Follow TV Tropes

Following

History VideoGame / SpaceWar

Go To



* ExcitedShowTitle: The full title according to TheOtherWiki is ''Spacewar!''

to:

* ExcitedShowTitle: The full title according to TheOtherWiki Wiki/TheOtherWiki is ''Spacewar!''


* ShootEmUp: Maybe the UrExample, depends [[SpaceInvaders on how you define the genre.]]

to:

* ShootEmUp: Maybe the UrExample, depends [[SpaceInvaders [[VideoGame/SpaceInvaders on how you define the genre.]]


One of the earliest video games, ''Spacewar!'' was developed on the [[UsefulNotes/MainframesAndMinicomputers PDP-1 computer]] at MIT in 1962, fifteen years before TheGoldenAgeOfVideoGames. It was also an important early prototype of computer graphics techniques that later became standard in the industry.

to:

One of the earliest video games, ''Spacewar!'' was developed on the [[UsefulNotes/MainframesAndMinicomputers PDP-1 computer]] at MIT in 1962, fifteen years before TheGoldenAgeOfVideoGames.UsefulNotes/TheGoldenAgeOfVideoGames. It was also an important early prototype of computer graphics techniques that later became standard in the industry.



Ten years later, two electrical engineer/computer science student/entrepreneur by the names of Nolan Bushnell and Ted Dabney adapted a clone of the game and developed it into the world's first coin-operated arcade video game, called ''VideoGame/ComputerSpace''. The game was a commercial flop, but the company they founded, Creator/{{Atari}}, became one of the main driving forces behind TheGoldenAgeOfVideoGames. One of Atari's early successes, ''VideoGame/{{Asteroids}}'', borrowed ''Spacewar!'''s ships and mechanics, and adapted the game for one player by setting the battle in [[TheAsteroidThicket an asteroid field]]. In 1978, Atari ported ''Spacewar!'' itself to the [[UsefulNotes/{{Atari 2600}} 2600]] game console. Another company, Cinematronics, adapted the game in 1977 as ''Space Wars'', the first VectorGame.

to:

Ten years later, two electrical engineer/computer science student/entrepreneur by the names of Nolan Bushnell and Ted Dabney adapted a clone of the game and developed it into the world's first coin-operated arcade video game, called ''VideoGame/ComputerSpace''. The game was a commercial flop, but the company they founded, Creator/{{Atari}}, became one of the main driving forces behind TheGoldenAgeOfVideoGames.UsefulNotes/TheGoldenAgeOfVideoGames. One of Atari's early successes, ''VideoGame/{{Asteroids}}'', borrowed ''Spacewar!'''s ships and mechanics, and adapted the game for one player by setting the battle in [[TheAsteroidThicket an asteroid field]]. In 1978, Atari ported ''Spacewar!'' itself to the [[UsefulNotes/{{Atari 2600}} 2600]] game console. Another company, Cinematronics, adapted the game in 1977 as ''Space Wars'', the first VectorGame.


Ten years later, two electrical engineer/computer science student/entrepreneur by the names of Nolan Bushnell and Ted Dabney adapted a clone of the game and developed it into the world's first coin-operated arcade video game, called ''VideoGame/ComputerSpace''. The game was a commercial flop, but the company they founded, Creator/{{Atari}}, became one of the main driving forces behind TheGoldenAgeOfVideoGames. One of Atari's early successes, ''{{Asteroids}}'', borrowed ''Spacewar!'''s ships and mechanics, and adapted the game for one player by setting the battle in [[TheAsteroidThicket an asteroid field]]. In 1978, Atari ported ''Spacewar!'' itself to the [[UsefulNotes/{{Atari 2600}} 2600]] game console. Another company, Cinematronics, adapted the game in 1977 as ''Space Wars'', the first VectorGame.

to:

Ten years later, two electrical engineer/computer science student/entrepreneur by the names of Nolan Bushnell and Ted Dabney adapted a clone of the game and developed it into the world's first coin-operated arcade video game, called ''VideoGame/ComputerSpace''. The game was a commercial flop, but the company they founded, Creator/{{Atari}}, became one of the main driving forces behind TheGoldenAgeOfVideoGames. One of Atari's early successes, ''{{Asteroids}}'', ''VideoGame/{{Asteroids}}'', borrowed ''Spacewar!'''s ships and mechanics, and adapted the game for one player by setting the battle in [[TheAsteroidThicket an asteroid field]]. In 1978, Atari ported ''Spacewar!'' itself to the [[UsefulNotes/{{Atari 2600}} 2600]] game console. Another company, Cinematronics, adapted the game in 1977 as ''Space Wars'', the first VectorGame.


One of the earliest video games, '''''Spacewar!''''' was developed on the [[UsefulNotes/MainframesAndMinicomputers PDP-1 computer]] at MIT in 1962, fifteen years before TheGoldenAgeOfVideoGames. It was also an important early prototype of computer graphics techniques that later became standard in the industry.

to:

One of the earliest video games, '''''Spacewar!''''' ''Spacewar!'' was developed on the [[UsefulNotes/MainframesAndMinicomputers PDP-1 computer]] at MIT in 1962, fifteen years before TheGoldenAgeOfVideoGames. It was also an important early prototype of computer graphics techniques that later became standard in the industry.



* TwoDSpace



* {{Two-D Space}}


You can play the original ''Spacewar!'' on the web: http://spacewar.oversigma.com or you go to [[http://www.computerhistory.org/hours/ the Computer History Museum]] in Mountain View, California (just south of SanFrancisco) and see a demonstration of the only PDP-1 still working (coincidentally that PDP-1 was the 55th and final one manufactured). If you're lucky, you might be able to play ''Spacewar!'' on that PDP-1 itself.

to:

You can play the original ''Spacewar!'' on the web: http://spacewar.oversigma.com or you go to [[http://www.computerhistory.org/hours/ the Computer History Museum]] in Mountain View, California (just south of SanFrancisco) UsefulNotes/SanFrancisco) and see a demonstration of the only PDP-1 still working (coincidentally that PDP-1 was the 55th and final one manufactured). If you're lucky, you might be able to play ''Spacewar!'' on that PDP-1 itself.

Added DiffLines:

* TimedMission: The arcade version would give you 90 or 120 seconds per round, but inserting more quarters could buy you more time to play, up to 20 hours.


One of the earliest video games, '''''Spacewar!''''' was developed on the [[MainframesAndMinicomputers PDP-1 computer]] at MIT in 1962, fifteen years before TheGoldenAgeOfVideoGames. It was also an important early prototype of computer graphics techniques that later became standard in the industry.

to:

One of the earliest video games, '''''Spacewar!''''' was developed on the [[MainframesAndMinicomputers [[UsefulNotes/MainframesAndMinicomputers PDP-1 computer]] at MIT in 1962, fifteen years before TheGoldenAgeOfVideoGames. It was also an important early prototype of computer graphics techniques that later became standard in the industry.


Ten years later, two electrical engineer/computer science student/entrepreneur by the names of Nolan Bushnell and Ted Dabney adapted a clone of the game and developed it into the world's first coin-operated arcade video game, called ''VideoGame/ComputerSpace''. The game was a commercial flop, but the company they founded, {{Atari}}, became one of the main driving forces behind TheGoldenAgeOfVideoGames. One of Atari's early successes, ''{{Asteroids}}'', borrowed ''Spacewar!'''s ships and mechanics, and adapted the game for one player by setting the battle in [[TheAsteroidThicket an asteroid field]]. In 1978, Atari ported ''Spacewar!'' itself to the [[UsefulNotes/{{Atari 2600}} 2600]] game console. Another company, Cinematronics, adapted the game in 1977 as ''Space Wars'', the first VectorGame.

to:

Ten years later, two electrical engineer/computer science student/entrepreneur by the names of Nolan Bushnell and Ted Dabney adapted a clone of the game and developed it into the world's first coin-operated arcade video game, called ''VideoGame/ComputerSpace''. The game was a commercial flop, but the company they founded, {{Atari}}, Creator/{{Atari}}, became one of the main driving forces behind TheGoldenAgeOfVideoGames. One of Atari's early successes, ''{{Asteroids}}'', borrowed ''Spacewar!'''s ships and mechanics, and adapted the game for one player by setting the battle in [[TheAsteroidThicket an asteroid field]]. In 1978, Atari ported ''Spacewar!'' itself to the [[UsefulNotes/{{Atari 2600}} 2600]] game console. Another company, Cinematronics, adapted the game in 1977 as ''Space Wars'', the first VectorGame.


Ten years later, two electrical engineer/computer science student/entrepreneur by the names of Nolan Bushnell and Ted Dabney adapted a clone of the game and developed it into the world's first coin-operated arcade video game, called ''VideoGame/ComputerSpace''. The game was a commercial flop, but the company they founded, {{Atari}}, became one of the main driving forces behind TheGoldenAgeOfVideoGames. One of Atari's early successes, ''{{Asteroids}}'', borrowed ''Spacewar!'''s ships and mechanics, and adapted the game for one player by setting the battle in [[TheAsteroidThicket an asteroid field]]. In 1978, Atari ported ''Spacewar!'' itself to the [[{{Atari 2600}} 2600]] game console. Another company, Cinematronics, adapted the game in 1977 as ''Space Wars'', the first VectorGame.

to:

Ten years later, two electrical engineer/computer science student/entrepreneur by the names of Nolan Bushnell and Ted Dabney adapted a clone of the game and developed it into the world's first coin-operated arcade video game, called ''VideoGame/ComputerSpace''. The game was a commercial flop, but the company they founded, {{Atari}}, became one of the main driving forces behind TheGoldenAgeOfVideoGames. One of Atari's early successes, ''{{Asteroids}}'', borrowed ''Spacewar!'''s ships and mechanics, and adapted the game for one player by setting the battle in [[TheAsteroidThicket an asteroid field]]. In 1978, Atari ported ''Spacewar!'' itself to the [[{{Atari [[UsefulNotes/{{Atari 2600}} 2600]] game console. Another company, Cinematronics, adapted the game in 1977 as ''Space Wars'', the first VectorGame.


You can play the original ''Spacewar!'' on the web: http://spacewar.oversigma.com or you go to [[http://www.computerhistory.org/hours/ the San Francisco Computer History Museum]] and see a demonstration of the only PDP-1 still working (coincidentally that PDP-1 was the 55th and final one manufactured). If you're lucky, you might be able to play ''Spacewar!'' on that PDP-1 itself.

to:

You can play the original ''Spacewar!'' on the web: http://spacewar.oversigma.com or you go to [[http://www.computerhistory.org/hours/ the San Francisco Computer History Museum]] in Mountain View, California (just south of SanFrancisco) and see a demonstration of the only PDP-1 still working (coincidentally that PDP-1 was the 55th and final one manufactured). If you're lucky, you might be able to play ''Spacewar!'' on that PDP-1 itself.


* ShootEmUp: The UrExample.

to:

* ShootEmUp: The UrExample.Maybe the UrExample, depends [[SpaceInvaders on how you define the genre.]]


!!Being one of the first ever VideoGames, ''Spacewar!'' is the [[TropeMakers Trope Maker]] for several VideoGameTropes:

* CosmeticallyDifferentSides: The "Needle" and the "Wedge".
* GameMod: Various programmers added features like realistic star map for background (dubbed the Expensive Planetarium), mines or cloaking devices.
* OneHitPointWonder: Both ships.
* WrapAround



* CosmeticallyDifferentSides: The [[TropeMakers Trope Maker]].
* EveryBulletIsATracer: Another [[TropeMakers Trope Maker]].

to:

* CosmeticallyDifferentSides: The [[TropeMakers Trope Maker]].
* EveryBulletIsATracer: Another [[TropeMakers Trope Maker]].
EveryBulletIsATracer



* GameMod: The [[TropeMakers Trope Maker]]. Various programmers added features like realistic star map for background (dubbed the Expensive Planetarium), mines or cloaking devices.
* GravityScrew: The planet-type. Probably [[TropeMakers Trope Maker]].

to:

* GameMod: The [[TropeMakers Trope Maker]]. Various programmers added features like realistic star map for background (dubbed the Expensive Planetarium), mines or cloaking devices.
* GravityScrew: The planet-type. Probably [[TropeMakers Trope Maker]].planet-type



* OneHitPointWonder: Both ships. Probably another [[TropeMakers Trope Maker]].



* WrapAround: The [[TropeMakers Trope Maker]].

Showing 15 edit(s) of 26

Top

How well does it match the trope?

Example of:

/

Media sources:

/

Report