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* AerithAndBob: The Yonker brothers: Mic, Luke, Josh, and ''Zebulon''.

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* AerithAndBob: In the second game, The Yonker brothers: Mic, Luke, Josh, and ''Zebulon''.


** [[spoiler:Vectron]] for the first game and arguably the entire franchise. [[spoiler:He's the one leaving upgrades for Rusty in an attempt to lure someone down to his lair to manipulate to further his goals. [[HoistByHisOwnPetard When that didn't work]], it's implied he lived on in his cyberspace until Rosie found his tech. He rebuilt his body after the EarthShatteringKaboom, and, after being freed from the Red Queen, created/rebuilt an entire army of his kind to conquer the universe.]]

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** [[spoiler:Vectron]] for the first game and arguably the entire franchise. [[spoiler:He's the one leaving upgrades for Rusty in an attempt to lure someone down to his lair to manipulate to further his goals. [[note]]Also stated he killed Uncle Joe, Rusty's uncle, as well, which his uncle allowed, apparently not wanting to be a part of Voltron's schemes.[[/note]] [[HoistByHisOwnPetard When that didn't work]], it's implied he lived on in his cyberspace until Rosie found his tech. He rebuilt his body after the EarthShatteringKaboom, and, after being freed from the Red Queen, created/rebuilt an entire army of his kind to conquer the universe.]]

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* {{Foreshadowing}}: In ''Dig 2'', Dorothy wonders how a shiner from Oasis could possibly wander into Yarrow, which is miles away. [[spoiler: Turns out there is a sewer connecting Oasis and Yarrow. It comes handy when Dorothy needs to confront [[EvilAllAlong Rosie]] but the entrance of Oasis is blocked.]]

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* HeroicSacrifice: [[spoiler:In ''[=SteamWorld=] Dig 2'', after Rosie's MiniMecha destroyed and [[LoadBearingBoss her lair collasping]], Fen left behind to activate the Vectron portal to teleoprt Dorothy and Rusty back to El Machino. He comes back in ''VideoGame/SteamWorldHeist'' as a DLC character.]]


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* StealthBasedMission: The Mysterious Cave in ''Dig 2'' aka [[spoiler: Vectron Ruins. Full of inanimate giant Vectron bots and spirits around them. Once one spirit spots Dorothy, the alarm is sound and all of them will pilot the bots to hunt her down.]] The only escape from the certain death is RUN.
** Fen: If you see something move, run.

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** One of the Challenge Trials in Dig 2 has you avoid fire traps, and at one point forces you through a long corridor where you face off against a Cultist summoner, *but you can't use any weapons*. The solution? Flip a lever so that [[VideoGame/SuperMarioBros he falls into the lava below]].


''VideoGame/SteamWorldQuest'' would be later released in 2019 as a card battle turn based RPG in 2019.

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''VideoGame/SteamWorldQuest'' would be later released in 2019 as a card battle turn based RPG in 2019.RPG.

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''VideoGame/SteamWorldQuest'' would be later released in 2019 as a card battle turn based RPG in 2019.


* NeverSayDie Played completely straight in the Steamworld universe. Killed steambots are "scrapped". This is semi-justified since it's completely possible to reassemble a scrapped bots. And it's implied that bots can live for centuries. On the other hand not all scrapped bots get reassembled, it's entirely possible for them to be permanently dead. This is especially apparent in VideoGame/SteamWorldHeist where your entire crew is scrapped in the cold-open. And it's very clear that they're dead for real.

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* NeverSayDie Played completely straight in the Steamworld universe. Killed steambots are "scrapped". This is semi-justified since it's completely possible to reassemble a scrapped bots.bot. And it's implied that bots can live for centuries. On the other hand not all scrapped bots get reassembled, it's entirely possible for them to be permanently dead. This is especially apparent in VideoGame/SteamWorldHeist where your entire crew is scrapped in the cold-open. And it's very clear that they're dead for real.


* NeverSayDie Played completely straight in all Steamworld games. Killed steambots are "scrapped". This is semi-justified since it's completely possible to reassemble a scrapped bots. And it's implied that bots can live for centuries. On the other hand not all scrapped bots get reassembled, it's entirely possible for them to be permanently dead. This is especially apparent in VideoGame/SteamWorldHeist where your entire crew is scrapped in the cold-open. And it's very clear that they're dead for real.

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* NeverSayDie Played completely straight in all the Steamworld games.universe. Killed steambots are "scrapped". This is semi-justified since it's completely possible to reassemble a scrapped bots. And it's implied that bots can live for centuries. On the other hand not all scrapped bots get reassembled, it's entirely possible for them to be permanently dead. This is especially apparent in VideoGame/SteamWorldHeist where your entire crew is scrapped in the cold-open. And it's very clear that they're dead for real.

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* NeverSayDie Played completely straight in all Steamworld games. Killed steambots are "scrapped". This is semi-justified since it's completely possible to reassemble a scrapped bots. And it's implied that bots can live for centuries. On the other hand not all scrapped bots get reassembled, it's entirely possible for them to be permanently dead. This is especially apparent in VideoGame/SteamWorldHeist where your entire crew is scrapped in the cold-open. And it's very clear that they're dead for real.


** In the Old World stage, it's possible to find a half-destroyed video game shop. It's adorned with Half Life 3 logos and posters (It's Fianlly Here!), and has a line of skeletons in costume who were presumably queing for launch day - shame about the world ending first. One of them is even wearing a [[VideoGame/HalfLife rather familiar HEV suit]]...

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** In the Old World stage, it's possible to find a half-destroyed video game shop. It's adorned with Half Life 3 logos and posters (It's Fianlly Finally Here!), and has a line of skeletons in costume who were presumably queing for launch day - shame about the world ending first. One of them is even wearing a [[VideoGame/HalfLife rather familiar HEV suit]]...


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* SuddenSequelHeelSyndrome: Rusty appears to have suffered this once you reach the Temple of the Destroyer, where Rusty is apparently worshipped as a god of destruction by an insane cult. Some [=NPCs=] even think he's the one causing the earthquakes, which even Dorothy starts to believe on some level. [[spoiler: [[SubvertedTrope He isn't.]] ''Rosie's'' machine was causing the earthquakes, and Rusty's machines were trying to stop her.]]


* TheWildWest: Tumbleton, the hub town, is strongly influenced by this.

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* TheWildWest: Tumbleton, Tumbleton and El Machino, the hub town, is towns, are strongly influenced by this.

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* HitTheGroundHarder: Dorothy's grappling hook can be used to completely nullify fall damage even if shot into the floor, but her falling past the camera at terminal velocity makes this quite difficult.


* AnEconomyIsYou: Tumbleton and El Machino are populated with handfuls of [=NPCs=] who only exist to service the player character or sell him/her upgrades, with some only providing dialogue. It's justified in both cases, as Tumbleton is in the middle of nowhere and nobody is willing to search El Machino's mine due to recent earthquakes.

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* AnEconomyIsYou: Tumbleton and El Machino are populated with handfuls of [=NPCs=] who only exist to service the player character or sell him/her you upgrades, with some only providing dialogue. It's justified in both cases, as Tumbleton is in the middle of nowhere and nobody is willing to search El Machino's mine due to recent earthquakes.

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* {{Unobtainium}}: Appears as a high-end treasure in both games, but has no other special function.

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