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* TheEndOfTheWorldAsWeKnowIt: [[spoiler:During his MotiveRant, Mr. Stitches claims that if the cycle of the Hero defeating him and him returning over and over is broken or altered in any way, the world would be destroyed due to reality being unable to handle things going OffTheRails. This turns out to have been a lie fed to him by Puzzleman to ensure that he would go along with the cycle.]]



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* ViciousCycle: [[spoiler:Puzzleman has been perpetuating the cycle of Mr. Stitches rising up, the Hero defeating him, and then Mr. Stitches returning for centuries as part of his warped desire to have the world follow his "script".]]
* VillainousBreakdown: [[spoiler:Puzzleman absolutely ''loses it'' when Mask Kid breaks the cycle and sends his "script" for the world OffTheRails.]]

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* SplitPersonality: Timbolt the butterfly, who constantly talks to himself as either Mr. T, an eloquent gentleman, or Tim, a childish doofus, as if they were separate people. His theme and outfit even changes depending on who’s talking.


* MyGodWhatHaveIDone: While he doesn’t say anything, Masked Kid’s expression definitely suggests this when he realizes he just killed the hero and two of his colleagues.




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* ThisIsGoingToSuck: Masked Kid at many times. He really doesn’t want to be involved in this adventure.


* BadBoss: Mr. Stitches generally treats his minions pretty poorly, even strangling one that witnessed the hero’s defeat right in front of you. [[spoiler: Or so it seems...]]
* CasualDangerDialog: You can talk to enemies in combat to learn some history or trivia on the area, though sometimes the enemy simply chats about more casual things. However, you can only talk to enemies before you make the first attack.
* CombatSadomasochist: Some enemies seem to actually enjoy getting attacked.



* FacelessGoons: The masked kids, basic minions who always wear a very shyguy-esque mask.
* FallingChandelierOfDoom: Used to kill the hero in the intro.



* SilentProtagonist: The Masked Kid, who’s dialogue only ever consists of VisibleSilence. Curiously, every other masked kid talks just fine.




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* TalkingWeapon: Elizabeth IV, the hero’s weapon. Although she’s just a hilt, she’s capable of transforming into different weapons, including a sword, slingshot, and hammer.


* FloatingPlatform: Here, all the platforms are clearly attached to the background, and if they are moving, it's because there are belts and gears behind them.

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* FloatingPlatform: FloatingPlatforms: Here, all the platforms are clearly attached to the background, and if they are moving, it's because there are belts and gears behind them.


Underhero is a game made by Paper Castle Games

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Underhero [[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/underhero.png]]
'''Underhero'''
is a game September 2018 2D side-scroller RolePlayingGame, made by Paper Castle GamesGames. In it, the player is a nameless {{Mook}} of the BigBad, who chooses to subvert the plans of his master after the traditional heroes have been defeated. The game is quite light-hearted in spirit, while its gameplay is a variant on TurnBasedCombat, where in-combat actions can be taken at any time, but they are limited by stamina.

!! Underhero contains examples of the following tropes:

* AirborneMook: Purple ''butterflies'' are an early one. They attack by dive-bombing the player, and are attacked with slingshots.
* DefeatEqualsExplosion: The defeated enemies blow up in the cloud of purplish smoke. It even makes out a skull as it begins to fade!
* DropTheHammer: A large wooden mallet is used for heavy attacks.
* FloatingPlatform: Here, all the platforms are clearly attached to the background, and if they are moving, it's because there are belts and gears behind them.
* KingMook: One of the early bosses is a large moth, who is the king version of the standard butterflies. It even wears a crown on its head as well!
* LampshadeHanging: Just one example: "Now that you're in the hero business, you better get used to absurd minigames."
* RhythmGame: Attacking in tune with the music is considered a "Groovy" attack, and deals bonus damage.
* SpikesOfDoom: What kind of Overlord would your master be if he didn't place a bunch of these around the place? Everyone knows the minions who get pinioned on those weren't good enough anyway.
* SprintMeter: Mainly used during combat, where it replaces the standard [=ATB=] progress bar. Thus, you can spam several attacks all at once, but this isn't advised at the start of the battle, as you'll get winded, and unable to dodge the inevitable counter-attack from your enemy.
* SufferTheSlings: Used for ranged attacks against enemies like butterflies, who would otherwise be out of reach.

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Underhero is a game made by Paper Castle Games

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