Follow TV Tropes

Following

History VideoGame / TheElderScrollsVSkyrim

Go To



The other factor contributing to ''Skyrim's'' long term popularity is its ''massive'' modding community. ''Skyrim'' is a strong contender for the title of Most Modded Game ever, and its community is still in full swing half a decade after release. At the [[http://www.nexusmods.com Mod Nexus]], the original version of ''Skyrim'' holds the crown for most mods produced, with a total of nearly 58 ''thousand'' mods. [[note]] And if you add in the mods for ''Special Edition'', the total jumps to nearly 70k [[/note]] For comparison, ''Oblivion'' clocks in second place at just around half of that. There are whole [=YouTube=] channels that have been extremely successful that are solely devoted to showcasing ''Skyrim'' mods. The release of the Special Edition, particularly with it being in a far more stable 64 bit[[note]]The original PC release used 32 bit architecture, which limited the game to using only 4 gigabytes of RAM. This meant that a heavily modded game would eventually become unstable to an almost game breaking degree.[[/note]] gave the modding community a definite shot in the arm, allowing mods to become even more ambitious. A list of troper-recommended mods has been added [[JustForFun/SkyrimRecommendedMods here]].

to:

The other factor contributing to ''Skyrim's'' long term popularity is its ''massive'' modding community. ''Skyrim'' is a strong contender for the title of Most Modded Game ever, and its community is still in full swing more than half a decade after release. At the [[http://www.nexusmods.com Mod Nexus]], the original version of ''Skyrim'' holds the crown for most mods produced, with a total of nearly 58 ''thousand'' mods. [[note]] And if you add in the mods for ''Special Edition'', the total jumps to nearly 70k [[/note]] For comparison, ''Oblivion'' clocks in second place at just around half of that. There are whole [=YouTube=] channels that have been extremely successful that are solely devoted to showcasing ''Skyrim'' mods. The release of the Special Edition, particularly with it being in a far more stable 64 bit[[note]]The original PC release used 32 bit architecture, which limited the game to using only 4 gigabytes of RAM. This meant that a heavily modded game would eventually become unstable to an almost game breaking degree.[[/note]] gave the modding community a definite shot in the arm, allowing mods to become even more ambitious. A list of troper-recommended mods has been added [[JustForFun/SkyrimRecommendedMods here]].

Added DiffLines:


And finally, if you happen to be a ''Skyrim'' rookie, we have a [[JustForFun/SkyrimBeginnersGuide nifty beginner's guide]] available to help get you oriented.


** ''VideoGame/{{Frostfall}}

to:

** ''VideoGame/{{Frostfall}}''VideoGame/{{Frostfall}}''

Added DiffLines:

** ''VideoGame/{{Frostfall}}


** ''VideoGame/AmorousAdventures''
** ''VideoGame/BeyondSkyrim''



** ''VideoGame/BeyondSkyrim''


** ''VideoGame/Enderal''

to:

** ''VideoGame/Enderal''''VideoGame/{{Enderal}}''


* ''VideoGame/ConanHyborianAge''
* ''VideoGame/BeyondSkyrim''
* ''VideoGame/Enderal''
* ''VideoGame/TheForgottenCity''
* ''VideoGame/InterestingNPCs''
* ''VideoGame/RelicsOfHyrule''

to:

* ** ''VideoGame/ConanHyborianAge''
* ** ''VideoGame/BeyondSkyrim''
* ** ''VideoGame/Enderal''
* ** ''VideoGame/TheForgottenCity''
* ** ''VideoGame/InterestingNPCs''
* ** ''VideoGame/RelicsOfHyrule''

Added DiffLines:

The following mods have their own pages:
* ''VideoGame/ConanHyborianAge''
* ''VideoGame/BeyondSkyrim''
* ''VideoGame/Enderal''
* ''VideoGame/TheForgottenCity''
* ''VideoGame/InterestingNPCs''
* ''VideoGame/RelicsOfHyrule''


Somewhat uniquely for a modern game, ''Skyrim'' has enjoyed a remarkable longevity for a strictly single player title, long after many of its contemporaries have either been forgotten or set aside for sequels. This is due to two factors: The first, and more recent, is a string of re-releases. The first was an UpdatedRerelease using the ''VideoGame/{{Fallout 4}}'' engine, ''Skyrim: Special Edition'', which was was released for the UsefulNotes/PlayStation4, UsefulNotes/XboxOne, and PC on October 28, 2016. The console versions add support for PC mods, a la ''Fallout 4'', and {{UsefulNotes/Steam}} owners of ''Skyrim'' and all its [=DLCs=] [[note]]through the ''[[GameOfTheYearEdition Legendary Edition]]'' or otherwise[[/note]] received a copy of ''Special Edition'' for free.

to:

Somewhat uniquely for a modern game, ''Skyrim'' has enjoyed a remarkable longevity for a strictly single player title, long after many of its contemporaries have either been forgotten or set aside for sequels. This is due to two factors: The first, and more recent, is a string of re-releases. The first was an UpdatedRerelease using the version of the engine used in ''VideoGame/{{Fallout 4}}'' engine, 4}}'', ''Skyrim: Special Edition'', which was was released for the UsefulNotes/PlayStation4, UsefulNotes/XboxOne, and PC on October 28, 2016. The console versions add support for PC mods, a la ''Fallout 4'', and {{UsefulNotes/Steam}} owners of ''Skyrim'' and all its [=DLCs=] [[note]]through the ''[[GameOfTheYearEdition Legendary Edition]]'' or otherwise[[/note]] received a copy of ''Special Edition'' for free.


''Skyrim'' is the fifth entry into ''Franchise/TheElderScrolls'' main series, released on November 11, 2011 [[note]]Or, as the advertising put it, [[MeaningfulReleaseDate 11.11.11]][[/note]] across multiple platforms.

to:

''Skyrim'' is the fifth entry into in Creator/{{Bethesda}}'s ''Franchise/TheElderScrolls'' main series, released on November 11, 2011 [[note]]Or, as the advertising put it, [[MeaningfulReleaseDate 11.11.11]][[/note]] across multiple platforms.


Additionally, support for the Special Edition is still on-going, with more bugfixes (some of which fix things that mods fixed six years before), but also content, with an entire Microtransaction system and a variety of small quests and items (and some absurdly GameBreaker enchantments) now added through in-store payments. Fan reaction has been... [[BrokenBase mixed]].

to:

Additionally, as the support of the regular ("Legendary") edition ended in 2013 with no further expansion packs and updates, support for the Special Edition is still on-going, with more bugfixes (some of which fix things that mods fixed six years before), but also content, with Creation Club, concurrently released with Fallout 4's version, an entire Microtransaction system and a variety of small quests and items (and some absurdly GameBreaker enchantments) now added through in-store payments. Fan reaction has been... [[BrokenBase mixed]].


The other factor contributing to ''Skyrim's'' long term popularity is its ''massive'' modding community. ''Skyrim'' is a strong contender for the title of Most Modded Game ever, and its community is still in full swing half a decade after release. At the [[http://www.nexusmods.com Mod Nexus]], ''Skyrim'' holds the crown for most mods produced, with a total of nearly 54 ''thousand'' mods. For comparison, ''Oblivion'' clocks in second place at just above half of that. There are whole [=YouTube=] channels that have been extremely successful that are solely devoted to showcasing ''Skyrim'' mods. The release of the Special Edition, particularly with it being in a far more stable 64 bit[[note]]The original PC release used 32 bit architecture, which limited the game to using only 4 gigabytes of RAM. This meant that a heavily modded game would eventually become unstable to an almost game breaking degree.[[/note]] gave the modding community a definite shot in the arm, allowing mods to become even more ambitious. A list of troper-recommended mods has been added [[JustForFun/SkyrimRecommendedMods here]].

to:

The other factor contributing to ''Skyrim's'' long term popularity is its ''massive'' modding community. ''Skyrim'' is a strong contender for the title of Most Modded Game ever, and its community is still in full swing half a decade after release. At the [[http://www.nexusmods.com Mod Nexus]], the original version of ''Skyrim'' holds the crown for most mods produced, with a total of nearly 54 58 ''thousand'' mods. [[note]] And if you add in the mods for ''Special Edition'', the total jumps to nearly 70k [[/note]] For comparison, ''Oblivion'' clocks in second place at just above around half of that. There are whole [=YouTube=] channels that have been extremely successful that are solely devoted to showcasing ''Skyrim'' mods. The release of the Special Edition, particularly with it being in a far more stable 64 bit[[note]]The original PC release used 32 bit architecture, which limited the game to using only 4 gigabytes of RAM. This meant that a heavily modded game would eventually become unstable to an almost game breaking degree.[[/note]] gave the modding community a definite shot in the arm, allowing mods to become even more ambitious. A list of troper-recommended mods has been added [[JustForFun/SkyrimRecommendedMods here]].


Additionally, support for the Special Edition is still on-going, with more bugfixes (some of which fix things that mods fixed six years before), but also content, with an entire Microtransaction system and a variety of small quests and items (and some absurdly GameBreaker enchantments) now added through in-store payments. Fan reaction has been... [[BaseBreaker mixed]].

to:

Additionally, support for the Special Edition is still on-going, with more bugfixes (some of which fix things that mods fixed six years before), but also content, with an entire Microtransaction system and a variety of small quests and items (and some absurdly GameBreaker enchantments) now added through in-store payments. Fan reaction has been... [[BaseBreaker [[BrokenBase mixed]].


In addition, A teaser of the game appeared in the reveal trailer of UsefulNotes/NintendoSwitch, complete with trademark message, in October 2016. Both Nintendo and Bethesda confirmed that ''Skyrim'' will be headed for the Switch during the Switch presentation event in January 2017. It will feature Toys/{{amiibo}} support and motion controls. Like the ''Legendary Edition'' and ''Special Edition'', the Switch port contains all three [=DLCs=]. It was released on November 17, 2017.

to:

In addition, A teaser of the game appeared in the reveal trailer of UsefulNotes/NintendoSwitch, complete with trademark message, in October 2016. Both Nintendo and Bethesda confirmed that ''Skyrim'' will be headed for the Switch during the Switch presentation event in January 2017. It will feature Toys/{{amiibo}} support and motion controls. Like the ''Legendary Edition'' and ''Special Edition'', the Switch port contains all three [=DLCs=]. The Switch version also includes some weapons and armor from ''VideoGame/TheLegendOfZeldaBreathOfTheWild''. It was released on November 17, 2017.

Showing 15 edit(s) of 2519

Top

How well does it match the trope?

Example of:

/

Media sources:

/

Report