalComputer [[UsefulNotes/IBMPersonalComputer MS-DOS]] {{platform|Game}}er released in 1995. Originally planned as a sequel to Creator/EpicMegaGames' ''VideoGame/JillOfTheJungle'' at one point during development, Epic was not pleased with the quality of the game and opted to publish ''VideoGame/JazzJackrabbit'' at the time instead. The game was then picked by Six Pound Sledge Studios with some changes here and there, and published by Union Logic Software Publishing, Inc..

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None


'''''Vinyl Goddess from Mars''''' is an oft-forgotten [[IBMPersonalComputer MS-DOS]] {{platform|Game}}er released in 1995. Originally planned as a the sequel to Creator/EpicMegaGames' ''VideoGame/JillOfTheJungle'' at one point during development, Epic was not pleased with the quality of the game and opted to publish ''VideoGame/JazzJackrabbit'' at the time instead. The game was then picked by Six Pound Sledge Studios with some changes here and there, and published by Union Logic Software Publishing, Inc..

to:

'''''Vinyl Goddess from Mars''''' is an oft-forgotten [[IBMPersonalComputer MS-DOS]] {{platform|Game}}er released in 1995. Originally planned as a the sequel to Creator/EpicMegaGames' ''VideoGame/JillOfTheJungle'' at one point during development, Epic was not pleased with the quality of the game and opted to publish ''VideoGame/JazzJackrabbit'' at the time instead. The game was then picked by Six Pound Sledge Studios with some changes here and there, and published by Union Logic Software Publishing, Inc..



* CheckPoint: The signposts in each level will let you resume from that point on if you loose all of your HP.



* DeathIsASlapOnTheWrist: If Vinyl dies, she gets sent back to the beginning of the level or to her last CheckPoint. No loss of points, no loss of weapons, no RespawningEnemies, you just get sent back to the beginning.

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* DeathIsASlapOnTheWrist: If Vinyl dies, she gets sent back to the beginning of the level or to her last CheckPoint.check point. No loss of points, no loss of weapons, no RespawningEnemies, you just get sent back to the beginning.



* JumpPhysics: The jump physics are very much like ''Franchase/MegaMan''[='=]s; you can change the direction of your jump and where you are facing in mid-air.

to:

* JumpPhysics: The jump physics are very much almost like ''Franchase/MegaMan''[='=]s; you can change the direction of your jump and where you are facing in mid-air.mid-jump, but your jump height is fixed.



* {{Shareware}}: The game was released under this business with the first episode being available for play.

to:

* {{Shareware}}: The game was released under this business model with the first episode being available for play.play.
* SpikesOfDoom: Spike pits and spike traps that shoot out from the ground are the norm for a platformer such as this.



* TwentyMinutesIntoTheFuture: The game takes places ''200'' billion years into the future.

to:

* TwentyMinutesIntoTheFuture: The game takes places ''200'' ''[[UpToEleven 200]]'' billion years into the future.
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Typo and redundant.


* ScoringPoint: Collecting fruits, gems, and accessory capsules earns you points when collected. At the end of a level, you are rewarded bonus points for the accessory capsules you collected.

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* ScoringPoint: ScoringPoints: Collecting fruits, gems, and accessory capsules earns you points when collected.points. At the end of a level, you are rewarded bonus points for the accessory capsules you collected.

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* ActionGirl: Once Vinyl finds a weapon, she can fight the aliens stopping her from collecting her belongings.
* ControllableHelplessness: Without a weapon, you only have two options: running and jumping.



* DifficultyLevels: When you start an episode, you have these difficulty levels: Easy, Moderate, and Hard.



* {{Feelies}}: The game came packed a pin-up poster of Debra Dare as the titular Vinyl Goddess from Mars.

to:

* {{Feelies}}: The game came packed packaged a pin-up poster of Debra Dare as the titular Vinyl Goddess from Mars.Mars.
* JumpPhysics: The jump physics are very much like ''Franchase/MegaMan''[='=]s; you can change the direction of your jump and where you are facing in mid-air.


Added DiffLines:

* ProtagonistTitle: Guess who's the main character.
* RecycledInSpace: The game is basically ''Jill of the Jungle [-IN SPAAAAAAACE-]''.
* ScoringPoint: Collecting fruits, gems, and accessory capsules earns you points when collected. At the end of a level, you are rewarded bonus points for the accessory capsules you collected.
* SexyPackaging: You have the winner of Miss Nude Universe of 1993 as Vinyl gracing the package.


Added DiffLines:

* SpiritualSuccessor: ''Vinyl Goddess from Mars'' was supposed to be a sequel to ''Jill of the Jungle'' but Epic Mega Games didn't like the quality how it was turning out, so another developer and publisher rescued it.
* TwentyMinutesIntoTheFuture: The game takes places ''200'' billion years into the future.

Added: 959

Changed: 875

Removed: 277

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Changing the page info since it was copied from Wikipedia.


''Vinyl Goddess from Mars'' is a 2D action platformer published by Union Logic Software Publishing, Inc. and developed by Six Pound Sledge Studios. It was released for MS-DOS in 1995.

to:

''Vinyl '''''Vinyl Goddess from Mars'' Mars''''' is an oft-forgotten [[IBMPersonalComputer MS-DOS]] {{platform|Game}}er released in 1995. Originally planned as a 2D action platformer the sequel to Creator/EpicMegaGames' ''VideoGame/JillOfTheJungle'' at one point during development, Epic was not pleased with the quality of the game and opted to publish ''VideoGame/JazzJackrabbit'' at the time instead. The game was then picked by Six Pound Sledge Studios with some changes here and there, and published by Union Logic Software Publishing, Inc. and developed by Six Pound Sledge Studios. It was Inc..

Set in the year 200 billion, the [[ExcusePlot plot]] follows our scantily-clad heroine, Vinyl, on her way to an intergalactic BMovie convention when a sudden meteor shower throws her ship off course. Vinyl ends up crash lands into a strange planet, where [[ItsUpToYou you]] must help the lovely goddess find her belongings before it's too late to reach the convention in time. The game is split into three episodes, with the first episode being
released for MS-DOS as shareware, where the goddess wanders around in 1995.exotic locations and fights against off very odd enemies.



The game plays similar to EpicMegaGames's ''Jill of the Jungle''. Epic was to publish the game as a sequel to ''Jill of the Jungle'', but was not happy with the quality of the game, and published ''Jazz Jackrabbit'' instead. The story was then changed and published by Union Logic as an original game.

The game has three episodes (with only the first episode playable in the shareware version):

* Episode 1: Forests of Old
* Episode 2: Caverns of Chaos
* Episode 3: The Return

Debra Dare was the model for the box cover art, introduction screen, and pin-up poster.

NeedsWikiMagicLove.

to:

The game plays similar to EpicMegaGames's ''Jill of the Jungle''. Epic was to publish the game as a sequel to ''Jill of the Jungle'', but was not happy with the quality of the game, and published ''Jazz Jackrabbit'' instead. The story was then changed and published by Union Logic as an original game.

The game has three episodes (with only the first episode playable in the shareware version):

* Episode 1: Forests of Old
* Episode 2: Caverns of Chaos
* Episode 3: The Return

Debra Dare was the model Dare, winner of Miss Nude Universe of 1993, also modeled for the box cover art, introduction screen, and pin-up poster.

NeedsWikiMagicLove.
poster.



!!This VideoGame contains examples of:

to:

!!This VideoGame contains game features examples of:



* ExcusePlot: Vinyl was trying to get to a convention when her ship crashed, and now she has to gather the parts together.

to:

* ExcusePlot: Vinyl was trying to get to a B-Movie convention when her ship crashed, and now she has to gather the parts together.together.
* {{Feelies}}: The game came packed a pin-up poster of Debra Dare as the titular Vinyl Goddess from Mars.
* LifeMeter: A vertical gauge next to Vinyl's portrait. She has 10 HP.


Added DiffLines:

* MsFanservice: Vinyl, who's outfit solely consists of a {{leotard|OfPower}} and {{thigh|HighBoots}}-high stilettos.
* {{Shareware}}: The game was released under this business with the first episode being available for play.
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Not enough context to determine if the trope is being used correctly


* LadyInRed: Vinyl.
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Added DiffLines:

* DeathIsASlapOnTheWrist: If Vinyl dies, she gets sent back to the beginning of the level or to her last CheckPoint. No loss of points, no loss of weapons, no RespawningEnemies, you just get sent back to the beginning.


Added DiffLines:

* MadeOfIron: Vinyl can take 10, count 'em, 10 hits before she has to restart the level.
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* WomanInRed: Vinyl.

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* WomanInRed: LadyInRed: Vinyl.

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The game plays similar to Epic [=MegaGames=]'s ''Jill of the Jungle''. Epic was to publish the game as a sequel to ''Jill of the Jungle'', but was not happy with the quality of the game, and published ''Jazz Jackrabbit'' instead. The story was then changed and published by Union Logic as an original game.

to:

The game plays similar to Epic [=MegaGames=]'s EpicMegaGames's ''Jill of the Jungle''. Epic was to publish the game as a sequel to ''Jill of the Jungle'', but was not happy with the quality of the game, and published ''Jazz Jackrabbit'' instead. The story was then changed and published by Union Logic as an original game.




to:

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to:

* EpisodicGame: There are three episodes to this game.
* ExcusePlot: Vinyl was trying to get to a convention when her ship crashed, and now she has to gather the parts together.
* WomanInRed: Vinyl.
----
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None


The game plays similar to Epic MegaGames's ''Jill of the Jungle''. Epic was to publish the game as a sequel to ''Jill of the Jungle'', but was not happy with the quality of the game, and published ''Jazz Jackrabbit'' instead. The story was then changed and published by Union Logic as an original game.

to:

The game plays similar to Epic MegaGames's [=MegaGames=]'s ''Jill of the Jungle''. Epic was to publish the game as a sequel to ''Jill of the Jungle'', but was not happy with the quality of the game, and published ''Jazz Jackrabbit'' instead. The story was then changed and published by Union Logic as an original game.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

''Vinyl Goddess from Mars'' is a 2D action platformer published by Union Logic Software Publishing, Inc. and developed by Six Pound Sledge Studios. It was released for MS-DOS in 1995.

The game plays similar to Epic MegaGames's ''Jill of the Jungle''. Epic was to publish the game as a sequel to ''Jill of the Jungle'', but was not happy with the quality of the game, and published ''Jazz Jackrabbit'' instead. The story was then changed and published by Union Logic as an original game.

The game has three episodes (with only the first episode playable in the shareware version):

* Episode 1: Forests of Old
* Episode 2: Caverns of Chaos
* Episode 3: The Return

Debra Dare was the model for the box cover art, introduction screen, and pin-up poster.

NeedsWikiMagicLove.

!!This VideoGame contains examples of:

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