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-->''Keep Her Calm. Keep Her Safe. Keep Her In The Light.''
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[[caption-width-right:350:''[[TagLine Keep Her Calm. Keep Her Safe. Keep Her In The Light.
Added DiffLines:
* JumpScare: If the toys get too close, or the girl's anxiety meter reaches the top, she gets jumped by one of the toys.
Added DiffLines:
* NoticeThis: The batteries that the girl can collect to recharge her flashlight meter have a yellow aura around them.
* LawOf100: The girl's anxiety meter caps at 100.
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* RuleOf100: The girl's anxiety meter caps at 100.
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The game was released on UsefulNotes/{{Steam}} for [[UsefulNotes/WindowsGames [=PC=]]] on September 30th, 2016.
to:
The game was released on UsefulNotes/{{Steam}} for [[UsefulNotes/WindowsGames [=PC=]]] on September 30th, 2016.
2016. It's also available on UsefulNotes/NintendoSwitch.
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* FirstPersonGhost: We never really see what the PlayerCharacter looks like.
to:
* FirstPersonGhost: We never really see what In at least one version of the game, no part of the PlayerCharacter looks like.is seen.
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* KillerTeddyBear: One of the toys stalking the girl is a teddy bear.
to:
* BearTrap: One of the [[KillerTeddyBear Killer Teddy Bears]] has one-to-two bear traps clamped down on his head.
* CreepyDoll: One of the toys stalking you is a doll. He usually appears by the door.
* FirstPersonGhost: We never really see what the PlayerCharacter looks like.
* KillerTeddyBear: One of the toys stalking the girl is a teddy bear. It usually appears in the bunk above yours.
* CreepyDoll: One of the toys stalking you is a doll. He usually appears by the door.
* FirstPersonGhost: We never really see what the PlayerCharacter looks like.
* KillerTeddyBear: One of the toys stalking the girl is a teddy bear. It usually appears in the bunk above yours.
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In the game, you play as a child who's spending the week away from home as her parents are out for a much-needed holiday. Thing is, said child has been dealing with anxiety problems most of her life, and also has something of a over-active imagination. As a result, she's begun imagining that the toys in her bedroom are coming to life each night, and their intentions for the girl are anything but friendly.
to:
In the game, you play as a child who's spending the week away from home as her parents are out for a much-needed holiday. Thing is, said child has been dealing with anxiety problems most of her life, and also has something of a an over-active imagination. As a result, she's begun imagining that the toys in her bedroom are coming to life each night, and their intentions for the girl are anything but friendly.
Added DiffLines:
* AlwaysNight: The game is set during the nights the girl's in the room.
Added DiffLines:
-->''Keep Her Calm. Keep Her Safe. Keep Her In The Light.''
''Shut-Eye'' is a ''VideoGame/{{Boogeyman}}''-esque SurvivalHorror VideoGame by [=HUSH=] Interactive.
In the game, you play as a child who's spending the week away from home as her parents are out for a much-needed holiday. Thing is, said child has been dealing with anxiety problems most of her life, and also has something of a over-active imagination. As a result, she's begun imagining that the toys in her bedroom are coming to life each night, and their intentions for the girl are anything but friendly.
The only thing that can help her keep a grip on reality is the light. So, she has a flashlight with her each night to help her get to the morning. Just keep an eye on its battery life, and another eye open for more batteries, and she will be fine.
The game was released on UsefulNotes/{{Steam}} for [[UsefulNotes/WindowsGames [=PC=]]] on September 30th, 2016.
----
!!''Shut-Eye'' contains examples of:
* KillerTeddyBear: One of the toys stalking the girl is a teddy bear.
* RedEyesTakeWarning: The lawn gnome has glowing red eyes when it's in your bed, looking straight at you.
* TenSecondFlashlight: The girl's flashlight goes through batteries pretty quickly. You can find batteries around the room to help it last longer.
----
''Shut-Eye'' is a ''VideoGame/{{Boogeyman}}''-esque SurvivalHorror VideoGame by [=HUSH=] Interactive.
In the game, you play as a child who's spending the week away from home as her parents are out for a much-needed holiday. Thing is, said child has been dealing with anxiety problems most of her life, and also has something of a over-active imagination. As a result, she's begun imagining that the toys in her bedroom are coming to life each night, and their intentions for the girl are anything but friendly.
The only thing that can help her keep a grip on reality is the light. So, she has a flashlight with her each night to help her get to the morning. Just keep an eye on its battery life, and another eye open for more batteries, and she will be fine.
The game was released on UsefulNotes/{{Steam}} for [[UsefulNotes/WindowsGames [=PC=]]] on September 30th, 2016.
----
!!''Shut-Eye'' contains examples of:
* KillerTeddyBear: One of the toys stalking the girl is a teddy bear.
* RedEyesTakeWarning: The lawn gnome has glowing red eyes when it's in your bed, looking straight at you.
* TenSecondFlashlight: The girl's flashlight goes through batteries pretty quickly. You can find batteries around the room to help it last longer.
----
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