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* SpaceFriction: Asteroids are subject to this. Ships can enable it for themselves using a "motion dampeners" setting in order to decelerate without using thrust. It can also be set to activating whenever the ship is not being piloted, to prevent it from accidentally running away on inertia. Could arguably double as an Anti-Frustration Feature

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* SpaceFriction: Asteroids are subject to this. Ships can enable it for themselves using a "motion dampeners" setting in order to decelerate without using thrust. It can also be set to activating whenever the ship is not being piloted, to prevent it from accidentally running away on inertia. Could arguably double as an Anti-Frustration FeatureAntiFrustrationFeatures.

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--> '''LetsPlay/DuncanJones''': My brain just cannot get used to this right-click left-click change.
--> '''LetsPlay/SimonLane''': This right-click left-click thing is just, bullshit.
--> '''LetsPlay/LewisBrindley''': I don't know what possessed the creators to switch those round when we're so used to the other way.

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* PointDefenseless: Averted. The BOBBY AI used on almost all turrets have shockingly high accuracy (even being able to shoot down missiles), and this accuracy increases with difficulty. However, poor turret design can cause this trope to be played straight.


* SpaceFriction: Asteroids are subject to this. Ships can enable it for themselves using a "motion dampeners" setting in order to decelerate without using thrust. It can also be set to activating whenever the ship is not being piloted, to prevent it from accidentally running away on inertia. Could arguably double as an {{Anti-Frustration Feature|s}}

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* SpaceFriction: Asteroids are subject to this. Ships can enable it for themselves using a "motion dampeners" setting in order to decelerate without using thrust. It can also be set to activating whenever the ship is not being piloted, to prevent it from accidentally running away on inertia. Could arguably double as an {{Anti-Frustration Feature|s}}Anti-Frustration Feature


* SpaceFriction: Asteroids are subject to this. Ships can enable it for themselves using a "motion dampeners" setting in order to decelerate without using thrust. It can also be set to activating whenever the ship is not being piloted, to prevent it from accidentally running away on inertia.

to:

* SpaceFriction: Asteroids are subject to this. Ships can enable it for themselves using a "motion dampeners" setting in order to decelerate without using thrust. It can also be set to activating whenever the ship is not being piloted, to prevent it from accidentally running away on inertia. Could arguably double as an {{Anti-Frustration Feature|s}}


* EvilMakesYouMonstrous: Pirate-controlled space stations are covered in tentacles made of purple metal and glowing ice crystals.

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* EvilMakesYouMonstrous: Pirate-controlled space stations are covered in tentacles made of purple metal and glowing ice crystals.crystals, at least until an update replaced these stations with more reasonable (and more sinister) stations.


* FantasyMetals: All the minerals in the game (save for cinnabar[[https://en.wikipedia.org/wiki/Cinnabar]]) are fictional. However, some have names that closely parallel a real-life mineral, ssuch as Jisper resembling jasper.

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* FantasyMetals: All the minerals in the game (save for cinnabar[[https://en.wikipedia.org/wiki/Cinnabar]]) are fictional. However, some have names that closely parallel a real-life mineral, ssuch such as Jisper resembling jasper.


* FantasyMetals: All the minerals in the game (save for cinnabar[[https://en.wikipedia.org/wiki/Cinnabar]]) are fictional. However, some have names that closely parallel a real-life mineral, ssuch as Jisper resembling jasper.



* FantasyMetals: All the minerals in the game (save for cinnabar[[https://en.wikipedia.org/wiki/Cinnabar]]) are fictional.


* {{Fantasy|Metals}} Minerals: All the minerals in the game (save for cinnabar[[https://en.wikipedia.org/wiki/Cinnabar]]) are fictional.

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* {{Fantasy|Metals}} Minerals: FantasyMetals: All the minerals in the game (save for cinnabar[[https://en.wikipedia.org/wiki/Cinnabar]]) are fictional.

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* {{Fantasy|Metals}} Minerals: All the minerals in the game (save for cinnabar[[https://en.wikipedia.org/wiki/Cinnabar]]) are fictional.


* ObviousBeta: Played straight in older versions, but completely {{averted| Trope}} in more recent releases. It ''is'' still a work-in-progress game.

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* ObviousBeta: Played straight in older versions, but completely {{averted| Trope}} in more recent releases. It ''is'' still a work-in-progress game.game, so this is to be expected.

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* ObviousBeta: Played straight in older versions, but completely {{averted| Trope}} in more recent releases. It ''is'' still a work-in-progress game.


* FlatWorld: Every planet in the game was originally flat. As of Update 0.15, planets are dodecahedrons instead.

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* FlatWorld: Every planet in the game was originally flat.Averted. As of Update 0.15, planets are dodecahedrons instead.dodecahedrons.


* LavaAddsAwesome: Lava can be found inside of asteroids.

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* LavaAddsAwesome: Lava can be found inside of asteroids.asteroids, as well as added to ships and other structures as (admittedly very cool) lighting that does not hurt the structure.

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*AllianceMeter: You can declare war on player-made factions. If you attack a shop owned by the Trading Guild, they will send ships to attack you, and if you continue attacking them, you can no longer buy things from their shops.

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