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* WikiRule: Right [[http://shellshocklive.gamepedia.com/ShellShock_Live_Wiki here]].
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Loads And Loads Of Characters is no longer a trope
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* [[LoadsAndLoadsOfCharacters Loads and Loads of Weapons]]: Well over 200 and counting, to be exact.
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** The [[https://web.archive.org/web/20110926065248/http://shellshocklive.forumify.com/viewtopic.php?id=262 EE Gun]] is a long-gone reference to ''VideoGame/EverybodyEdits''. It's a weapon that shoots a [[HaveANiceDaySmile smiley]], which is used as a DigitalAvatar in ''Everybody Edits''.
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Namespacing Needs Wiki Magic Love, and deleting instances that are not appropriate links
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[[NeedsWikiMagicLove Some love would be appreciated.]]
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[-[[caption-width-right:300:"[[WebVideo/ChilledChaos Think of this game as]] ''[[WebVideo/ChilledChaos Tanks]]'' [[JustForFun/XMeetsY meets]] ''VideoGame/{{Worms}}''... [[WebVideo/ChilledChaos except for some reasoning hitting people in this game seems SOOO much more satisfying]]".]]-]
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Some more edits.
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* AllegedlyFreeGame: Played straight in the first two games; you could buy premium content that gave you an advantage in combat. Averted with the Steam version, as you have to pay for the game outright, but also because there is no premium content; you have to [[EarnYourFun earn your way]] to the best gear and weapons.
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* AllegedlyFreeGame: Played straight in the first two games; you could buy premium content that gave you an advantage in combat. Averted with the Steam version, and console versions, as you have to pay for the game outright, but also because there is no premium content; you have to [[EarnYourFun earn your way]] to the best gear and weapons.
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** Earthquake. Sure, its 10 damage [[note]] which upgrades to a ''[[SarcasmMode whopping]]'' 15 with its upgrade [[/note]] is pitiful, and it is the least flashy weapon after the basic Shot, but it not only hits every opponent and [[AlwaysAccurateAttack can never miss]], but it flattens out the terrain, which can screw up enemy aim, help you with yours, or get you and/or your friends out of a deep pit.
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** Earthquake. Sure, its 10 damage [[note]] which [[note]]which upgrades to a ''[[SarcasmMode whopping]]'' 15 with its upgrade [[/note]] upgrade[[/note]] is pitiful, and it is the least flashy weapon after the basic Shot, but it not only hits every opponent and [[AlwaysAccurateAttack can never miss]], but it flattens out the terrain, which can screw up enemy aim, help you with yours, or get you and/or your friends out of a deep pit.
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* DiscOneNuke: The weapons you get from crates can sometimes be ones you haven't unlocked yet. You could be a Level 1 and get, say, [[{{VideoGame/Doom}} a BFG-9000]]. Bonus points if it's [[NukeEm actually a Nuke.]] [[OhCrap ...Or a MegaNuke]].
* EverythingsBetterWithZippers: The Zipper weapon, which [[ExactlyWhatItSaysOnTheTin zips back and forth]], dealing damage with each pass. And it comes in Double and even Quad varieties!
* EverythingsBetterWithZippers: The Zipper weapon, which [[ExactlyWhatItSaysOnTheTin zips back and forth]], dealing damage with each pass. And it comes in Double and even Quad varieties!
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* DiscOneNuke: The weapons you get from crates can sometimes be ones you haven't unlocked yet. You could be a Level 1 and get, say, [[{{VideoGame/Doom}} [[VideoGame/{{Doom}} a BFG-9000]]. Bonus points if it's [[NukeEm actually a Nuke.]] [[OhCrap ...Or a MegaNuke]].
* EverythingsBetterWithZippers: The Zipper weapon, which [[ExactlyWhatItSaysOnTheTin zips back and forth]], dealing damage with each pass. And it comes in Double and even Quad varieties!MegaNuke]].
* EverythingsBetterWithZippers: The Zipper weapon, which [[ExactlyWhatItSaysOnTheTin zips back and forth]], dealing damage with each pass. And it comes in Double and even Quad varieties!
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* {{Zipperiffic}}: The Zipper weapon, which [[ExactlyWhatItSaysOnTheTin zips back and forth]], dealing damage with each pass. And it comes in Double and even Quad varieties!
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Some edits.
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''[=ShellShock=] Live'' is a [[AllegedlyFreeGame free-to-play]] ArtilleryGame in which your goal is to blast the opposing tanks with your own, using a wide variety of weapons of varying plausibility, ranging from simple shots and [[DeathFromAbove air strikes]] to [[AbnormalAmmo beehives, magnets, bouncy balls]], and much, ''much'' more. There are also some RPG elements mixed in, such as [[CharacterLevel levels]], upgrades, [[HitPoint health]] and [[BodyArmorAsHitPoints armor]], and [[CriticalHit critical hits]].
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''[=ShellShock=] Live'' is a [[AllegedlyFreeGame free-to-play]] an ArtilleryGame in which your goal is to blast the opposing tanks with your own, using a wide variety of weapons of varying plausibility, ranging from simple shots and [[DeathFromAbove air strikes]] to [[AbnormalAmmo beehives, magnets, bouncy balls]], and much, ''much'' more. There are also some RPG elements mixed in, such as [[CharacterLevel levels]], upgrades, [[HitPoint health]] and [[BodyArmorAsHitPoints armor]], and [[CriticalHit critical hits]].
{{critical hit}}s.
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The original version was released on Website/{{Kongregate}} on December 15th, 2010 and can be played here [[http://www.kongregate.com/games/kChamp/shellshock-live?acomplete=shell here]]. Its sequel, ''[=ShellShock=] Live 2'', was published on November 16th, 2012 and is playable [[http://www.kongregate.com/games/kChamp/shellshock-live-2 here]]. A rebuilt version of the game then entered {{UsefulNotes/Steam}} Early Access on March 11, 2015, and is still being actively [[http://store.steampowered.com/app/326460/ worked on]] as of the time of writing. It was also ported to UsefulNotes/XboxOne on March 14th, 2019.
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The original [[AllegedlyFreeGame free-to-play]] version was released on Website/{{Kongregate}} on December 15th, 15, 2010 and can be played here [[http://www.kongregate.com/games/kChamp/shellshock-live?acomplete=shell here]]. Its sequel, ''[=ShellShock=] Live 2'', was published on November 16th, 2012 and is playable [[http://www.kongregate.com/games/kChamp/shellshock-live-2 here]]. A rebuilt version of the game then entered {{UsefulNotes/Steam}} UsefulNotes/{{Steam}} Early Access on March 11, 2015, and is still being actively [[http://store.steampowered.com/app/326460/ worked on]] as of the time of writing. It was also ported to UsefulNotes/XboxOne on March 14th, 2019.
14, 2019, and UsefulNotes/PlayStation4 on September 13, 2019. A version 1.0 of the Steam version is forthcoming.
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* CastFromHitPoints: The Imploder and Ultimate Imploder. Both take half your tank's remaining HP when fired, and detonate directly at your tank. The payoff for what is basically a suicide move? [[ThereIsNoKillLikeOverkill A blast whose size and damage outclass even the Meganuke.]]
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** And ''then'' Level 100 brings you the Imploder and its evolved form, the Ultimate Imploder. Both take half your HP and detonate right on your tank, but the blast radius far exceeds anything else in the game, and they both deal '''''200''''' base damage.
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Added release dates.
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''[=ShellShock=] Live'' is a free-to-play game in which your goal is to blast the opposing tanks with your own, using a wide variety of weapons of varying plausibility, ranging from simple shots and [[DeathFromAbove air strikes]] to [[AbnormalAmmo beehives, magnets, bouncy balls]], and much, ''much'' more. There are also some RPG elements mixed in, such as [[CharacterLevel levels]], upgrades, [[HitPoint health]] and [[BodyArmorAsHitPoints armor]], and [[CriticalHit critical hits]].
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''[=ShellShock=] Live'' is a free-to-play game [[AllegedlyFreeGame free-to-play]] ArtilleryGame in which your goal is to blast the opposing tanks with your own, using a wide variety of weapons of varying plausibility, ranging from simple shots and [[DeathFromAbove air strikes]] to [[AbnormalAmmo beehives, magnets, bouncy balls]], and much, ''much'' more. There are also some RPG elements mixed in, such as [[CharacterLevel levels]], upgrades, [[HitPoint health]] and [[BodyArmorAsHitPoints armor]], and [[CriticalHit critical hits]].
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The original version can be played on Kongregate [[http://www.kongregate.com/games/kChamp/shellshock-live?acomplete=shell here]], its sequel, ''[=ShellShock=] Live 2'', [[http://www.kongregate.com/games/kChamp/shellshock-live-2 here]], and an updated version on {{UsefulNotes/Steam}} (that is currently in Early Access) [[http://store.steampowered.com/app/326460/ here]].
to:
The original version was released on Website/{{Kongregate}} on December 15th, 2010 and can be played on Kongregate here [[http://www.kongregate.com/games/kChamp/shellshock-live?acomplete=shell here]], its here]]. Its sequel, ''[=ShellShock=] Live 2'', was published on November 16th, 2012 and is playable [[http://www.kongregate.com/games/kChamp/shellshock-live-2 here]], and an updated here]]. A rebuilt version on of the game then entered {{UsefulNotes/Steam}} (that is currently in Early Access) Access on March 11, 2015, and is still being actively [[http://store.steampowered.com/app/326460/ here]].
worked on]] as of the time of writing. It was also ported to UsefulNotes/XboxOne on March 14th, 2019.
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----
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* MoneyMauling: The ''Fat Stacks'' weapon involves your tank ''shooting dollar bills''. It even makes a delicious "kaching" sound when the greenbacks hit the ground.
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* CatApult: One of the more outlandish weapons that can be fired in this game.
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* BoringButPractical: Upgrading your Chassis and Treads. Sure, Gun allows for more and stronger [[CriticalHit critical hits]], and Luck can give you better weapons from crates, but Chassis gives you up to full armor at the start of the game, and Treads allows you to climb steeper hills (all the way up to [[MindScrew nearly vertical ones]]), which is far more important, especially in the lower levels.
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* BoringButPractical: BoringButPractical:
** Upgrading your Chassis and Treads. Sure, Gun allows for more and stronger[[CriticalHit critical hits]], {{Critical Hit}}s, and Luck can give you better weapons from crates, but Chassis gives you up to full armor at the start of the game, and Treads allows you to climb steeper hills (all the way up to [[MindScrew nearly vertical ones]]), which is far more important, especially in the lower levels.
** Upgrading your Chassis and Treads. Sure, Gun allows for more and stronger
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* BoringButPractical:
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* BoringButPractical:BoringButPractical: Upgrading your Chassis and Treads. Sure, Gun allows for more and stronger [[CriticalHit critical hits]], and Luck can give you better weapons from crates, but Chassis gives you up to full armor at the start of the game, and Treads allows you to climb steeper hills (all the way up to [[MindScrew nearly vertical ones]]), which is far more important, especially in the lower levels.
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** Averted with its final upgrade, Sword, which deals even more damage and has a far more comfortable range.
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Deleting the YMMV Entry.
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** The [[BackStab Shank]] weapon. Sure, it deals a whopping 80 damage[[note]](The max health without armor is 600 outside of Juggernaut)[[/note]], but it requires you to literally be within inches of your opponent, leaving you wide open to, say, [[GameBreaker Frogs.]]
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** The [[BackStab Shank]] weapon. Sure, it deals a whopping 80 damage[[note]](The max health without armor is 600 outside of Juggernaut)[[/note]], but it requires you to literally be within inches of your opponent, leaving you wide open to, say, [[GameBreaker Frogs.]]
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** The (Dual) Needler is based on the same weapon from {{Franchise/Halo}}.
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** And speaking of bouncy balls, well, [[ExactlyWhatItSaysOnTheTin the Bouncy Ball.]] Unless you can do [[MouthfulOfPi high level trigonometry and/or calculus]] in seconds, this weapon may as well be completely random. And it ''hurts.''
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* DiscOneNuke: The weapons you get from crates can sometimes be ones you haven't unlocked yet. You could be a Level 1 and get, say, [[{{VideoGame/Doom}} a BFG-9000]]. Bonus points if it's [[NukeEm actually a Nuke]] [[spoiler:[[OhCrap ...or a MegaNuke]]]].
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* DiscOneNuke: The weapons you get from crates can sometimes be ones you haven't unlocked yet. You could be a Level 1 and get, say, [[{{VideoGame/Doom}} a BFG-9000]]. Bonus points if it's [[NukeEm actually a Nuke]] [[spoiler:[[OhCrap ...or Nuke.]] [[OhCrap ...Or a MegaNuke]]]].MegaNuke]].
** [[ExactlyWhatItSaysOnTheTin Clover,]] which can either completely whiff and deal a measly ''5'' damage...[[OneHitKill or...]]
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* NukeEm: The Nuke, which has a huge radius and deals 80 damage to anything it hits. It even comes with a mushroom cloud! The drawback? You don't get it until Level 80. [[spoiler: [[TheresNoKillLikeOverkill And then there's the MegaNuke...]]]]
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* NukeEm: [[ExactlyWhatItSaysOnTheTin The Nuke, Nuke]], which has a huge radius and deals 80 damage to anything it hits. It even comes with a mushroom cloud! The drawback? You don't get it until Level 80. [[spoiler: [[TheresNoKillLikeOverkill And then there's the MegaNuke...]]]]MegaNuke]], which does the same thing, but has an even bigger radius and deals ''100'' damage.
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* ShoutOut: The [[{{VideoGame/Portal}} [=Portal Gun/ASHPD=] ]] and the [[VideoGame/AngryBirds Mad Birds line]] are the more prominent examples. Oh, and the [[{{VideoGame/Doom}} BFG-1000/9000.]]
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* ShoutOut: The [[{{VideoGame/Portal}} [=Portal Gun/ASHPD=] ]] and the [[VideoGame/AngryBirds Mad Birds line]] are the more prominent examples. Oh, and the [[{{VideoGame/Doom}} BFG-1000/9000.BFG series.]]
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* TakingYouWithMe: If your tank's HP hits 0, you [[EveryCarIsAPinto explode]] and release three little projectiles. They do 20 damage apiece, so if your opponent decided to finish you off with a point-blank weapon or a [[BackStab Shank]], and has less than 60 HP...
* TankGoodness
* TankGoodness
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* TakingYouWithMe: If your tank's HP hits 0, you [[EveryCarIsAPinto explode]] and release three little projectiles. They do 20 damage apiece, so if your opponent decided to finish you off with a point-blank weapon or a [[BackStab Shank]], and has less than 60 HP...
HP...Oh, and they can ''crit.''
*TankGoodnessTankGoodness: Duh.
*
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** The teleport item/crate, while random, can result in this. It can also result in [[OhCrap the inverse.]]
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* UnrealisticBlackHole: Black holes occasionally appear on the map, with event horizons of varying sizes. Projectiles that enter the event horizon will be curved off course, while anything that actually goes into the black hole is absorbed.
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[[caption-width-right:300:[[WebVideo/ChilledChaos Think of this game as]] ''[[WebVideo/ChilledChaos Tanks]]'' [[JustForFun/XMeetsY meets]] ''VideoGame/{{Worms}}'' [[WebVideo/ChilledChaos ...except for some reasoning hitting people in this game seems SOOO much more satisfying.]] ]]
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[[caption-width-right:300:[[WebVideo/ChilledChaos Think of this game as ]]''[[WebVideo/ChilledChaos Tanks]]'' [[JustForFun/XMeetsY meets]] ''VideoGame/{{Worms}}'' [[WebVideo/ChilledChaos ...except for some reasoning hitting people in this game seems SOOO much more satisfying.]] ]]
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[[caption-width-right:300:[[WebVideo/ChilledChaos Think of this game as ]]''[[WebVideo/ChilledChaos as]] ''[[WebVideo/ChilledChaos Tanks]]'' [[JustForFun/XMeetsY meets]] ''VideoGame/{{Worms}}'' [[WebVideo/ChilledChaos ...except for some reasoning hitting people in this game seems SOOO much more satisfying.]] ]]
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-->-- ''Quote from the game's Steam page''
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-->-- ''Quote Quote from the game's Steam page''
page
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formatting and indentation fixes
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''Fight Alongside your Friends! (Or blow them up... we won't judge!)''
---> - ''Quote from the game's Steam page''
--------------------------------
---> - ''Quote from the game's Steam page''
--------------------------------
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[[caption-width-right:300:[[WebVideo/ChilledChaos Think of this game as ]]''[[WebVideo/ChilledChaos Tanks]]'' [[JustForFun/XMeetsY meets]] ''[[{{VideoGame/Worms}} Worms]]''[[WebVideo/ChilledChaos ...Except for some reasoning hitting people in this game seems SOOO much more satisfying.]] ]]
[=ShellShock=] Live is a free-to-play game in which your goal is to blast the opposing tanks with your own, using a wide variety of weapons of varying plausibility, ranging from simple shots and [[DeathFromAbove air strikes]] to [[AbnormalAmmo beehives, magnets, bouncy balls]], and much, ''much'' more. There are also some RPG elements mixed in, such as [[CharacterLevel levels]], upgrades, [[HitPoint health]] and [[BodyArmorAsHitPoints armor]], and [[CriticalHit critical hits]].
[=ShellShock=] Live is a free-to-play game in which your goal is to blast the opposing tanks with your own, using a wide variety of weapons of varying plausibility, ranging from simple shots and [[DeathFromAbove air strikes]] to [[AbnormalAmmo beehives, magnets, bouncy balls]], and much, ''much'' more. There are also some RPG elements mixed in, such as [[CharacterLevel levels]], upgrades, [[HitPoint health]] and [[BodyArmorAsHitPoints armor]], and [[CriticalHit critical hits]].
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-->-- ''Quote from the game's Steam page''
''[=ShellShock=] Live'' is a free-to-play game in which your goal is to blast the opposing tanks with your own, using a wide variety of weapons of varying plausibility, ranging from simple shots and [[DeathFromAbove air strikes]] to [[AbnormalAmmo beehives, magnets, bouncy balls]], and much, ''much'' more. There are also some RPG elements mixed in, such as [[CharacterLevel levels]], upgrades, [[HitPoint health]] and [[BodyArmorAsHitPoints armor]], and [[CriticalHit critical hits]].
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The original version can be played on Kongregate [[http://www.kongregate.com/games/kChamp/shellshock-live?acomplete=shell here]], its sequel, [=ShellShock=] Live 2, [[http://www.kongregate.com/games/kChamp/shellshock-live-2 here]], and an updated version on {{UsefulNotes/Steam}} (that is currently in Early Access) [[http://store.steampowered.com/app/326460/ here]].
to:
The original version can be played on Kongregate [[http://www.kongregate.com/games/kChamp/shellshock-live?acomplete=shell here]], its sequel, [=ShellShock=] ''[=ShellShock=] Live 2, 2'', [[http://www.kongregate.com/games/kChamp/shellshock-live-2 here]], and an updated version on {{UsefulNotes/Steam}} (that is currently in Early Access) [[http://store.steampowered.com/app/326460/ here]].
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![=ShellShock=] Live contains examples of:
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!!''[=ShellShock=] Live'' contains examples of:
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* AwesomeButImpractical: The [[BackStab Shank]] weapon. Sure, it deals a whopping 80 damage[[note]](The max health without armor is 600 outside of Juggernaut)[[/note]], but it requires you to literally be within inches of your opponent, leaving you wide open to, say, [[GameBreaker Frogs.]]
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* AwesomeButImpractical: ArmorPiercingAttack: Some weapons can penetrate the shield that randomly appears, such as [[AlwaysAccurateAttack Earthquake]], Shockwave, and [[BackStab the blade-based weapons]].
* AwesomeButImpractical:
** The [[BackStab Shank]] weapon. Sure, it deals a whopping 80 damage[[note]](The max health without armor is 600 outside of Juggernaut)[[/note]], but it requires you to literally be within inches of your opponent, leaving you wide open to, say, [[GameBreaker Frogs.]]
* AwesomeButImpractical:
** The [[BackStab Shank]] weapon. Sure, it deals a whopping 80 damage[[note]](The max health without armor is 600 outside of Juggernaut)[[/note]], but it requires you to literally be within inches of your opponent, leaving you wide open to, say, [[GameBreaker Frogs.]]
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** ''Bouncesplode.'' A giant, [[ExactlyWhatItSaysOnTheTin exploding bouncy ball]] that will more than likely end up [[HoistByHisOwnPetard back on your side.]]
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** ''Bouncesplode.'' A giant, [[ExactlyWhatItSaysOnTheTin exploding bouncy ball]] that will more than likely end up [[HoistByHisOwnPetard back on your side.]]side]].
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* BoringButPractical: Earthquake. Sure, its 10 damage [[note]] which upgrades to a ''[[SarcasmMode whopping]]'' 15 with its upgrade [[/note]] is pitiful, and it is the least flashy weapon after the basic Shot, but it not only hits every opponent and [[AlwaysAccurateAttack can never miss]], but it flattens out the terrain, which can screw up enemy aim, help you with yours, or get you and/or your friends out of a deep pit.
to:
* BoringButPractical: BoringButPractical:
** Earthquake. Sure, its 10 damage [[note]] which upgrades to a ''[[SarcasmMode whopping]]'' 15 with its upgrade [[/note]] is pitiful, and it is the least flashy weapon after the basic Shot, but it not only hits every opponent and [[AlwaysAccurateAttack can never miss]], but it flattens out the terrain, which can screw up enemy aim, help you with yours, or get you and/or your friends out of a deep pit.
** Earthquake. Sure, its 10 damage [[note]] which upgrades to a ''[[SarcasmMode whopping]]'' 15 with its upgrade [[/note]] is pitiful, and it is the least flashy weapon after the basic Shot, but it not only hits every opponent and [[AlwaysAccurateAttack can never miss]], but it flattens out the terrain, which can screw up enemy aim, help you with yours, or get you and/or your friends out of a deep pit.
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* CripplingOverspecialization: The One Weapon mod, which limits your loadout to, well, [[ExactlyWhatItSaysOnTheTin one weapon.]] Can be subverted with crates, supply drops, or simply not firing, as extra weapons you don't use carry over to the next round.
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* CripplingOverspecialization: The One Weapon mod, which limits your loadout to, well, [[ExactlyWhatItSaysOnTheTin one weapon.]] weapon]]. Can be subverted with crates, supply drops, or simply not firing, as extra weapons you don't use carry over to the next round.
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* DeathFromAbove: Several of the weapons launch a flare-type projectile that calls down an air strike of various projectiles, from simple explosives, to carpet rains, to...[[AbnormalAmmo cactus and bouncy balls.]]
* DifficultButAwesome: The Sniper and Arrow weapons are really hard to hit, but deal an ''absurd'' amount of damage if they do (anywhere from 70 up to around '''''300'''''), often a [[OneHitKill one-hit kill]] in matches with lower health settings.
* DiscOneNuke: The weapons you get from crates can sometimes be ones you haven't unlocked yet. You could be a Level 1 and get, say, [[{{VideoGame/Doom}} a BFG-9000]].
** Bonus points if it's [[NukeEm actually a Nuke.]]
*** [[spoiler:[[OhCrap ...or a MegaNuke.]]]]
* DifficultButAwesome: The Sniper and Arrow weapons are really hard to hit, but deal an ''absurd'' amount of damage if they do (anywhere from 70 up to around '''''300'''''), often a [[OneHitKill one-hit kill]] in matches with lower health settings.
* DiscOneNuke: The weapons you get from crates can sometimes be ones you haven't unlocked yet. You could be a Level 1 and get, say, [[{{VideoGame/Doom}} a BFG-9000]].
** Bonus points if it's [[NukeEm actually a Nuke.]]
*** [[spoiler:[[OhCrap ...or a MegaNuke.]]]]
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* DeathFromAbove: Several of the weapons launch a flare-type projectile that calls down an air strike of various projectiles, from simple explosives, to carpet rains, to...[[AbnormalAmmo cactus and bouncy balls.]]
balls]].
* DifficultButAwesome: The Sniper and Arrow weapons are really hard to hit, but deal an ''absurd'' amount of damage if they do (anywhere from 70 up to around '''''300'''''), often a[[OneHitKill one-hit kill]] OneHitKill in matches with lower health settings.
* DiscOneNuke: The weapons you get from crates can sometimes be ones you haven't unlocked yet. You could be a Level 1 and get, say, [[{{VideoGame/Doom}} aBFG-9000]].
**BFG-9000]]. Bonus points if it's [[NukeEm actually a Nuke.]]
***Nuke]] [[spoiler:[[OhCrap ...or a MegaNuke.]]]]MegaNuke]]]].
* DifficultButAwesome: The Sniper and Arrow weapons are really hard to hit, but deal an ''absurd'' amount of damage if they do (anywhere from 70 up to around '''''300'''''), often a
* DiscOneNuke: The weapons you get from crates can sometimes be ones you haven't unlocked yet. You could be a Level 1 and get, say, [[{{VideoGame/Doom}} a
**
***
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* LuckBasedMission: The weapons you get at the start of a round are randomized, as are the ones you get from crates and supply drops.
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* LuckBasedMission: LuckBasedMission:
** The weapons you get at the start of a round are randomized, as are the ones you get from crates and supply drops.
** The weapons you get at the start of a round are randomized, as are the ones you get from crates and supply drops.
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* LuckilyMyShieldWillProtectMe: One of the [[RandomlyDrops randomly dropped items]] you can get gives you a shield that [[NoSell nullifies all damage for one turn.]]
** ArmorPiercingAttack: Some weapons can still hit through the shield, though, such as [[AlwaysAccurateAttack Earthquake]], Shockwave, and [[BackStab the blade-based weapons.]]
* MarathonLevel: Rebound matches[[note]] which require you to bounce your shot off of a barrier, otherwise it does [[NoSell 0 damage]][[/note]] can take a ''long'' time, especially if wind is turned on, or if your host is feeling ''really'' sadisitc, the [[CripplingOverspecialization One Weapon mod.]] The trade off? [[PeninsulaofPowerLeveling Exp multipliers as high as]] '''''[[PeninsulaofPowerLeveling 4.5x.]]'''''
** ArmorPiercingAttack: Some weapons can still hit through the shield, though, such as [[AlwaysAccurateAttack Earthquake]], Shockwave, and [[BackStab the blade-based weapons.]]
* MarathonLevel: Rebound matches[[note]] which require you to bounce your shot off of a barrier, otherwise it does [[NoSell 0 damage]][[/note]] can take a ''long'' time, especially if wind is turned on, or if your host is feeling ''really'' sadisitc, the [[CripplingOverspecialization One Weapon mod.]] The trade off? [[PeninsulaofPowerLeveling Exp multipliers as high as]] '''''[[PeninsulaofPowerLeveling 4.5x.]]'''''
to:
* LuckilyMyShieldWillProtectMe: One of the [[RandomlyDrops randomly dropped items]] you can get gives you a shield that [[NoSell nullifies all damage for one turn.]]
** ArmorPiercingAttack: Some weapons can still hit through the shield, though, such as [[AlwaysAccurateAttack Earthquake]], Shockwave, and [[BackStab the blade-based weapons.]]
turn]].
* MarathonLevel: Rebound matches[[note]] which require you to bounce your shot off of a barrier, otherwise it does [[NoSell 0 damage]][[/note]] can take a ''long'' time, especially if wind is turned on, or if your host is feeling ''really'' sadisitc, the [[CripplingOverspecialization One Weaponmod.]] mod]]. The trade off? [[PeninsulaofPowerLeveling Exp multipliers as high as]] '''''[[PeninsulaofPowerLeveling 4.5x.]]'''''5x]]'''''.
** ArmorPiercingAttack: Some weapons can still hit through the shield, though, such as [[AlwaysAccurateAttack Earthquake]], Shockwave, and [[BackStab the blade-based weapons.]]
* MarathonLevel: Rebound matches[[note]] which require you to bounce your shot off of a barrier, otherwise it does [[NoSell 0 damage]][[/note]] can take a ''long'' time, especially if wind is turned on, or if your host is feeling ''really'' sadisitc, the [[CripplingOverspecialization One Weapon
Changed line(s) 49,51 (click to see context) from:
* PowerfulButInaccurate: The Fireworks set of weapons. Easily one of the most awesome-looking weapons in the game, and can deal a ''ton'' of damage, but has a wide spread and if it lands too close to a hill, some of the shots will disappear.
** '''''Moons.''''' If all of them hit, you can kiss your armor goodbye. But if they're being shot across the map or high in the air, you can kiss most of ''them'' goodbye.
* QuadDamage: 2x Damage buffs will periodically appear in the sky, and hitting one with your weapon will [[ExactlyWhatItSaysOnTheTin double the damage for that weapon.]]
** '''''Moons.''''' If all of them hit, you can kiss your armor goodbye. But if they're being shot across the map or high in the air, you can kiss most of ''them'' goodbye.
* QuadDamage: 2x Damage buffs will periodically appear in the sky, and hitting one with your weapon will [[ExactlyWhatItSaysOnTheTin double the damage for that weapon.]]
to:
* PowerfulButInaccurate: PowerfulButInaccurate:
** The Fireworks set of weapons. Easily one of the most awesome-looking weapons in the game, and can deal a ''ton'' of damage, but has a wide spread and if it lands too close to a hill, some of the shots will disappear.
** '''''Moons.''''' If all of them hit, you can kiss your armorgoodbye. But goodbye, but if they're being shot across the map or high in the air, you can kiss most of ''them'' goodbye.
* QuadDamage: 2x Damage buffs will periodically appear in the sky, and hitting one with your weapon will [[ExactlyWhatItSaysOnTheTin double the damage for thatweapon.]]weapon]].
** The Fireworks set of weapons. Easily one of the most awesome-looking weapons in the game, and can deal a ''ton'' of damage, but has a wide spread and if it lands too close to a hill, some of the shots will disappear.
** '''''Moons.''''' If all of them hit, you can kiss your armor
* QuadDamage: 2x Damage buffs will periodically appear in the sky, and hitting one with your weapon will [[ExactlyWhatItSaysOnTheTin double the damage for that
Changed line(s) 53 (click to see context) from:
* StuffBlowingUp: The ''entire game'', natch. Though the explosions can vary from simple divots to [[NukeEm nuclear assaults.]]
to:
* StuffBlowingUp: The ''entire game'', natch. Though the explosions can vary from simple divots to [[NukeEm nuclear assaults.]]assaults]].
Changed line(s) 58,60 (click to see context) from:
* WikiRule: Right [[http://shellshocklive.gamepedia.com/ShellShock_Live_Wiki here.]]
* YouWillNotEvadeMe: One of the items you can get is an EMP which stops a tank from moving for a couple turns.
** Putting enough points in Luck will give you a grappling hook that will let you pull this off on ''crates.''
* YouWillNotEvadeMe: One of the items you can get is an EMP which stops a tank from moving for a couple turns.
** Putting enough points in Luck will give you a grappling hook that will let you pull this off on ''crates.''
to:
* WikiRule: Right [[http://shellshocklive.gamepedia.com/ShellShock_Live_Wiki here.]]
here]].
*YouWillNotEvadeMe: YouWillNotEvadeMe:
** One of the items you can get is an EMP which stops a tank from moving for a couple turns.
** Putting enough points in Luck will give you a grappling hook that will let you pull this off on ''crates.''''
----
*
** One of the items you can get is an EMP which stops a tank from moving for a couple turns.
** Putting enough points in Luck will give you a grappling hook that will let you pull this off on ''crates.
----
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Changed line(s) 7,8 (click to see context) from:
[[caption-width-right:300:[[WebVideo/ChilledChaos Think of this game as ]]''[[WebVideo/ChilledChaos Tanks]]'' [[XMeetsY meets]] ''[[{{VideoGame/Worms}} Worms]]''[[WebVideo/ChilledChaos ...Except for some reasoning hitting people in this game seems SOOO much more satisfying.]] ]]
to:
[[caption-width-right:300:[[WebVideo/ChilledChaos Think of this game as ]]''[[WebVideo/ChilledChaos Tanks]]'' [[XMeetsY [[JustForFun/XMeetsY meets]] ''[[{{VideoGame/Worms}} Worms]]''[[WebVideo/ChilledChaos ...Except for some reasoning hitting people in this game seems SOOO much more satisfying.]] ]]
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Changed line(s) 50 (click to see context) from:
** '''''Moons.''''' If all of them hit, [[ForMassiveDamage you can kiss your armor goodbye.]] But if they're being shot across the map or high in the air, you can kiss most of ''them'' goodbye.
to:
** '''''Moons.''''' If all of them hit, [[ForMassiveDamage you can kiss your armor goodbye.]] goodbye. But if they're being shot across the map or high in the air, you can kiss most of ''them'' goodbye.
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Changed line(s) 7,8 (click to see context) from:
[[caption-width-right:300:[[WebVideo/ChilledChaos Think of this game as ]]''[[WebVideo/ChilledChaos Tanks]]'' [[WebVideo/ChilledChaos meets]] ''[[{{VideoGame/Worms}} Worms]]''[[WebVideo/ChilledChaos ...Except for some reasoning hitting people in this game seems SOOO much more satisfying.]] ]]
to:
[[caption-width-right:300:[[WebVideo/ChilledChaos Think of this game as ]]''[[WebVideo/ChilledChaos Tanks]]'' [[WebVideo/ChilledChaos [[XMeetsY meets]] ''[[{{VideoGame/Worms}} Worms]]''[[WebVideo/ChilledChaos ...Except for some reasoning hitting people in this game seems SOOO much more satisfying.]] ]]
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Added DiffLines:
* AllegedlyFreeGame: Played straight in the first two games; you could buy premium content that gave you an advantage in combat. Averted with the Steam version, as you have to pay for the game outright, but also because there is no premium content; you have to [[EarnYourFun earn your way]] to the best gear and weapons.