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* ''VideoGame/BalloonFight'': Balloon Fight

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* ''VideoGame/BalloonFight'': Balloon FightFight (Unlockable)



* ''VideoGame/FZero'': Mute City

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* ''VideoGame/FZero'': Mute CityCity (Unlockable)



* ''UsefulNotes/GameAndWatch'': Flat Zone 2

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* ''UsefulNotes/GameAndWatch'': Flat Zone 22 (Unlockable)



* ''VideoGame/{{Kirby}}'': Dream Land, Dream Land (64) (DLC)

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* ''VideoGame/{{Kirby}}'': Dream Land, Land (Unlockable), Dream Land (64) (DLC)



* ''VideoGame/{{MOTHER}}'': Magicant

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* ''VideoGame/{{MOTHER}}'': MagicantMagicant (Unlockable)



** ''VideoGame/{{Wario}}'': [=WarioWare=] Inc.

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** ''VideoGame/{{Wario}}'': [=WarioWare=] Inc. (Unlockable)



* ''VideoGame/PacMan'': Pac-Maze

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* ''VideoGame/PacMan'': Pac-MazePac-Maze (Unlockable)



* ''VideoGame/AnimalCrossing'': Town & City

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* ''VideoGame/AnimalCrossing'': Town & CityCity, Smashville (Unlockable)



* ''UsefulNotes/GameAndWatch'': Flat Zone X

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* ''UsefulNotes/GameAndWatch'': Flat Zone XX (Unlockable)



* ''Franchise/{{Pokemon}}'': Unova Pokémon League, Pokémon Stadium 2

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* ''Franchise/{{Pokemon}}'': Unova Pokémon League, Pokémon Stadium 22 (Unlockable)



** ''Franchise/DonkeyKong'': Jungle Hijinx, Kongo Jungle 64, 75m

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** ''Franchise/DonkeyKong'': Jungle Hijinx, Kongo Jungle 64, 64 (Unlockable), 75m



* ''VideoGame/PacMan'': Pac-Land

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* ''VideoGame/PacMan'': Pac-LandPac-Land (Unlockable)


''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. for Wii U'' are a pair of video games developed by Creator/BandaiNamco and Sora Ltd. and published by Creator/{{Nintendo}} in 2014. As indicated by their titles, the games were released on the UsefulNotes/Nintendo3DS and the UsefulNotes/WiiU, respectively. Combined, the two are the fourth installment in the ''VideoGame/SuperSmashBros'' series. It contains 58 characters (7 of which are [[DownloadableContent DLC]]), 42 stages for the 3DS version (8 DLC), 55 stages for the Wii U version (9 DLC), 700+ trophies, a bevy of new modes such as Target Blast (replacing Break the Targets) and Master Orders, and CharacterCustomization in the form of VideoGame/{{Mii}} Fighters. Despite the obvious gaps in power between the 3DS and Wii U, the two versions play identically.

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''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. for Wii U'' are a pair of video games developed by Creator/BandaiNamco and Sora Ltd. and published by Creator/{{Nintendo}} in 2014. As indicated by their titles, the games were released on the UsefulNotes/Nintendo3DS and the UsefulNotes/WiiU, respectively. Combined, the two are the fourth installment in the ''VideoGame/SuperSmashBros'' series. It contains 58 characters (7 of which are [[DownloadableContent DLC]]), 42 stages for the 3DS version (8 DLC), 55 stages for the Wii U version (9 DLC), 700+ trophies, a bevy of new modes such as Target Blast (replacing Break the Targets) and Master Orders, and CharacterCustomization in the form of VideoGame/{{Mii}} UsefulNotes/{{Mii}} Fighters. Despite the obvious gaps in power between the 3DS and Wii U, the two versions play identically.



* ''VideoGame/{{Mii}}'': Mii Brawler, Mii Swordsfighter, & Mii Gunner

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* ''VideoGame/{{Mii}}'': ''UsefulNotes/{{Mii}}'': Mii Brawler, Mii Swordsfighter, & Mii Gunner



* ''VideoGame/{{Mii}}'': Mii Brawler, Mii Swordsfighter, & Mii Gunner

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* ''VideoGame/{{Mii}}'': ''UsefulNotes/{{Mii}}'': Mii Brawler, Mii Swordsfighter, & Mii Gunner

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[[folder:[=3DS=] Stages]]
!!Nintendo Stages:
* ''VideoGame/AnimalCrossing'': Tortimer Island
* ''VideoGame/BalloonFight'': Balloon Fight
* ''VideoGame/DuckHunt'': Duck Hunt (DLC)
* ''VideoGame/FZero'': Mute City
* ''[[VideoGame/StreetPassMiiPlaza Find Mii]]'': Find Mii
* ''VideoGame/FireEmblem'': Arena Ferox
* ''UsefulNotes/GameAndWatch'': Flat Zone 2
* ''VideoGame/KidIcarus'': Reset Bomb Forest
* ''VideoGame/{{Kirby}}'': Dream Land, Dream Land (64) (DLC)
* ''Franchise/TheLegendOfZelda'': Gerudo Valley, Spirit Train, Hyrule Castle (64) (DLC)
* ''VideoGame/{{Mii}}'': Mii Brawler, Mii Swordsfighter, & Mii Gunner
* ''VideoGame/{{Metroid}}'': Brinstar
* ''VideoGame/{{MOTHER}}'': Magicant
* ''UsefulNotes/NintendoDS'': Pictochat 2
* ''VideoGame/{{Nintendogs}}'': Living Room
* ''VideoGame/{{Pikmin}}'': Distant Planet
* ''Franchise/{{Pokemon}}'': Unova Pokémon League, Prism Tower
* ''VideoGame/PunchOut'': Boxing Ring
* ''VideoGame/StarFox'': Corneria
* ''Franchise/SuperMarioBros'': 3D Land, Golden Plains, Rainbow Cruise, Paper Mario, Super Mario Maker (DLC), Peach's Castle (64) (DLC), Mushroomy Kingdom
** ''Franchise/DonkeyKong'': Jungle Japes
** ''VideoGame/{{Wario}}'': [=WarioWare=] Inc.
** ''VideoGame/YoshisIsland'': Yoshi's Island
* ''VideoGame/SuperSmashBros'': Battlefield, Final Destination
* ''VideoGame/TomodachiLife'': Tomodachi Life
* ''VideoGame/{{Xenoblade}}'': Gaur Plains

!![[GuestFighter Third-Party]] Stages:
* ''VideoGame/{{Bayonetta}}'': Umbra Clock Tower (DLC)
* ''Franchise/FinalFantasy'': Midgar (DLC)
* ''Franchise/MegaMan'': Wily Castle
* ''VideoGame/PacMan'': Pac-Maze
* ''Franchise/SonicTheHedgehog'': Green Hill Zone
* ''Franchise/StreetFighter'': Suzaku Castle (DLC)
[[/folder]]

[[folder:Wii U Stages]]
!!Nintendo Stages:
* ''VideoGame/AnimalCrossing'': Town & City
* ''VideoGame/DuckHunt'': Duck Hunt
* ''VideoGame/FZero'': Port Town Aero Dive
* ''VideoGame/FireEmblem'': Coliseum, Castle Siege
* ''UsefulNotes/GameAndWatch'': Flat Zone X
* ''VideoGame/KidIcarus'': Palutena's Temple, Skyworld
* ''VideoGame/{{Kirby}}'': The Great Cave Offensive, Dream Land 64 (DLC), Halberd
* ''Franchise/TheLegendOfZelda'': Skyloft, Hyrule Castle 64, Temple, Bridge of Eldin, Pirate Ship (DLC)
* ''VideoGame/{{Metroid}}'': Pyrosphere, Norfair
* ''Website/{{Miiverse}}'': Miiverse (DLC)
* ''VideoGame/{{MOTHER}}'': Onett
* ''VideoGame/{{Pikmin}}'': Garden of Hope
* ''VideoGame/{{Pilotwings}}'': Pilotwings
* ''Franchise/{{Pokemon}}'': Unova Pokémon League, Pokémon Stadium 2
* ''VideoGame/PunchOut'': Boxing Ring
* ''VideoGame/StarFox'': Orbital Gate Assault, Lylat Cruise
* ''Franchise/SuperMarioBros'': Mario Galaxy, Mushroom Kingom U, Mario Circuit, Super Mario Maker (DLC), Peach's Castle (64) (DLC), Delfino Plaza, Luigi's Mansion, Mario Circuit (Brawl)
** ''Franchise/DonkeyKong'': Jungle Hijinx, Kongo Jungle 64, 75m
** ''VideoGame/{{Wario}}'': Gamer
** ''VideoGame/WreckingCrew'': Wrecking Crew
** ''VideoGame/YoshisIsland'': Woolly World, Yoshi's Island
* ''VideoGame/SuperSmashBros'': Battlefield, Big Battlefield, Final Destination
* ''VideoGame/WiiFit'': Wii Fit Studio
* ''VideoGame/WiiSports'': Wii Sports
* ''VideoGame/{{Xenoblade}}'': Gaur Plains

!![[GuestFighter Third-Party]] Stages:
* ''VideoGame/{{Bayonetta}}'': Umbra Clock Tower (DLC)
* ''Franchise/FinalFantasy'': Midgar (DLC)
* ''Franchise/MegaMan'': Wily Castle
* ''VideoGame/PacMan'': Pac-Land
* ''Franchise/SonicTheHedgehog'': Windy Hill Zone
* ''Franchise/StreetFighter'': Suzaku Castle (DLC)
[[/folder]]

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* SidelinedProtagonistCrossover:
** Some games ignore the trainers in place of having you control Pokemon themselves. ''VideoGame/SuperSmashBrosBrawl'' included Pokemon Trainer, who is based on the original protagonist Red from ''VideoGame/PokemonRedAndBlue'', however he was [[PromotedToPlayable replaced]] with Charizard in ''Nintendo 3DS and Wii U''. Charizard was one of his three Pokemon in ''Brawl'', along with Squirtle and Ivysaur. They all returned for ''[[VideoGame/SuperSmashBrosUltimate Ultimate]]'', together with the trainer's DistaffCounterpart.
** Downplayed for ''VideoGame/DuckHunt''. The Dog was a {{NPC}}, while the ducks were the closest thing the games had to enemies. But the actual "main character" is the offscreen hunter who shoots [[AssistCharacter during certain attacks]].
** Chrom, the main character for ''VideoGame/FireEmblemAwakening'', was absent in favor of the Avatar character, Robin, and his Daughter Lucina, something their trailer lampshades. However he does appear as Robin's Final Smash and a Costume for Mii Fighters. [[spoiler:Subverted as Chrom turns out to be a DecoyProtagonist to Robin.]]


** For ''actual'' nostalgia levels, there are a whopping 30 stages from the [[VideoGame/SuperSmashBros64 first]] [[VideoGame/SuperSmashBrosMelee three]] [[VideoGame/SuperSmashBrosBrawl games]] -- 9 exclusive to the 3DS game, and 18 exclusive to the Wii U game.
*** ''Super Smash Bros. for Nintendo 3DS'' features Jungle Japes, Brinstar, and Corneria from ''Melee'', and Mushroomy Kingdom[[note]]with the World 1-2 variation omitted[[/note]], Yoshi's Island, Flat Zone 2, WarioWare Inc., Distant Planet, and Green Hill Zone from ''Brawl''. Flat Zone 2 and WarioWare, Inc. need to be unlocked before you could play them.
*** ''Super Smash Bros. for Wii U'' features Kongo Jungle from the first game, as well as Temple, Yoshi's Island, and Onett from ''Melee'', and Delfino Plaza, Mario Circuit, Luigi's Mansion, 75 m, Bridge of Eldin, Pirate Ship, Norfair, Halberd, Lylat Cruise, Pokémon Stadium 2, Port Town Aero Dive, Castle Siege, Skyworld, and Smashville. Kongo Jungle, Pokémon Stadium 2, and Smashville need to be unlocked before you could play them, while Pirate Ship is exclusively DLC.

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** For ''actual'' nostalgia levels, there are a whopping 30 stages from the [[VideoGame/SuperSmashBros64 first]] [[VideoGame/SuperSmashBrosMelee three]] [[VideoGame/SuperSmashBrosBrawl games]] -- 9 exclusive to the 3DS game, and 18 exclusive to the Wii U game.
game. Unlike the previous games, the nostalgia levels are listed indiscriminately on the same page as the new ones, and are the only stages some franchises get.
*** ''Super Smash Bros. for Nintendo 3DS'' features Jungle Japes, Brinstar, and Corneria from ''Melee'', and Mushroomy Kingdom[[note]]with the World 1-2 variation omitted[[/note]], Yoshi's Island, Flat Zone 2, WarioWare Inc., Distant Planet, and Green Hill Zone from ''Brawl''. Flat Zone 2 and WarioWare, Inc. need to be unlocked before you could play them.
them. All except Mushroomy Kingdom are the only stages for their series in this game.
*** ''Super Smash Bros. for Wii U'' features Kongo Jungle from the first game, as well as Temple, Yoshi's Island, and Onett from ''Melee'', and Delfino Plaza, Mario Circuit, Luigi's Mansion, 75 m, Bridge of Eldin, Pirate Ship, Norfair, Halberd, Lylat Cruise, Pokémon Stadium 2, Port Town Aero Dive, Castle Siege, Skyworld, and Smashville. Kongo Jungle, Pokémon Stadium 2, and Smashville need to be unlocked before you could play them, while Pirate Ship is exclusively DLC. Onett and Port Town Aero Dive are the only stages for ''Earthbound'' and ''F-Zero'' in this game.

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[[folder:Playable Roster]]
!!Nintendo Characters:
* ''VideoGame/AnimalCrossing'': Villager
* ''VideoGame/DuckHunt'': Duck Hunt
* ''VideoGame/FZero'': Captain Falcon
* ''VideoGame/FireEmblem'': Marth, Ike, Lucina, Robin, Roy (DLC), Corrin (DLC)
* ''UsefulNotes/GameAndWatch'': Mr. Game & Watch
* ''VideoGame/KidIcarus'': Pit, Dark Pit, Palutena
* ''VideoGame/{{Kirby}}'': Kirby, Meta Knight, King Dedede
* ''Franchise/TheLegendOfZelda'': Link, Zelda, Sheik, Ganondorf, Toon Link
* ''VideoGame/{{Mii}}'': Mii Brawler, Mii Swordsfighter, & Mii Gunner
* ''VideoGame/{{Metroid}}'': Samus, Zero Suit Samus
* ''VideoGame/{{MOTHER}}'': Ness, Lucas (DLC)
* ''VideoGame/{{Pikmin}}'': Captain Olimar/Alph & Pikmin
* ''Franchise/{{Pokemon}}'': Pikachu, Jigglypuff, Charizard, Lucario, Greninja, Mewtwo (DLC)
* ''VideoGame/PunchOut'': Little Mac
* ''VideoGame/RoboticOperatingBuddy'': R.O.B.
* ''VideoGame/StarFox'': Fox, Falco
* ''Franchise/SuperMarioBros'': Mario, Luigi, Peach, Bowser, Dr. Mario, Rosalina & Luma, Bowser Jr./Koopalings
** ''Franchise/DonkeyKong'': Donkey Kong, Diddy Kong
** ''VideoGame/{{Wario}}'': Wario
** ''VideoGame/YoshisIsland'': Yoshi
* ''VideoGame/WiiFit'': Wii Fit Trainer
* ''VideoGame/{{Xenoblade}}'': Shulk

!![[GuestFighter Third-Party]] Characters:
* ''VideoGame/{{Bayonetta}}'': Bayonetta (DLC)
* ''Franchise/FinalFantasy'': Cloud (DLC)
* ''Franchise/MegaMan'': Mega Man
* ''VideoGame/PacMan'': Pac-Man
* ''Franchise/SonicTheHedgehog'': Sonic
* ''Franchise/StreetFighter'': Ryu (DLC)
[[/folder]]


''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. for Wii U'' are a pair of video games developed by Creator/BandaiNamco and Sora Ltd. and published by Creator/{{Nintendo}} in 2014. As indicated by their titles, the games were released on the UsefulNotes/Nintendo3DS and the UsefulNotes/WiiU, respectively. Combined, the two are the fourth installment in the ''VideoGame/SuperSmashBros'' series. It contains 58 characters (7 of which are [[DownloadableContent DLC]]), 42 stages for the 3DS version (8 DLC), 55 stages for the Wii U version (9 DLC), 700+ trophies, a bevy of new modes such as Target Blast (replacing Break the Targets) and Master Orders, and CharacterCustomization. Despite the obvious gaps in power between the 3DS and Wii U, the two versions play identically.

to:

''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. for Wii U'' are a pair of video games developed by Creator/BandaiNamco and Sora Ltd. and published by Creator/{{Nintendo}} in 2014. As indicated by their titles, the games were released on the UsefulNotes/Nintendo3DS and the UsefulNotes/WiiU, respectively. Combined, the two are the fourth installment in the ''VideoGame/SuperSmashBros'' series. It contains 58 characters (7 of which are [[DownloadableContent DLC]]), 42 stages for the 3DS version (8 DLC), 55 stages for the Wii U version (9 DLC), 700+ trophies, a bevy of new modes such as Target Blast (replacing Break the Targets) and Master Orders, and CharacterCustomization.CharacterCustomization in the form of VideoGame/{{Mii}} Fighters. Despite the obvious gaps in power between the 3DS and Wii U, the two versions play identically.


* AscendedMeme: One of the random names in ''Wii U'' is "NOJOHNS" after a famous slang term used by the series' [[TournamentPlay competitive community]] to mean "No excuses". Reggie Fils-Amie also used the phrase in one of the videos promoting the game.

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* AscendedMeme: AscendedMeme:
** A ''Metroid'' trophy in the 3DS game explains that Samus' Power Suit lets her roll up into a ball so that she doesn't have to crawl -- more than likely a reference to the "y cant metroid crawl?" meme.
** Collecting every piece of Mii Gear yields a message that says [[spoiler:"Your body is ready!"]]
**
One of the random names randomized usernames you can get in ''Wii U'' is "NOJOHNS" FILS-A-MEK, after the character in the video the WebVideo/Mega64 team made for Nintendo which announced their E3 2014 plans.
** Another random name that can come up in ''Wii U'' is NOJOHNS,
after a famous slang term used by the series' [[TournamentPlay competitive community]] to mean "No excuses". Reggie Fils-Amie also used the phrase in one of the videos promoting the game.game.
** After all the jokes about how "Roy" is in ''Smash 4'', the very first thing Roy (from ''[[VideoGame/FireEmblemElibe Fire Emblem]]'') does in his character trailer... is attack Roy ([[Franchise/SuperMarioBros Koopa]]).

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* VillainTeamUp: Several Event Matches have this:
** '''The Original Heavyweights''' has Mario face off against Bowser and Donkey Kong, two of his most well-known arch-nemeses.
** '''A Fated Battle''' has Link battle against Ganondorf on the Castle Siege stage, in which the latter will be accompanied by 2 Dark Links if the stage transitions to its third form.
** '''Beautification''' has Rosalina against 2 Bowsers and 2 Ganondorfs, in which she must use [[VideoGame/PanelDePon Lip's Stick]] on all of them.
** '''Galactic Avenger''' has Samus facing off against her [[VideoGame/MetroidPrimeTrilogy Dark Samus]]-inspired alternate costume and the Ridley stage boss, both antagonists of the ''VideoGame/{{Metroid}}'' series.
** '''A Royal Errand''' has Marth and Robin trying to nab 500 coins from Wario and Bowser, both Mario antagonists.
** '''Wrecking Bros.''' is an anti-hero example, having the Mario Bros. face off against Wario and King Dedede, both comedic anti-heroes of their series who originally started off as the main villains.
** '''Sky Pirates''' is another anti-hero example (This time, the anti-heroes being playable), with Meta Knight and Dark Pit, both serious characters from otherwise light-hearted franchises who are often considered to be "darker versions" of the main protagonists, fighting against Captain Falcon and Falco.
** Being the father-son duo they are, there are no less than '''five''' Event Matches that have Bowser and Bowser Jr. as a team: '''Enough with the Kidnapping''', '''Family Ties''', '''A Lurking Menace''', '''Peach in Peril''', and '''Solidarity'''.
** '''The Final Battle''', much like the ''Brawl'' Event Match of the same name, has the player face off against Bowser, King Dedede, and Ganondorf, all kings who are the main antagonists of their respective series.
** '''Final Battle Team-Up''' has the two players face off against every playable antagonist in the game[[note]]With the exceptions of Wario and Bowser Jr.[[/note]], in addition to a few Dark Clones of some protagonists: Link in his [[VideoGame/ZeldaIITheAdventureOfLink Dark Link-inspired costume]], Samus in her [[VideoGame/MetroidPrimeTrilogy Dark Samus-inspired costume]], [[VideoGame/KidIcarusUprising Dark Pit]], [[Franchise/{{Kirby}} Meta Knight (In his navy alternate costume), King Dedede]], [[Franchise/TheLegendOfZelda Ganondorf]], and [[Franchise/SuperMarioBros Bowser]].


** In previous games, there was no indicator of how much ammo an item had, meaning you could leave yourself vulnerable by firing a weapon that was empty. Now, if players try to fire a weapon that's out of ammo, the character will automatically throw it instead (unless you are rapid-firing a Super Scope). However, this has the drawback of making it harder the throw the weapon at another player.

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** In previous games, there was no indicator of how much ammo an item had, meaning you could leave yourself vulnerable by firing a weapon that was empty. Now, if players try to fire a weapon that's out of ammo, the character will automatically throw it instead (unless you are rapid-firing a Super Scope). However, this has the drawback of making it harder the to throw the weapon at another player.


Like ''Brawl'', ''For 3DS/Wii U'' has characters from [[GuestFighter third party companies]], with [[VideoGame/MegaManClassic Mega Man]] and VideoGame/PacMan debuting in the initial release, and [[Franchise/StreetFighter Ryu]], [[VideoGame/FinalFantasyVII Cloud]], and VideoGame/{{Bayonetta}} as DLC.

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Like ''Brawl'', ''For 3DS/Wii U'' has characters from [[GuestFighter third party third-party companies]], with [[VideoGame/MegaManClassic Mega Man]] and VideoGame/PacMan debuting in the initial release, and [[Franchise/StreetFighter Ryu]], [[VideoGame/FinalFantasyVII Cloud]], and VideoGame/{{Bayonetta}} as DLC.


The game is also the first to headline Nintendo's ''Toys/{{Amiibo}}'' line of figurines, with every playable character getting a figure.

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The game is also the first to headline Nintendo's ''Toys/{{Amiibo}}'' Toys/{{Amiibo}} line of figurines, with every playable character getting a figure.


[[caption-width-right:300:[[labelnote:Click to see the [=3DS=] box art]][[quoteright:280:https://static.tvtropes.org/pmwiki/pub/images/ssb_3ds.png]][[/labelnote]]]]

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[[caption-width-right:300:[[labelnote:Click to see the [=3DS=] box art]][[quoteright:280:https://static.art]]https://static.tvtropes.org/pmwiki/pub/images/ssb_3ds.png]][[/labelnote]]]]
png[[/labelnote]]]]

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* DubInducedPlotHole: In ''Wii U'', Ridley can [[TurnsRed transform into Meta Ridley]]... but this is highly inconsistent with established ''Metroid'' canon, where Meta Ridley is a cybernetically-enhanced version of Ridley from the ''VideoGame/MetroidPrimeTrilogy'' while this particular transformation is just his dark-skinned glowing form from ''VideoGame/MetroidOtherM''. The reason why "Meta Ridley" is InNameOnly is because it's actually a DubNameChange: it wasn't originally Meta Ridley to begin with. The Japanese version of the 50-Fact Extravaganza names this form 黒リドリー, which translates more accurately to "Black Ridley" (note that Meta Ridley's actual Japanese name is メタリドリー). The connection to Meta Ridley is an addition made by the English translation despite having no basis in prior existing material.

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* ProductionForeshadowing: In the final presentation, Bayonetta's official artwork depicted the fighters in a war between darkness and light. This ended up being one of the major themes in [[VideoGame/SuperSmashBrosUltimate the sequel]], and since we know Sakurai was already planning ''Ultimate'' by the time Bayonetta was released, this ended up being a glimpse at what was to come.

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