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* NatureTinkling: In the opening level ''RTA'', you can arrest an NPC for urinating against a tree in a public park.

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** The premise of the ''Gatecrasher'' level gives heavy suggestion of utilizing this, so long as you leave one of the targets alive.


* HaveWeMet: Upon their first meeting in ''Trouble in the Park'', Stern asks Roper this when he mentions knowing her father.



* TheUnfought: Despite being the BigBad of the game, at no point in the game do you actually fight Bane directly.#

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* TheUnfought: Despite being the BigBad of the game, at no point in the game do you actually fight Bane directly.#


* OutsideContextProblem: Roper's opening narrative in the final level mentions that Bane has revealed himself to be [[Really700YearsOld an ancient warlock]].



* TheUnfought: Despite being the BigBad of the game, at no point in the game do you actually fight Bane directly.

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* TheUnfought: Despite being the BigBad of the game, at no point in the game do you actually fight Bane directly.#
* VideoGameCrueltyPotential: There's really nothing stopping you from administering PoliceBrutality to the random NPC characters walking the streets in each level, even going as far as becoming a KillerCop...
** VideoGameCrueltyPunishment: If you do this one too many times, however, you're rewarded with a NonStandardGameOver


* AlwaysNight: All of the levels take place between evening and night time

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* AllThereInTheManual: The game's manual gives a bit of backstory to both Stern and Roper, none of which is mentioned in the game itself.
* AlwaysNight: All of the levels take place between evening and night timetime.



* AntagonisticGovernor: Mayor Bane.



* EvenBadMenLoveTheirMamas: That one Wildcat in ''Transmission Terminated'' who can be seen talking to his mother.



* TerroristsWithoutaCause: The Wildcats start off as a street gang, but increasingly become a terrorist organization as they make use of land mines, blow up buildings, take hostages, and even attempt to launch missiles at Union City. At the end, they [[ApocalypseCult support]] Bane in fulfilling his doomsday prophecy.

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* TerroristsWithoutaCause: TerroristsWithoutACause: The Wildcats start off as a street gang, but increasingly become a terrorist organization as they make use of land mines, blow up buildings, take hostages, and even attempt to launch missiles at Union City. At the end, they [[ApocalypseCult support]] Bane in fulfilling his doomsday prophecy.


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* TheUnfought: Despite being the BigBad of the game, at no point in the game do you actually fight Bane directly.

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* TheMenInBlack: The Fallen.


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* SunglassesAtNight: The Fallen wear [[SinisterShades sunglasses]] as part of their uniform, even though all but one of the levels in the game take place during the night. Subverted in ''Estate of Emergency'', the only level in the game that takes place during the day.


* ApatheticCitizens

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* ApatheticCitizensApatheticCitizens: The citizens of Union City happen to be this. It's even lampshaded by a police officer in the level "The Fallen".
--> '''Sgt. Estevez:''' How the hell is it that some poor schmuck gets ripped up by 100 bullets, an' NOBODY sees a DAMN THING?


* GenreShift: ''Urban Chaos'' starts off as an ActionAdventure game centered around a police officer fighter crime. Halfway through, the game becomes UrbanFantasy when BigBad Mack Bane reveals himself to be a one-thousand-year-old ancient warlock with magical powers.



* GuideDangIt: Players are mostly accustomed to D'arci climbing ladders and fences, or just standard jumping up and grabbing the ledge in order to get to a higher place. Good luck with the ''Transmission Terminated'' mission when you have to try to find a way up the building to blow up said transmittor. [[spoiler: Who'd have thunk it, climbing onto those skips in the alleyways has a one-time use toward completing a level.]]

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* GuideDangIt: Players are mostly accustomed to D'arci climbing ladders and fences, or just standard jumping up and grabbing the ledge in order to get to a higher place. Good luck with the ''Transmission Terminated'' mission when you have to try to find a way up the building to blow up said transmittor.transmitter. [[spoiler: Who'd have thunk it, climbing onto those skips in the alleyways has a one-time use toward completing a level.]]



* HookerWithAHeartOfGold: A random prostitute just happens to witness the theft of a squad car, and tells you as reward for not arresting her.

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* HookerWithAHeartOfGold: A random prostitute just happens to witness the theft of a squad car, and tells you as a reward for not arresting her.



* ItsAllUpstairsFromHere: One of the level objectives in ''Transmission Terminated'' requires you to climb to the top of a broadcasting tower and destroy it's satellite dish.

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* ItsAllUpstairsFromHere: One of the level objectives in ''Transmission Terminated'' requires you to climb to the top of a broadcasting tower and destroy it's its satellite dish.



* OutsideGenreFoe: The Baalrog.
** The Fallen, to a certain extent.

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* OutsideGenreFoe: The Baalrog.
Baalrog. In a game centered around the police fighting crime, the ''last'' thing you'd expect to see is a giant demonic fire beast from Hell.
** The Fallen, to a certain extent. Whether it'd be their pocket-sized miniguns or the way they levitate and explode into lightning after their death.



* PositiveDiscrimination: Throughout the game, D'arci is little more than a rookie officer. However, this doesn't stop her more experienced, higher ranked male colleagues from heavily relying on her more as the game progresses.

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* PositiveDiscrimination: Throughout the game, D'arci is little more than a rookie officer. However, this doesn't stop her more experienced, higher ranked higher-ranked male colleagues from heavily relying on her more as the game progresses.



* WalkOnWater: Averted completely. D'arci can't even walk across a small puddle.
* WhatCouldHaveBeen: The game was originally going to include even more fantastical enemies like the Imps (pictured online in various places) and remarkably deadly bats, the latter of which can be accessed (albeit without textures) by downloading the ''Urban Chaos'' demo and moving the executible to the files of the full game.

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* WalkOnWater: Averted completely. D'arci can't even walk across a small puddle.
''small puddle''.
* WhatCouldHaveBeen: The game was originally going to include even more fantastical enemies like the Imps (pictured online in various places) and remarkably deadly bats, gargoyles, the latter of which can be accessed (albeit without textures) by downloading the ''Urban Chaos'' demo and moving the executible executable to the files of the full game.


Completely unrelated to the later Rocksteady developed ''VideoGame/UrbanChaosRiotResponse'', despite both being published by Eidos.

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[[SimilarlyNamedWorks Completely unrelated to to]] the later Rocksteady developed ''VideoGame/UrbanChaosRiotResponse'', despite both being published by Eidos.


* DoNotDropYourWeapon: Anyone carrying a weapon will drop it after they are killed or are arrested

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* DoNotDropYourWeapon: Anyone carrying a weapon will drop it after they are killed or are arrestedarrested.



* EnemyDetectingRadar: Indicated by blinking red and white dots on the grid

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* EliteMooks: The Fallen, who carry handheld miniguns(which cannot be used), have a lot of hitpoints, and levitate and explode when they are killed.
* EnemyDetectingRadar: Indicated by blinking red and white dots on the gridgrid.



* [[CoolGuns/MachineGuns Machine Guns]]: The M16 weapon

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* [[CoolGuns/MachineGuns Machine Guns]]: The M16 weaponweapon.



* OutsideGenreFoe: The Baalrog.
** The Fallen, to a certain extent.



* TheProphecy: As mentioned in the opening cinematics.

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* TheProphecy: As mentioned in the opening cinematics. Bane tries to fulfill this prophecy later in the game.

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* TerroristsWithoutaCause: The Wildcats start off as a street gang, but increasingly become a terrorist organization as they make use of land mines, blow up buildings, take hostages, and even attempt to launch missiles at Union City. At the end, they [[ApocalypseCult support]] Bane in fulfilling his doomsday prophecy.


* GoodBadBug: If you click the action button next to a wall or flat surface to do the "take cover" animation, you can make your character clip through the wall and teleport to the top of whatever you're leaning up against. When you've discovered this, levels like ''Transmission Terminated'' or ''The Jump'' can be won in an instant.
** On the PC, if you press H while driving you can drive through the buildings and the scenery. Releasing the H key at just the right time might end you up on whatever rooftop you need to go to. Or outside the boarders of the level.

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* BewareTheNiceOnes: On the very first level, as soon as D'arci leaves the police station, there's a pedestrian stood just outside the parking lot. Speaking to him will prompt him to greet D'arci before running away. If you apprehend him, he will drop a knife.


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* NonStandardGameOver: You will actually be forced to restart the game from scratch if you allow D'arci to enforce too much PoliceBrutality on innocent civilians.


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* PoliceBrutality: As well as arresting people, the player can opt to have D'arci kill them instead. Do this to too many civilians each level, though, [[NonStandardGameOver and it won't go down well with the UCPD]].

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* IdleAnimation: There are two levels which feature nightclubs that D'arci can enter. If the player leaves D'arci standing idly next to a dancing NPC for a few seconds, she will start copying the dance moves of said NPC.


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* MyBelovedSmother: There's one level mid-game where D'arci can trigger a cut-scene of a Wildcat thug speaking with his mother. His mother scolds him for being part of the group, when D'arci intercedes and sides with the mother.
** MamaBear: The mother then screams at D'arci, and the Wildcat gang member attacks D'arci. As soon as ''this'' fight is over, his mother will then start attacking her too.

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