Follow TV Tropes

Following

History VideoGame / TyTheTasmanianTiger

Go To

OR

Is there an issue? Send a MessageReason:
None


* TakeYourTime: Near the end of ''Night of the Quinkan'', you learn that [[spoiler: the Quinkan are destroying much of the land and resistance that remains to prepare for the Quinking's arrival to finish the job, then later you have to find the Shadow Stones that got separated while you found the Shadowring and have to find all three of them before it's too late]]. Of course, even knowing this, you can take as much time as you want and [[spoiler: the portal to bring the Quinking to the real world]] will not happen until you unlock and activate the mission.

to:

* TakeYourTime: Near the end of Halfway through ''Night of the Quinkan'', you learn that [[spoiler: the Quinkan are destroying much of the land and resistance that remains to prepare for the Quinking's arrival to finish the job, then later you have to find the Shadow Stones that got separated while you found the Shadowring and have to find all three of them before it's too late]]. Of course, even knowing this, you can take as much time as you want and [[spoiler: the portal to bring the Quinking to the real world]] will not happen until you unlock and activate the mission.
Is there an issue? Send a MessageReason:
None


** The Doomerang in the first game, obtained during the last stroke of the final battle and used to direct a boomerang through Cass's ruined mecha. In later games, it's a more conventional upgrade.

to:

** The Doomerang in the first game, obtained during the last stroke of the final battle and used to direct a boomerang through Cass's ruined mecha. In later games, it's a more conventional upgrade. It can't be used outside of the boss in the original version.



** The Shadowrang in ''Night of the Quinkan'', like the Shadow Bunyip, is only available for the final mission and will easily defeat everything in that mission.

to:

** The Shadowrang in ''Night of the Quinkan'', like the is a boomerang that kills anything almost instantly. It is weak at first, but once you find all three Shadow Bunyip, Stones, it is at full power. It is also the only available for thing to really harm the final mission and will easily defeat everything Quinking in that mission.his first form.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* TakeYourTime: Near the end of ''Night of the Quinkan'', you learn that [[spoiler: the Quinkan are destroying much of the land and resistance that remains to prepare for the Quinking's arrival to finish the job, then later you have to find the Shadow Stones that got separated while you found the Shadowring and have to find all three of them before it's too late]]. Of course, even knowing this, you can take as much time as you want and [[spoiler: the portal to bring the Quinking to the real world]] will not happen until you unlock and activate the mission.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* RunningGag: ''Night of the Quinkan has the three members of the Redback Gang reveal each of their embarrassing real names in their last three missions in this order: Jack - [[spoiler: Belvedere]]. Thorn - [[spoiler: Rose]]. Russ - [[spoiler: Cyrill]].

Added: 154

Changed: 9

Is there an issue? Send a MessageReason:
None


In March 2016, it was announced that Krome will port the first game in the series to Windows and [=macOS=] with HD graphics, and have the released the other two subsequent years after. September 2019 saw the Website/{{Kickstarter}} campaign of the first game's remaster coming to current gen consoles, with additional skins to boot. Backers will also receive a free digital comic penned by the co-creator himself. The console versions were released in the summer of 2020 as ''TY the Tasmanian Tiger HD''. A Kickstarter campaign for an HD remaster of ''TY 2'' for the [=PS4=], Xbox One, and Nintendo Switch was held in January 2021, achieving its target goal in just 8 ½ hours. The remaster was released in Q2 2021.

to:

In March 2016, it was announced that Krome will port the first game in the series to Windows and [=macOS=] with HD graphics, and have the released the other two subsequent years after. September 2019 saw the Website/{{Kickstarter}} campaign of the first game's remaster coming to current gen consoles, with additional skins to boot. Backers will also receive a free digital comic penned by the co-creator himself. The console versions were released in the summer of 2020 as ''TY the Tasmanian Tiger HD''. A Kickstarter campaign for an HD remaster of ''TY 2'' for the [=PS4=], Xbox One, and Nintendo Switch was held in January 2021, achieving its target goal in just 8 ½ ½ hours. The remaster was released in Q2 2021.



** In the first game, Boss Cass at one point does an evil laugh whilst having a finger to his mouth in a similar fashion to [[Film/AustinPowers Dr. Evil]]



--->'''Fluffy''': I thought this was going to be dangerous

to:

--->'''Fluffy''': I thought this was going to be dangerous dangerous.

Added: 185

Changed: 112

Is there an issue? Send a MessageReason:
None


*** Somewhat similarly in the Third Game, during the mission where Ty and Fluffy [[spoiler: find the Shadowring and the Shadow stones to fight the Quinking]], Ty at one point says "Don't count your chickens." [[Film/BackToTheFuturePartII Fluffy thinks he's calling her a chicken]].

to:

*** Somewhat similarly in the Third Game, during the mission where Ty and Fluffy [[spoiler: find the Shadowring and the Shadow stones to fight the Quinking]], Ty at one point says "Don't there's this exchange:
--->'''Fluffy''': I thought this was going to be dangerous
--->'''Ty''': Don't
count your chickens." chickens.
--->'''Fluffy''':
[[Film/BackToTheFuturePartII Fluffy thinks he's calling her Did you just call me a chicken]].chicken?!]] What?
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*** Somewhat similarly in the Third Game, during the mission where Ty and Fluffy [[spoiler: find the Shadowring and the Shadow stones to fight the Quinking]], Ty at one point says "Don't count your chickens." [[Film/BackToTheFuturePartII Fluffy thinks he's calling her a chicken]].
Is there an issue? Send a MessageReason:
None


** In the First game's opening, once the Tasmanian Tigers are sucked into the portal to the Dreamtime, one of them uses his Doomerang to dislodge the talismans and causing an explosion. Afterwards, [[Film/BackToTheFuture The Doomerang spins on the ground and lays face down]].

to:

** In the First game's opening, once the Tasmanian Tigers are sucked into the portal to the Dreamtime, one of them uses his Doomerang to dislodge the talismans and causing which causes an explosion. explosion separating them. Afterwards, [[Film/BackToTheFuture The [[Film/BackToTheFuture1 said Doomerang spins on the ground and lays face down]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** In the First game's opening, once the Tasmanian Tigers are sucked into the portal to the Dreamtime, one of them uses his Doomerang to dislodge the talismans and causing an explosion. Afterwards, [[Film/BackToTheFuture The Doomerang spins on the ground and lays face down]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* SlippySlideyIceWorld: There are two snow levels in the first game: Snow Worries and Beyond the Black Stump. Though the last one has some fire in it, making it more like HailfirePeaks.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ImmediateSequel: From Ty 2: Bush Rescue to Ty 3: Night of the Quinkan sort of. The post-credits Cutscene of 2 (That is if you got 100%) shows [[spoiler: The Bunyip Elder bringing Ty and Shazza to the Dreamtime and being greeted by three mysterious beings]]. Ty 3 opens up the same way albeit with the cutscene greatly altered.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DemotedToExtra: Sly's role in the second game is noticably smaller compared to the first. All he does is help Ty and Shazza in the first and last missions, sell upgraded Boomerangs to Ty and sometimes participate in the optional races and that's it. He does get a bigger role in the third game thankfully.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BorrowedCatchphrase: Ty's usually says "No Worries" wherever he is given a job to do. At the end of Ty 2 right before the final boss against Boss Cass:
-->Ty: Sly, Shazza, see if you can [[spoiler: free the Buramudgee townies]]. I'm going after Cass.
--> Sly: No worries.
Is there an issue? Send a MessageReason:
None


* TakeThat: [[https://www.youtube.com/watch?v=qzsC1qSqFDo This commerical]] has Ty beating up Sonic, Crash, and Spyro.

to:

* TakeThat: [[https://www.youtube.com/watch?v=qzsC1qSqFDo This commerical]] infamously shows that Ty has Ty beating up Sonic, Crash, hospitalized Franchise/SpyroTheDragon, VideoGame/CrashBandicoot, and Spyro.Franchise/SonicTheHedgehog and ends with him literally scaring them all into to death.

Added: 771

Changed: 271

Is there an issue? Send a MessageReason:
None


* EarlyInstallmentWeirdness: The first game was limited in character animations and TY himself rarely had any speaking lines aside from his exclamations after completing missions and his facial rig was rather stiff. The later games had improved presentation and gave TY more personality and dialogue.

to:

* EarlyInstallmentWeirdness: EarlyInstallmentWeirdness:
**
The First game is a By-the-numbers collectathon akin to games like Banjo-Kazooie and Super Mario 64, rather than being a semi-open world like its sequels.
**The
first game was limited in character animations and TY himself rarely had any speaking lines aside from his exclamations after completing missions and his facial rig was rather stiff. The later games had improved presentation and gave TY more personality and dialogue.dialogue.
** Collecting new boomerangs involved story progression where a you get a new Boomerang for every boss you defeat. You can also get a bonus rang by collecting 15 Golden Cogs and bringing them to Julius. Later games had Boomerangs simply bought from a shop.
** There is no Rang Wheel unlike the sequels. This was added in in the HD Re-release.

Added: 466

Changed: 339

Is there an issue? Send a MessageReason:
Moving from trivia page. Also, one trope per line.


* InspirationNod: There are quite a few nods to one of series creator Steve Stamatiadis' previous works, ''Flight of the Amazon Queen.'' It's mostly little things, like hair and clothing designs, or names, however Karlos' plan in the third game shares more than a few things in common thematically with a similar scene early on in ''FotAQ''.

to:

* InspirationNod: InspirationNod:
**
There are quite a few nods to one of series creator Steve Stamatiadis' previous works, ''Flight of the Amazon Queen.'' It's mostly little things, like hair and clothing designs, or names, however Karlos' plan in the third game shares more than a few things in common thematically with a similar scene early on in ''FotAQ''.''FotAQ''.
** The customizable 'Rangs in the third game was based on the Materia system in ''Final Fantasy VII'' to give the game a more RPG-like feel.



* MiniMecha / PoweredArmor: The Bunyips from the sequel.

to:

* MiniMecha / PoweredArmor: MiniMecha: The Bunyips from the sequel.
Is there an issue? Send a MessageReason:
None


* MeaninglessLives: At least in TY 1, it's near-impossible to run out. Not so much in the sequels, where you effectively have unlimited lives.

to:

* MeaninglessLives: At least in TY 1, it's near-impossible to run out.out and even when you do run out, it takes you to a continue screen that gives you way to much time and if you say yes, you respawn as if you just died. Also you have infinite continues. Not so much in the sequels, where you effectively have unlimited lives.

Added: 87

Changed: 443

Is there an issue? Send a MessageReason:
None


[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ty_4.jpg]]
[[caption-width-right:350: He's a Wonder from Down Under! [[note]] From left to right: Maurie, Professor Julius [=MacGuffin=], Ranger Ken, TY the Tasmanian Tiger, Dennis, Shazza the Dingo, and Duke. [[/note]]]]

to:

%%
%% Image selected per Image Pickin' thread: https://tvtropes.org/pmwiki/posts.php?discussion=16910770660.09524400
%% Please don't change or remove without starting a new thread.
%%
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ty_4.jpg]]
[[caption-width-right:350: He's a Wonder from Down Under! [[note]] From left to right: Maurie, Professor Julius [=MacGuffin=], Ranger Ken, TY the Tasmanian Tiger, Dennis, Shazza the Dingo, and Duke. [[/note]]]]
org/pmwiki/pub/images/ty1hd_sidebanner.png]]
Is there an issue? Send a MessageReason:
None


* ThreateningShark: Present in all games, becoming less threatening with each incarnation. They're pretty rare in the first game, but are invincible otherwise. In the second game, they're a bit more common, especially during the submarine missions where you can blast them at will. In the third, they're at their weakest and can be dispatched easily with your regular attacks, but compensate by being very fast and numerous in the places they're found.

to:

* ThreateningShark: Present in all games, becoming less threatening with each incarnation. They're pretty rare in the first game, being exclusive to a portion of Ship Rex, but are invincible otherwise. In the second game, they're a bit more common, common in the South Beach, especially during the submarine missions where you can blast them at will. In the third, they're at their weakest and can be dispatched easily with your regular attacks, but compensate by being very fast and numerous in the places they're found.
Is there an issue? Send a MessageReason:
None


* ThreateningShark: Present in open enough waters in the first 3 games, becoming less threatening with each incarnation. They're pretty rare in the first game, but are invincible otherwise. In the second game, they're a bit more common, especially during the submarine missions where you can blast them at will. In the third, they're at their weakest and can be dispatched easily with your regular attacks, but compensate by being very fast and numerous in the places they're found.

to:

* ThreateningShark: Present in open enough waters in the first 3 all games, becoming less threatening with each incarnation. They're pretty rare in the first game, but are invincible otherwise. In the second game, they're a bit more common, especially during the submarine missions where you can blast them at will. In the third, they're at their weakest and can be dispatched easily with your regular attacks, but compensate by being very fast and numerous in the places they're found.
Is there an issue? Send a MessageReason:
None


* ThreateningShark: Present in open enough waters in the first 3 games, becoming less threatening with each incarnation. They're pretty rare in the first game, but are invincible otherwise. In the second game, they're a bit more common, especially during the submarine missions. In the third, they're at their weakest and can be dispatched easily, but compensate by being very fast and numerous in the places they're found.

to:

* ThreateningShark: Present in open enough waters in the first 3 games, becoming less threatening with each incarnation. They're pretty rare in the first game, but are invincible otherwise. In the second game, they're a bit more common, especially during the submarine missions. missions where you can blast them at will. In the third, they're at their weakest and can be dispatched easily, easily with your regular attacks, but compensate by being very fast and numerous in the places they're found.

Top