Follow TV Tropes

Following

History VideoGame / TheLegendOfDragoon

Go To



** Lavitz/Albert has what is generally agreed to be the best spell in the game: Rose Storm, which halves all damage the party takes for three turns and costs only twenty mana. While Physical Shield and Material Shield accomplish the same thing, they only do so for a single party member and only once per battle.

to:

** Lavitz/Albert has what is generally agreed to be the best spell in the game: Rose Storm, which halves all damage the party takes for three turns and costs only twenty mana. While Physical Shield and Material Shield accomplish the same thing, negate damage, they only do so for a single party member and only once per battle.


-->'''[[spoiler:Zieg=/=Melbu Frahma]]: The time has come. [[spoiler:I no longer need this flesh]].

to:

-->'''[[spoiler:Zieg=/=Melbu Frahma]]: Frahma]]:''' The time has come. [[spoiler:I no longer need this flesh]].

Added DiffLines:

* WhamLine: At the end of Disc 4 after the boss fight against [[spoiler:Zieg]].
-->'''[[spoiler:Zieg=/=Melbu Frahma]]: The time has come. [[spoiler:I no longer need this flesh]].

Added DiffLines:

* AbsurdlyHighLevelCap: The maximum level is only 60 but almost all experience comes from bosses[[note]]The most experience granted by any non-boss monster is 3,000 with the highest granted by a non-boss monster that isn't a MetalSlime is 2,000. Bosses from the same area grant 20,000[[/note]]. Beating every BonusBoss in the game will make you about level 43 when facing the FinalBoss. Skipping them will leave you in the upper 30s.

Added DiffLines:

** To a lesser extent, Dart's fifth Addition, Madness Hero. It deals pitiful damage and while it does grant truckloads of spirit points, allowing him to transform more often, he gets it in disc three, where half the bosses will ''destroy'' anyone foolish enough to turn into a dragoon.


* PhlebotinumOverload: Using the Dragon Block Staff to weaken the Divine Dragon shatters it.

to:

* PhlebotinumOverload: Using the Dragon Block Staff to weaken the Divine Dragon shatters it.the staff.



* PowerGivesYouWings: Characters are winged when in Dragoon form.

to:

* PowerGivesYouWings: PowerGivesYouWings:
**
Characters are winged when in Dragoon form.form.
** Similarly, Winglies have wings when using their magic.



* PuzzleBoss:
** A handful of bosses (Grand Jewel, Divine Dragon, and Lloyd) will ''wreck'' you if you try to use the Dragoon forms, which most will typically only use in boss fights.
** A few bosses can be tricked or have their offensive line shut down with the proper set up.
** The Ghost Knights on the Phantom Ship all have to be killed within a few turns of each other, otherwise any still alive will revive the dead ones.



* TrickBoss:
** A handful of bosses (Grand Jewel, Divine Dragon, and Lloyd) will ''wreck'' you if you try to use the Dragoon forms, which most will typically only use in boss fights.
** A few bosses can be tricked or have their offensive line shut down with the proper set up.

to:

* TrickBoss:
** A handful of bosses (Grand Jewel, Divine Dragon,
UniquenessDecay: Early on, dragons, dragoons, and Lloyd) will ''wreck'' you if you try to use Winglies are treated as myths who haven't existed for over 11,000 years. Over time, all three become increasingly common until they're treated as almost irrelevant. By the Dragoon forms, which most will typically only use in boss fights.
** A few bosses can be tricked or have their offensive line shut down with
time a dragon separates the proper set up.party at the end of disc four, everyone dismisses the idea that Dart and Rose could possibly die facing "a mere dragon".

Added DiffLines:

* GlassCannon: The Berserker enemy deals high damage (especially at [[TurnsRed low health]]) but takes a ridiculous amount of damage from physical attacks.


* InsurmountableWaistHeightFence: In Bale there's a bucket blocking a set of stairs, requiring a long boat ride to get around it.

to:

* InsurmountableWaistHeightFence: In Bale Bale, there's a bucket blocking a set of stairs, requiring a long boat ride to get around it.

Added DiffLines:

* InsurmountableWaistHeightFence: In Bale there's a bucket blocking a set of stairs, requiring a long boat ride to get around it.


* AlwaysCheckBehindTheChair: The [[GuideDangIt Stardust sidequest]]. Likewise the once per battle item Speed Down is in a chest that's almost invisible due to nearby rocks.

to:

* AlwaysCheckBehindTheChair: AlwaysCheckBehindTheChair:
**
The [[GuideDangIt Stardust sidequest]]. Likewise the sidequest]].
** The
once per battle item Speed Down is in a chest that's almost invisible due to nearby rocks.



* BigBoosHaunt: The Ghost Ship in Disc 2, and the Death City of Mayfil in Disc 4.

to:

* BigBoosHaunt: The Ghost Phantom Ship in Disc 2, and the Death City of Mayfil in Disc 4.


* ZeroEffortBoss: The Super Virage in Kadessa/Forbidden Land self-destructs after ten turns, allowing plays to simply defend until it dies.

to:

* ZeroEffortBoss: The Super Virage in Kadessa/Forbidden Land self-destructs after ten turns, allowing plays the player to simply defend until it dies.

Added DiffLines:

* ZeroEffortBoss: The Super Virage in Kadessa/Forbidden Land self-destructs after ten turns, allowing plays to simply defend until it dies.


** The Ultimate Wargod accessory causes a character's Addition to always succeed. But it costs 10,000 gold in a game only {{MetalSlime}}s drop more than one or two hundred. In the time it'd take to farm the gold necessary to buy two or three Ultimate Wargods, most players will have perfected their Addition timing anyway. Lastly, equipping an Ultimate Wargod prevents usage of other accessories such as Rainbow Earring[[note]]Prevents all status effects[[/note]] or Mage Ring[[note]]Recovers magic points every turn[[/note]].
* BadassGrandpa: Haschel is this. At 60 years old (according to the instruction manual), he is still strong enough to come in third in the Hero Competition and spry enough to front flip over a dead body and two of your characters just to turn around and lay out one of them with a single, quick gut punch. This is made almost comical by the fact that as the game progresses, you find more and more evidence that hints at Claire, Haschel's daughter, is in fact [[spoiler:Dart's mother]].

to:

** The Ultimate Wargod accessory causes a character's Addition to always succeed. But it costs 10,000 gold in a game where {{Metal Slime}}s only {{MetalSlime}}s drop more than one or two hundred. In the time it'd take to farm the gold necessary to buy two or three Ultimate Wargods, most players will likely have perfected their Addition timing anyway. Lastly, equipping an Ultimate Wargod prevents usage of other accessories such as Rainbow Earring[[note]]Prevents all status effects[[/note]] or Mage Ring[[note]]Recovers Ring.[[note]]Recovers magic points every turn[[/note]].
turn.[[/note]]
* BadassGrandpa: Haschel is this. At 60 years old (according old, according to the instruction manual), manual, he is still strong enough to come in third in the Hero Competition and spry enough to front flip over a dead body and two of your characters just to turn around and lay out one of them with a single, quick gut punch. This is made almost comical by the fact that as the game progresses, you find more and more evidence that hints at Claire, Haschel's daughter, is in fact [[spoiler:Dart's mother]].


* UselessUsefulSpell: Status effects have no effect on bosses and anything else is too weak to bother using them on.

to:

* UselessUsefulSpell: UselessUsefulSpell:
**
Status effects have no effect on bosses and anything else is too weak to bother using them on.
** Rose's level three Dragoon spell, Demon's Gate, instantly kills all enemies. Except bosses or unique monsters, which are naturally the only enemies worth using it
on.

Added DiffLines:

** The Ultimate Wargod accessory causes a character's Addition to always succeed. But it costs 10,000 gold in a game only {{MetalSlime}}s drop more than one or two hundred. In the time it'd take to farm the gold necessary to buy two or three Ultimate Wargods, most players will have perfected their Addition timing anyway. Lastly, equipping an Ultimate Wargod prevents usage of other accessories such as Rainbow Earring[[note]]Prevents all status effects[[/note]] or Mage Ring[[note]]Recovers magic points every turn[[/note]].

Showing 15 edit(s) of 230

Top

Example of:

/
/

Feedback