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''Sheriff'' (AKA ''Bandito'') is a 1979 UsefulNotes/ArcadeGame by Creator/{{Nintendo}}. It was developed by Nintendo R&D1, and was designed by Genyo Takeda, with artwork for the game's cabinets provided by the company's then-recent hire, Creator/ShigeruMiyamoto.

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''Sheriff'' (AKA ''Bandito'') ''Bandido'') is a 1979 UsefulNotes/ArcadeGame by Creator/{{Nintendo}}. It was developed by Nintendo R&D1, and was designed by Genyo Takeda, with artwork for the game's cabinets provided by the company's then-recent hire, Creator/ShigeruMiyamoto.
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** The sheriff isn't given a name. Even his ''Smash Bros.'' cameos just call him the sheriff.
** Japanese materials call the damsel in distress "Lady", although she was also known as "Betty" and then renamed "Pretty Priscilla" for ''Bandido''. The name Lady would be recycled for the damsel in distress of ''VideoGame/DonkeyKong'', later known as Pauline. ''Family Basic V3'' even includes a reproduction of the scene where the sheriff rescues the lady, this time featuring Mario and ''his'' lady.

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** The sheriff isn't given a name.name in most materials. Even his ''Smash Bros.'' cameos just call him the sheriff.
sheriff. The bezel art for the upright cabinets does include the name "Mr. Jack" for him, however.
** Japanese materials call the damsel in distress "Lady", although she was also known as "Betty" in aforementioned bezel art and then renamed "Pretty Priscilla" for Creator/{{Exidy}}'s ''Bandido''. The name Lady would be recycled for the damsel in distress of ''VideoGame/DonkeyKong'', later known as Pauline. ''Family Basic V3'' even includes a reproduction of the scene where the sheriff rescues the lady, this time featuring Mario and ''his'' lady.

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The gameplay is a typical arcade shoot-em-up with a western setting. The player controls the eponymous Sheriff, who is armed solely with a slow firing pistol against a ring of bandits circling around him.

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The gameplay is a typical arcade shoot-em-up with a western setting. The player controls the eponymous Sheriff, sheriff, who is armed solely with a slow firing pistol against a ring of bandits circling around him.



The game never took off in popularity and has languished in obscurity for decades, but Nintendo themselves haven't forgotten the old timer. His game returned in playable form as both a microgame and as a fully playable game in ''[[VideoGame/WarioWare WarioWare Inc.: Mega Microgame$]]!''. The Sheriff has made cameo appearances in the ''VideoGame/GameBoyCamera'' (in the intro to the credits) and in the ''VideoGame/SuperSmashBros'' series (as a trophy in ''VideoGame/SuperSmashBrosMelee'', and as an Assist Trophy in ''VideoGame/SuperSmashBrosForNintendo3DSAndWiiU'' and ''VideoGame/SuperSmashBrosUltimate'').

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The game never took off in popularity and has languished in obscurity for decades, but Nintendo themselves haven't forgotten the old timer. His game returned in playable form as both a microgame and as a fully playable game in ''[[VideoGame/WarioWare WarioWare Inc.: Mega Microgame$]]!''. The Sheriff sheriff has made cameo appearances in the ''VideoGame/GameBoyCamera'' (in the intro to the credits) and in the ''VideoGame/SuperSmashBros'' series (as a trophy in ''VideoGame/SuperSmashBrosMelee'', and as an Assist Trophy in ''VideoGame/SuperSmashBrosForNintendo3DSAndWiiU'' and ''VideoGame/SuperSmashBrosUltimate'').



* AntiFrustrationFeatures: The ''VideoGame/WarioWare'' port increases the speed of the Sheriff's movement and gun fire, which makes the game easier to a fault.

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* AntiFrustrationFeatures: The ''VideoGame/WarioWare'' port increases the speed of the Sheriff's sheriff's movement and gun fire, which makes the game easier to a fault.



* BloodlessCarnage: When the Sheriff gets shot, he just falls on his butt and sighs.

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* BloodlessCarnage: When the Sheriff sheriff gets shot, he just falls on his butt and sighs.



* CollisionDamage: The bandits can kill the Sheriff just by touching him.
* DamselInDistress: In the title screen and intermissions, you can see a nameless lady being chased by a bandit. Every few rounds, and you get a cutscene of the Sheriff and her eloping.
* DenialOfDiagonalAttack: Averted; the Sheriff can shoot in 8 directions.

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* CollisionDamage: The bandits can kill the Sheriff sheriff just by touching him.
* DamselInDistress: In the title screen and intermissions, you can see a nameless lady being chased by a bandit. Every few rounds, and you get a cutscene of the Sheriff sheriff and her eloping.
* DenialOfDiagonalAttack: Averted; the Sheriff sheriff can shoot in 8 directions.



* EveryoneCallsHimBarkeep: The Sheriff isn't given a name. Even his Smash Bros. cameos just call him Sheriff.

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* EveryoneCallsHimBarkeep: EveryoneCallsHimBarkeep:
**
The Sheriff sheriff isn't given a name. Even his Smash Bros. ''Smash Bros.'' cameos just call him Sheriff. the sheriff.
** Japanese materials call the damsel in distress "Lady", although she was also known as "Betty" and then renamed "Pretty Priscilla" for ''Bandido''. The name Lady would be recycled for the damsel in distress of ''VideoGame/DonkeyKong'', later known as Pauline. ''Family Basic V3'' even includes a reproduction of the scene where the sheriff rescues the lady, this time featuring Mario and ''his'' lady.



* NintendoHard: Due to both the very slow rate of movement and fire for the Sheriff, this is a game that requires patience. Clearing even one wave of the bandits is not a cakewalk.

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* NintendoHard: Due to both the very slow rate of movement and fire for the Sheriff, sheriff, this is a game that requires patience. Clearing even one wave of the bandits is not a cakewalk.



* OneBulletAtATime: The Sheriff can only shoot one bullet at a time.

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* OneBulletAtATime: The Sheriff sheriff can only shoot one bullet at a time.
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Added DiffLines:

* PainfullySlowProjectile: You can outrun your own bullets.
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First: The definition of the trope is not about literally turning red. Second: Yellow is not the "inversion" of red. Third: The trope is not being inverted either, it's just straight not being used.


* TurnsRed: Inverted; the bandits turn ''yellow'' when they enter your ring.

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