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* HopeSpot: Usually when there's a load of ammunition, there will be a room full of zombies immediately after.


** Averted with the The Only Traitor DLC protagonist.

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** Averted with the The Only Traitor DLC protagonist.

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** Averted with the The Only Traitor DLC protagonist.

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* BlueAndOrangeMorality: It's extremely unclear what the aliens actually want to achieve through Visitations.


You are Edward Jones, a train conductor in a near-future society still reeling from "the Visitation," a devastating AlienInvasion that occurred 106 years ago. On a routine job testing [[CoolTrain an experimental new train]], reports begin coming in that the dreaded "Second Visitation" has begun, with the aliens utilizing a bioweapon that transforms people into monstrous, tar-spewing zombies. Conscripted by the military to deliver vital equipment to the capital, you must keep the train running and rescue as many survivors as you can before you reach [[TitleDrop the final station...]]

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You are Edward Jones, a train conductor in a near-future society still reeling from "the Visitation," a devastating AlienInvasion that occurred 106 years ago. On a routine job testing [[CoolTrain an experimental new train]], reports begin coming in that the dreaded "Second Visitation" has begun, with the aliens utilizing a bioweapon that transforms people into monstrous, tar-spewing zombies. Conscripted by the military to deliver vital equipment to the capital, cargo, you must keep the train running and rescue as many survivors as you can before you reach [[TitleDrop the final station...]]


You are Edward Jones, a train conductor in a near-future society still reeling from "the Visitation," a devastating AlienInvasion that occurred 100 years ago. On a routine job testing [[CoolTrain an experimental new train]], reports begin coming in that the dreaded "Second Visitation" has begun, with the aliens utilizing a bioweapon that transforms people into monstrous, tar-spewing zombies. Conscripted by the military to deliver vital equipment to the capital, you must keep the train running and rescue as many survivors as you can before you reach [[TitleDrop the final station...]]

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You are Edward Jones, a train conductor in a near-future society still reeling from "the Visitation," a devastating AlienInvasion that occurred 100 106 years ago. On a routine job testing [[CoolTrain an experimental new train]], reports begin coming in that the dreaded "Second Visitation" has begun, with the aliens utilizing a bioweapon that transforms people into monstrous, tar-spewing zombies. Conscripted by the military to deliver vital equipment to the capital, you must keep the train running and rescue as many survivors as you can before you reach [[TitleDrop the final station...]]

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->''"It must be great, to travel the railroad. Don't have to make any decisions, don't have to pick a route. Just maintain the speed, and maintain the train..."''
-->-- '''Arthur Vane'''


''The Final Station'' is a SurvivalHorror game, developed by Do My Best Games, and published by [=tinyBuild=]. It was initially released on August 30, 2016 for PC and UsefulNotes/XboxONE, with a UsefulNotes/PlayStation4 port releasing a few days later.

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''The Final Station'' is a an indie SurvivalHorror game, side-scroller, developed by Do My Best Games, and published by [=tinyBuild=]. It was initially released on August 30, 2016 for PC and UsefulNotes/XboxONE, with a UsefulNotes/PlayStation4 port releasing a few days later.


''The Final Station'' is a 2016 survival game by Do My Best Games, published by [=tinyBuild=].

You are Edward Jones, a train conductor in a near-future society still reeling from "the Visitation," a devastating AlienInvasion that occurred 100 years ago. On a routine job testing [[CoolTrain an experimental new train]], reports begin coming in that the dreaded "Second Visitation" has begun, with the aliens utilizing a bioweapon that transforms people into monstrous, tar-covered zombies. Conscripted by the military to deliver vital equipment to the capital, you must keep the train running and rescue as many survivors as you can before you reach [[TitleDrop the final station...]]

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''The Final Station'' is a 2016 survival game SurvivalHorror game, developed by Do My Best Games, and published by [=tinyBuild=].

[=tinyBuild=]. It was initially released on August 30, 2016 for PC and UsefulNotes/XboxONE, with a UsefulNotes/PlayStation4 port releasing a few days later.

You are Edward Jones, a train conductor in a near-future society still reeling from "the Visitation," a devastating AlienInvasion that occurred 100 years ago. On a routine job testing [[CoolTrain an experimental new train]], reports begin coming in that the dreaded "Second Visitation" has begun, with the aliens utilizing a bioweapon that transforms people into monstrous, tar-covered tar-spewing zombies. Conscripted by the military to deliver vital equipment to the capital, you must keep the train running and rescue as many survivors as you can before you reach [[TitleDrop the final station...]]


You are the driver of one of the last few trains in a dying world where a zombie apocalypse has occurred. Your job is to keep your passengers alive and healthy as well as maintaining the train you're on, and making sure that they (and you) live to see the next station. Of course, things aren't that simple.

Along the way, you will pick up passengers at monster-infested stations where you try to find supplies for ammo and medkits (both of which require careful usage, as both are limited in supply), while also looking for any survivors. These stations also have blockers that need a code to open that otherwise keep you from advancing. The game is split into five chapters; at the end of each chapter, you will receive rewards from the people you save.
...or you can just let them die, then loot their corpses. After all, some people are more trouble than they're worth, no?

The game has a surprisingly rich backstory as well, pieced together through notes, conversations, and background details. It makes exploring the layouts of each station all the more fun... and riskier.

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''The Final Station'' is a 2016 survival game by Do My Best Games, published by [=tinyBuild=].

You are the driver of one of the last few trains Edward Jones, a train conductor in a dying world where near-future society still reeling from "the Visitation," a zombie apocalypse devastating AlienInvasion that occurred 100 years ago. On a routine job testing [[CoolTrain an experimental new train]], reports begin coming in that the dreaded "Second Visitation" has occurred. Your job begun, with the aliens utilizing a bioweapon that transforms people into monstrous, tar-covered zombies. Conscripted by the military to deliver vital equipment to the capital, you must keep the train running and rescue as many survivors as you can before you reach [[TitleDrop the final station...]]

Gameplay
is to split into two segments. Onboard the train, you must keep your passengers alive fed and healthy as well as while maintaining the train you're on, and making sure that they (and you) live to see the train's faulty, untested systems through various minigames until you reach your next station. Of course, things aren't that simple.

Along
stop. From there, you must explore the way, you will pick up passengers at monster-infested stations where you try to find supplies for ammo food, ammo, and medkits (both of which require careful usage, as both are limited in supply), medkits, while also looking for any survivors. These stations also have blockers that need a code to open that otherwise keep you from advancing. The game is split into five chapters; at the end of each chapter, you will receive rewards from the people you save.
...or
save.

A DLC side-story, ''The Only Traitor'', was released a year later, answering some lingering questions from the main story while raising a few of its own. In it,
you can just let them die, then loot play as a doomsday prepper named Peter trying to reach safety after the onset of the Second Visitation. Gameplay is notably different from the main story - you no longer have to manage the hunger and health of your survivors or maintain your transport (a CoolCar rather than a CoolTrain), and merely need to collect a set amount of supplies to reach the next level. This is balanced out by only allowing you to bring one survivor with you at a time, with your crafting efficiency and between-level healing tied to their corpses. After all, some people are more trouble than they're worth, no?

The game has a surprisingly rich backstory as well, pieced together through notes, conversations, and background details. It makes exploring the layouts of each station all the more fun... and riskier.
skills.


[[SimilarlyNamedWorks No relation]] to ''VideoGame/TheStation'' (which is set in space), or ''VideoGame/EnvironmentalStationAlpha'' (which refers to a domed environment.)

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[[SimilarlyNamedWorks No relation]] to ''VideoGame/TheStation'' (which is set in space), or ''VideoGame/EnvironmentalStationAlpha'' (which refers to a domed environment.)
) Compare ''VideoGame/FearEquation'', which is also about being a train driver during an apocalypse.

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[[SimilarlyNamedWorks No relation]] to ''VideoGame/TheStation'' (which is set in space), or ''VideoGame/EnvironmentalStationAlpha'' (which refers to a domed environment.)


* [[AnyoneCanDie]]: Every single survivor you pick up can, and will, die if you don't supply them with food and medkits. The only exception to this, sadly, is [[spoiler: Arthur Vane.]]

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* [[AnyoneCanDie]]: AnyoneCanDie: Every single survivor you pick up can, and will, die if you don't supply them with food and medkits. The only exception to this, sadly, is [[spoiler: Arthur Vane.]]



* [[White Eyes, Take Warning/RedEyesTakeWarning]]

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* [[White [[RedEyesTakeWarning White Eyes, Take Warning/RedEyesTakeWarning]]Warning]]: Every single person with white eyes is infected by the gas from alien capsules. And whether it's mindless zombies or the Reborn, they are always bad news.


You are the engineer of one of the last few trains in a dying world where a zombie apocalypse has occurred. Your job is to keep your passengers alive and healthy as well as maintaining the train you're on, and making sure that they (and you) live to see the next station. Of course, things aren't that simple.

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You are the engineer driver of one of the last few trains in a dying world where a zombie apocalypse has occurred. Your job is to keep your passengers alive and healthy as well as maintaining the train you're on, and making sure that they (and you) live to see the next station. Of course, things aren't that simple.



* ActionBomb: The smoking zombies attack the engineer by exploding, dealing severe damage to both the engineer and other zombies if they're close enough. If they're shot but not killed, then they'll catch on fire and start ''running'' towards the engineer. However, if they do not reach the engineer after a few seconds, then they'll explode on their own.

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* ActionBomb: The smoking Flaming zombies attack the engineer Driver by exploding, dealing severe damage to both the engineer Driver and other zombies if they're close enough. If they're shot but not killed, then they'll catch on fire and start ''running'' towards the engineer. Driver. However, if they do not reach the engineer after a few seconds, then they'll they will explode on their own.



* AndThenJohnWasAZombie:[[spoiler:Without the protection of the train's reactor, the engineer quickly succumbs to infection after breathing in the gas from one of the capsules, and gradually turns as he returns to his home.]]



* AndThenJohnWasAZombie: [[spoiler: Without the protection of his train's reactor, the Driver quickly succumbs to infection after breathing in gas from one of the capsules, and gradually turns as he returns to his home.]]
* [[AnyoneCanDie]]: Every single survivor you pick up can, and will, die if you don't supply them with food and medkits. The only exception to this, sadly, is [[spoiler: Arthur Vane.]]



** [[spoiler: Edges into DownerEnding when you consider that the Reborn humans, or at least their leaders, were willing to let the rest of humanity die in an example of extreme SocialDarwinism. In this light, the fact that they inherit the earth seems less like a silver lining and more like a case of TheBadGuyWins.]]

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** [[spoiler: Edges into DownerEnding when you consider that the Reborn humans, or at least their leaders, humans were willing to let the rest of humanity die in an example of extreme SocialDarwinism. In this light, the fact that they inherit the earth Earth seems less like a silver lining and more like a case of TheBadGuyWins.{{TheBadGuyWins/the bad guys winning}}.]]



* ChoiceOfTwoWeapons: In addition to the basic punch, the conductor is a MultiRangedMaster, able to swap between a single-shot pistol and a shotgun quickly. You'll also receive the [[spoiler:rifle at some point, which replaces the pistol. It uses the same ammunition type as the pistol but can fire rapidly with a larger clip size]].

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* ChoiceOfTwoWeapons: In addition to the basic punch, the conductor is a MultiRangedMaster, able to quickly swap between a single-shot pistol and a shotgun quickly. shotgun. You'll also receive the [[spoiler:rifle [[spoiler: rifle at some point, which replaces the pistol. It uses the same ammunition type as the pistol but can fire rapidly with a larger clip size]].


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* NukeEm: Once you arrive in New Costfield, your cargo turns out to be a nuclear bomb, and it's detonated by the remaining railway workers right after you leave the town.


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* TanksForNothing: On your way to New Costfield, you will come across dozens of utterly annihilated tanks with no dead infected in sight.
* [[White Eyes, Take Warning/RedEyesTakeWarning]]

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* AllOrNothingReloads: You can interrupt the reload animation mid-way through certain actions, and you have to go through the entire animation again to finish the reload.


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* BoomHeadshot: Some enemies take extra damage from headshots. Occasionally, there are special death animations if you score a kill with one.


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* ChoiceOfTwoWeapons: In addition to the basic punch, the conductor is a MultiRangedMaster, able to swap between a single-shot pistol and a shotgun quickly. You'll also receive the [[spoiler:rifle at some point, which replaces the pistol. It uses the same ammunition type as the pistol but can fire rapidly with a larger clip size]].


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* UnorthodoxReload: Averted. The above-mentioned AllOrNothingReloads notwithstanding, reloading is relatively realistic. Empty shell casings fly out of your gun and hit the floor, and the shotgun is reloaded with a fully-animated break action.

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