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Added DiffLines:
-->'''Birdo:''' This is as far as you go!
-->'''Red Birdo:''' I'm gonna finish you off!
-->'''Green Birdo:''' I am ready for you this time.
-->'''Mouser:''' Here, have some bombs!
-->'''Robo-Birdo:''' You have come a long way!
-->'''Fry Guy:''' I'm too hot to touch!
-->'''Clawgrip:''' Arr, you'll make a tasty treat!
-->'''Tryclyde:''' Step right up, if you're ready to get... toasted.
-->'''Wart:''' I am the great Wart. BWA HA HA!
-->'''Red Birdo:''' I'm gonna finish you off!
-->'''Green Birdo:''' I am ready for you this time.
-->'''Mouser:''' Here, have some bombs!
-->'''Robo-Birdo:''' You have come a long way!
-->'''Fry Guy:''' I'm too hot to touch!
-->'''Clawgrip:''' Arr, you'll make a tasty treat!
-->'''Tryclyde:''' Step right up, if you're ready to get... toasted.
-->'''Wart:''' I am the great Wart. BWA HA HA!
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Added DiffLines:
* PreAssKickingOneLiner: The GBA version added lines for each boss.
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Changed line(s) 96 (click to see context) from:
* CollisionDamage: Running into enemies results in your character losing a hexagon/heart, and their reaction determines how much they have left (Shrinking when they have one hit point left). It's even lampshaded with the game's Stop Watch item, which [[TimeStandsStill freezes all the action]] when you pick it up. Yes, you take damage from enemies, even when they're not even ''moving''.
to:
* CollisionDamage: Running Zigzagged. Enemies are generally safe to land on from the top; but running into enemies from the side or from below results in your character getting hurt and losing a hexagon/heart, and their reaction determines how much they have left (Shrinking when they have one hit point left). It's even lampshaded with the game's Stop Watch item, which [[TimeStandsStill freezes all the action]] when you pick it up. Yes, you take damage from enemies, even when they're not even ''moving''. Sparks, Porcupos, and Pansers however cannot be touched at all.
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Changed line(s) 151 (click to see context) from:
%%* GameOverMan: Birdo in ''All-Stars''.
to:
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* MountedMook: Ostros are fast-moving ostriches first seen ridden by Shyguys to give them extra speed in an attempt to run down Mario and crew. Dislodging the Shyguy pilot causes the Ostros to run off on their own, or players can jump on them to use them as transportation themselves. There is also the Autobomb, a motorized vehicle also ridden by Shy Guys that fire projectiles at the player. When the Shy Guy is removed, Mario and his friends can ride the Autobomb but cannot control it nor does it fire projectiles.
Deleted line(s) 235 (click to see context) :
* PowerUpMount: A rare enemy example and actually pre-dating [[VideoGame/SuperMarioWorld the former trope namer]] by a few years. Ostros are fast-moving ostriches. They are first seen ridden by Shyguys to give them extra speed in an attempt to run down Mario and crew. Dislodging the Shyguy pilot causes the Ostros to run off on their own, or players can jump on them to use them as transportation themselves. There is also the Autobomb, a motorized vehicle also ridden by Shy Guys that fire projectiles at the player.