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* [[spoiler: DealWithTheDevil: If you ignored the massive foreshadowing about how sleazy Horizon Robotics is and choose to side with them and the UFP, in the end they will offer you whatever you desire as gratitude for having assisted them their testing. It doesn't necessarily end well, for instance the Void Psyker and The Prototype both essentially end up forced to be test subjects. Rejecting their offer and just leaving peacefully or fighting their drones to the death don't end well either.]]

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* [[spoiler: DealWithTheDevil: If [[spoiler:If you ignored the massive foreshadowing about how sleazy Horizon Robotics is and choose to side with them and the UFP, in the end they will offer you whatever you desire as gratitude for having assisted them their testing. It doesn't necessarily end well, for instance the Void Psyker and The Prototype both essentially end up forced to be test subjects. Rejecting their offer and just leaving peacefully or fighting their drones to the death don't end well either.]]



* [[spoiler: NighInvulnerability: The first time you face the Overlord drone in direct combat it's got a barrier that makes it completely immune to attacks and serves as a HopelessBossFight. The second time you fight it, it still has that barrier up until you scrap its summons, then it finally drops the barrier and fights you for real.]]

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* [[spoiler: NighInvulnerability: [[spoiler: The first time you face the Overlord drone in direct combat it's got a barrier that makes it completely immune to attacks and serves as a HopelessBossFight. The second time you fight it, it still has that barrier up until you scrap its summons, then it finally drops the barrier and fights you for real.]]



* [[spoiler: OurZombiesAreDifferent: The Corrupted Crewmen encountered in the "Anomalous Energy" mission are, effectively, super-zombies reanimated by the energies of the Void. They're very tough and can vomit damaging clouds of void energy, and typically come in large numbers.]]

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* [[spoiler: OurZombiesAreDifferent: [[spoiler: The Corrupted Crewmen encountered in the "Anomalous Energy" mission are, effectively, super-zombies reanimated by the energies of the Void. They're very tough and can vomit damaging clouds of void energy, and typically come in large numbers.]]



* [[spoiler: TakeOverTheWorld: This is ultimate goal of Horizon Robotics. The drone that's taken over the Stella Marin and is responsible for the events in the game is just them field testing new technology which will enable Horizon Robotics to do exactly that.]]

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* [[spoiler: TakeOverTheWorld: [[spoiler: This is ultimate goal of Horizon Robotics. The drone that's taken over the Stella Marin and is responsible for the events in the game is just them field testing new technology which will enable Horizon Robotics to do exactly that.]]



* [[spoiler: UriahGambit: While it's pure luck that your team happens to stumble upon the coordinates for the lost Stella Marin, Horizon Robotics takes full advantage of your presence there (whether you're working for them or not) to test out their new drone technology and get combat data from your battles. The BigBad casually disregards your team's wounded after the final boss fight to ask you questions in an effort to get more testing and survey data, nonchalantly commenting on how they're impressed and somewhat surprised you survived the fight.]]

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* [[spoiler: UriahGambit: While [[spoiler:While it's pure luck that your team happens to stumble upon the coordinates for the lost Stella Marin, Horizon Robotics takes full advantage of your presence there (whether you're working for them or not) to test out their new drone technology and get combat data from your battles. The BigBad casually disregards your team's wounded after the final boss fight to ask you questions in an effort to get more testing and survey data, nonchalantly commenting on how they're impressed and somewhat surprised you survived the fight.]]


** Soldier: Their Specialist skill tree is handy, giving you the option to shoot down security drones.

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** Soldier: Their Specialist skill tree is handy, giving you the option to shoot down security drones. The Soldier is also very knowledgeable about sports and can reliably place bets if you find illegal gambling terminals in office maps.


* TierInducedScrappy: The poor Engineer often gets maligned for being one of the worst classes, if not the worst. It's understandable though; all three of his skill trees have speed issues, Bolty relies on the use of a summon that can be destroyed and rendered worthless for the rest of the fight, Rigger has a couple of amazing passives and some out-of-combat usefulness but the active skills have serious drawbacks making them highly questionable, none of the Engineer's skills appear to count as weapon skills and thus cannot trigger special effects on weapons, and if you're taking the Engineer for exploration options the out-of-combat utility of an Engineer generally pales in comparison to a Hacker (who also gets overlap with Engineer such as breaking into server rooms). You also can't use Heavy Weapons or Heavy Armor, which limits their equipment options compared to the three "heavy" classes (Force Psyker, Prototype, Soldier). Maxing out Bolty adds some significant utility thanks to Mr. Autoroboto though, and the Engineer's Constructor skill tree, containing by far their best combat-oriented active skills, can seriously tear up enemies thanks to Twofer + Blasto/Thumper. Players who start out with the Constructor skill tree will find Engineers vastly more useful, especially if they regularly use Thumper, which has a chance of stunning enemies any time it hits enemies which isn't indicated at all on the skill description and ends up being their best general purpose active skill.


* TierInducedScrappy: The poor Engineer often gets maligned for being one of the worst classes, if not the worst. It's understandable though; all three of his skill trees have speed issues, Bolty relies on the use of a summon that can be destroyed and rendered worthless for the rest of the fight, Rigger has a couple of amazing passives and some out-of-combat usefulness but the active skills have serious drawbacks making them highly questionable, none of the Engineer's skills appear to count as weapon skills and thus cannot trigger special effects on weapons, and if you're taking the Engineer for exploration options the out-of-combat utility of an Engineer generally pales in comparison to a Hacker (who also gets overlap with Engineer such as breaking into server rooms). You also can't use Heavy Weapons or Heavy Armor, which limits their equipment options compared to the three "heavy" classes (Force Psyker, Prototype, Soldier). Maxing out Bolty adds some significant utility thanks to Mr. Autoroboto though, and the Engineer's Constructor skill tree, containing by far their best combat-oriented active skills, can seriously tear up enemies thanks to Twofer + Blasto/Thumper. Players who start out with the Constructor skill tree will find Engineers vastly more useful.

to:

* TierInducedScrappy: The poor Engineer often gets maligned for being one of the worst classes, if not the worst. It's understandable though; all three of his skill trees have speed issues, Bolty relies on the use of a summon that can be destroyed and rendered worthless for the rest of the fight, Rigger has a couple of amazing passives and some out-of-combat usefulness but the active skills have serious drawbacks making them highly questionable, none of the Engineer's skills appear to count as weapon skills and thus cannot trigger special effects on weapons, and if you're taking the Engineer for exploration options the out-of-combat utility of an Engineer generally pales in comparison to a Hacker (who also gets overlap with Engineer such as breaking into server rooms). You also can't use Heavy Weapons or Heavy Armor, which limits their equipment options compared to the three "heavy" classes (Force Psyker, Prototype, Soldier). Maxing out Bolty adds some significant utility thanks to Mr. Autoroboto though, and the Engineer's Constructor skill tree, containing by far their best combat-oriented active skills, can seriously tear up enemies thanks to Twofer + Blasto/Thumper. Players who start out with the Constructor skill tree will find Engineers vastly more useful.useful, especially if they regularly use Thumper, which has a chance of stunning enemies any time it hits enemies which isn't indicated at all on the skill description and ends up being their best general purpose active skill.


* SuddenDownerEnding: [[spoiler:While the game as a whole is a campy, tongue in cheek BlackComedy, every ending is surprisingly bleak, especially the [[TheEndOfTheWorldAsWeKnowIt Ragnarok ending]].[[GuideDangIt If you're not careful, the game can end with Rassa escaping and killing the leader of the Accord or the UFP.]]]]

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* SuddenDownerEnding: [[spoiler:While the game as a whole is a campy, tongue in cheek BlackComedy, every ending is surprisingly bleak, especially the [[TheEndOfTheWorldAsWeKnowIt Ragnarok ending]].[[GuideDangIt If you're not careful, the game can end with Rassa escaping and killing the leader of the Accord or the UFP.]]]]]] Even if you side with the Accord, the most heroic of the factions and save its leader from Rassa, their best ending still has you covering up one of its members' direct role and responsibility for the Stella Marine disaster.]]

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* BonusBoss: The Halloween mission features an extremely difficult boss whose main gimmick is a special full-party stun ability that fires off every time it takes a turn. This happens before it uses its actual (and very dangerous) attacks, and happens even if it's stunned. The stun check is based on the Fear element, a resistance that never comes into play elsewhere in the game, so if you went into this mission without first buying those special Fear-resist accessories for your team and gobbling all the candies you find, it can lock down your team's turns with constant stuns. Its actual attacks also hit extremely hard, and inflict lethal effects such as making the victim takes damage whenever the boss is attacked until the victim's next turn.
** If you purposefully piss off various factions until they hate you, they'll eventually send some unique assassins out to try and kill you that qualify as a potential Bonus Boss.
* BonusDungeon: There's a mission on a ghost pirate ship that you can earn tickets for as part of the Halloween event. You get to go trick-or-treating and gorge yourself on candy that gives a wide array of small buffs!


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* HolidayMode: Christmas, Halloween, and Lunar New Year all have their own special holidays in-game. So you don't have to mess with your system date to try them, a recent update allows you to select them whenever you want. The Halloween one is most noteworthy due to is BonusDungeon featuring a BonusBoss.


* HomemadeInventions: The Engineer's abilities rely on these, hence why they're prone to malfunctioning...


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* HomemadeInventions: The Engineer's abilities rely on these, hence why they're prone to malfunctioning.

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* HomemadeInventions: The Engineer's abilities rely on these, hence why they're prone to malfunctioning...


** While it remains loyal to you, the Prototype has numerous faults in its programming and can randomly malfunction. If enough malfunctions happen, erratic effects will start happening, although certain abilities allow it to weaponize it's malfunctions to increase its effectiveness.

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** While it remains loyal to you, the Prototype has numerous faults in its programming and can randomly malfunction. If enough Malfunctions apply special buffs/debuffs at random such "Divide By Zero" which increases damage dealt 100% but makes you take 100% more damage from enemies. Certain abilities use malfunctions happen, erratic effects will start happening, although certain abilities allow it you've built up to weaponize it's fuel them, with them being extremely potent if used with 5 malfunctions active. A 6th malfunction causes the Prototype to increase temporarily shutdown, wiping its effectiveness.system of malfunctions, and even this shutdown can be used to attack directly thanks to one of its passive skills.


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* TierInducedScrappy: The poor Engineer often gets maligned for being one of the worst classes, if not the worst. It's understandable though; all three of his skill trees have speed issues, Bolty relies on the use of a summon that can be destroyed and rendered worthless for the rest of the fight, Rigger has a couple of amazing passives and some out-of-combat usefulness but the active skills have serious drawbacks making them highly questionable, none of the Engineer's skills appear to count as weapon skills and thus cannot trigger special effects on weapons, and if you're taking the Engineer for exploration options the out-of-combat utility of an Engineer generally pales in comparison to a Hacker (who also gets overlap with Engineer such as breaking into server rooms). You also can't use Heavy Weapons or Heavy Armor, which limits their equipment options compared to the three "heavy" classes (Force Psyker, Prototype, Soldier). Maxing out Bolty adds some significant utility thanks to Mr. Autoroboto though, and the Engineer's Constructor skill tree, containing by far their best combat-oriented active skills, can seriously tear up enemies thanks to Twofer + Blasto/Thumper. Players who start out with the Constructor skill tree will find Engineers vastly more useful.


* AscendtoaHigherPlaneofExistence: [[spoiler: If you've got a Void Psyker with you on the mission where you're sucked into another dimension, the Void Psyker's immediate reaction is to wonder if this is what's happened.]]

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* AscendtoaHigherPlaneofExistence: AscendToAHigherPlaneOfExistence: [[spoiler: If you've got a Void Psyker with you on the mission where you're sucked into another dimension, the Void Psyker's immediate reaction is to wonder if this is what's happened.]]



* BreakingtheFourthWall: "Wait... Is this some kind of tutorial? Are you tutorialing me?"

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* BreakingtheFourthWall: BreakingTheFourthWall: "Wait... Is this some kind of tutorial? Are you tutorialing me?"


* Ascend to a Higher Plane of Existence: [[spoiler: If you've got a Void Psyker with you on the mission where you're sucked into another dimension, the Void Psyker's immediate reaction is to wonder if this is what's happened.]]

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* Ascend to a Higher Plane of Existence: AscendtoaHigherPlaneofExistence: [[spoiler: If you've got a Void Psyker with you on the mission where you're sucked into another dimension, the Void Psyker's immediate reaction is to wonder if this is what's happened.]]



* Breaking the Fourth Wall: "Wait... Is this some kind of tutorial? Are you tutorialing me?"

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* Breaking the Fourth Wall: BreakingtheFourthWall: "Wait... Is this some kind of tutorial? Are you tutorialing me?"

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* Breaking the Fourth Wall: "Wait... Is this some kind of tutorial? Are you tutorialing me?"


* Ascend to a Higher Plane of Existence: [[spoiler: If you've got a Void Psyker with you on the mission where you're sucked into another dimension, the Void Psyker's immediate reaction is to wonder if this is what's happened.]]


Added DiffLines:

* Ascend to a Higher Plane of Existence: [[spoiler: If you've got a Void Psyker with you on the mission where you're sucked into another dimension, the Void Psyker's immediate reaction is to wonder if this is what's happened.]]

Added DiffLines:

* Ascend to a Higher Plane of Existence: [[spoiler: If you've got a Void Psyker with you on the mission where you're sucked into another dimension, the Void Psyker's immediate reaction is to wonder if this is what's happened.]]


* SuddenDownerEnding: [[spoiler:While the game as a whole is a campy, tongue in cheek BlackComedy, every ending is surprisingly bleak, especially the [[TheEndOfTheWorldAsWeKnowIt Ragnarok ending]].[[Guidedangit If you're not careful, the game can end with Rassa escaping and killing the leader of the Accord or the UFP.]]]]

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* SuddenDownerEnding: [[spoiler:While the game as a whole is a campy, tongue in cheek BlackComedy, every ending is surprisingly bleak, especially the [[TheEndOfTheWorldAsWeKnowIt Ragnarok ending]].[[Guidedangit [[GuideDangIt If you're not careful, the game can end with Rassa escaping and killing the leader of the Accord or the UFP.]]]]

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