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* GangsterLand: The city of Green Harbor is almost ''comically'' abundant with organized crime. There are GangBangers, [[AllBikersAreHellsAngels bikers]], [[FromCamouflageToCriminal ex-military]], a [[TheTriadsAndTheTongs Triad]] syndicate and a ((Yakuza)) clan, not to mention retired professional fighters joining gangs or freelancing. To top it all off, there's even a SleazyPolitician of the utmost corruption governing the city.

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* GangsterLand: The city of Green Harbor is almost ''comically'' abundant with organized crime. There are GangBangers, [[AllBikersAreHellsAngels bikers]], [[FromCamouflageToCriminal ex-military]], a [[TheTriadsAndTheTongs Triad]] syndicate and a ((Yakuza)) {{Yakuza}} clan, not to mention retired professional fighters joining gangs or freelancing. To top it all off, there's even a SleazyPolitician of the utmost corruption governing the city.


* GangsterLand: The city of Green Harbor is almost ''comically'' abundant with organized crime. There are GangBangers, [[AllBikersAreHellsAngels bikers]], [[FromCamouflageToCriminal ex-military]], a [[TheTriadsAndTheTongs Triad]] syndicate and a [[((Yakuza))]] clan, not to mention retired professional fighters joining gangs or freelancing. To top it all off, there's even a SleazyPolitician of the utmost corruption governing the city.

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* GangsterLand: The city of Green Harbor is almost ''comically'' abundant with organized crime. There are GangBangers, [[AllBikersAreHellsAngels bikers]], [[FromCamouflageToCriminal ex-military]], a [[TheTriadsAndTheTongs Triad]] syndicate and a [[((Yakuza))]] ((Yakuza)) clan, not to mention retired professional fighters joining gangs or freelancing. To top it all off, there's even a SleazyPolitician of the utmost corruption governing the city.


* GangsterLand: The city of Green Harbor is almost ''comically'' abundant with organized crime. There are GangBangers, [[AllBikersAreHellsAngels bikers]], [[FromCamouflageToCriminal ex-military]], a[[TheTriadsAndTheTongs Triad]] syndicate and a [[Yakuza]] clan, not to mention retired professional fighters joining gangs or freelancing. To top it all off, there's even a SleazyPolitician of the utmost corruption governing the city.

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* GangsterLand: The city of Green Harbor is almost ''comically'' abundant with organized crime. There are GangBangers, [[AllBikersAreHellsAngels bikers]], [[FromCamouflageToCriminal ex-military]], a[[TheTriadsAndTheTongs a [[TheTriadsAndTheTongs Triad]] syndicate and a [[Yakuza]] [[((Yakuza))]] clan, not to mention retired professional fighters joining gangs or freelancing. To top it all off, there's even a SleazyPolitician of the utmost corruption governing the city.

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* TheCynic: Protagonist Brad Hawk has a bleakly professional view of the city, bordering on nihilism.
--->'''Brad Hawk:''' ''Nobody's innocent. Justice is an illusion. Uncertainty is the only sure thing. Uncertainty creates fear, and fear creates money.''


Added DiffLines:

* GangsterLand: The city of Green Harbor is almost ''comically'' abundant with organized crime. There are GangBangers, [[AllBikersAreHellsAngels bikers]], [[FromCamouflageToCriminal ex-military]], a[[TheTriadsAndTheTongs Triad]] syndicate and a [[Yakuza]] clan, not to mention retired professional fighters joining gangs or freelancing. To top it all off, there's even a SleazyPolitician of the utmost corruption governing the city.


* RealityEnsues: William Bordin is not a hardened street fighter or skilled martial artist like the other characters. As a result, he falls easily to a few attacks.
** On the other hand, he is the only character to use a gun and it deals a OneHitKill...no matter how tough your character is. Turns out that being a skilled martial artist or hardened street fighter doesn't make you capable of surviving a bullet to the head.
** William Bordin is also a playable character. He is a secret character with ''very'' high requirements to unlock. Naturally, you'd expect him to have amazing stats befitting an [[InfinityPlusOneSword Infinity Plus One Character]]. Well, you'd be wrong. Turns out that former head of a security company turned city mayor isn't conducive to being a skilled brawler.

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* RealityEnsues: William Bordin is not a hardened street fighter or skilled martial artist like the other characters. As a result, he falls easily to a few attacks.
**
attacks. On the other hand, he is the only character to use a gun and it deals a OneHitKill...no matter how tough your character is. Turns out that being a skilled martial artist or hardened street fighter doesn't make you capable of surviving a bullet to the head.
** William Bordin is also a playable character. He is a secret character with ''very'' high requirements to unlock. Naturally, you'd expect him to have amazing stats befitting an [[InfinityPlusOneSword Infinity Plus One Character]]. Well, you'd be wrong. Turns out that former head of a security company turned city mayor isn't conducive to being a skilled brawler.
head.


* BeatEmUp

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* %%* BeatEmUp



* RuthlessForeignGangsters

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* %%* RuthlessForeignGangsters



* SteveBlum: Voices Brad.

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* SteveBlum: Voices Brad.SNKBoss: Golem is frequently immune to stagger and deals exceptionally high damage. He also tends to carry a fireaxe with him and has one single unavoidable attack.



* WeaponOfChoice - both the enemy mooks and your helper character get specific weapons suited to their designs. Urban brawlers tend to employ baseball bats, lead pipes and the like, the solders use combat knives, your swordmaster employer uses a unique Chinese sword, etcetera.

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* WeaponOfChoice - WeaponOfChoice: both the enemy mooks and your helper character get specific weapons suited to their designs. Urban brawlers tend to employ baseball bats, lead pipes and the like, the solders use combat knives, your swordmaster employer uses a unique Chinese sword, etcetera.



* SNKBoss: Golem is frequently immune to stagger and deals exceptionally high damage. He also tends to carry a fireaxe with him and has one single unavoidable attack.


* GuestFighter: Paul Phoenix and Marshall Law from ''{{Tekken}}'', and they can use many of their moves from their native series too. They have no involvement in the game's story sadly.

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* GuestFighter: Paul Phoenix and Marshall Law from ''{{Tekken}}'', ''VideoGame/{{Tekken}}'', and they can use many of their moves from their native series too. They have no involvement in the game's story sadly.

Added DiffLines:

* RealityEnsues: William Bordin is not a hardened street fighter or skilled martial artist like the other characters. As a result, he falls easily to a few attacks.
** On the other hand, he is the only character to use a gun and it deals a OneHitKill...no matter how tough your character is. Turns out that being a skilled martial artist or hardened street fighter doesn't make you capable of surviving a bullet to the head.
** William Bordin is also a playable character. He is a secret character with ''very'' high requirements to unlock. Naturally, you'd expect him to have amazing stats befitting an [[InfinityPlusOneSword Infinity Plus One Character]]. Well, you'd be wrong. Turns out that former head of a security company turned city mayor isn't conducive to being a skilled brawler.


''Urban Reign'' is a BeatEmUp from {{Namco}} for the UsefulNotes/PlayStation2 released in 2005. In it you play as Brad Hawk, a "brawler for hire" in the city of Green Harbor. He is hired to find a missing gang member, who has become the catalyst for gang wars across the city. However, the more gangs he beats down, the more answers he gets and the more complicated things become.

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''Urban Reign'' is a BeatEmUp from {{Namco}} [[Creator/BandaiNamcoEntertainment Namco]] for the UsefulNotes/PlayStation2 released in 2005. In it you play as Brad Hawk, a "brawler for hire" in the city of Green Harbor. He is hired to find a missing gang member, who has become the catalyst for gang wars across the city. However, the more gangs he beats down, the more answers he gets and the more complicated things become.


* SNK Boss: Golem is frequently immune to stagger and deals excepcionally high damage. He also tends to carry a fireaxe with him and has one single unavoidable attack.

to:

* SNK Boss: SNKBoss: Golem is frequently immune to stagger and deals excepcionally exceptionally high damage. He also tends to carry a fireaxe with him and has one single unavoidable attack.

Added DiffLines:

* SNK Boss: Golem is frequently immune to stagger and deals excepcionally high damage. He also tends to carry a fireaxe with him and has one single unavoidable attack.

Added DiffLines:

* FromCamouflageToCriminal: Among the many antagonists in the game is The Shadow Platoon, a group of ex-military men all dismissed from the service for various reasons who are now involved in the underworld.


''Urban Reign'' is a BeatEmUp from {{Namco}} for the PS2 released in 2005. In it you play as Brad Hawk, a "brawler for hire" in the city of Green Harbor. He is hired to find a missing gang member, who has become the catalyst for gang wars across the city. However, the more gangs he beats down, the more answers he gets and the more complicated things become.

to:

''Urban Reign'' is a BeatEmUp from {{Namco}} for the PS2 UsefulNotes/PlayStation2 released in 2005. In it you play as Brad Hawk, a "brawler for hire" in the city of Green Harbor. He is hired to find a missing gang member, who has become the catalyst for gang wars across the city. However, the more gangs he beats down, the more answers he gets and the more complicated things become.


* LauncherMove: Just about every character(even the lowest of mooks!) has a move to knock a foe into the air where they can be juggled some more. Once launched though, a character can escape with a well-timed press of the Dodge button. The Dodge button doesn't respond to Special Arts however, so following a launcher with one results in an inescapable[[{{Combos}} true combo]].

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* LauncherMove: Just about every character(even the lowest of mooks!) has a move to knock a foe into the air where they can be juggled some more. Once launched though, a character can escape with a well-timed press of the Dodge button. The Dodge button doesn't respond to Special Arts however, so following a launcher with one results in an inescapable[[{{Combos}} inescapable [[{{Combos}} true combo]].


* LagCancel: Just about any normal attack can be immediately cut short by performing a Special Art.
* LauncherMove: Just about every character(even the lowest of mooks!) has a move to knock a foe into the air where they can be juggled some more. Once launched though, a character can escape with a well-timed dodge, unless the follow-up attack is a Special Art. Then it becomes a [[{{Combos}} true combo]].

to:

* LagCancel: Just about Virtually any normal attack can be immediately cut short by performing a Special Art.
* LauncherMove: Just about every character(even the lowest of mooks!) has a move to knock a foe into the air where they can be juggled some more. Once launched though, a character can escape with a well-timed dodge, unless press of the follow-up attack is a Dodge button. The Dodge button doesn't respond to Special Art. Then it becomes Arts however, so following a [[{{Combos}} launcher with one results in an inescapable[[{{Combos}} true combo]].

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