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''Space Battle'' is an UsefulNotes/{{Intellivision}} game published by [[Creator/{{Mattel}} Mattel Electronics]], which was also ported to the UsefulNotes/{{Atari 2600}} as ''Space Attack''.

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''Space Battle'' is an UsefulNotes/{{Intellivision}} Platform/{{Intellivision}} game published by [[Creator/{{Mattel}} Mattel Electronics]], which was also ported to the UsefulNotes/{{Atari Platform/{{Atari 2600}} as ''Space Attack''.
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* SpaceFlecks: Strangely averted, as your fighter battles take place against a static star background.
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* PragmaticAdaptation: The Atari 2600 game ''Space Attack'' adapted most of the keypad controls of the Intellivision game into the single-button joystick controller.

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* PragmaticAdaptation: The Atari 2600 game ''Space Attack'' adapted most of the keypad controls of the Intellivision game into the single-button joystick controller. However, this led to some keypad controls, like the ones for sending your fleets back to the Mothership and being able to leave the battle screen during a fight, being removed from the final product.
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* PragmaticAdaptation: The Atari 2600 game ''Space Attack'' adapted most of the keypad controls of the Intellivision game into the single-button joystick controller.
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* ShootEmUp: An early 1980s "into-the-screen" example with tactical elements.
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A modified version of this game was used in the early 1980s as part of various TV stations' ''TV Powww'' game show, where the player by using the telephone simply had to shoot as many alien ships as possible before time ran out by saying "Pow!". It was later released as part of the multi-game ''Sharp Shot'' cartridge for the Intellivision.

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A modified version of this game was used in the early 1980s as part of various TV stations' ''TV Powww'' game show, where the player by using the telephone simply had to shoot as many alien ships as possible before time ran out by saying "Pow!". It was later released as part of the multi-game ''Sharp Shot'' cartridge for the Intellivision.Intellivision as ''Space Gunner''.



* TimedMission: The ''TV Powww'' version of this game.

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* TimedMission: The ''TV Powww'' version and ''Sharp Shot'' versions of this game.
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A modified version of this game was used in the early 1980s as part of various TV stations' ''TV Powww'' game show, where the player simply had to shoot as many alien ships as possible before time ran out. It was later released as part of the multi-game ''Sharp Shot'' cartridge for the Intellivision.

to:

A modified version of this game was used in the early 1980s as part of various TV stations' ''TV Powww'' game show, where the player by using the telephone simply had to shoot as many alien ships as possible before time ran out.out by saying "Pow!". It was later released as part of the multi-game ''Sharp Shot'' cartridge for the Intellivision.
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A modified version of this game was used in the early 1980s as part of various TV stations' ''TV Powww'' game show, where the player simply had to shoot as many alien ships as possible before time ran out. It was later released as part of the multi-game ''Sharp Shot'' cartridge for the Intellivision.


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* TimedMission: The ''TV Powww'' version of this game.
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* TheGoldenAgeOfVideoGames
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'''Space Battle''' is an UsefulNotes/{{Intellivision}} game published by [[Creator/{{Mattel}} Mattel Electronics]], which was also ported to the UsefulNotes/{{Atari 2600}} as '''Space Attack'''.

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'''Space Battle''' ''Space Battle'' is an UsefulNotes/{{Intellivision}} game published by [[Creator/{{Mattel}} Mattel Electronics]], which was also ported to the UsefulNotes/{{Atari 2600}} as '''Space Attack'''.
''Space Attack''.
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* WritingAroundTrademarks: The alien ships suspiciously resemble Cylon ships from ''Series/BattlestarGalacticaClassic''. Originally this game was going to be based on that licensed property, but Mattel couldn't secure the rights to it.

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* WritingAroundTrademarks: The alien ships suspiciously resemble Cylon ships from ''Series/BattlestarGalacticaClassic''.''Series/BattlestarGalactica1978''. Originally this game was going to be based on that licensed property, but Mattel couldn't secure the rights to it.
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/space_battle_box.jpg]]
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* GameOver: When you lose all your squadron fighters or when the Mothership is destroyed. In the former case, the alien squadrons will continue toward the Mothership and proceed to destroy it.

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* GameOver: When you lose all your squadron fighters or when the Mothership is destroyed. In the former case, the alien squadrons will continue toward the Mothership and proceed to destroy it. The game also ends when you destroy all the alien squadrons.
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* GameOver: When you lose all your squadron fighters or when the Mothership is destroyed. In the former case, the alien squadrons will continue toward the Mothership and proceed to destroy it.
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* LeadTheTarget: The best way to deal with alien ships, as they fire shots that will destroy one of your fighters if it turns orange and touches your gunsight.
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* StreamingStars: Strangely averted, as your fighter battles take place against a static star background.

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* StreamingStars: SpaceFlecks: Strangely averted, as your fighter battles take place against a static star background.
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* StreamingStars: Strangely averted, as your fighter battles take place against a static star background.
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* RedAlert: An alarm sounds when an alien squadron is very close to your Mothership and is now firing at it.
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* ColorCodedForYourConvenience: The fighter squadrons are gold, white, and blue.

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* ColorCodedForYourConvenience: The fighter squadrons are gold, blue, white, and blue.gold.
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In this game, you control three fighter squadrons which you must deploy against five or six alien squadrons that are coming to attack your Mothership. The game alternates between the radar screen and the battle screen, where you control a gunsight which you use to fire your laser shots at the alien ships.

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In this game, you control three fighter squadrons which you must deploy against five or six alien squadrons that are coming to attack your Mothership. The game alternates between the radar screen and the battle screen, where you control a gunsight which you use to fire your laser shots at the alien ships. Be careful not to let any of the alien squadrons get close to the Mothership, or else they'll start firing upon it and it will soon be game over.
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* ColorCodedForYourConvenience: The fighter squadrons are yellow, white, and blue.

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* ColorCodedForYourConvenience: The fighter squadrons are yellow, gold, white, and blue.
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'''Space Battle''' is an UsefulNotes/{{Intellivision}} game published by Mattel Electronics, which was also ported to the UsefulNotes/{{Atari 2600}} as '''Space Attack'''.

to:

'''Space Battle''' is an UsefulNotes/{{Intellivision}} game published by [[Creator/{{Mattel}} Mattel Electronics, Electronics]], which was also ported to the UsefulNotes/{{Atari 2600}} as '''Space Attack'''.
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* DifficultyLevels: Five in the Intellivision version, four in the Atari 2600 version.
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'''Space Battle''' is an UsefulNotes/{{Intellivision}} game published by Mattel Electronics, which was also ported to the Atari 2600 as '''Space Attack'''.

to:

'''Space Battle''' is an UsefulNotes/{{Intellivision}} game published by Mattel Electronics, which was also ported to the Atari 2600 UsefulNotes/{{Atari 2600}} as '''Space Attack'''.
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'''Space Battle''' is an Intellivision game published by Mattel Electronics, which was also ported to the Atari 2600 as '''Space Attack'''.

to:

'''Space Battle''' is an Intellivision UsefulNotes/{{Intellivision}} game published by Mattel Electronics, which was also ported to the Atari 2600 as '''Space Attack'''.
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* ColorCodedForYourConvenience: The fighter squadrons are yellow, white, and blue.
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* VideoGameLives: Three fighters per squadron, resulting in nine lives total.
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'''Space Battle''' is an Intellivision game published by Mattel Electronics, which was also ported to the Atari 2600 as '''Space Attack'''.

In this game, you control three fighter squadrons which you must deploy against five or six alien squadrons that are coming to attack your Mothership. The game alternates between the radar screen and the battle screen, where you control a gunsight which you use to fire your laser shots at the alien ships.
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!!This game provides examples of
* FirstPersonShooter
* TheGoldenAgeOfVideoGames
* WritingAroundTrademarks: The alien ships suspiciously resemble Cylon ships from ''Series/BattlestarGalacticaClassic''. Originally this game was going to be based on that licensed property, but Mattel couldn't secure the rights to it.

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