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The original ''Shinobi'' was originally released in 1987 for the arcades. The player controls a ninja named Joe Musashi, who fights a criminal syndicate known as "Zeed" in order to rescue his kidnapped students. The original game featured a floor jumping system similar to Namco's ''VideoGame/RollingThunder''. Musashi is armed with his punches and kicks, as well as an unlimited supply of shurikens (which can be upgraded into a sword and gun), as well as different kinds of ninja arts which could be used to kill all on-screen enemies. Sega also made a [[UsefulNotes/SegaMasterSystem Master System]] rendition which changed the game mechanics by adding more weapons, as well as a health gauge system and the ability to carry multiple ninja arts. There were also licensed versions for the UsefulNotes/NintendoEntertainmentSystem and UsefulNotes/PCEngine.

A single arcade sequel was released in 1989 titled ''Shadow Dancer'', which retained the format of the original arcade game, giving the player a CanineCompanion who helps the player fend off enemies. A severely stripped-down version was released for the UsefulNotes/SegaMasterSystem, while the UsefulNotes/SegaGenesis got ''Shadow Dancer: The Secret of Shinobi'', which had similar gameplay but with completely redesigned level layouts and different enemies.

''Shinobi'' had further sequels for home consoles, the most prominent being the two ''Super Shinobi'' games for the Genesis, which consisted of ''The Revenge of Shinobi'' and ''Shinobi III: Return of the Ninja Master''. ''The Super Shinobi'' series completely revamps the game mechanics from the arcade games, ditching the one-hit-kill rule from the arcade game, while adding selectable ninja arts and abilities in the process. The series went into a hiatus after the release of ''Shinobi Legions'' for the UsefulNotes/SegaSaturn, which eschews the hand-drawn graphics from previous installments in favor of ''Franchise/MortalKombat''-style digitized graphics.

Sega revived the series in the early [[TurnOfTheMillennium 2000s]] with a new 3D game simply titled ''Shinobi'' for the UsefulNotes/PlayStation2 in 2002, which had the player controlling a new ninja named Hotsuma, who wields the life-draining blade known as Akujiki (Eater of Evil). Joe Musashi also appeared in the new game as well as a hidden character. It was followed by a pseudo-sequel titled ''VideoGame/Nightshade2003'' in 2003, also for [=PS2=], which featured a female ninja named Hibana. Many of the older titles (namely the three Genesis games and the original arcade game) had been re-released for the Wii Virtual Console.

A new ''Shinobi'' game was developed by Griptonite Studios for the [[UsefulNotes/Nintendo3DS 3DS]], and released in September 2011.

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The original ''Shinobi'' was originally released in 1987 for the arcades. The player controls a ninja named Joe Musashi, who fights a criminal syndicate known as "Zeed" in order to rescue his kidnapped students. The original game featured a floor jumping system similar to Namco's ''VideoGame/RollingThunder''. Musashi is armed with his punches and kicks, as well as an unlimited supply of shurikens (which can be upgraded into a sword and gun), as well as different kinds of ninja arts which could be used to kill all on-screen enemies. Sega also made a [[UsefulNotes/SegaMasterSystem [[Platform/SegaMasterSystem Master System]] rendition which changed the game mechanics by adding more weapons, as well as a health gauge system and the ability to carry multiple ninja arts. There were also licensed versions for the UsefulNotes/NintendoEntertainmentSystem Platform/NintendoEntertainmentSystem and UsefulNotes/PCEngine.

Platform/PCEngine.

A single arcade sequel was released in 1989 titled ''Shadow Dancer'', which retained the format of the original arcade game, giving the player a CanineCompanion who helps the player fend off enemies. A severely stripped-down version was released for the UsefulNotes/SegaMasterSystem, Platform/SegaMasterSystem, while the UsefulNotes/SegaGenesis Platform/SegaGenesis got ''Shadow Dancer: The Secret of Shinobi'', which had similar gameplay but with completely redesigned level layouts and different enemies.

''Shinobi'' had further sequels for home consoles, the most prominent being the two ''Super Shinobi'' games for the Genesis, which consisted of ''The Revenge of Shinobi'' and ''Shinobi III: Return of the Ninja Master''. ''The Super Shinobi'' series completely revamps the game mechanics from the arcade games, ditching the one-hit-kill rule from the arcade game, while adding selectable ninja arts and abilities in the process. The series went into a hiatus after the release of ''Shinobi Legions'' for the UsefulNotes/SegaSaturn, Platform/SegaSaturn, which eschews the hand-drawn graphics from previous installments in favor of ''Franchise/MortalKombat''-style digitized graphics.

Sega revived the series in the early [[TurnOfTheMillennium 2000s]] with a new 3D game simply titled ''Shinobi'' for the UsefulNotes/PlayStation2 Platform/PlayStation2 in 2002, which had the player controlling a new ninja named Hotsuma, who wields the life-draining blade known as Akujiki (Eater of Evil). Joe Musashi also appeared in the new game as well as a hidden character. It was followed by a pseudo-sequel titled ''VideoGame/Nightshade2003'' in 2003, also for [=PS2=], which featured a female ninja named Hibana. Many of the older titles (namely the three Genesis games and the original arcade game) had been re-released for the Wii Virtual Console.

A new ''Shinobi'' game was developed by Griptonite Studios for the [[UsefulNotes/Nintendo3DS [[Platform/Nintendo3DS 3DS]], and released in September 2011.



* InNameOnly: The UsefulNotes/GameBoyAdvance version of ''The Revenge of the Shinobi'' is a completely different game from the original Genesis game.

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* InNameOnly: The UsefulNotes/GameBoyAdvance Platform/GameBoyAdvance version of ''The Revenge of the Shinobi'' is a completely different game from the original Genesis game.
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At The Game Awards 2023, another new game in the series was announced along with several other classic Sega series getting new titles. Little is known about it so far other than it appearing to be 2D with hand-drawn graphics and Joe seemingly returning as the protagonist.
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Actually, this just leads to Linking To An Article Within The Article


* ''VideoGame/TheCyberShinobi'' - 1990 (Master System)

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* ''VideoGame/TheCyberShinobi'' ''The Cyber Shinobi'' - 1990 (Master System)
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Adding red links to fix indexing





* ''The Cyber Shinobi'' - 1990 (Master System)

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* ''The Cyber Shinobi'' ''VideoGame/TheCyberShinobi'' - 1990 (Master System)



* ''The Revenge of Shinobi'' - 2002 (Game Boy Advance, [[InNameOnly unrelated to the Genesis version]])

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* ''The ''VideoGame/{{The Revenge of Shinobi'' Shinobi|2002}}'' - 2002 (Game Boy Advance, [[InNameOnly unrelated to the Genesis version]])
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Sega revived the series in the early [[TurnOfTheMillennium 2000s]] with a new 3D game simply titled ''Shinobi'' for the UsefulNotes/PlayStation2 in 2002, which had the player controlling a new ninja named Hotsuma, who wields the life-draining blade known as Akujiki (Eater of Evil). Joe Musashi also appeared in the new game as well as a hidden character. It was followed by a pseudo-sequel titled ''{{VideoGame/Nightshade|Kunoichi}}'' in 2003, also for [=PS2=], which featured a female ninja named Hibana. Many of the older titles (namely the three Genesis games and the original arcade game) had been re-released for the Wii Virtual Console.

to:

Sega revived the series in the early [[TurnOfTheMillennium 2000s]] with a new 3D game simply titled ''Shinobi'' for the UsefulNotes/PlayStation2 in 2002, which had the player controlling a new ninja named Hotsuma, who wields the life-draining blade known as Akujiki (Eater of Evil). Joe Musashi also appeared in the new game as well as a hidden character. It was followed by a pseudo-sequel titled ''{{VideoGame/Nightshade|Kunoichi}}'' ''VideoGame/Nightshade2003'' in 2003, also for [=PS2=], which featured a female ninja named Hibana. Many of the older titles (namely the three Genesis games and the original arcade game) had been re-released for the Wii Virtual Console.
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* ''[[VideoGame/NightshadeKunoichi Nightshade]]'' - 2003 ([=PS2=], ''Kunoichi'' in Japan)

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* ''[[VideoGame/NightshadeKunoichi Nightshade]]'' ''VideoGame/Nightshade2003'' - 2003 ([=PS2=], ''Kunoichi'' in Japan)
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ESWAT does not have a Canine Companion, so it is not like Shadow Dancer.


* RecycledInSpace: The arcade version of ''VideoGame/ESwat'' is pretty much ''Shadow Dancer'' with a ''Franchise/RoboCop''-esque setting. The Genesis version is more different, though.

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* RecycledInSpace: The arcade version of ''VideoGame/ESwat'' is pretty much ''Shadow Dancer'' ''Shinobi'' with a ''Franchise/RoboCop''-esque setting. The Genesis version is more different, though.
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If you're looking for the trope about shinobi, see {{Ninja}}.
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* SchrodingersCanon: ''Shinobi III'' takes place after ''Revenge of Shinobi'', but never indicates [[CuttingOffTheBranches which of the two endings of the latter game is canon]] to the latter game. ''Shinobi III could'' have Joe Musuashi avenging the death of his beloved from the previous game, or simply have him fight against Neo Zeed in a standalone ExcusePlot.

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* SchrodingersCanon: ''Shinobi III'' takes place after ''Revenge of Shinobi'', but never indicates [[CuttingOffTheBranches which of the two endings of the latter game is canon]] to the latter game.former. ''Shinobi III could'' have Joe Musuashi avenging the death of his beloved from the previous game, or simply have him fight against Neo Zeed in a standalone ExcusePlot.

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