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Before ''VideoGame/{{Minecraft}}'' had ruins to explore, bosses to fight, and hunger to manage, before even the manifold amenities of the Hypixel server, the community wanted a challenge. They were tired of the [[WideOpenSandbox great expanse]] of ''Minecraft'', tired of building and wandering aimlessly. They looked for a goal to work for, a challenge to be had, and they found the architect of that challenge in a player named Vechs. And what a challenge they found.

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Before ''VideoGame/{{Minecraft}}'' had ruins to explore, bosses to fight, and hunger to manage, before even the manifold amenities of the Hypixel server, Server, the community good people of ''Minecraft'' wanted a challenge. They were tired of the [[WideOpenSandbox great expanse]] of ''Minecraft'', tired of building and wandering aimlessly. They looked for a goal to work for, a challenge to be had, and they found the architect of that challenge in a player named Vechs. And what a challenge they found.
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Before ''VideoGame/{{Minecraft}}'' had ruins to explore, bosses to fight, and hunger to manage, before even the amenities of the Hypixel server, the community wanted a challenge. They were tired of the [[WideOpenSandbox great expanse]] of ''Minecraft'', tired of building and wandering aimlessly. They looked for a goal to work for, a challenge to be had, and they found the architect of that challenge in a player named Vechs. And what a challenge they found.

to:

Before ''VideoGame/{{Minecraft}}'' had ruins to explore, bosses to fight, and hunger to manage, before even the manifold amenities of the Hypixel server, the community wanted a challenge. They were tired of the [[WideOpenSandbox great expanse]] of ''Minecraft'', tired of building and wandering aimlessly. They looked for a goal to work for, a challenge to be had, and they found the architect of that challenge in a player named Vechs. And what a challenge they found.
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Before ''VideoGame/{{Minecraft}}'' had ruins to explore, bosses to fight, and hunger to manage, the community wanted a challenge. They were tired of the [[WideOpenSandbox great expanse]] of ''Minecraft'', tired of building and wandering aimlessly. They looked for a goal to work for, a challenge to be had, and they found the architect of that challenge in a player named Vechs. And what a challenge they found.

to:

Before ''VideoGame/{{Minecraft}}'' had ruins to explore, bosses to fight, and hunger to manage, before even the amenities of the Hypixel server, the community wanted a challenge. They were tired of the [[WideOpenSandbox great expanse]] of ''Minecraft'', tired of building and wandering aimlessly. They looked for a goal to work for, a challenge to be had, and they found the architect of that challenge in a player named Vechs. And what a challenge they found.
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%% * GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the future, please check the trope page to make sure your example fits the current definition.
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Super Hostile is a series of ''Minecraft'' custom maps, ranging from challenging to [[HarderThanHard insanely difficult]]. Each is built with a different theme in mind, a multitude of traps and monsters, and a single goal: Collecting every color of wool and every mineral block[[note]]No dye![[/note]].

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Super Hostile is a series of ''Minecraft'' custom maps, ranging from challenging to [[HarderThanHard insanely difficult]]. Each is built with a different theme in mind, a multitude of traps and monsters, and a single goal: Collecting every color of wool and every mineral block[[note]]No dye![[/note]].
block.[[note]]No dye![[/note]]
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No longer a trope. Can't tell if replacement or others applicable.


* BiggerBad: Vechs, the evil genius who keeps creating these maps.
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** Also, the final area of Sunburn Islands, Netherstrom Citadel: a complete bedrock fortress, featuring several spawners for the four normal mobs, plus regularly spawning Nether mobs. [[spoiler: There's also a chest containing 16 diamond and several stacks of unbreakable bedrock. There's even a warning for anyone silly enough to play with the [[SchmuckBait bed]][[UnwinnableByMistake rock]] ]].

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** Also, the final area of Sunburn Islands, Netherstrom Citadel: a complete bedrock fortress, featuring several spawners for the four normal mobs, plus regularly spawning Nether mobs. [[spoiler: There's also a chest containing 16 diamond and several stacks of unbreakable bedrock. There's even a warning for anyone silly enough to play with the [[SchmuckBait bed]][[UnwinnableByMistake bed]][[UnintentionallyUnwinnable rock]] ]].
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* GettingCrapPastTheRadar: The Dumb Blast Zisteau Cavern in Inferno Mines.

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%% * GettingCrapPastTheRadar: The Dumb Blast Zisteau Cavern GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in Inferno Mines.the future, please check the trope page to make sure your example fits the current definition.
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Misuse — these aren't "sequels" so much as different maps.


* SequelDifficultyDrop: Earlier maps like Kaizo Caverns, Sea of Flame, and Nightmare Realm are brutally hard. Later ones such Inferno Mines and Spellbound Caves are still challenging, but not as tough, though the series isn't especially prone to this - Waking Up was the second-latest map released to date, and it's far tougher than the maps that follow and precede it.

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Lastly, there are Legacy maps:
(Maps that have been rendered obsolete)

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Lastly, there are Legacy maps:
maps (Maps that have been rendered obsolete)obsolete):



* AfterTheEnd: There are quite a few urban-style locales -- that is, clearly defined buildings, rooms, dormitories, etc. -- but they are never populated with anything but monsters.

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* AfterTheEnd: There are quite a few urban-style locales -- that is, clearly defined buildings, rooms, dormitories, etc. -- but they are never populated with anything but monsters.

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Moving Trolling Creator to the Trivia page.


** The Geothermal Plant in Iceolation had fallen into disuse for a long time, up until [[CanonImmigrant an SHO Scout-in-training]] by the name of [[HeroOfAnotherStory Tali Ortega]] came and took residence there for a while before the player visits.

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** The Geothermal Plant in Iceolation had fallen into disuse for a long time, up until [[CanonImmigrant an SHO Scout-in-training]] by the name of [[HeroOfAnotherStory Tali Ortega]] came and took residence there for a while before the player visits. Before her, there was also Hane's Mining Corporation, which came to the area for a mining stint for a while.



* AscendedGlitch: One of the features of the Cleophian Digging Fish and the Cleophian Crate Booper were that these items allowed players to tunnel through terrain really quick, as an unintended effect of the Efficiency enchantment applying to all blocks mined instead of just ones applicable to the tool. It unfortunately got fixed in later versions.



* EasyLevelTrick: Legendary's Painwater segment is famously challenging, due to requiring the player to swim through tight water corridors surrounded by lava while managing their oxygen meter. A sign on the ceiling designates the location just above the wool however, and bypassing the lava is intended only if a future Minecraft update breaks how the area works; nothing is stopping anyone from doing it anyway, though.



* TrollingCreator: Well, yes. One such example is in his own developer playthrough of Spellbound Caves. [[spoiler: In the hallway to the Black Heart Citadel there is a chest labelled "Enchanted Diamond Armor" which serves to lure the player into a lava trap. The chest only contains a raw fish. Vechs disabled the trap in his playthrough and filled the chest with real diamond armour in order to mess with players who watch his playthrough before playing the map themselves.]]

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* HeroOfAnotherStory: In Iceolation, Tali Ortega, a Scout from Super Hostile Online who had previously occupied the area as part of a mastery test.



*** Tali's CompanionCube Jack-O-Lantern she keeps in the kitchen has the moniker of "[[AdrawkcabName Nosliw]]", backwards for "[[Film/CastAwa Wilson]".

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*** Tali's CompanionCube Jack-O-Lantern she keeps in the kitchen has the moniker of "[[AdrawkcabName "[[BackwardsName Nosliw]]", backwards for "[[Film/CastAwa Wilson]"."[[Film/CastAway Wilson]]".

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* ShoutOut: Plenty of named chests reference Minecraft youtubers who play Vechs' maps; the Zistonian Battlesign ([[https://tvtropes.org/pmwiki/pmwiki.php/LetsPlay/Zisteau Zist]][[https://www.youtube.com/user/Zisteau eau]]), the Cleophian Mining Feesh ([[https://www.youtube.com/user/ZombieCleo ZombieCleo]]), and the Hillian Monument Supply Chest [[https://www.youtube.com/user/JoeHillsTSD JoeHills]]
** LetsPlay/{{Zisteau}} gets one of the most common chests in the maps dedicated to him: the Zistonian Battlesign, in reference to his decision to break off a sign in Kaizo Caverns and use it as a weapon. These chests also contain manpance.
*** There's also the Dumb Blast Zisteau Cavern and Zistonian Warcry in Inferno Mines.

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* ShoutOut: ShoutOut:
**
Plenty of named chests reference Minecraft youtubers who play Vechs' maps; the Zistonian Battlesign ([[https://tvtropes.org/pmwiki/pmwiki.php/LetsPlay/Zisteau Zist]][[https://www.youtube.com/user/Zisteau eau]]), the Cleophian Mining Feesh ([[https://www.youtube.com/user/ZombieCleo ZombieCleo]]), and the Hillian Monument Supply Chest [[https://www.youtube.com/user/JoeHillsTSD JoeHills]]
** *** LetsPlay/{{Zisteau}} gets one of the most common chests in the maps dedicated to him: the Zistonian Battlesign, in reference to his decision to break off a sign in Kaizo Caverns and use it as a weapon. These chests also contain manpance.
***
manpance. There's also the Dumb Blast Zisteau Cavern and Zistonian Warcry in Inferno Mines.


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** Plenty in Iceolation:
*** There's an area called "[[Series/TheWalkingDead The Melting Dead]]", complete with a sign that reads "Don't Dead Open Inside".
*** Tali's CompanionCube Jack-O-Lantern she keeps in the kitchen has the moniker of "[[AdrawkcabName Nosliw]]", backwards for "[[Film/CastAwa Wilson]".
*** The Castle Age Town is pretty much an extended reference to VideoGame/AgeOfEmpires, down to the style of buildings present.
*** In the Central Station area, the Spiders apologize on a sign near the end, professing that they just wanted to play "[[VideoGame/TeamFortress2 Team Fort 2]]" and "[[VideoGame/{{Portal}} Potal]]". They're guarding the orange box of parts, or rather, an [[Creator/ValveSoftware Orange Box]].
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[[CaptainObvious As you may have guessed by the name and description]], these maps are [[NintendoHard very difficult]], some more than others. They provide a heightened challenge from regular ''VideoGame/{{Minecraft}}'', because of the traps, density of monsters, and resource management. If you play Minecraft, and are looking for a challenge and a goal, these are the maps for you. [[http://www.minecraftforum.net/topic/191908-ctmcollection-vechs-super-hostile-series/ All of the maps can be downloaded from their thread on the Minecraft forums,]] and [[https://www.patreon.com/Vechs Super Hostile Online can be played by subscribing for the $5 tier on Vechs' Patreon page]]. Also worth noting is that the Minecraft Forums thread is the longest and most-viewed thread in the "maps" subsection of the forum.

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[[CaptainObvious As you may have guessed by the name and description]], description, these maps are [[NintendoHard very difficult]], some more than others. They provide a heightened challenge from regular ''VideoGame/{{Minecraft}}'', because of the traps, density of monsters, and resource management. If you play Minecraft, and are looking for a challenge and a goal, these are the maps for you. [[http://www.minecraftforum.net/topic/191908-ctmcollection-vechs-super-hostile-series/ All of the maps can be downloaded from their thread on the Minecraft forums,]] and [[https://www.patreon.com/Vechs Super Hostile Online can be played by subscribing for the $5 tier on Vechs' Patreon page]]. Also worth noting is that the Minecraft Forums thread is the longest and most-viewed thread in the "maps" subsection of the forum.

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There are 13 Super Hostile maps:

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There are 13 numbered Super Hostile maps:



There is one unnumbered Super Hostile map:
* [[SlippySlideyIceWorld Ice]][[TheAloner olation]]



* [[TrainingMontage Hazardous Training Environment]] (originally Super Hostile #0)

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* [[TrainingMontage [[VideoGameTutorial Hazardous Training Environment]] (originally Super Hostile #0)



* AfterTheEnd: There are quite a few urban-style locales -- that is, clearly defined buildings, rooms, dormitories, etc. -- but they are never populated with anything but monsters.
** Spellbound Caves features the University of Arcane Enchants, a small, [[Literature/HarryPotter Hogwarts-esque]] underground castle that got evacuated after HellOnEarth came.
** The entirety of Inferno Mines takes place an unspecified amount of time after Hane's Mining Corporation came and mined away the resources located in the Inner Inferno. And, even before that, an unknown civilization lived in the Outer Inferno, long enough to build a vast field of buildings and Ember Castle, but had to leave, presumably due to the lava starting to burst out through the ground.
** The Geothermal Plant in Iceolation had fallen into disuse for a long time, up until [[CanonImmigrant an SHO Scout-in-training]] by the name of [[HeroOfAnotherStory Tali Ortega]] came and took residence there for a while before the player visits.



* DoubleMeaningTitle: A Snowball's Chance, in Sea of Flame II. It refers to the idiom 'A snowball's chance in hell', referring to how challenging Super Hostile maps are, and the fact that the area itself is just normal Nether terrain, but swapped to be snow, ice, and lapis lazuli blocks.

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* DoubleMeaningTitle: DoubleMeaningTitle:
**
A Snowball's Chance, in Sea of Flame II. It refers to the idiom 'A snowball's chance in hell', referring to how challenging Super Hostile maps are, and the fact that the area itself is just normal Nether terrain, but swapped to be snow, ice, and lapis lazuli blocks.blocks.
** Face of Evil in Legendary is not named for that because you enter it through the mouth of a spider legged human skull, but because [[spoiler:the very end of the dungeon has a [[Webcomic/RageComics trollface]].]]



* LethalLavaLand: Sea of Flame might as well have been a rebuilt version of [[VideoGame/SuperMario64 the trope namer]].

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* LethalLavaLand: Sea of Flame might as well have been a rebuilt version of [[VideoGame/SuperMario64 the trope namer]]. Also, one of Legendary's areas is Merciless Magma Zone, a ShoutOut to the trope namer.



* MythologyGag: Inferno Mines features little side areas courtesy of the beta testers.
** For instance, in [[https://youtu.be/loGBgg3sJpo?t=10m55s Zisteau's beta test playthrough of Inferno Mines]], Zisteau assaults a Cave Spider area by tunneling into the wall and setting up a fence blockade. [[https://youtu.be/tyJuXpJZva4?t=27m7s In the final version of the map]], Zisteau's tunnel appears in the same area, complete with a quote from him and a Zistonian Battlesign loot chest.

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* MythologyGag: MythologyGag:
**
Inferno Mines features multiple little side areas courtesy of the beta testers.
** *** For instance, in [[https://youtu.be/loGBgg3sJpo?t=10m55s Zisteau's beta test playthrough of Inferno Mines]], Zisteau assaults a Cave Spider area by tunneling into the wall and setting up a fence blockade. [[https://youtu.be/tyJuXpJZva4?t=27m7s In the final version of the map]], Zisteau's tunnel appears in the same area, complete with a quote from him and a Zistonian Battlesign loot chest.chest.
** Sea of Flame 2 features an underground room full of cobwebs and a stone Victory Monument that has succumed to disuse and disrepair, placed in the location the original Victory Monument was in from the original Sea of Flame.



** The Citadel Courtyard from Sea of Flame II, which consists of several spawners under the floor and in the pillars, as well as a bedrock roof, to keep the area permanently untouched by sunlight. Furthermore, this area leads to [[spoiler: three wools: one obvious one wool having creeper spawners under the floor, one in the central bedrock pillar with spawners that create falling creepers, and the final one being under ground, with several areas hiding groups of nine under-the-floor spawners altogether. Yikes. ]]

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** The Rageshadow Citadel Courtyard from Sea of Flame II, which II. Its courtyard alone consists of several spawners under the floor and in the pillars, as well as a bedrock roof, to keep the area permanently untouched by sunlight. Furthermore, this area leads to [[spoiler: three wools: one obvious one wool having creeper spawners under the floor, one in the central bedrock pillar with spawners that create falling creepers, and the final one being under ground, with several areas hiding groups of nine under-the-floor spawners altogether. Yikes. ]]



** Merciless Magma Zone in Legendary is, essentially, a rehashed version of the previous Sea of Flame, even having an island similar to the original's.



* RandomEvent: Certain traps may never go off since they are based on proximity bombs that are semi-random (they WILL go off if you stay around long enough)

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* RandomEvent: Certain traps may never go off since they are based on proximity bombs that are semi-random (they WILL go off if you stay around long enough)enough).



* SerialEscalation: The first few maps were just about surviving in a hostile environment. As the maps progressed, things started to pile on - the Victory Monument, powerful traps, unique enchanted weapons, EliteMooks, and Fleecy Boss monsters.

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* SerialEscalation: The first few maps were just about surviving in a hostile environment. As the maps progressed, things started to pile on - the Victory Monument, powerful traps, unique enchanted weapons, EliteMooks, and Fleecy Boss monsters.monsters, and entirely new game mechanics.



** Spellbound Caves has Black Heart Citadel: a giant castle with obsidian veins sprawling from the highest tower.

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** Spellbound Caves has Black Heart Citadel: a giant castle with built around a tall tower, at the top of which lies an obsidian heart, its black veins sprawling from the highest tower.in every direction.
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* TrollingCreator: Well, yes. One such example is in his own developer playthrough of Spellbound Caves. [[spoiler: In the hallway to the Black Heart Citadel there is a chest labelled "Enchanted Diamond Armor" which serves to lure the player into a lava trap. The chest only contains a raw fish. Vechs disabls this trap in his playthrough and fills the chest with real diamond armour in order to mess with players who watch his playthrough before playing the map themselves.]]

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* TrollingCreator: Well, yes. One such example is in his own developer playthrough of Spellbound Caves. [[spoiler: In the hallway to the Black Heart Citadel there is a chest labelled "Enchanted Diamond Armor" which serves to lure the player into a lava trap. The chest only contains a raw fish. Vechs disabls this disabled the trap in his playthrough and fills filled the chest with real diamond armour in order to mess with players who watch his playthrough before playing the map themselves.]]
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Added DiffLines:

* TrollingCreator: Well, yes. One such example is in his own developer playthrough of Spellbound Caves. [[spoiler: In the hallway to the Black Heart Citadel there is a chest labelled "Enchanted Diamond Armor" which serves to lure the player into a lava trap. The chest only contains a raw fish. Vechs disabls this trap in his playthrough and fills the chest with real diamond armour in order to mess with players who watch his playthrough before playing the map themselves.]]
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* PublicDomainSoundtrack: Some of the maps are packaged with a small soundtrack of songs that can be played during game-play to enhance atmosphere, selected by Vechs. These same songs are completely safe for YouTube too, allowing some LP'ers to play the music in the background of their Super Hostile Let's Plays.

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* PublicDomainSoundtrack: Some of the maps are packaged with a small soundtrack of songs that can be played during game-play to enhance atmosphere, selected by Vechs. These same songs are completely safe for YouTube Website/YouTube too, allowing some LP'ers to play the music in the background of their Super Hostile Let's Plays.
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* DoubleMeaningTitle: A Snowball's Chance, in Sea of Flame II. It refers to the idiom 'A snowball's chance in hell', referring to how challenging Super Hostile maps are, and the fact that the area itself is just normal Nether terrain, but swapped to be snow, ice, and lapis lazuli blocks.
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* GenreSavvy: Another useful trait to have when tackling these maps. If you see a tree, or some exposed iron or diamond ore, it's very useful to be at least a little suspicious.
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* LevelAte: One of Legendary's areas is "Tacos", which takes place on... well, a giant taco in hell. Sandstone is the taco shell, dirt is meat, mossy cobblestone is lettuce, molten lava is cheese, and monster spawners are spice.

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