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''Snowboard Kids'' is an action racing series produced by Creator/{{Atlus}} and Racjin debuting in 1997 on the UsefulNotes/{{Nintendo 64}}. While it didn't make much of a splash compared to [[VideoGame/MarioKart similar first-party titles]], the cute atmosphere and unique character designs were part of what helped it gain enough recognition to spawn two sequels - ''Snowboard Kids 2'' and ''Snowboard Kids Plus'' (the latter released [[NoExportForYou only in Japan]] for the UsefulNotes/PlayStation).

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''Snowboard Kids'' is an action racing series produced by Creator/{{Atlus}} and Racjin debuting in 1997 on the UsefulNotes/{{Nintendo Platform/{{Nintendo 64}}. While it didn't make much of a splash compared to [[VideoGame/MarioKart similar first-party titles]], the cute atmosphere and unique character designs were part of what helped it gain enough recognition to spawn two sequels - ''Snowboard Kids 2'' and ''Snowboard Kids Plus'' (the latter released [[NoExportForYou only in Japan]] for the UsefulNotes/PlayStation).
Platform/PlayStation).



* ''Snobow Kids'' (1997, [[UsefulNotes/{{Nintendo 64}} N64]])
** ''Snowboard Kids'' (1998, [[UsefulNotes/{{Nintendo 64}} N64]])
* ''Snobow Kids Plus'' (1999, [[UsefulNotes/PlayStation PS1]]): Japan only, essentially a MissionPackSequel of the previous game.
* ''Chō Snobow Kids'' (1999, [[UsefulNotes/{{Nintendo 64}} N64]])
** ''Snowboard Kids 2'' (1999, [[UsefulNotes/{{Nintendo 64}} N64]])
* ''SBK: Snowboard Kids'' (2005, [[UsefulNotes/NintendoDS NDS]])
** ''Snowboard Kids Party'' (2005, [[UsefulNotes/NintendoDS NDS]]): Released in Japan a few days after the US version.

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* ''Snobow Kids'' (1997, [[UsefulNotes/{{Nintendo [[Platform/{{Nintendo 64}} N64]])
** ''Snowboard Kids'' (1998, [[UsefulNotes/{{Nintendo [[Platform/{{Nintendo 64}} N64]])
* ''Snobow Kids Plus'' (1999, [[UsefulNotes/PlayStation [[Platform/PlayStation PS1]]): Japan only, essentially a MissionPackSequel of the previous game.
* ''Chō Snobow Kids'' (1999, [[UsefulNotes/{{Nintendo [[Platform/{{Nintendo 64}} N64]])
** ''Snowboard Kids 2'' (1999, [[UsefulNotes/{{Nintendo [[Platform/{{Nintendo 64}} N64]])
* ''SBK: Snowboard Kids'' (2005, [[UsefulNotes/NintendoDS [[Platform/NintendoDS NDS]])
** ''Snowboard Kids Party'' (2005, [[UsefulNotes/NintendoDS [[Platform/NintendoDS NDS]]): Released in Japan a few days after the US version.
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Added DiffLines:

* StealthPun: The reason the characters have their characteristically large noses is because "nose" ("ノーズ") and "snow" ("スノー") are (phonetic) anagrams.
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removing outdated Five Man Band tree


* FiveManBand: with odd parallels to ''Franchise/AlvinAndTheChipmunks'' of all things.
** Slash is TheHero
** Jam is TheLancer (as a {{foil}} to Slash) and TheSmartGuy (AllThereInTheManual)
** Tommy is TheBigGuy (as a BigEater of the group)
** Linda is TheChick (as the prettiest one of the group) and TheLancer (as TheRival to Slash) and
** Wendy is TheSmartGuy (as the wisest one of the group)
** Nancy is TheHeart
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trope disambig


* EverythingsBetterWithPenguins: Unless they're an obstacle. Or you're racing against one.
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commenting out Zero Content Examples


* InvisibleWall

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* %%* InvisibleWall



* NintendoHard

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* %%c* NintendoHard

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Changed: 47

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Crosswicking


'''Examples:'''

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'''Examples:''''''This series contains examples of the following tropes:'''


Added DiffLines:

* CompanyCameo: Some of the courses have banners with the names of series producers Atlus and Racjin on them; Big Snowman, for example, has them both right at the finish line.
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* WakeUpCallBoss: in ''2'', Damien is this this in Ice Land. He is a master at using tricks to reflect your projectiles; you may have seen CPUs sparingly before, but never with the precision success Damien does. But it's the final level, so how is this a wake-up call? Well, after you beat this and the final boss, you have expert mode, where ''everyone'' is going to be pulling trick reflections on you. It will make Damien look like a warm-up.

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* WakeUpCallBoss: in ''2'', Damien is this this in Ice Land. He is a master at using tricks to reflect your projectiles; you may have seen CPUs [=CPUs=] sparingly before, but never with the precision success Damien does. But it's the final level, so how is this a wake-up call? Well, after you beat this and the final boss, you have expert mode, where ''everyone'' is going to be pulling trick reflections on you. It will make Damien look like a warm-up.
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Dummied Out is now Trivia, so moving accordingly


* DummiedOut: Digging through the announcer's voice data in both language versions of ''DS'' reveals that each course has one or two unused names, which may also indicate that the Alps course was originally meant to be playable outside of Trick Match mode.
** Also, there's a couple of unused stills from Ruby's ending in ''Plus''.

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Removed: 530

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Video Game Settings is an index, not a trope. These are all zces as well. Commented out some more zces.


* RubberBandAI
* {{Snowlems}}: In ''2'' and ''DS'', both Version III. (They're bosses, after all.)

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* %%* RubberBandAI
* %%* {{Snowlems}}: In ''2'' and ''DS'', both Version III. (They're bosses, after all.)



* VideoGameSettings:
** AmusementPark: Dizzy Land (''1/Plus'')
** BigBoosHaunt: Haunted House (''2'')
** BigFancyCastle: Linda's Castle (''2'')
** GreenHillZone: Grass Valley (''1/Plus'')
** JungleJapes: Crazy Jungle (''2'')
** MacroZone: Wendy's House (''2'')
** PalmtreePanic: Turtle Island (''2'')
** ShiftingSandLand: Quicksand Valley (''1/Plus'')
** SlippySlideyIceWorld: Most of the other courses, naturally.
** SpaceZone: Starlight Highway (''2'')
** {{Wutai}}: Ninja Land (''1/Plus'')
* WackyHomeroom: In ''Plus'', where most of the cutscenes take place.

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* VideoGameSettings:
** AmusementPark: Dizzy Land (''1/Plus'')
** BigBoosHaunt: Haunted House (''2'')
** BigFancyCastle: Linda's Castle (''2'')
** GreenHillZone: Grass Valley (''1/Plus'')
** JungleJapes: Crazy Jungle (''2'')
** MacroZone: Wendy's House (''2'')
** PalmtreePanic: Turtle Island (''2'')
** ShiftingSandLand: Quicksand Valley (''1/Plus'')
** SlippySlideyIceWorld: Most of the other courses, naturally.
** SpaceZone: Starlight Highway (''2'')
** {{Wutai}}: Ninja Land (''1/Plus'')
*
%%* WackyHomeroom: In ''Plus'', where most of the cutscenes take place.



** Linda in every game she appears in; she's only 11 years old.

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** %%** Linda in every game she appears in; she's only 11 years old.
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you can't list Lets Play as an example on the work page


* LetsPlay: One was done by LetsPlay/CrazyCommentaries, which tried adding the interpretation that Tommy (the guy with the bandaged nose) was actually Tommy Pickles from ''WesternAnimation/{{Rugrats}}'' and Nancy (the blonde-haired girl) was actually Angelica.
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* YoungerThanTheyLook: In ''Plus'', this is [[LampshadeHanging lampshaded]] in Ruby's bio, where it mentions that he often gets mistaken for a chaperone. Also, most of the female characters shown in ''Plus'' are 10-11 but look like they're at least in their mid-teens due to their well-developed figures.

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* YoungerThanTheyLook: In ''Plus'', this is [[LampshadeHanging lampshaded]] in Ruby's bio, where it mentions that he often gets mistaken for a chaperone. Also, most of the female characters girls shown in ''Plus'' are 10-11 but look like they're at least in their mid-teens due to their well-developed figures.
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* YoungerThanTheyLook: At least in ''Plus'', where it's [[LampshadeHanging lampshaded]] in Ruby's bio.
** Also inverted, just look at Linda in any game.

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* YoungerThanTheyLook: At least in In ''Plus'', where it's this is [[LampshadeHanging lampshaded]] in Ruby's bio.
** Also inverted, just
bio, where it mentions that he often gets mistaken for a chaperone. Also, most of the female characters shown in ''Plus'' are 10-11 but look like they're at least in their mid-teens due to their well-developed figures.
**
Linda in any game.every game she appears in; she's only 11 years old.

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