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[[SimilarlyNamedWorks No relation]] to the [[Theatre/TheClub Australian play]], or the [[Wrestling/TheClub wrestling]] PowerStable.


''The Club'' is a ThirdPersonShooter game designed by Creator/BizarreCreations and published by Creator/{{Sega}}. The main premise resembles the movies ''Film/TheRunningMan, {{Film/Gamer}}'' and ''Film/HardTarget'' - you have to reach the exit or stay alive for a given time while having to battle waves of {{Mooks}} and ScoringPoints for chaining kills into combos (the higher combo meter goes, the less time you have to kill the next enemy).

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/the_club.png]]
''The Club'' is a ThirdPersonShooter game designed by Creator/BizarreCreations and published by Creator/{{Sega}}.Creator/{{Sega}} in 2008. The main premise resembles the movies ''Film/TheRunningMan, {{Film/Gamer}}'' and ''Film/HardTarget'' - you have to reach the exit or stay alive for a given time while having to battle waves of {{Mooks}} and ScoringPoints for chaining kills into combos (the higher combo meter goes, the less time you have to kill the next enemy).



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* AsLongAsItSoundsForeign: The "War Zone" level is implied to be located somewhere in the Balkans. However, the railway station's name is Polish (Kędzierznówek, changed from the real "Kędzierzyn-Koźle" name that can be seen on some of the early screenshots).


* AKA47 - some of the guns are slightly modified real weapons, others are mix and match abominations.

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* AKA47 - some AKA47: Some of the guns are slightly modified real weapons, others are mix and match abominations.



* AxCrazy - Nemo.
* BadassBiker - Killen.

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* AxCrazy - %%* AxCrazy: Nemo.
* BadassBiker - %%* BadassBiker: Killen.



* BadassInANiceSuit: Finn.
* {{Blackmail}} - the reason Killen had to become a "contestant" again. Also, Adjo only cooperates with the Club after they threaten to blow up his village.

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* %%* BadassInANiceSuit: Finn.
* {{Blackmail}} - the {{Blackmail}}: The reason Killen had to become a "contestant" again. Also, Adjo only cooperates with the Club after they threaten to blow up his village.



* BloodSport - people are actually watching the contests and betting their money on whether the character survives or not.

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* BloodSport - people BloodSport: People are actually watching the contests and betting their money on whether the character survives or not.



* CanadaEh - Seager is Canadian
* CowboyCop - Renwick.
* DownerEnding - [[spoiler:Kuro and Renwick, the two characters trying to bring the Club down, get this. Also Nemo, but he was already screwed up to begin with.]]
* ExcusePlot - The Club only has ''marginally'' more plot than ''VideoGame/QuakeIII'' or ''VideoGame/UnrealTournament''... it's an arena shooter first and foremost.
* {{Expy}} - We won't blame you if the first thing coming into your mind after first seeing Finn would be [[Film/{{Memento}} Leonard Shelby]].
** His white suit with a blue undershirt and hustler backstory also makes him seem like a blond haired version of Nick from VideoGame/Left4Dead2.

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* CanadaEh - %%* CanadaEh: Seager is Canadian
* CowboyCop -
Canadian.
%%* CowboyCop:
Renwick.
* DownerEnding - DownerEnding: [[spoiler:Kuro and Renwick, the two characters trying to bring the Club down, get this. Also Nemo, but he was already screwed up to begin with.]]
* ExcusePlot - ExcusePlot: The Club only has ''marginally'' more plot than ''VideoGame/QuakeIII'' ''VideoGame/QuakeIIIArena'' or ''VideoGame/UnrealTournament''... it's an arena shooter first and foremost.
* {{Expy}} - {{Expy}}: We won't blame you if the first thing coming into your mind after first seeing Finn would be [[Film/{{Memento}} Leonard Shelby]].
** His white suit with a blue undershirt and hustler backstory also makes him seem like a blond haired version of Nick from VideoGame/Left4Dead2. Interestingly, [[HilariousInHindsight he actually predates Nick]] by almost two years.



%%* FragileSpeedster - Seager and Kuro.
* GiantMook - Bruisers; they're armed with miniguns and can take a few dozen rounds before dying.
* HeKnowsTooMuch - the reason Renwick and Kuro ended up as "contestants".
%%* HoldTheLine - Siege and Survival game modes.
%%* HuskyRusskie - Dragov.
%%* {{Hustler}} - Finn.
* ItAmusedMe - Seager, an extreme sports junkie, is fighting in the Club for the Lulz. He actually sought out and threatened the Secretary to let him play (bear in mind most contestants had to be kidnapped or extorted), and in the end he even turns down the prize money to play again.

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%%* FragileSpeedster - FragileSpeedster: Seager and Kuro.
* GiantMook - GiantMook: Bruisers; they're armed with miniguns and can take a few dozen rounds before dying.
* HeKnowsTooMuch - the HeKnowsTooMuch: The reason Renwick and Kuro ended up as "contestants".
%%* HoldTheLine - HoldTheLine: Siege and Survival game modes.
%%* HuskyRusskie - HuskyRusskie: Dragov.
%%* {{Hustler}} - {{Hustler}}: Finn.
* ItAmusedMe - ItAmusedMe: Seager, an extreme sports junkie, is fighting in the Club for the Lulz. He actually sought out and threatened the Secretary to let him play (bear in mind most contestants had to be kidnapped or extorted), and in the end he even turns down the prize money to play again.



%%* MightyGlacier - Dragov and Adjo.
* {{Mooks}} - The club apparently has an entire army of eastern European hooligans and mercenaries for contestants to mow through.
* NintendoHard - Finishing the game is simple enough, but actually achieving a qualifying score (even to get 2nd or 3rd place) requires ''insane'' reflexes. Getting a gold bullet in every level almost requires you to be the product of late 20th century genetic engineering.

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%%* MightyGlacier - MightyGlacier: Dragov and Adjo.
* {{Mooks}} - {{Mooks}}: The club apparently has an entire army of eastern European hooligans and mercenaries for contestants to mow through.
* NintendoHard - NintendoHard: Finishing the game is simple enough, but actually achieving a qualifying score (even to get 2nd or 3rd place) requires ''insane'' reflexes. Getting a gold bullet in every level almost requires you to be the product of late 20th century genetic engineering.



* SecretIdentity - how Killen managed to dodge the Club for quite some time.
* ScaryBlackMan - Adjo.
* ScoringPoints - each kill is worth points, less for standard {{Mook}}s, more for the special ones like [[GatlingGood minigun-lugging]] brutes and "bonus opponents" whose job is run as fast and ''try'' not to get shot by the player.
* ShieldBearingMook - Mercs in riot gear with a huge metal tower shield; they can really cockblock your killstreak and break your combo since they can only be killed when shooting, and don't shoot that often.
* TheAtoner - Adjo.
* TheGreatPoliticsMessUp - Dragov's intro is set in front of a Soviet flag... [[InvokedTrope in 2008]].
* TheInfiltration - Kuro's plan to get inside the Club.
* TheGroup - the titular Club. They're filthy rich, evil and secretive.
* TimedMission - Time Attack and Challenge game modes.
** The whole game itself is more or less a giant TimedMission. If the player takes too long to get kills they won't earn enough points to beat the level. The only time the player stays relatively still is during the seige missions where they have to defend a small area.
* WeAreEverywhere - The Secretary brags that the Club is powerful and invincible, with connections in high places. [[spoiler: This is shown in Kuro's ending, where the detectives he tries to inform to are actually Club members.]]

to:

* SecretIdentity - how SecretIdentity: Killen managed to dodge the Club for quite some time.
time by way of one of these.
* ScaryBlackMan - ScaryBlackMan: Adjo.
* ScoringPoints - each ScoringPoints: Each kill is worth points, less for standard {{Mook}}s, more for the special ones like [[GatlingGood minigun-lugging]] brutes and "bonus opponents" whose job is run as fast and ''try'' not to get shot by the player.
* ShieldBearingMook - ShieldBearingMook: Mercs in riot gear with a huge metal tower shield; they can really cockblock your killstreak and break your combo since they can only be killed when shooting, and don't shoot that often.
* TheAtoner - TheAtoner: Adjo.
* TheGreatPoliticsMessUp - TheGreatPoliticsMessUp: Dragov's intro is set in front of a Soviet flag... [[InvokedTrope in 2008]].
* TheInfiltration - TheInfiltration: Kuro's plan to get inside the Club.
* TheGroup - the TheGroup: The titular Club. They're filthy rich, evil and secretive.
* TimedMission - TimedMission: Time Attack and Challenge game modes.
** The whole game itself is more or less a one giant TimedMission.timed mission. If the player takes too long to get kills they won't earn enough points to beat the level. The only time the player stays relatively still is during the seige siege missions where they have to defend a small area.
* WeAreEverywhere - WeAreEverywhere: The Secretary brags that the Club is powerful and invincible, with connections in high places. [[spoiler: This is shown in Kuro's ending, where the detectives he tries to inform to about the Club's activities are actually Club members.]]


* GiantMook - Bruisers; they're armed with miniguns and can take a few dozen rounds before dying.



* MightyGlacier - Dragov and Adjo.

to:

* %%* MightyGlacier - Dragov and Adjo.



** GiantMook - Bruisers; they're armed with miniguns and can take a few dozen rounds before dying.
** ShieldBearingMook - Mercs in riot gear with a huge metal tower shield; they can really cockblock your killstreak and break your combo since they can only be killed when shooting, and don't shoot that often.


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* ShieldBearingMook - Mercs in riot gear with a huge metal tower shield; they can really cockblock your killstreak and break your combo since they can only be killed when shooting, and don't shoot that often.


* FourEyesZeroSoul: The Club secretary.
* FragileSpeedster - Seager and Kuro.

to:

* %%* FourEyesZeroSoul: The Club secretary.
* %%* FragileSpeedster - Seager and Kuro.



* HoldTheLine - Siege and Survival game modes.
* HuskyRusskie - Dragov.
* {{Hustler}} - Finn.

to:

* %%* HoldTheLine - Siege and Survival game modes.
* %%* HuskyRusskie - Dragov.
* %%* {{Hustler}} - Finn.

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* NintendoHard - Finishing the game is simple enough, but actually achieving a qualifying score (even to get 2nd or 3rd place) requires ''insane'' reflexes. Getting a gold bullet in every level almost requires you to be the product of late 20th century genetic engineering.


** His white suit with a blue undershirt and hustler backstory also makes him seem like a blond haired version of Nick from Left4Dead.

to:

** His white suit with a blue undershirt and hustler backstory also makes him seem like a blond haired version of Nick from Left4Dead.VideoGame/Left4Dead2.


* ExcusePlot - The Club only has ''marginally'' more plot than ''QuakeIII'' or ''UnrealTournament''... it's an arena shooter first and foremost.

to:

* ExcusePlot - The Club only has ''marginally'' more plot than ''QuakeIII'' ''VideoGame/QuakeIII'' or ''UnrealTournament''...''VideoGame/UnrealTournament''... it's an arena shooter first and foremost.


''The Club'' is a ThirdPersonShooter game designed by Bizarre Creations (the guys responsible for ''VideoGame/ProjectGothamRacing'' series) and published by Creator/{{Sega}}. The main premise resembles the movies ''Film/TheRunningMan, {{Film/Gamer}}'' and ''Film/HardTarget'' - you have to reach the exit or stay alive for a given time while having to battle waves of {{Mooks}} and ScoringPoints for chaining kills into combos (the higher combo meter goes, the less time you have to kill the next enemy).

to:

''The Club'' is a ThirdPersonShooter game designed by Bizarre Creations (the guys responsible for ''VideoGame/ProjectGothamRacing'' series) Creator/BizarreCreations and published by Creator/{{Sega}}. The main premise resembles the movies ''Film/TheRunningMan, {{Film/Gamer}}'' and ''Film/HardTarget'' - you have to reach the exit or stay alive for a given time while having to battle waves of {{Mooks}} and ScoringPoints for chaining kills into combos (the higher combo meter goes, the less time you have to kill the next enemy).

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* AllThereInTheManual: [[http://web.archive.org/web/20101213143336/http://bizarrecreations.com/games/the_club/characters.php The official website]] provides a lot of backstory for the characters that isn't ever mentioned in the game itself.

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* FourEyesZeroSoul: The Club secretary.


* BriefcaseFullOfMoney: The Club secretary offers this as a prize to both Adjo and Seager, but both turn it down. Adjo does it because [[TheAtoner he just wants to go home and have no part in the shady dealings of the Club.]] Seager turns it down because [[BloodKnight he'd rather just have fun killing in another round.]]

to:

* BriefcaseFullOfMoney: The Club secretary offers this as a prize to both Adjo and Seager, but both turn end up turning it down. Adjo does it because [[TheAtoner he just wants to go home and have no part in the shady dealings of the Club.]] Seager turns it down because [[BloodKnight he'd rather just have fun killing in another round.]]

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* BriefcaseFullOfMoney: The Club secretary offers this as a prize to both Adjo and Seager, but both turn it down. Adjo does it because [[TheAtoner he just wants to go home and have no part in the shady dealings of the Club.]] Seager turns it down because [[BloodKnight he'd rather just have fun killing in another round.]]

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* AbusiveParents: [[spoiler:Nemo's]] ending heavily implies that [[spoiler:the Club secretary is his father and had something to do with the way he ended up.]]


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* BadassGrandpa: Renwick's bio mentions him being on the police force for at least 30 years. This means he has to be around 50 or more years old when the game takes place.


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* BloodKnight: Seager not only tracked down the Club to become a contestant, he turns down the money he won just for the chance to play again.


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** His white suit with a blue undershirt and hustler backstory also makes him seem like a blond haired version of Nick from Left4Dead.
* FingerlessGloves: Kuro, Killen, and Seager wear these.

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