Follow TV Tropes

Following

History VideoGame / UrbanRunner

Go To



''Urban Runner: Lost in Town'' is a French computer game developed by Coktel Vision and produced by Creator/{{Sierra}} in the mid-1990s. The game is a movie adventure spanning four [=CD-ROMs=] controlled by a mouse, divided into Clue and Actions turns. The player character is Max Gardener (voiced by Brandon Massey), an American journalist in Paris, covering a story about a drug dealer shielded by an influential politician. To get the drug lord talking, the player offers him photographs, but when the player arrives, he is dead, and the player is framed for the murder.

to:

''Urban Runner: Lost in Town'' is a French computer game developed by Coktel Vision and produced by Creator/{{Sierra}} in the mid-1990s.1996. The game is a movie adventure spanning four [=CD-ROMs=] controlled by a mouse, divided into Clue and Actions turns. The player character is Max Gardener (voiced by Brandon Massey), an American journalist in Paris, covering a story about a drug dealer shielded by an influential politician. To get the drug lord talking, the player offers him photographs, but when the player arrives, he is dead, and the player is framed for the murder.


''Urban Runner: Lost in Town'' is a French computer game developed by Coktel Vision and produced by Creator/{{Sierra}} in the mid-1990s. The game is a movie adventure spanning four [=CD-ROMs=] controlled by a mouse, divided into Clue and Actions turns. The player character is Max Gardener (voiced by Brandon Massey), an American journalist in Paris, covering a story about a drug dealer shielded by an influential politician. To get the drug lord talking, the player offers him photographs, but when the player arrives he is dead, and the player is framed for the murder.

to:

''Urban Runner: Lost in Town'' is a French computer game developed by Coktel Vision and produced by Creator/{{Sierra}} in the mid-1990s. The game is a movie adventure spanning four [=CD-ROMs=] controlled by a mouse, divided into Clue and Actions turns. The player character is Max Gardener (voiced by Brandon Massey), an American journalist in Paris, covering a story about a drug dealer shielded by an influential politician. To get the drug lord talking, the player offers him photographs, but when the player arrives arrives, he is dead, and the player is framed for the murder.


''Urban Runner: Lost in Town'' is a French computer game developed by Coktel Vision and produced by Sierra Entertainment in the mid-1990s. The game is a movie adventure spanning four [=CD-ROMs=] controlled by a mouse, divided into Clue and Actions turns. The player character is Max Gardener (voiced by Brandon Massey), an American journalist in Paris, covering a story about a drug dealer shielded by an influential politician. To get the drug lord talking, the player offers him photographs, but when the player arrives he is dead, and the player is framed for the murder.

to:

''Urban Runner: Lost in Town'' is a French computer game developed by Coktel Vision and produced by Sierra Entertainment Creator/{{Sierra}} in the mid-1990s. The game is a movie adventure spanning four [=CD-ROMs=] controlled by a mouse, divided into Clue and Actions turns. The player character is Max Gardener (voiced by Brandon Massey), an American journalist in Paris, covering a story about a drug dealer shielded by an influential politician. To get the drug lord talking, the player offers him photographs, but when the player arrives he is dead, and the player is framed for the murder.


* StopOrIWillShoot: Buffalo Bill shouts this after he sees Max at the start of the game. He tries to shoot him anyway.

to:

* StopOrIWillShoot: Buffalo Bill shouts this after he sees Max at the start of the game. He tries to shoot him anyway.


* BeverageSpill: Adda invokes this in order to get van Dalle's coat.

Added DiffLines:

** [[spoiler: He does try to kill you during the end-game, however, and is seen directly helping the big bad.]]

Added DiffLines:

** When Eraser is first encountered, Max deals with him by blinding him with a nearby desk lamp and kicking a handball into his face. He's a really big dude, but this attack levels him. Shortly thereafter Max is able to wrestle the microfilm out of his hand and... he just sort of walks off as Max dives to retrieve it.

Added DiffLines:

* KarmaHoudini: [[spoiler: Adda can be one, if the player so chooses.]]


** Assuming Max isn't an UnreliableNarrator, D.D. is found by him lying in a pool of his own blood that we clearly see after trying to escort Adda yet he accompanies Max at the end of the game. This is handwaved by D.D. wearing a bulletproof vest but that doesn't explain the pool of blood.

to:

** Assuming Max isn't an UnreliableNarrator, D.D. is found by him lying in a pool of his own blood that we clearly see after trying to escort Adda yet he accompanies Max at the end of the game. This is handwaved by D.D. wearing a bulletproof vest but that doesn't explain the pool of blood.



* UnreliableNarrator: Max is theorized to be one since we don't get to see the entirety of the cutscenes he's describing.


* Anti-Villain:


* Anti-Villain:



* {{Frameup}}: Max is framed for killing Marcos at the beginning of the game, presumably by the BigBad. [[spoiler:Later, it turns out it was Adda.]]

to:

* {{Frameup}}: Max is framed for killing Marcos at the beginning of the game, presumably by the BigBad. [[spoiler:Later, it turns out it was Adda.Adda who kills Marcos, making Max into a sort of UnwittingPawn.]]


Added DiffLines:

* UnwittingPawn: Max is ultimately one to [[spoiler: Adda, who killed Marcos and Legrange while setting it up to look like Max did it. In the end, he forgives her for it.]]


* {{Frameup}}: Max is framed for killing Marcos at the beginning of the game by the BigBad.

to:

* {{Frameup}}: Max is framed for killing Marcos at the beginning of the game game, presumably by the BigBad.BigBad. [[spoiler:Later, it turns out it was Adda.]]


* WrongfulAccusationInsurance: Max, who is framed for murder and has to prove his innocence, goes on to actually commit theft, setting fires at a hotel, trespassing and eventually murdering Dr Dramish's bodyguard through poisoning, yet does not have to pay for these crimes.

to:

* WrongfulAccusationInsurance: Max, who is framed for murder and has to prove his innocence, goes on to actually commit theft, setting fires at arson, assault of a hotel, trespassing police officer, and eventually murdering Dr Dramish's bodyguard through poisoning, yet does not have to pay for these crimes.at least two counts of murder.


* TakeYourTime: As long as there's no time limit, you can take as long as you want to click on an object or look through your inventory, even if you're in a room filled with DeadlyGas.

to:

* TakeYourTime: As long as there's no time limit, you can take as long as you want Averted. There's a hidden timer in pretty much any scene where it would make sense for there to click on an object or look through your inventory, even if you're be one (trapped in a room filled with DeadlyGas.deadly gas, a killer is pointing a gun at you), and letting it run out leads to your death(s).


* AdvertisedExtra: Buffalo Bill appears on the cover of the game, despite only playing a part in the opening before not appearing in the rest of the game.

to:

* AdvertisedExtra: Buffalo Bill appears on the cover of the game, despite only playing a part in the opening before not appearing in the rest of the game. He doesn't even get a page in the plot recap at the end of the game.

Showing 15 edit(s) of 61

Top

How well does it match the trope?

Example of:

/

Media sources:

/

Report