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* BloodForMortar: The headmaster of Innsmouth Academy refutes the rumor that the school has a skeleton in every closet, he proudly declares that the skeletons are bricked into the walls. The school installs the corpses of mages into the walls and foundations to bolster its magical defenses and the power they have to work with.

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* DeathlyUnmasking: When talking with Marianne Chen at the abandoned CDC camp in the foothills of the Blue Mountain, she mentions that when the Fog first swept across Solomon Island, one of her team members made the mistake of removing the mask of his hazmat suit. The end result was his SuicideBySea.

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* DangerousDrowsiness: In the mission "Contagion," Julia Smith appears to have finally relaxed long enough to have a lie-down, understandable given that the Smiths have been on high alert for the last few days. However, it very quickly turns out that Julia's actually been exposed to [[MysticalPlague the Filth]] at some point since the disaster in the Carpathians began, and the little sleep she's having is more akin to a feverish coma; in the event that she survives the initial infection, she'll end up transformed into another one of the Filthy Swarm wandering the Carpathian caverns. [[spoiler: Thankfully, [[MageChild Emma Smith]] is reportedly able to save her.]]

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* EldritchTransformation:
** People infected by [[OminousObsidianOoze the Filth]] - if they survive the initial ZombieApocalypse phase - gradually become less and less human until they transform into beings of pure Filth known as Shades. The ultimate iteration of this is the Shade Stalker, a gigantic spidery mass of Filth that's essentially a scaled-down edition of [[EldritchAbomination the Dreamers]] themselves.
** As a result of being at the very epicentre of the Filth bomb used in Tokyo, [[spoiler: John Copley]] [[TheDisembodied transcends physical existence altogether]] and becomes a minor EldritchAbomination known as the [[MouthOfSauron Black Signal]]. Now part of the Dreamers' collective but unbound by the [[CosmicKeystone Gaia Engines]] that normally keep them under control, he is capable of creating bodies out of pure Filth, speaking in {{Brown Note}}s that induce spontaneous suicide in listeners, and manipulating technology in any way he pleases - to the point that he's actually able to ''hack'' the game's lore entries so he can talk to you.


On October 25, 2016, a second spin-off game, ''VideoGame/HideAndShriek'', was also released. It is a one-on-one multiplayer game, where players play the part of students of Innsmouth Academy and its rival Little Springs High School who attempt to scare each other in a Halloween Prank War, it is LighterAndSofter than either this game or ''The Park''.

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On October 25, 2016, a second spin-off game, ''VideoGame/HideAndShriek'', ''Hide And Shriek'', was also released. It is a one-on-one multiplayer game, where players play the part of students of Innsmouth Academy and its rival Little Springs High School who attempt to scare each other in a Halloween Prank War, it is LighterAndSofter than either this game or ''The Park''.


* FalloutShelterFail: Issue #10 t's revealed that the Morninglight had a secret underground clubhouse in Tokyo for the brightest of their junior members. When one of the cult's suicide bombers unleashed the Filth on Kaidan, triggering an emergency quarantine of the district, the Morninglight leadership decided it would be safest if the members remained inside and repurposed the clubhouse as a shelter. Unfortunately, problems began cropping up almost immediately: Morninglight VIPs abandoned ship once they realized nobody was coming to rescue them; food ran out after a week, resulting in cannibalism after fourteen days; then it turned out that the clubhouse's defences couldn't keep out the Black Signal, who started torturing the kids over the PA system; then the Filth itself began infecting the residents. By the time you get there, almost everyone is dead or infected.

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* FalloutShelterFail: Issue #10 t's revealed that the Morninglight had a secret underground clubhouse in Tokyo for the brightest of their junior members. When one of the cult's suicide bombers unleashed the Filth on Kaidan, triggering an emergency quarantine of the district, the Morninglight leadership decided it would be safest if the members remained inside and repurposed the clubhouse as a shelter. Unfortunately, problems began cropping up almost immediately: Morninglight VIPs [=VIPs=] abandoned ship once they realized nobody was coming to rescue them; food ran out after a week, resulting in cannibalism after fourteen days; then it turned out that the clubhouse's defences couldn't keep out the Black Signal, who started torturing the kids over the PA system; then the Filth itself began infecting the residents. By the time you get there, almost everyone is dead or infected.

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* SceneryBasedSocietalBarometer: The PortalCrossroadWorld of [[HollowWorld Agartha]] is often the most accurate gauge of the overall health of the setting. Early in the game, when the crisis is still ''mostly'' under control, Agartha's giant tree is intact, with Custodians patrolling the branches and the whole place lit by welcoming golden light. In Issue #7, it's found that the portal to Tokyo is leaking Filth, leaving an entire branch overtaken by OminousObsidianOoze, a sure sign that [[EldritchAbomination the Dreamers]] are gaining strength. Then, a quirk in time results in the player ending up in a BadFuture in which Agartha has been completely ruined: the portals are inactive, the golden light is gone, the branches are encrusted with giant glowing fungi, and the roof has been torn open to reveal [[AlienSky an unchanging night sky lit only by a red giant star]] - normally only seen in the Dreaming Prison. With this level of destruction, there's no need to venture beyond the Hollow Earth: if the Dreamers have gotten this far, it's obvious that they've already won and [[AfterTheEnd the world is essentially dead]].

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* WanderingWalkOfMadness:
** In the Halloween mission "Spooky Stories Of Solomon Island," Eleanor Franklin shares the story of the Lantern Man of the Moon Bog, the ghost of a young man mourning the death of his fiancée. According to the story, the suitor was last seen wandering aimlessly off into the bog - and just to make it clear that he wasn't in his right mind, the story also mentions that he left his eyeballs, tongue and the skin of his face lying on his bedroom floor.
** The Buzzing reveals that the Draug were first created when Norsemen returning from the Darkness War happened to stray into an EldritchLocation hidden deep in the Atlantic, and eventually arrived home infected with a unique strain of the Filth. Before long, they succumbed to madness like other Filth infectees, and began to obsessively wander: Outsiders would find the villages of such veterans abandoned with no trace of their inhabitants except for orderly rows of footprints leading into the sea.

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* SafelySecludedScienceCenter:
** During the Cold War, the [[SovietSuperScience Red Hand]] set up numerous research facilities across the wilderness of Romania, both for the sake of secrecy and safety. One of the less prominent ones was a small holding facility hidden under Hatchet Falls, deep in the rarely-travelled forests beyond Harbaburesti: this place was used to house the vampire Janos Dragosani as part of a program to use vampires for the space program. Since then, it's been abandoned, rediscovered and repurposed by the Orochi Group - though Dragosani is still alive within the purpose-made holding cell.
** Another notable one is Facility 9, a training ground for "Phantom Cosmonauts" situated in an observatory not far from the isolated hamlet of Harbaburesti. Here, the Red Hand hoped to use Anima and the Filth to create superpowered explorers who could travel not just into space, but into other dimensions. Naturally, everything went wrong and the program was shut down... though one of the most successful [[HumanoidAbomination Phantom Cosmonauts]] is still active, unfortunately.
** The most prominent of the Red Hand bases was Facility 10 AKA "[[IDontLikeTheSoundOfThatPlace The Slaughterhouse]]," a colossal underground bunker burrowing deep under the Carpathian Mountains: here, the Soviets were attempting to create vampire super-soldiers with the aid of [[VampireMonarch Mara]] - up until the project spiralled out of control and forced the government to seal off the entire complex. Unfortunately, the complex proved a little ''too'' self-sufficient to be starved out; it's still active today.
** [[MegaCorp The Orochi Group]] have continued in this vein by building a secret research base of their own in the mountains, concealed under a dam. Known as the Nursery, it was established for the purposes of studying some of the most dangerous phenomena of the Secret World, including werewolf shapeshifting, demonic possession, ghosts, and even the Filth. Though safety was a key consideration, secrecy is even more important to the Nursery, because the test subjects are all [[InvasionOfTheBabySnatchers kidnapped children]] - chosen specifically to see how all these horrific phenomena react to the young.

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* UnnervinglyHeartwarming:
** The player's interactions with The Black Signal AKA "John" are layered with this: he genuinely wants to be your friend, and most of his scenes with you feature him demonstrating respect, admiration, and even a bit of affection for you. At times, he even seems to be leaning on you for emotional support... but the fact remains that John is a disembodied EldritchAbomination who has casually {{Mind Rape}}d several people across Tokyo and will [[spoiler: gladly murder a child if you can't stop him in time]]. Being his friend is not a good thing.
** At one point, it's possible to stumble upon a letter from Lilith to Uta Bloody Valentine, in which the legendary HumanoidAbomination treats Uta as if she really were her long-lost daughter. It's a surprisingly sweet moment... except for the fact that the Mother of Monsters is giving Uta the "So Proud of You" treatment for becoming a cold-blood psychopath and adopting the life of a professional assassin.

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** In the german version, some dialogue is not so much translated as it is completely replaced by dialogue that, while in essence still having the same meaning, often is much more confusing than the original dialogue. Most egregiously, all of the rather straightforward instructions in the tutorial are replaced by overtly flowery metaphors. Which is especially egregious as the german version is only subtitled; meaning every german player with some knowledge of the english language will quickly catch onto this and be likely to end up even more confused.

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* NakedNutter:
** According to Richard Sonnac, the Templars permanently vetoed all future efforts to map out the realm of Agartha after one of their best cartographers went mad in the attempt. When they finally found him, the guy was not only covered in his own filth and babbling in Enochian, but also bollock naked.
** In the 1960s, the Devore Mansion on Solomon Island played host to a hippie commune of artists - up until the poet Billy Lee uncovered Frank Devore's Illuminati library hidden in the walls. After reading some of the more worrying tomes, he began slowly spiraling into insanity, exhibiting nightmares, paranoia, insomnia and a growing obsession with "dark gods," culminating in the massacre of the entire commune. When the police finally found Billy, he was naked in the nearby Moon Bog, "screeching prayers to the ones who dream."

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* {{Dreamville}}: In Issue #5, players follow Kingsmouth conspiracy theorist Tyler Freeborn on an insane voyage into the depths of the Fog surrounding Solomon Island, only to pass out and wake up in the Red Sargassum Dream, a nightmarish recreation of Kingsmouth created by the Dreamers. Not only does the place now look more suburban than small-town, complete with completely identical stark-white houses and white picket fences, but it's AlwaysNight, the roads are crawling with tendrils of Filth, and it's inhabited by Filth-infected replicas of the townsfolk - all of whom will try to kill you on sight. [[spoiler: This is because the Fog is an airborne strain of the Filth, and everyone on Solomon Island's been infected.]] More disturbingly, the Dreamers claim that this is their prediction of what the world will be like if they awaken, offering to let you become mayor of the town or even its new god if you agree to work for them.

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* PolarMadness:
** The mission to the Carpathian Mountains reveals that the Morninglight lodge has been snowed in, leaving the inhabitants unable to escape when the local vampires turned on them. By the time you get up there, there's only two survivors - Rada Nastase and Adrian Zorlescu - and both of them are visibly cracking under the strain: Rada's StepfordSmiler exterior is beginning to break down under the influence of cult-issued sedatives and alcohol, while her attempts to play at being a socialite often dissolve into terrified confessions, despairing monologues, sobbing breakdowns and even precognitive episodes. Meanwhile, witness statements have painted Adrian as a bully and a sadist, but he's kept it hidden for the most part; now, with nobody around to hold him back and no reason to give a damn about orders anymore, he can be found casually threatening Rada's life, allowing her to mix drugs with alcohol despite the side-effects, barely reacting to the player's warnings and giving every impression of being amused by the carnage going on around them.
** Heavily implied to be the case during the mission to Tokyo: collected lore on the Gugne mentions a Norwegian icebreaker sent deep into Antarctica to retrieve something from deep beneath the ice. Whatever the crew found, the process of retrieving it and the dark Antarctic environment terrified them with "memories too deep for the poor crew to have ever fathomed," and their existences becoming "short horror stories." They were able to bring the find to Tokyo, but it's implied that the process either drove them mad or killed them - or both - for by the time you get there, the ship has been abandoned in the harbour, and no sign remains of their mysterious prize. [[spoiler: The item they found is a Gaia Engine, one of the legendary prisons of the Dreaming Ones, and it's been hidden deep under Orochi Tower for safekeeping.]]

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* FalloutShelterFail: Issue #10 t's revealed that the Morninglight had a secret underground clubhouse in Tokyo for the brightest of their junior members. When one of the cult's suicide bombers unleashed the Filth on Kaidan, triggering an emergency quarantine of the district, the Morninglight leadership decided it would be safest if the members remained inside and repurposed the clubhouse as a shelter. Unfortunately, problems began cropping up almost immediately: Morninglight VIPs abandoned ship once they realized nobody was coming to rescue them; food ran out after a week, resulting in cannibalism after fourteen days; then it turned out that the clubhouse's defences couldn't keep out the Black Signal, who started torturing the kids over the PA system; then the Filth itself began infecting the residents. By the time you get there, almost everyone is dead or infected.

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