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** Everyone in Serpent's Hold is based off of a character from Series/StarTrekTheNextGeneration

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** Everyone in Serpent's Hold is based off of a character from Series/StarTrekTheNextGeneration''Series/StarTrekTheNextGeneration''


* INeedYouStronger: Initially, the Guardian's voice chimes in with genuinely helpful (if imperious) advice ([[AC:"Yes, Avatar, that is the correct direction to travel"]]) and warnings if you do stuff that negatively affects your KarmaMeter.

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* INeedYouStronger: Initially, the Guardian's voice chimes in with genuinely helpful (if imperious) advice ([[AC:"Yes, Avatar, that is the correct direction to travel"]]) and warnings if you do stuff that negatively affects your KarmaMeter.KarmaMeter.
->''"Yes, Avatar, that is the correct direction to travel"''


* StrangeSyntaxSpeaker: The Emps[[labelnote:*]]the passive voice is always used by Emps[[/labelnote]] and the Gargoyles[[labelnote:*]]to always use the infinitive form of the verb when to speak[[/labelnote]].

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* StrangeSyntaxSpeaker: StrangeSyntaxSpeaker:
** To observe that the Gargoyles return from ''VideoGame/UltimaVI''. To also note that they retain their old speaking pattern. To start all sentences with an infinitive, and to avoid pronouns.
** An example is shown by the speech of Emps.
The Emps[[labelnote:*]]the passive voice is always used by Emps[[/labelnote]] and the Gargoyles[[labelnote:*]]to always use the infinitive form of the verb when to speak[[/labelnote]].them.


''Ultima VII'' later came with an expansion pack, Forge of Virtue. This added a new location, the Isle of Fire, to the map. Here, the Avatar could create [[InfinityPlusOneSword the Black Sword]] as well as [[spoiler: get rid of the core of Exodus, the BigBad from the [[VideoGame/UltimaIII third game]]]]. A year later, a "sequel" was made in the form of VideoGame/UltimaVIIPartII.

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''Ultima VII'' later came with an expansion pack, Forge of Virtue. This added a new location, the Isle of Fire, to the map. Here, the Avatar could create [[InfinityPlusOneSword the Black Sword]] as well as [[spoiler: get rid of the core of Exodus, the BigBad from the [[VideoGame/UltimaIII third game]]]]. A year later, a "sequel" was made in the form of VideoGame/UltimaVIIPartII.
''VideoGame/UltimaVIIPartII''.


* DyingRace: The gargoyles have gone from ruling a word the size of Britannia to having a population that, even considering ThrivingGhostTown is in effect, is rapidly dwindling away to nothing.

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* DyingRace: The gargoyles have gone from ruling a word world the size of Britannia to having a population that, even considering ThrivingGhostTown is in effect, is rapidly dwindling away to nothing.


''Ultima VII:The Black Gate'' is a PC game released in 1992 by Creator/OriginSystems. It is largely considered to be one of the best games in the ''VideoGame/{{Ultima}}'' series, possibly one of the best PC {{RPG}}s period, and had a nearly ''VideoGame/DragonQuest''-esque level of influence on {{Western RPG}}s which followed - nearly ''every'' open-world RPG released after 1992 owes at least a little something to ''U7''.

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''Ultima VII:The Black Gate'' is a PC game released in 1992 by Creator/OriginSystems. It is largely considered to be one of the best games in the ''VideoGame/{{Ultima}}'' series, possibly one of the best PC {{RPG}}s period, and had a nearly ''VideoGame/DragonQuest''-esque level of influence on {{Western RPG}}s which followed - nearly ''every'' open-world RPG released after 1992 owes at least a little something to ''U7''.
''U7'' and the absurd freedom of action it provided to the player.


* DyingRace: The gargoyles have gone from ruling a word the size of Britannia to having a population that, even considering ThrivingGhostTown is in effect, is rapidly dwindling away to nothing.



* GhostTown: Skara Brae, complete with literal ghosts.



* ThrivingGhostTown:
** Britannian towns do not seem as heavily populated as they look.
** A literal example of this is Skara Brae.

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* ThrivingGhostTown:
**
ThrivingGhostTown: Britannian towns do not seem as heavily populated as they look.
** A literal example of this is Skara Brae.
look.


* SecretTestOfCharacter: Batlin gives you one if you ask him. [[spoiler: It's a sham, of course; either way, he suggests that you should join the Fellowship]].


* LethalJokeItem: The Hoe of Destruction. The farmer (Mack) who owns the hoe in question took his hoe to a mage to be enchanted at the same time a warrior brought his sword to the mage to be enchanted. The mage got mixed up due to the in-universe disturbance to the ether, creating a hoe of destruction and a sword of weedcutting. You never find the sword, but you ''can'' get the Hoe of Destruction.
** Which is a StealthPun. [[spoiler: It's implied the sword is the Grasscutter (aka the {{Kusanagi}}), a legendary Japanese weapon made for the goddess of the sun.]]
** A second LethalJokeItem is a [[spoiler: dirty diaper]]. While not technically lethal, with one of these, you can cause any enemy in the game to flee in terror, which is pretty impressive.

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* LethalJokeItem: LethalJokeItem:
**
The Hoe of Destruction. The farmer (Mack) who owns the hoe in question took his hoe to a mage to be enchanted at the same time a warrior brought his sword to the mage to be enchanted. The mage got mixed up due to the in-universe disturbance to the ether, creating a hoe of destruction and a sword of weedcutting. You never find the sword, but you ''can'' get the Hoe of Destruction.
** Which
Destruction. (Which is a StealthPun. [[spoiler: It's implied the sword is the Grasscutter (aka the {{Kusanagi}}), a legendary Japanese weapon made for the goddess of the sun.]]
]])
** A second LethalJokeItem is a [[spoiler: dirty diaper]]. [[spoiler:Dirty diapers]]. While not technically lethal, with one of these, you can cause any enemy in the game to flee in terror, which is pretty impressive.impressive.
** The Weather spell. Calling a rainstorm will override Kissme's fairy dust, allowing you to freely use magic on Ambrosia.


* FantasticDrug: Silver Serpent venom, which is used recreatively by a few [[NonPlayerCharacter NPCs]], and to dope the Britannian Mining Company's labouring gargoyles.

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* FantasticDrug: Silver Serpent venom, which is used recreatively recreationally by a few [[NonPlayerCharacter NPCs]], and to dope the Britannian Mining Company's labouring gargoyles.


* AlienLunch: If you talk to the farmer about the spaceship in his field, he'll tell you that he ''ate'' its dead pilot.

Added DiffLines:

* HollywoodDarkness: Colors are muted at night but isn't too dark to see.


* CopyProtection: In order to leave the first town, and to join the Fellowship, you have to answer questions about Britannian geography and herbology from the manual and from a map included as a [[{{Feelies}} feelie]] with the original game.

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* CopyProtection: In order to leave the first town, and to join the Fellowship, you have to answer questions about Britannian geography and herbology from the manual and from a map included as a [[{{Feelies}} feelie]] with the original game. Not doing so will leave everyone speaking in [[InterfaceScrew randomized text]].


Added DiffLines:

* InterfaceScrew: Not solving the CopyProtection will leave everyone speaking in randomized text.

Added DiffLines:

* FakeOutOpening: Opens with a bright and cheery title screen for ''Ultima VII''. It turns out ''Ultima VII'' was the computer game the Avatar was playing. The Guardian interrupts the game to deliver a message. Then the real title screen shows up in black.

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