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For Want of a Nail was disambiguated. The more concise trope would be Butterfly Of Doom.


* ButterflyOfDoom: Sakon's Bomb Bag heist is a good example of how a minor action can have major consequences in the future. Yes, Link ''can'' stop the theft, possibly even lethally... but Anju and Kafei's marriage, of all things, hangs on Sakon ''succeeding'' in the theft: Sakon stole Kafei's [[LostWeddingRing Sun Mask]], and Kafei loses his chance to track Sakon to his hideout if the Bomb Bag heist goes awry, and thus he loses the mask forever. Helping the old lady's business dooms the young couple's relationship.



* ForWantOfANail: Sakon's Bomb Bag heist is a good example of how a minor action can have major consequences in the future. Yes, Link ''can'' stop the theft, possibly even lethally... but Anju and Kafei's marriage, of all things, hangs on Sakon ''succeeding'' in the theft: Sakon stole Kafei's [[LostWeddingRing Sun Mask]], and Kafei loses his chance to track Sakon to his hideout if the Bomb Bag heist goes awry, and thus he loses the mask forever. Helping the old lady's business dooms the young couple's relationship.
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* AmazingTechnicolorWildlife: One of the dogs at the Doggy Racetrack is blue, while the others are of realistic colors or, in the case of the gold one, at least plausable.
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* GrimyWater: The swamp of Woodfall has been poisoned by the curse. Thankfully, only normal (and Zora) Link have to worry about it — Deku Link just skips across the water's surface, and Goron Link (who [[SuperDrowningSkills can't swim]]) just gets teleported out (''à la'' NonLethalBottomlessPit) should he fall in.

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* GrimyWater: The swamp of Woodfall has been poisoned by the curse. Thankfully, only normal (and Zora) Link have to worry about it — Deku Link just skips across the water's surface, and Goron Link (who [[SuperDrowningSkills can't swim]]) just gets teleported out (''à la'' NonLethalBottomlessPit) {{Nonlethal Bottomless Pit|s}}) should he fall in.
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* AbilityRequiredToProceed: As usual for the series, but the formula is a bit twisted this time. Most of the special items (Hookshot, Lens of Truth, the transformation masks, etc.) are found ''outside'' of the dungeons due to the added focus on side-quests in each region, while actual dungeon items consist solely of the bow and the three elemental arrows. Incidentally this resulted in much more intricate dungeons both on the designer's end and the explorer's end, as having the primary means of traversal from the start gave both the developers and the players much more freedom.

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Inversions of Ascended Extra are just Demoted To Extra


** Inverted with Koume and Kotake. In ''Ocarina of Time'', they served as the boss of the Spirit Temple, and were responsible for capturing and brainwashing Nabooru before Link is able to rescue and awaken her as the Sage of Spirit. In this game, they run an archery minigame and a potions shop respectively, and don't play much of a role in the main story.


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* DemotedToExtra: Koume and Kotake are demoted from being TheDragon to Ganondorf to merely being inoffensive characters, with Kotake even needing Link's help. They're not even involved in the evil actions of the Gerudo pirates from Great Bay at all.
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** Inverted with Koume and Kotake. In ''Ocarina of Time'', they served as the boss of the Spirit Temple, and were responsible for capturing and brainwashing Nabooru before Link is able to rescue and awaken her as the Sage of Spirit. In this game, they run an archery minigame and a potions shop respectively, and don't play much of a role in the main story.
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* ImplausibleSynchrony: Every clock in town states the same time. Granted, this is ''Clock Town''.

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* ImplausibleSynchrony: Every clock in town states All of the clocks in the game are synced to the InUniverseGameClock, and as such, all of them display the exact same time. Granted, this This is, however, {{justified|Trope}} in-universe by the fact that the game is ''Clock Town''.set in and around a place called Clock Town. If there's anything you'd expect them to have down to a science, it would be timekeeping.
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Way too speculative, and belongs on the Fridge subpage (where it already is, in fact).


* DesperatelyCravesAffection: The [[MarshmallowHell "You could get used to this" scene]] is an amusing, AccidentalPervert aside, until you factor in Link's whole life: he grew up somewhat ostracized from the Kokiri, and despite all he went through since then, it's likely he hasn't had much physical contact with another person outside of battle ever. Double that with the fact that he knows his mother died when he was a baby, and hugs are said to originate from being held by our mothers as infants. So what is the "this" that he could get used to? Basic human affection. Then you consider later games in the franchise, where Link has warm, nurturing backgrounds with caring families, either biological (like in ''[[VideoGame/TheLegendOfZeldaTheWindWaker The Wind Waker]]'') or surrogate (like in ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'' and ''[[VideoGame/TheLegendOfZeldaSkywardSword Skyward Sword]]''). Those versions of Link are much more expressive. No wonder, Link has a blank expression. Besides instinctive surprise/horror, he literally doesn't know how to convey emotions as anyone else would.
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** In the 3DS remake, the Twinmold fight can be an exercise in frustration if you don't know how its second phase is programmed. The red centipede must be punched a certain number of times for it to be stunned; however, the counter is reset when it burrows, meaning all those hits must connect within a single cycle of its attacks. When the centipede falls to the ground, it's left vulnerable, yet normal attacks are useless against it. To inflict damage, you have to grab the monster's tail, which is done by pressing the '''A''' button while NOT L-targetting. Additionally, rotating the circle pad while Link spins the centipedee deals extra damage, which is ''never'' hinted in-game.

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** In the 3DS remake, the Twinmold fight can be an exercise in frustration if you don't know how its second phase is programmed. The red centipede must be punched a certain number of times for it to be stunned; however, the counter is reset when it burrows, meaning all those hits must connect within a single cycle of its attacks. When the centipede falls to the ground, it's left vulnerable, yet normal attacks are useless against it. To inflict damage, you have to grab the monster's tail, which is done by pressing the '''A''' button while NOT L-targetting. L-targeting. Additionally, rotating the circle pad while Link spins the centipedee centipede deals extra damage, which is ''never'' hinted in-game.

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* WhatTheHellPlayer: There's an archery game where a witch flies around dangling a target from her broom. If you hit her instead of the target too many times, she'll end the game and ask you just what the heck you were aiming at.
--->''"To shoot a pathetic old hag 10 times! I'd like to see your parents' faces when they hear of it!"''


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* WhatTheHellPlayer: There's an archery game where a witch flies around dangling a target from her broom. If you hit her instead of the target too many times, she'll end the game and ask you just what the heck you were aiming at.
-->''"To shoot a pathetic old hag 10 times! I'd like to see your parents' faces when they hear of it!"''
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* BlackComedy: The game deals with some dark and heavy subject matter, yet often interjects it with the ''Zelda'' series' signature absurd humor, such as a fatally wounded Zora pulling a guitar out of nowhere to rock out whilst ''dying'', a carpenter defiantly daring the moon to fall [[TemptingFate as the moon falls right before his eyes]], or the game's BigBad hitting the [[MoonwalkDance Moonwalk]] mid-battle while trying to destroy the world.
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Crosswicking

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* ClueOfFewWords: "Swamp, Mountain, Ocean, Canyon,... the four who are there... bring them here!" Those are the words Tael give to his sister Tatl during the final hours before the moon's impact on Termina. Once Link and Tatl returns to the first day, the latter complains about Tael's statements being always cryptic, since Tael merely mentioned the four major regions surrounding Termina Field without specifying who are the ones needed (the Skull Kid did know what Tael meant to say, so he hit him for talking too much). It's not until Link conquers the Woodfall Temple when he and Tatl realize that the four ones are the Giants who protect the land.
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Crosswicking

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* InitiationQuest: The quest to join the Bombers is a DoubleSubversion. During the first three-day cycle, Deku Link bursts a balloon Jim (the Bombers' leader) was playing with in North Clock Town, and is invited by the team to defeat them in a hide-and-seek challenge. When Deku Link succeeds, he's told by Jim that, if he was human, he would be able to join the Bombers, but since he isn't they only give him the password to access their hideout (the FantasticRacism is due to Skull Kid having joined them and caused nothing but trouble). Later in the game, Link can challenge them as a Hylian, and upon winning the challenge he's acknowledged as a worthy member, thus receiving both the password (again) and the Bomber's Notebook (which allows Link to keep track of several sidequests where he aims to help people in trouble).
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** For any quest that involves using the bow (such as both of the Romani Ranch quests), you will be given an unlimited amount of arrows to use instead of relying on your own bag, so you won't have to fear running out of arrows or wasting the ones you have.

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