Follow TV Tropes

Following

History VideoGame / TheBlackMasses

Go To

OR

Mrph1 MOD

Changed: 147

Is there an issue? Send a MessageReason:


''The Black Masses'' is a game from Brilliant Game Studios, the developer behind ''VideoGame/UltimateEpicBattleSimulator''. Initially slated for release in the summer of 2019 on [[UsefulNotes/IBMPersonalComputer PC]] through UsefulNotes/{{Steam}}, but got delayed. Instead the game got a free demo and later, on the 12th of March 2020, entered early access. At the time of this writing (August 2021) it is still in early access.

to:

''The Black Masses'' is a game from Brilliant Game Studios, the developer behind ''VideoGame/UltimateEpicBattleSimulator''. Initially slated for release in the summer of 2019 on [[UsefulNotes/IBMPersonalComputer PC]] through UsefulNotes/{{Steam}}, but got delayed. Instead the game got a free demo and later, on the 12th of March 2020, entered early access. At the time As of this writing (August 2021) February 2023 it is still in early access.
access, but an update from the creators in November 2022 confirmed that development was resuming after a long pause.
Mrph1 MOD

Changed: 10

Removed: 527

Is there an issue? Send a MessageReason:
As per unreleased works cleanup thread discussion, if it's in early access it should no longer be listed in Future Works or subject to those rules. Comments deleted accordingly.


%%
%%
%% Speculative troping is not allowed on TV Tropes.
%%
%% We trope what DOES happen in works, not what MIGHT happen or is LIKELY to happen.
%%
%% For unreleased works where all we have to go on is advertising and other supplemental materials, we have some detailed guidelines, which can be found at Administrivia/CreatingAWorkPageForAnUpcomingWork.
%%
%% If you have questions, please consult the Unreleased Work Speculation Cleanup thread: https://tvtropes.org/pmwiki/posts.php?discussion=15514631230A64268600
%%
%% Thank you.
%%
%%



''The Black Masses'' is an upcoming game from Brilliant Game Studios, the developer behind ''VideoGame/UltimateEpicBattleSimulator''. Initially slated for release in the summer of 2019 on [[UsefulNotes/IBMPersonalComputer PC]] through UsefulNotes/{{Steam}}, but got delayed. Instead the game got a free demo and later, on the 12th of March 2020, entered early access. At the time of this writing (August 2021) it is still in early access.

to:

''The Black Masses'' is an upcoming a game from Brilliant Game Studios, the developer behind ''VideoGame/UltimateEpicBattleSimulator''. Initially slated for release in the summer of 2019 on [[UsefulNotes/IBMPersonalComputer PC]] through UsefulNotes/{{Steam}}, but got delayed. Instead the game got a free demo and later, on the 12th of March 2020, entered early access. At the time of this writing (August 2021) it is still in early access.
Is there an issue? Send a MessageReason:
An Axe To Grind is no longer a trope


* AnAxeToGrind: The pre-alpha footage shows the player stumble upon a dead knight, and take an axe from his hand for himself.
Is there an issue? Send a MessageReason:
I found this page by chance and decided to check if the game got released. As far as I can tell the answer is "no, not yet"


''The Black Masses'' is an upcoming game from Brilliant Game Studios, the developer behind ''VideoGame/UltimateEpicBattleSimulator''. It is slated for the summer 2019 release on [[UsefulNotes/IBMPersonalComputer PC]] through UsefulNotes/{{Steam}}.

to:

''The Black Masses'' is an upcoming game from Brilliant Game Studios, the developer behind ''VideoGame/UltimateEpicBattleSimulator''. It is Initially slated for release in the summer of 2019 release on [[UsefulNotes/IBMPersonalComputer PC]] through UsefulNotes/{{Steam}}.
UsefulNotes/{{Steam}}, but got delayed. Instead the game got a free demo and later, on the 12th of March 2020, entered early access. At the time of this writing (August 2021) it is still in early access.
Is there an issue? Send a MessageReason:
Speculative Troping - we're not interested in what will "probably" happen in the final game.


* RegeneratingHealth: Health steadily regenerates in the pre-alpha footage, but this probably won't make it into the final game.
Is there an issue? Send a MessageReason:
Heroes Prefer Swords require either the main hero to be the only sword-wielder in an ensemble including other weapon wielders, or for them to receive a sword in a ceremonial fashion in recognition of their heroism. It's not "swords exist."


* HeroesPreferSwords: A sword is the second weapon seen in the pre-alpha footage, and it appears to be much stronger than an axe, even being more effective against armored knights, even though it should be the opposite.
Is there an issue? Send a MessageReason:
None


* RooftopBattle: The pre-alpha footage culminates with the player hacking their way through the possessed knights on the floors of the tower to reach the top, where they confront a proper burning demon, as opposed to the zombie-like possessed they encountered earlier. They also lose that battle, with the demon able to use its magic to throw the player from the roof.

to:

* RooftopBattle: RooftopConfrontation: The pre-alpha footage culminates with the player hacking their way through the possessed knights on the floors of the tower to reach the top, where they confront a proper burning demon, as opposed to the zombie-like possessed they encountered earlier. They also lose that battle, with the demon able to use its magic to throw the player from the roof.

Added: 312

Changed: 1300

Removed: 57

Is there an issue? Send a MessageReason:
None


* AnArmAndALeg: Your attacks can hack enemies' limbs off.



* LiteralDisarming: Pre-alpha footage shows that your attacks can hack enemies' limbs off.



* RegeneratingHealth: Health steadily regenerates in the pre-alpha footage, but this will probably won't make it into the final game.
* ShockwaveStomp: The fire demon seen at the end of the pre-alpha can generate a ring of flame around itself, which also knocks the player back a fair amount.
* SpinAttack: The player performs one in the pre-alpha footage, which also somehow generates flames.
* SprintMeter: Present, and consumed through running or swinging your weapon.
* YouAllLookFamiliar: The price of a small developer creating massive hordes is that there are only a couple of male and female possessed models.
* ZombieApocalypse: We are essentially presented with one that is localized to a small medieval-era island.

to:

* RegeneratingHealth: Health steadily regenerates in the pre-alpha footage, but this will probably won't make it into the final game.
* RooftopBattle: The pre-alpha footage culminates with the player hacking their way through the possessed knights on the floors of the tower to reach the top, where they confront a proper burning demon, as opposed to the zombie-like possessed they encountered earlier. They also lose that battle, with the demon able to use its magic to throw the player from the roof.
* ShockwaveStomp: The fire demon seen at the end of the pre-alpha can generate a ring of flame around itself, which also knocks the player back a fair amount.
amount. The footage even ends with the demon using this attack a second time to outright knock the player from the tower roof they were on.
* SpinAttack: The player performs one a full spin with their melee weapon in the pre-alpha footage, which deals plenty of damage to all enemies around them, and also somehow generates flames.
* SprintMeter: Present, Pre-alpha footage shows a pretty traditional green bar in between the health and mana ones, which is consumed through running or swinging your weapon.
* YouAllLookFamiliar: The price of a small developer creating massive hordes is that there are only a couple of male and female possessed models.
models, at least in the pre-alpha footage.
* ZombieApocalypse: We are All the materials for the game so far essentially presented with one that is localized to present a small medieval-era island.island completely taken over by the "possessed", who are all reduced to a state pretty much equivalent to that of a zombie.
Is there an issue? Send a MessageReason:
None


!! Tropes seen in The Black Masses:
%%* AnArmAndALeg: Your attacks can hack enemies' limbs off.

to:

!! Tropes seen in the preview materials for The Black Masses:
%%* * AnArmAndALeg: Your attacks can hack enemies' limbs off.



%%* HeroesPreferSwords: A sword is the second weapon seen in the pre-alpha footage, and it appears to be much stronger than an axe, even being more effective against armored knights, even though it should be the opposite.
%%* PlayingWithFire: The demon seen in the pre-alpha has fire attacks.
%%* RegeneratingHealth: Health steadily regenerates in the pre-alpha footage, but this will probably won't make it into the final game.

to:

%%* * HeroesPreferSwords: A sword is the second weapon seen in the pre-alpha footage, and it appears to be much stronger than an axe, even being more effective against armored knights, even though it should be the opposite.
%%* * PlayingWithFire: The demon seen in the pre-alpha has fire attacks.
%%* * RegeneratingHealth: Health steadily regenerates in the pre-alpha footage, but this will probably won't make it into the final game.



%%* SpinAttack: The player performs one in the pre-alpha footage, which also somehow generates flames.
%%* SprintMeter: Present, and consumed through running or swinging your weapon.
%%* YouAllLookFamiliar: The price of a small developer creating massive hordes is that there are only a couple of male and female possessed models.
%%* ZombieApocalypse: We are essentially presented with one that is localized to a small medieval-era island.

to:

%%* * SpinAttack: The player performs one in the pre-alpha footage, which also somehow generates flames.
%%* * SprintMeter: Present, and consumed through running or swinging your weapon.
%%* * YouAllLookFamiliar: The price of a small developer creating massive hordes is that there are only a couple of male and female possessed models.
%%* * ZombieApocalypse: We are essentially presented with one that is localized to a small medieval-era island.

Added: 527

Changed: 1180

Removed: 133

Is there an issue? Send a MessageReason:
None


%%
%%
%% Speculative troping is not allowed on TV Tropes.
%%
%% We trope what DOES happen in works, not what MIGHT happen or is LIKELY to happen.
%%
%% For unreleased works where all we have to go on is advertising and other supplemental materials, we have some detailed guidelines, which can be found at Administrivia/CreatingAWorkPageForAnUpcomingWork.
%%
%% If you have questions, please consult the Unreleased Work Speculation Cleanup thread: https://tvtropes.org/pmwiki/posts.php?discussion=15514631230A64268600
%%
%% Thank you.
%%
%%



* AnArmAndALeg: Your attacks can hack enemies' limbs off.

to:

* %%* AnArmAndALeg: Your attacks can hack enemies' limbs off.



* BloodlessCarnage: Averted. The possessed's bodies bleed when struck and stay bloodied on the ground, while the player's weapon is also absolutely blood-spattered after combat.
* HeavilyArmoredMook: There are possessed knights, who are still fully armoured (even if they have black blood dripping from their helmet's eyeholes) and are capable of fighting with their weapons. In the pre-alpha footage, their armour really seems to make a difference - the possessed knight survived about a couple dozen axe blows before going down, while regular possessed go down in one or two.
* HeroesPreferSwords: A sword is the second weapon seen in the pre-alpha footage, and it appears to be much stronger than an axe, even being more effective against armored knights, even though it should be the opposite.
* PlayingWithFire: The demon seen in the pre-alpha has fire attacks.
* RegeneratingHealth: Health steadily regenerates in the pre-alpha footage, but this will probably won't make it into the final game.

to:

* BloodlessCarnage: Averted. The possessed's bodies bleed when struck and stay bloodied on the ground, while the player's weapon is also absolutely blood-spattered after combat.
* HeavilyArmoredMook: There are possessed knights, who are still fully armoured armored (even if they have black blood dripping from their helmet's eyeholes) and are capable of fighting with their weapons. In the pre-alpha footage, their armour armor really seems to make a difference - the possessed knight survived about a couple dozen axe blows before going down, while regular possessed go down in one or two.
* %%* HeroesPreferSwords: A sword is the second weapon seen in the pre-alpha footage, and it appears to be much stronger than an axe, even being more effective against armored knights, even though it should be the opposite.
* %%* PlayingWithFire: The demon seen in the pre-alpha has fire attacks.
* %%* RegeneratingHealth: Health steadily regenerates in the pre-alpha footage, but this will probably won't make it into the final game.



* SpinAttack: The player performs one in the pre-alpha footage, which also somehow generates flames.
* SprintMeter: Present, and consumed through running or swinging your weapon.
* YouAllLookFamiliar: The price of a small developer creating massive hordes is that there are only a couple of male and female possessed models.
* ZombieApocalypse: We are essentially presented with one that is localized to a small medieval-era island.

to:

* %%* SpinAttack: The player performs one in the pre-alpha footage, which also somehow generates flames.
* %%* SprintMeter: Present, and consumed through running or swinging your weapon.
* %%* YouAllLookFamiliar: The price of a small developer creating massive hordes is that there are only a couple of male and female possessed models.
* %%* ZombieApocalypse: We are essentially presented with one that is localized to a small medieval-era island.

Added: 2688

Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/the_black_masses.png]]
''The Black Masses'' is an upcoming game from Brilliant Game Studios, the developer behind ''VideoGame/UltimateEpicBattleSimulator''. It is slated for the summer 2019 release on [[UsefulNotes/IBMPersonalComputer PC]] through UsefulNotes/{{Steam}}.

Described by the creators as first-person [[FantasyVideoGames fantasy]] co-op open world [[RolePlayingGame RPG]], it is set during the equivalent to medieval times, on an island 16 x 16 kilometers in size. It used to have hundreds of thousands of people living there at its peak, but practically all of them have now been reduced to mindless shamblers as a result of a mass instance of DemonicPossession.

Some videos of the current game are [[https://www.youtube.com/watch?v=9yCZuobYBCI here]] and [[https://www.youtube.com/watch?v=Fy2shYfYhaA here]].

!! Tropes seen in The Black Masses:
* AnArmAndALeg: Your attacks can hack enemies' limbs off.
* AnAxeToGrind: The pre-alpha footage shows the player stumble upon a dead knight, and take an axe from his hand for himself.
* BloodlessCarnage: Averted. The possessed's bodies bleed when struck and stay bloodied on the ground, while the player's weapon is also absolutely blood-spattered after combat.
* HeavilyArmoredMook: There are possessed knights, who are still fully armoured (even if they have black blood dripping from their helmet's eyeholes) and are capable of fighting with their weapons. In the pre-alpha footage, their armour really seems to make a difference - the possessed knight survived about a couple dozen axe blows before going down, while regular possessed go down in one or two.
* HeroesPreferSwords: A sword is the second weapon seen in the pre-alpha footage, and it appears to be much stronger than an axe, even being more effective against armored knights, even though it should be the opposite.
* PlayingWithFire: The demon seen in the pre-alpha has fire attacks.
* RegeneratingHealth: Health steadily regenerates in the pre-alpha footage, but this will probably won't make it into the final game.
* ShockwaveStomp: The fire demon seen at the end of the pre-alpha can generate a ring of flame around itself, which also knocks the player back a fair amount.
* SpinAttack: The player performs one in the pre-alpha footage, which also somehow generates flames.
* SprintMeter: Present, and consumed through running or swinging your weapon.
* YouAllLookFamiliar: The price of a small developer creating massive hordes is that there are only a couple of male and female possessed models.
* ZombieApocalypse: We are essentially presented with one that is localized to a small medieval-era island.
----

Top