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* ColorCodedForYourConvenience: While InUniverse the shadowlings' color indicates their age, for gameplay purpose, every shadowling healers is blue like the shield sjills which serve as healing.

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* ColorCodedForYourConvenience: While InUniverse the shadowlings' color indicates their age, for gameplay purpose, every shadowling healers is blue like the shield sjills skills which serve as healing.

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* {{Expy}}: Energy Golems work exactly like the Prism Flowers in ''VideoGame/ShiningForceII''. Both units cannot move and attack with a laser with infinite range that they can shoot in any of the four cardinal direction.



* {{Gendercide}}: Shadowlings are actively killing female Spriggats to stop them from reproducing.



* HeroAntagonist: The Dissidents are just a group of Spriggats freedom fighters trying to abolish the Shadowlings' dictatorship and their genocide on female Spriggats, but you still have to fight them since, as the Shadowlings' slave, you're forced to do their bidding.



* MightyGlacier: Flint has high damage starting out but a miserable Speed stat. He can boost his speed in battle if you buy the Steam Engine.

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* MightyGlacier: Flint has high damage starting out but Stone Golem, Bronze Golem and Phantom Armors are all slow units that deal heavy damage. Flint, a miserable Speed stat. He can boost playable Stone Golem, also fits this description until he gets an upgrade to increase his speed in battle if you buy the Steam Engine. mobility.


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* OneGenderRace: Downplayed. While the Shadowlings attempted a {{Gendercide}} on female Spriggats, they didn't actually kill all of them, so there're still a few existing females on top of males.
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* OffModel: Anya's character portrait shows her having untied brown hair, while her sprites show her having red hairs and a ponytail.
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* TopDownView: Both games are seen from above.
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* TechnicolorMagic: The most common psy attack "mind blast" is colored purple.

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* TechnicolorMagic: The most common psy attack attack, "mind blast" blast", is colored purple.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/trpg2.png]]
[[caption-width-right:350:Art cover for the special CD edition of ''Telepath RPG Chapter 2''.]]

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* OxymoronicBeing: Shadowlings are supposed to be darkness creatures, yet [[spoiler:their queen can use a powerful light attack and is resistant to light attacks]].



* RagtagBunchOfMisfits: The more optional party members you have, the more your roster fit this trope.
** Gamblin' Jack is an enslaved psy academy guard you brought into your team, also he's a gambling addict. It is notable that he will stay with you even if [[spoiler: you choose to go against the academy in the end, so he's also a potential traitor]].

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* RagtagBunchOfMisfits: The more optional party members you have, the more weirder your roster fit this trope.
gets.
** Gamblin' Jack is an enslaved psy academy guard you brought into your team, also he's a gambling addict. It is addict guard from the Psy Academy who got enslaved by shadowlings until you bought him into your team. It's notable that he will stay with you even if [[spoiler: you choose to go against the academy Psy Academy in the end, so he's also a potential traitor]].



** Dorgon is an energy golem you simply stole from the mechanics.
** Helena is a traitor to the mechanics who joins you for money. Flint follows her everywhere.
** Grotius is a teen Spriggat who join you just because he's bored, despite the fact you are working for the shadowlings, the spriggats' ennemies.

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** Dorgon is an energy golem you simply stole from the mechanics.
Mechanics.
** Helena is a traitor to the mechanics Mechanics who joins you for money. Flint follows her everywhere.
** Grotius is a teen Spriggat spriggat who join joins you just because he's bored, despite the fact that you are working for the shadowlings, the spriggats' ennemies.enemies.
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* UndergroundMonkey: The spriggat species is composed of variants with different skin colors that indicate their element. Red spriggats are heat-elemental, frost spriggats (white) are cold-elemental and dark spriggat (black) are shadow-elemental.
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An Axe To Grind is no longer a trope


* AnAxeToGrind: Phantom armors attack with axes.

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* SupernaturalIsPurple: The most common psy attack "mind blast" is colored purple.


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* TechnicolorMagic: The most common psy attack "mind blast" is colored purple.
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More accurate.


* {{Teleportation}}: Darkling can learn the "Shadowport" skill which makes him teleport and thus allow him to move even more than he usually can at the cost of a few psy point. This skill have two variants which teleport him at a different distance.

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* {{Teleportation}}: TeleportationWithDrawbacks: Darkling can learn the "Shadowport" skill which makes him teleport and thus allow him to move even more than he usually can at the cost of a few psy point. This skill have two variants which teleport him at a different distance.
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Merged per TRS


* UnwinnableByMistake: There is a way to get softlocked during the Lake alto battles. You are on a tiny boat surrounded by water, so non-flying units can't move much. You are encouraged to bring some flying units but not obliged to do so. If you don't bring flying units with you, all you can do is wait for the spriggats to come for you. The problem is that there is always a healer among the spriggats enemies in these battles and if the healer is the only enemy left, it will just keep hiding in a corner in the map and non-flying units cannot reach it and kill it, meaning the player will be stuck and forced to refresh the page.

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* UnwinnableByMistake: UnintentionallyUnwinnable: There is a way to get softlocked during the Lake alto battles. You are on a tiny boat surrounded by water, so non-flying units can't move much. You are encouraged to bring some flying units but not obliged to do so. If you don't bring flying units with you, all you can do is wait for the spriggats to come for you. The problem is that there is always a healer among the spriggats enemies in these battles and if the healer is the only enemy left, it will just keep hiding in a corner in the map and non-flying units cannot reach it and kill it, meaning the player will be stuck and forced to refresh the page.

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** Gamblin' Jack can become this too if you unlock his healing skills, while Festus and Anya can attack too, they are more usefull at healing while Gamblin' Jack is a good fighter with minor healing spells.

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** Gamblin' Jack can become this too if you unlock his healing skills, while Festus and Anya can attack too, they are more usefull useful at healing while Gamblin' Jack is a good fighter with minor healing spells.



* EarlyInstallmentWeirdness: The first game is a traditionnal turn based RPG rather than a tactical RPG like ''2'' and ''Servants of God'' there is also some odd mechanics that the designer decided to scrap like the ability to summon other characters. The hero was also the only playable character.

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* EarlyInstallmentWeirdness: The first game is a traditionnal traditional turn based RPG rather than a tactical RPG like ''2'' and ''Servants of God'' there is also God''. There are some odd mechanics that the designer decided to scrap like the ability to summon other characters. The hero was also is the only playable character.character. The very art style of human characters is completely different than in any of the later games (Shadowlings still look the same though).



* GlassCannon: The main character generally ends up as this, having punishing damage spells (which you can train individually along with your Psy Power stat that already boost the dammage of all of their skills) but less-than-great durability and mediocre Speed. Guy has most of the same traits.

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* GlassCannon: The main character generally ends up as this, having punishing damage spells (which you can train individually along with your Psy Power stat that already boost the dammage damage of all of their skills) but less-than-great durability and mediocre Speed. Guy has most of the same traits.



* HealerSignsOnEarly: In addition to the protagonist who can heal, one of the three other party members you start with in the second game is the healer Festus.



* InTheHood: The protagonist wears a black hood on their character portrait that hides most of their face. This is to keep their appearence and gender ambiguous so the player can imagine them to be however they want. All we see is that they have white skin and red hair.

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* InTheHood: The protagonist wears a black hood on their character portrait that hides most of their face. This is to keep their appearence appearance and gender ambiguous so the player can imagine them to be however they want. All we see is that they have white skin and red hair.



* LifeDrain: The "feedback" skill and it's upgrade "revenge", heal you for the same damage it deals to the ennemies. Note that the damage is ''always'' equal to the healing so if you have all your [=HPs=] you won't hurt them at all and your turn will be wasted.

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* LifeDrain: The "feedback" Feedback skill and it's upgrade "revenge", Vengeance, heal you for the same damage it deals to the ennemies. enemies. Note that the damage is ''always'' equal to the healing so if you have all your [=HPs=] full [=HP=] you won't hurt them at all and your turn will be wasted.



* MightyGlacier: Flint have high damage starting out but a miserable Speed stat. He can boost his speed in battle if you buy the Steam Engine.

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* MightyGlacier: Flint have has high damage starting out but a miserable Speed stat. He can boost his speed in battle if you buy the Steam Engine.



* MyNameIsQuestionMarks: The first energy golem you encounter in a fight is reffered as "???" by the battle interface.

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* MyNameIsQuestionMarks: The first energy golem you encounter in a fight is reffered referred to as "???" by the battle interface.



** While some shadowling have some distinct features that make them uniques like horns or headgears, most of them look exactly the same except for their eyes and hand colors which are either red, blue or green.

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** While some shadowling have some distinct features that make them uniques unique like horns or headgears, most of them look exactly the same except for their eyes and hand colors which are either red, blue or green.



** If you look at all the human psy users, you'll notice that beside a few different haircuts, they all look the same except with differents colored hair, clothes and skin. Even the hero doesn't have an unique design.

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** If you look at all the human psy users, you'll notice that beside a few different haircuts, they all look the same except with differents different colored hair, clothes and skin. Even the hero doesn't have an unique design.



** Some orbs are missable if you don't do their sidequest at time.

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** Some orbs are missable if you don't do their sidequest at the right time.



* RandomEncounters: Averted except in Lake Alto.

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* RandomEncounters: Averted except in Lake Alto. Filler encounters do exist, but you must choose them intentionally from the world map. Lake Alto is the only location where you are physically moving in and exploring an environment, only to have a battle pop up at random times.



* ThemeNaming: Every named frost spriggats is named after real life philosphers: Grotius is named after Hugo Grotius, Hobbes after Thomas Hobbes, Locke after John Locke and Rousseau after Jacques Rousseau.
* UnwinnableByMistake: There is a way to get softlocked during the Lake alto battles. You are on a tiny boat surrounded by water, so non-flying units can't move much. You are encouraged to bring some flying units but not obliged to do so. If you don't bring flying units with you, all you can do is wait for the spriggats to come for you. The problem is that there is always a healer among the spriggats enemies in these battle and if the healer is the only enemy left, it will just keep hiding in a corner in the map and non-flying units cannot reach it and kill it, meaning the player will be stuck and forced to refresh the page.
* UselessUsefulSpell: Grotius's frost shield, which gives cold resistance to any allies he uses it on, sounds nice but it has a problem: the only enemies in the game who deal cold damage are frost spriggats, and you only fight them in a single chapter, on Lake Alto. (You do fight a trio of frost spiggats earlier in the game, but Grotius isn't in your party at this time). To make it worse, the frost shield doesn't work on characters who already have a passive elemental resistance, so if your shadowlings already unlocked their shadow resistance they won't benefit from the frost shield, and because shadowlings are flying units they're very useful on the Lake Alto battles, which take place on a boat surrounded by water. Basically, there is no points in using this spell at all even in the only chapter where it could theorically be useful.

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* ThemeNaming: Every named frost spriggats is named after real life philosphers: philosophers: Grotius is named after Hugo Grotius, Hobbes after Thomas Hobbes, Locke after John Locke and Rousseau after Jacques Rousseau.
* UnwinnableByMistake: There is a way to get softlocked during the Lake alto battles. You are on a tiny boat surrounded by water, so non-flying units can't move much. You are encouraged to bring some flying units but not obliged to do so. If you don't bring flying units with you, all you can do is wait for the spriggats to come for you. The problem is that there is always a healer among the spriggats enemies in these battle battles and if the healer is the only enemy left, it will just keep hiding in a corner in the map and non-flying units cannot reach it and kill it, meaning the player will be stuck and forced to refresh the page.
* UselessUsefulSpell: Grotius's frost shield, which gives cold resistance to any allies he uses it on, sounds nice but it has a problem: the only enemies in the game who deal cold damage are frost spriggats, and you only fight them in a single chapter, on Lake Alto. (You do fight a trio of frost spiggats earlier in the game, but Grotius isn't in your party at this time). To make it worse, the frost shield doesn't work on characters who already have a passive elemental resistance, so if your shadowlings already unlocked their shadow resistance they won't benefit from the frost shield, and because shadowlings are flying units they're very useful on the Lake Alto battles, which take place on a boat surrounded by water. Basically, there is no points in using this spell at all even in the only chapter where it could theorically theoretically be useful.

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* AttackItsWeakPoint: The Bug Queen has a metallic sheath that makes her immune to attacks. But one half of her head isn't covered, and that's where the player must attack.



* TheGambler: Gamblin' Jack is a gambling addict who can gamble with the player at the [=HQ=]. His love for gambling is reflected in his Sneak Eye attack which is the only attack in the game with a randomness factor.



* JerkAss: The main character can be this if you pick certain dialogue options.

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* JerkAss: The main character can be this a jerk if you pick certain dialogue options.options.
* KingMook: As the name implies, the Bug Queen is a stronger version of the shadow bugs, being bigger, doing more damage and being invulnerable aside from her weak point.



* NonLethalKO:
** Unlike other enemies, Cerzak does not die once he runs out of [=HP=] during the battle against him. However, the player can choose to kill or spare him after the battle.
** It's possible to get into a fight with a shadowling citizen in Somnus. Beating him won't kill him, but it will piss him off more than normal.



** While some shadowling have some distinct features that make them uniques like horns or headgears, most of them look exactly the same except for their eyes and hand colors who are either red, blue or green.

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** While some shadowling have some distinct features that make them uniques like horns or headgears, most of them look exactly the same except for their eyes and hand colors who which are either red, blue or green.



** If you look at all the human psy users, you'll notice that beside a few different haircuts they all looks the same except with differents colored hair, clothes and skin. Even the hero doesn't have an unique design.

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** If you look at all the human psy users, you'll notice that beside a few different haircuts haircuts, they all looks look the same except with differents colored hair, clothes and skin. Even the hero doesn't have an unique design.


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* RandomizedDamageAttack: Gamblin' Jack's Snake Eyes skill is the only attack in the game that has a randomness factor.


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* StationaryBoss: The Bug Queen cannot move from her spot since she's blocked by rocks and lava.
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* UselessUsefulSpell: Grotius' frost shield which gives cold resistance (makes cold attacks are half as effective) to any allies he use it on, the problem is: the only enemies in the game who deal cold damage are frost spriggats and you only fight them in the General Darkeye rescuing mission (you do fight a trio of frost spiggats earlier in the game, but Grotius isn't in your party at this time). To make it worst, the frost shield doesn't even work on characters who already have a passive elemental resistance so if your shadowlings have shadow resistance they won't benefit of the frost shield and because they are flying units they are very usefull on the Lake Alto battles which take place on a boat surrounded by water.

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* UselessUsefulSpell: Grotius' Grotius's frost shield shield, which gives cold resistance (makes cold attacks are half as effective) to any allies he use uses it on, the problem is: sounds nice but it has a problem: the only enemies in the game who deal cold damage are frost spriggats spriggats, and you only fight them in the General Darkeye rescuing mission (you a single chapter, on Lake Alto. (You do fight a trio of frost spiggats earlier in the game, but Grotius isn't in your party at this time). To make it worst, worse, the frost shield doesn't even work on characters who already have a passive elemental resistance resistance, so if your shadowlings have already unlocked their shadow resistance they won't benefit of from the frost shield shield, and because they shadowlings are flying units they are they're very usefull useful on the Lake Alto battles battles, which take place on a boat surrounded by water.water. Basically, there is no points in using this spell at all even in the only chapter where it could theorically be useful.



** [[spoiler:Stay with the Shadowlings in the end]], and you lose two party members who side with the Academy.

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** [[spoiler:Stay Stay with the [[spoiler:the Shadowlings in the end]], and you lose two party members who side with the Academy.
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** If you look at all the human psy users, you'll notice that beside a few differents haircut they all looks the same except with differents colored hair, clothes and skin, even the hero doesn't have an unique design.

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** If you look at all the human psy users, you'll notice that beside a few differents haircut different haircuts they all looks the same except with differents colored hair, clothes and skin, even skin. Even the hero doesn't have an unique design.



* UnwinnableByMistake: There is a way to get softlocked during the Lake alto battles, you are on a tiny boat surrounded by water so non-flying units can't move much so you are encouraged to bring some flying units even if you are not obliged to do so. If you don't bring flying units with you then all you can do is wait for the spriggats to come for you, except that there is always a spriggat healer in these battle and if he's the only ennemy left, he will just keep hiding in a corner in the map and you can't kill without approaching him with a flying unit and the battle won't end until every foes is dead so you'd better bring you shadowlings and/or Grotius if you don't wanna be stuck and be forced to refresh the page.

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* UnwinnableByMistake: There is a way to get softlocked during the Lake alto battles, you battles. You are on a tiny boat surrounded by water water, so non-flying units can't move much so you much. You are encouraged to bring some flying units even if you are but not obliged to do so. If you don't bring flying units with you then you, all you can do is wait for the spriggats to come for you, except you. The problem is that there is always a spriggat healer among the spriggats enemies in these battle and if he's the healer is the only ennemy enemy left, he it will just keep hiding in a corner in the map and you can't non-flying units cannot reach it and kill without approaching him with a flying unit and it, meaning the battle won't end until every foes is dead so you'd better bring you shadowlings and/or Grotius if you don't wanna player will be stuck and be forced to refresh the page.
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** Bronze golems doesn't seem to realise that they can hit multiple targets with their saw blades, they may sometime only attack one of your characters when they could hit more and they may also hit one of their allies when they could have avoided it.

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** Bronze golems doesn't seem to realise that they can hit multiple targets with their saw blades, they may sometime only attack one of your characters when they could hit more and they may also hit one of their allies when they could have avoided it.it simply by turning around a bit.

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* {{Cephalothorax}}: Shadowlings are floating round heads with floating hands and no body.



* ColorCodedArmies: If you play the duel mode to fight against another player, there are two teams each associated with a color. The red team has psy fighters with red capes and red shadowlings while the yellow team has psy fighters with yellow capes and ''blue'' shadowlings.



* ExorcistHead: Bronze golems can spin their heads 360 degrees.



* GlassCannon: The main character generally ends up as this, having punishing damage spells (which you can train individually along with your Psy Power stat) but less-than-great durability and mediocre Speed. Guy has most of the same traits.

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* GameplayAndStorySegregation: While the dialogue during the second encounter with Cerzak changes depending on whether his son Grotius is in your team or not, this has no effect on gameplay, so during the fight, Cerzak can possibly attack or [[OffingTheOffspring kill Grotius]], even if it contradicts dialogue that shows that they care about each other and wouldn't want to kill each other.
* GlassCannon: The main character generally ends up as this, having punishing damage spells (which you can train individually along with your Psy Power stat) stat that already boost the dammage of all of their skills) but less-than-great durability and mediocre Speed. Guy has most of the same traits.


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* InTheHood: The protagonist wears a black hood on their character portrait that hides most of their face. This is to keep their appearence and gender ambiguous so the player can imagine them to be however they want. All we see is that they have white skin and red hair.


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* NonIndicativeName: The frost spriggats' ice breath attack is called "frost ''blast''" contrary to the red and dark spriggats having a more accurately named "fire ''breath''" and "dark ''breath''" attack respectively. In future games, the attack's name is changed to a more indicative "frost ''breath''".


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* OptionalCharacterScene: If Grotius is in your team during the fight against his father Cerzak, the dialogue before and after the fight will be different.

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