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* MythologyGag: The Joke ending is one long one. [[spoiler:The character types all go to Silent Hill, and get asked by [[VideoGame/SilentHill1 Harry if they've seen a little girl]] (his Shattered Memories incarnation), mocked by [[VideoGame/SilentHill3 Heather]] (who has to deal with the guy staying in [[VideoGame/SilentHill4 Room 302]] accidentally locking himself in the room ''again''), get creepily asked for room service by the hotel's bellhop, Walter Sullivan, sneeze on [[VideoGame/SilentHill2 Mary]] (of whom James is worried that she might catch something), go to the beach with [[VideoGame/SilentHillHomecoming Alex and Josh]], the latter of whom is swimming, admire [[VideoGame/SilentHill1 Lisa and Cybil]]... the latter of whom arrests the Jock character for oogling. In the car, he meets [[VideoGame/SilentHillDownpour Murphy]], and when asked why he got arrested, says he has no idea - lady cops just have it out for him. As the car drives away, [[VideoGame/SilentHillOrigins Travis Grady is seen begging for spare gas.]]]]

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* MythologyGag: The Joke ending is one long one. [[spoiler:The character types all go to Silent Hill, and get asked by [[VideoGame/SilentHill1 Harry if they've seen a little girl]] (his Shattered Memories incarnation), mocked by [[VideoGame/SilentHill3 Heather]] (who has to deal with the guy staying in [[VideoGame/SilentHill4 Room 302]] accidentally locking himself in the room ''again''), get creepily asked for room service by the hotel's bellhop, Walter Sullivan, sneeze on [[VideoGame/SilentHill2 Mary]] (of whom James is worried that she might catch something), go to the beach with [[VideoGame/SilentHillHomecoming Alex and Josh]], the latter of whom is swimming, admire [[VideoGame/SilentHill1 Lisa and Cybil]]... the latter of whom arrests the Jock character for oogling. In the car, he meets [[VideoGame/SilentHillDownpour Murphy]], and when asked [[WhatAreYouInFor why he got arrested, arrested]], says he has no idea - lady cops just have it out for him. As the car drives away, [[VideoGame/SilentHillOrigins Travis Grady is seen begging for spare gas.]]]]


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* WhatAreYouInFor: Near the end of the Joke ending, the Jock character asks [[spoiler:[[VideoGame/SilentHillDownpour Murphy]]]] upon meeting him inside the back of the police car.
-->'''Jock Character''': [[LampshadeHanging What're you in for?]]
-->'''[[spoiler:Murphy]]''': Honestly? Wish I knew.


''Silent Hill: Book of Memories'' is a spinoff of the SurvivalHorror series, ''Franchise/SilentHill''.

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''Silent Hill: Book of Memories'' is a spinoff of the SurvivalHorror series, ''Franchise/SilentHill''.
series ''Franchise/SilentHill'', developed by Creator/WayForwardTechnologies and published by Creator/{{Konami}} for the UsefulNotes/{{PlayStation Vita}}. To say ''Book of Memories'' is different from the main ''Silent Hill'' games would be an understatement. Rather than a straight up SurvivalHorror, the game is a top-down ActionRPG with heavy horror elements.



It turns out that this Book of Memories, when edited, transports the editor to the Otherworld, full of deranged monsters and even stranger symbolism. It also turns out that, with the Book's power, you possess the ability to change your past and future, which also affects the lives of those around you.

Will you use the Book's powers wisely, or will you succumb to its temptations and exploit its powers for your own self-gain?

To say ''Book of Memories'' is different from the main ''Silent Hill'' games would be an understatement. Rather than a straight up SurvivalHorror, the game is a top-down action RPG with heavy horror elements.

to:

It turns out that this Book of Memories, when edited, transports the editor to the Otherworld, full of deranged monsters and even stranger symbolism. It also turns out that, with the Book's power, you possess the ability to change your past and future, which also affects the lives of those around you.

you. Will you use the Book's powers wisely, or will you succumb to its temptations and exploit its powers for your own self-gain?

To say ''Book of Memories'' is different from the main ''Silent Hill'' games would be an understatement. Rather than a straight up SurvivalHorror, the game is a top-down action RPG with heavy horror elements.
self-gain?


* XMeetsY: ''Silent Hill'' meets ''VideoGame/{{Diablo}}''.


To say ''Book of Memories'' is different from the main ''Silent Hill'' games would be an understatement. Rather than a straight up SurvivalHorror, the game is a top-down action RPG with heavy horror elements. As you may expect, many diehard fans of the series did ''not'' like it, but others found it to be fairly average at worst.

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To say ''Book of Memories'' is different from the main ''Silent Hill'' games would be an understatement. Rather than a straight up SurvivalHorror, the game is a top-down action RPG with heavy horror elements. As you may expect, many diehard fans of the series did ''not'' like it, but others found it to be fairly average at worst.

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[[quoteright:339:http://static.tvtropes.org/pmwiki/pub/images/7c01d32fc006b9dafd16ee189c4ab88c.jpg]]


* MultipleEndings

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** Addictionally, completing or "failing" hidden challenges changes the alignment of some notes (5th through 9th) for the first 6 worlds. The alignment of each world (10th note) determines the alignment of the Steel World's notes, as well as the ending.
* MultipleEndingsMultipleEndings: depending of how many worlds you played as Light or as Blood.
** Pure Light: Use the Book for good. [[spoiler:Too bad the Book runs on EquivalentExchange, and you have to pay instead]].
** Light: Keep the Book under lock.
** Neutral: Use the Book to [[LaserGuidedKarma balance the world]]. [[spoiler:Turns out you've been DrivenToMadness, and it's unknown if the Book even exists]].
** Blood: Destroy the Book.
** Pure Blood: Use the Book for selfish desires. Cue the paranoia. [[spoiler:And then the Book starts erasing itself...]].


To say ''Book of Memories'' is different from the main ''Silent Hill'' games would be an understatement. Rather than a straight up SurvivalHorror, the game is a top-down action RPG with heavy horror elements. As you may expect, many diehard fans of the series did ''not'' like it, but others found it to be fairly average at worst.

to:

To say ''Book of Memories'' is different from the main ''Silent Hill'' games would be an understatement. Rather than a straight up SurvivalHorror, the game is a top-down action RPG with heavy horror elements. As you may expect, many diehard fans of the series did ''not'' like it, but others found it to be fairly average at worst.



* JustHereForGodzilla: A portion of the audience actually believed this game has no plot.


* JustHereForGodzilla: A portion of the audience actually believed this game has no plot.
* JumpingOffTheSlipperySlope: [[spoiler:As the story progresses, you begin to use the Book to cause more and more severe changes to the world. Depending on your ending, you either stop before it's too late, fully embrace the Book's power, or are driven insane by it.]]



* JumpingOffTheSlipperySlope: [[spoiler:As the story progresses, you begin to use the Book to cause more and more severe changes to the world. Depending on your ending, you either stop before it's too late, fully embrace the Book's power, or are driven insane by it.]]

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''Silent Hill: Book of Memories'' is a spinoff of the SurvivalHorror series, ''Franchise/SilentHill''.

You play as an average everyday man or woman in an unnamed town with your sister Shannon. On your birthday, [[VideoGame/SilentHillDownpour a mysterious postman]] delivers a strange package to you from Silent Hill, despite the fact that you don't know anyone from there. The package turns out to be a book, but it's no simple book. Within its pages lie all your memories, every single one, down to the last detail. The amazement of this quickly turns to curiosity as you begin to wonder what would happen if you were to "rewrite" the book's accounts of your memories.

[[FromBadToWorse As you might expect, this turns out to have been a bad idea]].

It turns out that this Book of Memories, when edited, transports the editor to the Otherworld, full of deranged monsters and even stranger symbolism. It also turns out that, with the Book's power, you possess the ability to change your past and future, which also affects the lives of those around you.

Will you use the Book's powers wisely, or will you succumb to its temptations and exploit its powers for your own self-gain?

To say ''Book of Memories'' is different from the main ''Silent Hill'' games would be an understatement. Rather than a straight up SurvivalHorror, the game is a top-down action RPG with heavy horror elements. As you may expect, many diehard fans of the series did ''not'' like it, but others found it to be fairly average at worst.
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!!This game provides examples of:

* AssholeVictim: [[spoiler:Both the Light and Blood endings of Merrick's Zone have him get his just desserts.]]
* BittersweetEnding: [[spoiler:The Light, Pure Light, and Blood endings]].
* BreakableWeapons: Returning from Silent Hill: Origins and Downpour.
* TheCameo: [[VideoGame/SilentHillDownpour Howard Blackwood]] is not only the man who first gives you the book, but is also the main shopkeeper in the Otherworld. [[spoiler:Also, nearly every major character from past ''Silent Hill'' games appear in some way in the Joke Ending.]]
* DownerEnding: [[spoiler:The Neutral and Pure Blood endings.]]
* DrivenToMadness: [[spoiler:The Book does this to you in the Neutral ending, if you weren't just suffering a mental breakdown already.]]
* EldritchAbomination: [[spoiler:The Book of Memories itself, especially in the Blood ending.]]
* EvilCounterpart: Merrick, a criminal who has his own Book of Memories that he uses to commit his crimes.
* GuideDangIt: The KarmaMeter has so many variables and dependencies that getting the desired ending for a Zone can be a chore.
* HeroicSacrifice: [[spoiler:You, in the Pure Light ending.]]
* KarmaMeter: Light being good, and Blood being evil. Having the meter swing enough in either direction not only affects your ending, but also grants you certain powers.
* JumpingOffTheSlipperySlope: [[spoiler:As the story progresses, you begin to use the Book to cause more and more severe changes to the world. Depending on your ending, you either stop before it's too late, fully embrace the Book's power, or are driven insane by it.]]
* MultipleEndings
* MythologyGag: The Joke ending is one long one. [[spoiler:The character types all go to Silent Hill, and get asked by [[VideoGame/SilentHill1 Harry if they've seen a little girl]] (his Shattered Memories incarnation), mocked by [[VideoGame/SilentHill3 Heather]] (who has to deal with the guy staying in [[VideoGame/SilentHill4 Room 302]] accidentally locking himself in the room ''again''), get creepily asked for room service by the hotel's bellhop, Walter Sullivan, sneeze on [[VideoGame/SilentHill2 Mary]] (of whom James is worried that she might catch something), go to the beach with [[VideoGame/SilentHillHomecoming Alex and Josh]], the latter of whom is swimming, admire [[VideoGame/SilentHill1 Lisa and Cybil]]... the latter of whom arrests the Jock character for oogling. In the car, he meets [[VideoGame/SilentHillDownpour Murphy]], and when asked why he got arrested, says he has no idea - lady cops just have it out for him. As the car drives away, [[VideoGame/SilentHillOrigins Travis Grady is seen begging for spare gas.]]]]
* OminousFog: As expected from a Silent Hill game as different as it may be, it appears in both the Light Dungeon(traditional Silent Hill Fog), Water Dungeon(rainy Silent Hill Fog), Earth Dungeon(green fog never seen before) and Steel Dungeon(Eddie's Otherworld Fog).
** While the Light Dungeon looks like an ancient catacomb taken over by Silent Hill's fog, the Earth Dungeon like a mine and the Steel Dungeon like a factory the Water Dungeon looks suspiciously like Silent Hill itself(the Fog World not the Otherworld which makes ''no'' appearence whatsoever)!
* RuleOfSymbolism: As different as it may be, this is ''still'' a Silent Hill game, so this is expected. [[spoiler:Notably, the FinalBoss is the mainfestation of the main character's desire to exert his/her influence on others via the Book.]]
* TheEndOrIsIt: [[spoiler:The Blood ending has your character destroying the Book and breathing a sigh of relief that they're now free from its influence, but the final image of the ending suggests that you've only temporarily destroyed it.]]
* XMeetsY: ''Silent Hill'' meets ''VideoGame/{{Diablo}}''.
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