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* ChallengeRun: Try beating the game without dying once. [[spoiler:Doing so will alter the ending sequence, having Marin's face appear in the sky.]]


[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/awakening.jpg]]

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/awakening.jpg]]org/pmwiki/pub/images/links_awakening.png]]


* JustAKid: The two boys playing around with a ball invoke this upon themselves when they respond to Link after telling him a few important things about the game.

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* JustAKid: The two boys playing around with a ball invoke this upon themselves when they respond to Link after telling him a few important (and [[HeKnowsAboutTimedHits fourth wall breaking]]) things about the game.


* OneHundredPercentCompletion: Possible, but with a price. If you want to get all of the pictures in the DX version, you must steal from the shop, even though this will permanently rename you "THIEF" and [[ShopliftAndDie the shopkeeper will kill you if you come back]]. If you want to get the game's GoldenEnding, which can only be achieved with a NoDeathRun, with 100%, the only item you can steal is the bow. There's also two pictures that are mutually exclusive, one for just agreeing to let the cameraman take your picture and another for declining several times.

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* OneHundredPercentCompletion: Possible, but with a price. If you want to get all of the pictures in the DX version, you must steal from the shop, even though this will permanently rename you "THIEF" and [[ShopliftAndDie the shopkeeper will kill you if you come back]]. If you want to get the game's GoldenEnding, GoldenEnding -- which can only be achieved with a NoDeathRun, NoDeathRun -- with 100%, the only item you can steal is the bow. There's Bow.[[note]]General rule of thumb is to purchase the Shovel beforehand to make it available, then steal the Bow and ''never'' go back in the shop again.[[/note]] There are also two pictures in DX that are mutually exclusive, one for just agreeing to let the cameraman take your picture and another for declining several times.



* AwesomeButImpractical: The Fire Rod. Easily one of the best weapons in the game, faster than the boomerang (another Awesome weapon) and just as powerful, essentially one-shotting almost anything besides bosses. Unfortunately by that point in the game, there's barely anyone worth using it on, aside from the Hot Head and literally ''one'' phase of the FinalBoss (and you don't even need it for ''that''!). Even using the game's various glitches to get it early only makes it slightly more practical, since it kills about half the regular enemies in the game in one shot... and does absolutely nothing to the other half (not even just bosses, mini or otherwise, either). It does kill some otherwise InvincibleMinorMook enemies, but this is probably too little, too late for most.

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* AwesomeButImpractical: The Fire Magic Rod. Easily one of the best weapons in the game, faster than the boomerang (another Awesome weapon) and just as powerful, essentially one-shotting almost anything besides bosses. Unfortunately by that point in the game, there's barely anyone worth using it on, aside from the Hot Head and literally ''one'' phase of the FinalBoss (and you don't even need it for ''that''!). Even using the game's various glitches to get it early only makes it slightly more practical, since it kills about half the regular enemies in the game in one shot... and does absolutely nothing to the other half (not even just bosses, mini or otherwise, either). It does kill some otherwise InvincibleMinorMook enemies, but this is probably too little, too late for most.


Five years after its initial release, the game received an UpdatedRerelease on the UsefulNotes/GameBoyColor, titled ''Link's Awakening DX''. This version featured modest additions and improvements, mainly in the form of the new color graphics, a brand-new dungeon that took advantage of them, and a photography sidequest that came in conjunction with [[VideoGame/GameBoyCamera Game Boy Printer]] functionality. In February 2019, a full-on VideoGameRemake for the UsefulNotes/NintendoSwitch was announced. The remake, which includes a brand-new [[GameMaker dungeon-creation mode]], will be released on September 20, 2019.

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Five years after its initial release, the game received an UpdatedRerelease on the UsefulNotes/GameBoyColor, titled ''Link's Awakening DX''. This version featured modest additions and improvements, mainly in the form of the new color graphics, a brand-new dungeon that took advantage of them, and a photography sidequest that came in conjunction with [[VideoGame/GameBoyCamera Game Boy Printer]] functionality. In February 2019, a full-on VideoGameRemake for the UsefulNotes/NintendoSwitch developed by Creator/{{Grezzo}} was announced. The remake, which includes a brand-new [[GameMaker dungeon-creation mode]], will be released on September 20, 2019.

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* JustAKid: The two boys playing around with a ball invoke this upon themselves when they respond to Link after telling him a few important things about the game.


* NoDamageRun: Well, No Game Over Run anyways--this is required to get the best ending.
* NonIndicativeName: "[-THE WIND FISH IN NAME ONLY, FOR IT IS NEITHER.-]".

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* NoDamageRun: Well, No Game Over Run anyways--this NoDeathRun: This is required to get the best ending.
* NonIndicativeName: NonIndicativeName:
**
"[-THE WIND FISH IN NAME ONLY, FOR IT IS NEITHER.-]".-]".
** The third dungeon, Key Cavern, is a brick building, not a cave. This may be a mistranslation; it's called "Key Cellar" in Japanese and French and "Devil's Mansion" in German.


* BonusDungeon: The DX version has a color-themed dungeon. Completing it allows you to choose a colored tunic to increase either your offensive (red) or defensive (blue) power.

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* BonusDungeon: The DX version has a color-themed dungeon. Completing it allows you to choose a colored tunic to increase either your offensive (red) or defensive (blue) power. The demo of the remake also features the dungeon.


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* NamedByTheAdaptation: In the demo of the remake at E3 2019, some previously unnamed characters from the original game now have names such as the ball playing kid Suhni.

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--> ''You got Marin! Is this your big chance?''

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* DivergentCharacterEvolution: Inverted with the Moblins. In the original, the moblins of Mysterious Woods Tal heights were bulldogs just like the moblins of the NES game unlike the moblins of Ukuku Prairie who were pigs similar to the SNES era moblins. In the switch version, all moblins are Pigs.


Five years after its initial release, the game received an UpdatedRerelease on the UsefulNotes/GameBoyColor, titled ''Link's Awakening DX''. This version featured modest additions and improvements, mainly in the form of the new color graphics, a brand-new dungeon that took advantage of them, and a photography sidequest that came in conjunction with [[VideoGame/GameBoyCamera Game Boy Printer]] functionality. In February 2019, a full-on VideoGameRemake for the UsefulNotes/NintendoSwitch was announced, which will be released on September 20, 2019.

to:

Five years after its initial release, the game received an UpdatedRerelease on the UsefulNotes/GameBoyColor, titled ''Link's Awakening DX''. This version featured modest additions and improvements, mainly in the form of the new color graphics, a brand-new dungeon that took advantage of them, and a photography sidequest that came in conjunction with [[VideoGame/GameBoyCamera Game Boy Printer]] functionality. In February 2019, a full-on VideoGameRemake for the UsefulNotes/NintendoSwitch was announced, announced. The remake, which includes a brand-new [[GameMaker dungeon-creation mode]], will be released on September 20, 2019.


Five years after its initial release, the game received an UpdatedRerelease on the UsefulNotes/GameBoyColor, titled ''Link's Awakening DX''. This version featured modest additions and improvements, mainly in the form of the new color graphics, a brand-new dungeon that took advantage of them, and a photography sidequest that came in conjunction with [[VideoGame/GameBoyCamera Game Boy Printer]] functionality. In February 2019, a full-on VideoGameRemake for the UsefulNotes/NintendoSwitch was announced, which will be released on February 20, 2019.

to:

Five years after its initial release, the game received an UpdatedRerelease on the UsefulNotes/GameBoyColor, titled ''Link's Awakening DX''. This version featured modest additions and improvements, mainly in the form of the new color graphics, a brand-new dungeon that took advantage of them, and a photography sidequest that came in conjunction with [[VideoGame/GameBoyCamera Game Boy Printer]] functionality. In February 2019, a full-on VideoGameRemake for the UsefulNotes/NintendoSwitch was announced, which will be released on February September 20, 2019.


[[caption-width-right:350:[-JUMP OF VICTORY-]!]]

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[[caption-width-right:350:[-JUMP OF VICTORY-]!]]
VICTORY!-]]]



The fourth game in ''Franchise/TheLegendOfZelda'' series, and the first on the GameBoy.

Following the defeat of Ganon in ''[[VideoGame/TheLegendOfZeldaALinkToThePast A Link To The Past]]'' Link left Hyrule to go on a JourneyToFindOneself and train in preparation any for future threats to Hyrule. After completing his travels, [[DependingOnTheWriter implicitly]] the events of the ''[[VideoGame/TheLegendOfZeldaOracleGames Oracle Games]]'', he began sailing back towards Hyrule. However, while sailing back, his boat was suddenly caught in a violent storm and struck by lightning. When he awoke, he discovered that he had been shipwrecked on the shores of Koholint, an island home to a giant egg that rests upon its mountain's peak.

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The fourth game in ''Franchise/TheLegendOfZelda'' series, and the first on the GameBoy.

UsefulNotes/GameBoy.

Following the defeat of Ganon in ''[[VideoGame/TheLegendOfZeldaALinkToThePast A Link To The to the Past]]'' Link left Hyrule to go on a JourneyToFindOneself and train in preparation any for future threats to Hyrule. After completing his travels, [[DependingOnTheWriter implicitly]] the events of the ''[[VideoGame/TheLegendOfZeldaOracleGames Oracle Games]]'', he began sailing back towards Hyrule. However, while sailing back, his boat was suddenly caught in a violent storm and struck by lightning. When he awoke, he discovered that he had been shipwrecked on the shores of Koholint, an island home to a giant egg that rests upon its mountain's peak.



Five years after its initial release, the game received an UpdatedRerelease on the Game Boy Color, titled ''Link's Awakening DX''. This version featured modest additions and improvements, mainly in the form of the new color graphics, a brand-new dungeon that took advantage of them, and a photography sidequest that came in conjunction with [[VideoGame/GameBoyCamera Game Boy Printer]] functionality. In February 2019, a full-on VideoGameRemake for the UsefulNotes/NintendoSwitch was announced for release later that year.

This game takes place in the "Hero Defeated" timeline, after ''VideoGame/ALinkToThePast'', and prior to ''VideoGame/ALinkBetweenWorlds''.

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Five years after its initial release, the game received an UpdatedRerelease on the Game Boy Color, UsefulNotes/GameBoyColor, titled ''Link's Awakening DX''. This version featured modest additions and improvements, mainly in the form of the new color graphics, a brand-new dungeon that took advantage of them, and a photography sidequest that came in conjunction with [[VideoGame/GameBoyCamera Game Boy Printer]] functionality. In February 2019, a full-on VideoGameRemake for the UsefulNotes/NintendoSwitch was announced for release later that year.

announced, which will be released on February 20, 2019.

This game takes place in the "Hero Defeated" timeline, after ''VideoGame/ALinkToThePast'', ''A Link to the Past'', and prior to ''VideoGame/ALinkBetweenWorlds''.
''[[VideoGame/TheLegendOfZeldaALinkBetweenWorlds A Link Between Worlds]]''.


* NonIndicativeName: "[-THE WIND FISH IN NAME ONLY, FOR IT IS NEITHER.-]" Subverted, however, if the name is taken less literally. [[note]]Wind because it flies, fish because it's a water creature that's shaped similarly to one.[[/note]]

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* NonIndicativeName: "[-THE WIND FISH IN NAME ONLY, FOR IT IS NEITHER.-]" Subverted, however, if the name is taken less literally. [[note]]Wind because it flies, fish because it's a water creature that's shaped similarly to one.[[/note]]-]".


*** In turn, Malon and Talon from ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' are these to Marin and Tarin.

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*** In turn, Malon and Talon from ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' are these to Marin and Tarin.Tarin, and Zelda's sprite when she appears in the ''[[VideoGame/TheLegendOfZeldaOracleGames Oracle]]'' games is almost identical to Marin's.



* DamnYouMuscleMemory: In some of the other ''Zelda'' games, getting the Power Bracelet gives you the passive ability to push and lift heavy objects. But in ''Link's Awakening'', You have to manually assign the Power Bracelet to one of your equipment slots before you can push and lift heavy objects. This is also the first game to introduce manual use of the shield to block projectiles and attacks whereas the previous games had passive blocking.

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* DamnYouMuscleMemory: In some of the other ''Zelda'' games, getting the Power Bracelet gives you the passive ability to push and lift heavy objects. But in ''Link's Awakening'', You you have to manually assign the Power Bracelet to one of your equipment slots before you can push and lift heavy objects. This is also the first game to introduce manual use of the shield to block projectiles and attacks whereas the previous games had passive blocking.



** Mr. Write is a pretty obvious Expy of Dr. Wright from the {{UsefulNotes/SNES}} port of ''VideoGame/SimCity''. His theme music is even the same.

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** Mr. Write is a pretty obvious Expy of Dr. Wright from the {{UsefulNotes/SNES}} {{UsefulNotes/Super Nintendo|EntertainmentSystem}} port of ''VideoGame/SimCity''. His theme music is even the same.



* GameBreakingBug: It's possible to use the keys in the wrong order in the fourth... thus locking you in... forever.
** Strangely enough, the third and eighth dungeons actually have a security key for just that case (the former in the very last puzzle before the boss and the latter hidden in a statue you'd shoot with an arrow). The fourth dungeon, however, lacks one.

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* GameBreakingBug: It's possible to use the keys in the wrong order in the fourth...fourth dungeon... thus locking you in... forever.
**
forever. Strangely enough, the third and eighth dungeons actually have a security key for just that case (the former in the very last puzzle before the boss and the latter hidden in a statue you'd shoot with an arrow). The fourth dungeon, however, lacks one.

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