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* EarlyInstallmentWierdness: The levels that more-or-less force you to fight undead were added because the devs weren't certain the stealth-based gameplay would go down well, so they put in some straight-forward combat missions. These were very unpopular, and all future installments focused on stealth.

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* EarlyInstallmentWierdness: EarlyInstallmentWeirdness: The levels that more-or-less force you to fight undead were added because the devs weren't certain the stealth-based gameplay would go down well, so they put in some straight-forward combat missions. These were very unpopular, and all future installments focused on stealth.
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* EarlyInstallmentWierdness: The levels that more-or-less force you to fight undead were added because the devs weren't certain the stealth-based gameplay would go down well, so they put in some straight-forward combat missions. These were very unpopular, and all future installments focused on stealth.

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