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Blade On A Stick has been disambiguated


* MultiMeleeMaster: The protagonist is this. He is capable of wielding any kind of weapons from the rather mundane ones such as [[HeroesPreferSwords swords]] and [[BladeOnAStick spears]] to the less orthodox such as [[SinisterScythe giant scythe]] and nunchaku.

to:

* MultiMeleeMaster: The protagonist is this. He is capable of wielding any kind of weapons from the rather mundane ones such as [[HeroesPreferSwords swords]] and [[BladeOnAStick spears]] spears to the less orthodox such as [[SinisterScythe giant scythe]] and nunchaku.
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More accurate.


* {{Magic}}:

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* {{Magic}}:MagicEnhancement:
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Fighting With Chucks is no longer a trope


* MultiMeleeMaster: The protagonist is this. He is capable of wielding any kind of weapons from the rather mundane ones such as [[HeroesPreferSwords swords]] and [[BladeOnAStick spears]] to the less orthodox such as [[SinisterScythe giant scythe]] and [[FightingWithChucks nunchaku]].

to:

* MultiMeleeMaster: The protagonist is this. He is capable of wielding any kind of weapons from the rather mundane ones such as [[HeroesPreferSwords swords]] and [[BladeOnAStick spears]] to the less orthodox such as [[SinisterScythe giant scythe]] and [[FightingWithChucks nunchaku]].nunchaku.
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* {{Narm}}: The game's intro can feel like this as the hero's voiceover monologue becomes fascinating copypasta.
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* {{Narm}}: The game's intro can feel like this as the hero's voiceover monologue becomes fascinating copypasta.
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adjusted formatting to be consistent with the rest of the site


* {{Acrofatic}} - Fungus may have a large unwieldy melee weapon. He himself however is elusive as hell.
* ArrogantKungFuGuy

to:

* {{Acrofatic}} - {{Acrofatic}}: Fungus may have a large unwieldy melee weapon. He himself however is elusive as hell.
* ArrogantKungFuGuy ArrogantKungFuGuy:



* BarefistedMonk - Crane is the only Story Mode bodyguard to fight completely unarmed. He is still incredibly dangerous.
* BattleAmongstTheFlames - When fighting Shogun and his bodyguards -- and it is ''[[SugarWiki/AwesomeMusic awesome]]''.
* BattleIntro: all fights with bodyguards, Demon Bosses and Raid bosses feature some one-sided banter.

to:

* BarefistedMonk - BarefistedMonk: Crane is the only Story Mode bodyguard to fight completely unarmed. He is still incredibly dangerous.
* BattleAmongstTheFlames - BattleAmongstTheFlames: When fighting Shogun and his bodyguards -- and it is ''[[SugarWiki/AwesomeMusic awesome]]''.
* BattleIntro: all All fights with bodyguards, Demon Bosses and Raid bosses feature some one-sided banter.



* BloodlessCarnage - The entire game. People are hammered into the ground with gargantuan maces, slashed with supernatural blades and PunchedAcrossTheRoom by magically-amplified blows to no visible effect other than exhausted - but very much alive - defeat.

to:

* BloodlessCarnage - BloodlessCarnage: The entire game. People are hammered into the ground with gargantuan maces, slashed with supernatural blades and PunchedAcrossTheRoom by magically-amplified blows to no visible effect other than exhausted - but very much alive - defeat.



* CherryTapping - Theoretically possible if you go into a fight with an underleveled weapon. Takes a great deal of patience and skill though because the AI opponents ''will'' punish any error brutally and "time-ups" will always be in the AIs favor.
* TheComputerIsACheatingBastard - Much more subtle than most fighting games but it's there. If you are under-leveled for a fight (say with a bodyguard or a Tournament opponent) and you somehow start doing too well, the game starts slipping in extra invincibility frames for them that wouldn't be there otherwise. Alternatively, their hit detection becomes more forgiving and yours becomes ''less''.
* CriticalHit - They do more damage, guarantee a knockdown and take away the MercyInvincibility of a normal knockdown, giving the attacker the chance for one [[KickThemWhileTheyAreDown freebie extra hit]].

to:

* CherryTapping - CherryTapping: Theoretically possible if you go into a fight with an underleveled weapon. Takes a great deal of patience and skill though because the AI opponents ''will'' punish any error brutally and "time-ups" will always be in the AIs favor.
* TheComputerIsACheatingBastard - TheComputerIsACheatingBastard: Much more subtle than most fighting games but it's there. If you are under-leveled for a fight (say with a bodyguard or a Tournament opponent) and you somehow start doing too well, the game starts slipping in extra invincibility frames for them that wouldn't be there otherwise. Alternatively, their hit detection becomes more forgiving and yours becomes ''less''.
* CriticalHit - CriticalHit: They do more damage, guarantee a knockdown and take away the MercyInvincibility of a normal knockdown, giving the attacker the chance for one [[KickThemWhileTheyAreDown freebie extra hit]].



* DoubleKO - Averted. If you both fall, the AI still wins.

to:

* DoubleKO - DoubleKO: Averted. If you both fall, the AI still wins.



* EffortlessAchievement - Shadow Fight has these. It also has much more challenging ones.
* GalacticConqueror - Titan, the final boss of the main story mode. He is the [[LargeAndInCharge largest character model in the game]], wears powered armor and carries a huge high-tech sword.
* HeroicMime - Shadow apparently. He doesn't speak but his allies and enemies never seem to notice.
* KickThemWhileTheyAreDown: only when a fighter has been knocked down by a CriticalHit.
* LagCancel - The low single sweep kick can be canceled into a low double sweep for extra range.
* LivingShadow - The protagonist is exactly this. While in combat all characters are living shadows, [[WatsonianVersusDoylist in-story]] everyone else looks normal while Shadow remains ... a shadow.
* MadeOfIron - Everyone, given the insane amounts of damage they dish out and take.

to:

* EffortlessAchievement - EffortlessAchievement: Shadow Fight has these. It also has much more challenging ones.
* GalacticConqueror - GalacticConqueror: Titan, the final boss of the main story mode. He is the [[LargeAndInCharge largest character model in the game]], wears powered armor and carries a huge high-tech sword.
* HeroicMime - HeroicMime: Shadow apparently. He doesn't speak but his allies and enemies never seem to notice.
* KickThemWhileTheyAreDown: only Only when a fighter has been knocked down by a CriticalHit.
* LagCancel - LagCancel: The low single sweep kick can be canceled into a low double sweep for extra range.
* LivingShadow - LivingShadow: The protagonist is exactly this. While in combat all characters are living shadows, [[WatsonianVersusDoylist in-story]] everyone else looks normal while Shadow remains ... a shadow.
* MadeOfIron - MadeOfIron: Everyone, given the insane amounts of damage they dish out and take.



* MercyInvincibility - Characters are immune to harm when getting up from a non-Critical Hit, when wall-jumping and when being bouncing off a wall.
* MultiMeleeMaster : The protagonist is this. He is capable of wielding any kind of weapons from the rather mundane ones such as [[HeroesPreferSwords swords]] and [[BladeOnAStick spears]] to the less orthodox such as [[SinisterScythe giant scythe]] and [[FightingWithChucks nunchaku]].
* MutuallyExclusivePowerups

to:

* MercyInvincibility - MercyInvincibility: Characters are immune to harm when getting up from a non-Critical Hit, when wall-jumping and when being bouncing off a wall.
* MultiMeleeMaster : MultiMeleeMaster: The protagonist is this. He is capable of wielding any kind of weapons from the rather mundane ones such as [[HeroesPreferSwords swords]] and [[BladeOnAStick spears]] to the less orthodox such as [[SinisterScythe giant scythe]] and [[FightingWithChucks nunchaku]].
* MutuallyExclusivePowerupsMutuallyExclusivePowerups:



* {{Ninja}} - Lynx, most of his bodyguards and *all* the Survival Mode opponents.
* NobleDemon - To the point of TokenGoodTeammate. Hermit seems to differ from the other Demons in that he appears content to just train students and kick ''all the ass''. He doesn't even appear to be a bad guy at all.
* OldMaster

to:

* {{Ninja}} - {{Ninja}}: Lynx, most of his bodyguards and *all* the Survival Mode opponents.
* NobleDemon - NobleDemon: To the point of TokenGoodTeammate. Hermit seems to differ from the other Demons in that he appears content to just train students and kick ''all the ass''. He doesn't even appear to be a bad guy at all.
* OldMasterOldMaster:



* OutsideGenreFoe - Titan apparently. He is referred to as the most powerful of the Demons ... but he is gargantuan, wears powered armor, fights you aboard a spaceship and the music and aesthetic for him and his bodyguards is very very technological.
* {{Pirate}}/PirateGirl - Wasp is a pirate princess who apparently overthrew her dad and took over his fleet. The crew is not entirely pleased though ...
* PunchedAcrossTheRoom - Or kicked. Or sworded. Regardless of what limb or weapon you use, when Tempest Rage is fully charged and you land a hit? BOOM!!!!
* QuirkyMinibossSquad - Unusually, each of the Demons themselves has a coterie of five Bodyguards who you have to fight through before you can face them.
* {{Samurai}} - Shogun's aesthetic. All his bodyguards are dressed as stereotypical samurai, armed with stereotypical samurai weaponry and use military ranks as their names. Shogun is just that, a powerful Japanese military general.

to:

* OutsideGenreFoe - OutsideGenreFoe: Titan apparently. He is referred to as the most powerful of the Demons ... but he is gargantuan, wears powered armor, fights you aboard a spaceship and the music and aesthetic for him and his bodyguards is very very technological.
* {{Pirate}}/PirateGirl - {{Pirate}}/PirateGirl: Wasp is a pirate princess who apparently overthrew her dad and took over his fleet. The crew is not entirely pleased though ...
* PunchedAcrossTheRoom - PunchedAcrossTheRoom: Or kicked. Or sworded. Regardless of what limb or weapon you use, when Tempest Rage is fully charged and you land a hit? BOOM!!!!
* QuirkyMinibossSquad - QuirkyMinibossSquad: Unusually, each of the Demons themselves has a coterie of five Bodyguards who you have to fight through before you can face them.
* {{Samurai}} - {{Samurai}}: Shogun's aesthetic. All his bodyguards are dressed as stereotypical samurai, armed with stereotypical samurai weaponry and use military ranks as their names. Shogun is just that, a powerful Japanese military general.



* ScratchDamage - Unless the Shielding enchantment kicks in, all attacks, blocked or not, will do ''some'' damage however feeble.

to:

* ScratchDamage - ScratchDamage: Unless the Shielding enchantment kicks in, all attacks, blocked or not, will do ''some'' damage however feeble.



* StandardEvilOrganizationSquad - The Demon Bosses that the protagonist accidentally freed from the Gates of Shadow.
* StockNinjaWeaponry - with the exception of calthrops, every stock ninja weapon appears in this game. Shuriken, chokuto, kusari-gama, they're all in there.
* TinTyrant - Titan is a giant in scifi PoweredArmor with a giant sword and he is the final boss.

to:

* StandardEvilOrganizationSquad - StandardEvilOrganizationSquad: The Demon Bosses that the protagonist accidentally freed from the Gates of Shadow.
* StockNinjaWeaponry - with StockNinjaWeaponry: With the exception of calthrops, every stock ninja weapon appears in this game. Shuriken, chokuto, kusari-gama, they're all in there.
* TinTyrant - TinTyrant: Titan is a giant in scifi PoweredArmor with a giant sword and he is the final boss.



* UnblockableAttack - Amulet magic, ShockwaveStomp[=s=] and ranged throwing weapons are unblockable. The former are, if properly leveled-up, extremely damaging while the latter generally do ScratchDamage. Both are fortunately dodgeable for an alert player -- unless you're just getting up from a hit. Then you're screwed.
* VersusCharacterSplash: before every fight, there's nifty art of the characters about to fight.

to:

* UnblockableAttack - UnblockableAttack: Amulet magic, ShockwaveStomp[=s=] and ranged throwing weapons are unblockable. The former are, if properly leveled-up, extremely damaging while the latter generally do ScratchDamage. Both are fortunately dodgeable for an alert player -- unless you're just getting up from a hit. Then you're screwed.
* VersusCharacterSplash: before Before every fight, there's nifty art of the characters about to fight.
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Tropes

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Tropes
!!Tropes
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* BoomHeadshot: Hits to the head deal more damage and can also impart addition effects, depending on the abilities of whoever inflicted it.


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* NiceJobBreakingItHero: Desperate for a challenger, the main protagonist "broke the law of the elders" and opened the gate of shadows, which unleashes demons from the other side and turns him into a shadow, setting the events of the sequel in motion.
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* MultiMeleeMaster : The protagonist is this. He is capable of wielding any kind of weapons from the rather mundane ones such as [[coolsword swords]] and [[bladeOnAStick spears]] to the less orthodox such as [[SinisterScythe giant scythe]] and [[FightingWithChucks nunchaku]].

to:

* MultiMeleeMaster : The protagonist is this. He is capable of wielding any kind of weapons from the rather mundane ones such as [[coolsword [[HeroesPreferSwords swords]] and [[bladeOnAStick [[BladeOnAStick spears]] to the less orthodox such as [[SinisterScythe giant scythe]] and [[FightingWithChucks nunchaku]].
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None

Added DiffLines:

* MultiMeleeMaster : The protagonist is this. He is capable of wielding any kind of weapons from the rather mundane ones such as [[coolsword swords]] and [[bladeOnAStick spears]] to the less orthodox such as [[SinisterScythe giant scythe]] and [[FightingWithChucks nunchaku]].

Added: 237

Changed: 40

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* ArtificialStupidity: This is when they aren't spamming easily-dodgeable ranged attacks at a predictable pace five feet from you, trying in vain to hit you just ''once'', before they finally give in and flip the AI-brilliance switch on.



* BattleAmongstTheFlames - When fighting Shogun and his bodyguards -- and it is ''awesome''.

to:

* BattleAmongstTheFlames - When fighting Shogun and his bodyguards -- and it is ''awesome''.''[[SugarWiki/AwesomeMusic awesome]]''.



* SamusIsAGirl: The masked assassin Justice is revealed to be the blacksmith May under Titan's mind-control.

to:

* SamusIsAGirl: The masked assassin Justice is revealed to be the [[spoiler:the blacksmith May under Titan's mind-control. mind-control.]]
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* SamusIsAGirl: The masked assassin Justice is revealed to be the blacksmith May under Titan's mind-control.
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Bosses have five bodyguards, not four. Fixed.


* QuirkyMinibossSquad - Unusually, each of the Demons themselves has a coterie of four Bodyguards who you have to fight through before you can face them.

to:

* QuirkyMinibossSquad - Unusually, each of the Demons themselves has a coterie of four five Bodyguards who you have to fight through before you can face them.
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None


* DragonLady/TheVamp: Widow, without a doubt. Beautiful? Check. Mysterious and seductive? Check again. Dual-wields CombatHandFan[=s=] as her chosen weapon? Check and check. Her male bodyguards are all hopelessly in love with her, unaware that they are nothing more than meatshields in her eyes. Her sole female bodyguard, a more [[TheLadette rough-hewn]] warrior-woman type, on the other hand aspires to be like her one day.

to:

* DragonLady/TheVamp: DragonLady / TheVamp: Widow, without a doubt. Beautiful? Check. Mysterious and seductive? Check again. Dual-wields CombatHandFan[=s=] as her chosen weapon? Check and check. Her male bodyguards are all hopelessly in love with her, unaware that they are nothing more than meatshields in her eyes. Her sole female bodyguard, a more [[TheLadette rough-hewn]] warrior-woman type, on the other hand aspires to be like her one day.
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* DoubleKO - Doesn't exist. If you both fall, the AI still wins.

to:

* DoubleKO - Doesn't exist.Averted. If you both fall, the AI still wins.

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Changed: 259

Removed: 250

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* CriticalHit - They do more damage, guarantee a knockdown and take away the MercyInvincibility of a normal knockdown, giving the attacker the chance for one freebie extra hit.
* DeathOrGloryAttack

to:

* CriticalHit - They do more damage, guarantee a knockdown and take away the MercyInvincibility of a normal knockdown, giving the attacker the chance for one [[KickThemWhileTheyAreDown freebie extra hit.
hit]].
* DeathOrGloryAttackDeathOrGloryAttack:



* DragonLady: Widow, without a doubt. Her male bodyguards are all hopelessly in love with her, unaware that they are nothing more than meatshields in her eyes. Her sole female bodyguard, a more [[TheLadette rough-hewn]] warrior-woman type, on the other hand aspires to be like her one day.

to:

* DragonLady: DragonLady/TheVamp: Widow, without a doubt.doubt. Beautiful? Check. Mysterious and seductive? Check again. Dual-wields CombatHandFan[=s=] as her chosen weapon? Check and check. Her male bodyguards are all hopelessly in love with her, unaware that they are nothing more than meatshields in her eyes. Her sole female bodyguard, a more [[TheLadette rough-hewn]] warrior-woman type, on the other hand aspires to be like her one day.
* FantasyKitchenSink:
** The world of Shadow Fight seems to combine every trope ever seen in Chinese ''wuxia'' movies, Japanese ''chambara'' samurai movies and shonen anime.
** Not to mention armor styles from just about every culture in human history.



* FantasyKitchenSink
** The world of Shadow Fight seems to combine every trope ever seen in Chinese ''wuxia'' movies, Japanese ''chambara'' samurai movies and shonen anime.
** Not to mention armor styles from just about every culture in human history.



* KickThemWhileTheyAreDown: only when a fighter has been knocked down by a CriticalHit.



* LivingShadow - The protagonist is this. Oddly enough, while in combat all characters are living shadows, [[WatsonianVersusDoylist in-story]] everyone else looks normal while Shadow remains ... a shadow.

to:

* LivingShadow - The protagonist is exactly this. Oddly enough, while While in combat all characters are living shadows, [[WatsonianVersusDoylist in-story]] everyone else looks normal while Shadow remains ... a shadow.



* MercyInvincibility - Characters are immune to harm when getting up from a non-Critical Hit, when wall-jumping and when being bouncing off a wall to prevent stun-lock loops.

to:

* MercyInvincibility - Characters are immune to harm when getting up from a non-Critical Hit, when wall-jumping and when being bouncing off a wall to prevent stun-lock loops.wall.



* StockNinjaWeaponry - with the exception of calthrops, every stock ninja weapon appears in this game. Shuriken, kunai,

to:

* StockNinjaWeaponry - with the exception of calthrops, every stock ninja weapon appears in this game. Shuriken, kunai, chokuto, kusari-gama, they're all in there.

Added: 1244

Changed: 903

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''Shadow Fight 2'' is a 2D fighting game for mobile (available for Android and Apple) made by Nekki, the creators of ''Videogame/{{Vector}}''. It features similarly stylized character designs as silhouettes against lush background visuals. The game utilizes Nekki's proprietary cascadeur animation technology, which allows for fluid animation of fighting moves and stunts without the need for expensive motion capture tools. The game is optimized for the touchscreen, with nimble controls to maintain a fast-paced playing experience. Players take on the role of a amnesiac warrior who has been mystically cursed to be a living shadow. The story follows him as he travels the land amassing an arsenal of weapons and rare armor and defeating enemies on his way to recovering his memory and his body.

to:

''Shadow Fight 2'' is a 2D fighting game for mobile (available for Android and Apple) made by Nekki, the creators of ''Videogame/{{Vector}}''. It features similarly stylized character designs as silhouettes against lush background visuals. The game utilizes Nekki's proprietary cascadeur animation technology, which allows for fluid animation of fighting moves and stunts without the need for expensive motion capture tools. The game is optimized for the touchscreen, with nimble controls to maintain a fast-paced playing experience. Players take on the role of a amnesiac warrior who has been mystically cursed to be a living shadow. The story follows him as he travels the land amassing an arsenal of weapons and rare armor and defeating enemies on his way to recovering his memory memory, his body and his body.
past life.



* ArtificialBrilliance: The latter fights in Survival Mode can be surprisingly intense because the enemies don't just hit harder, they are incredibly patient, tactical and murderously ruthless.
* BarefistedMonk - Crane is the only bodyguard to fight completely unarmed. He is still incredibly dangerous.

to:

* ArtificialBrilliance: The latter later fights in Survival Mode can be surprisingly intense because the enemies don't just hit harder, they are incredibly patient, tactical and murderously ruthless.
* BarefistedMonk - Crane is the only Story Mode bodyguard to fight completely unarmed. He is still incredibly dangerous.



* BloodKnight

to:

* BloodKnightBattleIntro: all fights with bodyguards, Demon Bosses and Raid bosses feature some one-sided banter.
* BloodKnight:



* CherryTapping - Theoretically possible if you go into a fight underleveled. Takes a great deal of patience and skill though because the AI opponents ''will'' punish any error brutally.
* TheComputerIsACheatingBastard - Much more subtle than most fighting games but it's there. If you are under-leveled for a fight (say with a bodyguard or a Tournament opponent) and you somehow start doing too well, the game starts slipping in extra invincibility frames for them that wouldn't be there otherwise. Your attack misses and you get walloped across the map.

to:

* CherryTapping - Theoretically possible if you go into a fight underleveled. with an underleveled weapon. Takes a great deal of patience and skill though because the AI opponents ''will'' punish any error brutally.
brutally and "time-ups" will always be in the AIs favor.
* TheComputerIsACheatingBastard - Much more subtle than most fighting games but it's there. If you are under-leveled for a fight (say with a bodyguard or a Tournament opponent) and you somehow start doing too well, the game starts slipping in extra invincibility frames for them that wouldn't be there otherwise. Your attack misses Alternatively, their hit detection becomes more forgiving and you get walloped across the map.yours becomes ''less''.



** Most Heavy Melee attack will overcommit you if you miss -- but score big damage if you hit.
* DoubleKO - Doesn't exist. If you both lose, the AI still wins.

to:

** Most Heavy Melee attack attacks will overcommit you if you miss -- but score big damage if you hit.
* DoubleKO - Doesn't exist. If you both lose, fall, the AI still wins.



* LagCancel - The low single sweep kick can be canceled into a double sweep.
* LivingShadow - The protagonist is this. Oddly enough, while in combat all characters are living shadows, [[WatsonianVersusDoylist in-story]], everyone else looks normal while Shadow remains ... a shadow.

to:

* HeroicMime - Shadow apparently. He doesn't speak but his allies and enemies never seem to notice.
* LagCancel - The low single sweep kick can be canceled into a low double sweep.
sweep for extra range.
* LivingShadow - The protagonist is this. Oddly enough, while in combat all characters are living shadows, [[WatsonianVersusDoylist in-story]], in-story]] everyone else looks normal while Shadow remains ... a shadow.



* {{Magic}} - Quite a bit. Enchantments can be placed on your weapons, armor or helmet to enhance your capabilities in various ways and then there are the magic amulets that let you unleash blasts of elemental fury at your foes.

to:

* {{Magic}} - {{Magic}}:
**
Quite a bit. Enchantments can be placed on your weapons, armor or helmet to enhance your capabilities in various ways and then there are the magic amulets that let you unleash blasts of elemental fury at your foes.
** Interestingly, enchantments can ''also'' be placed on your magic.



* PirateGirl - Wasp is a pirate princess who apparently overthrew her dad and took over his fleet. The crew is not entirely pleased though.

to:

* PirateGirl {{Pirate}}/PirateGirl - Wasp is a pirate princess who apparently overthrew her dad and took over his fleet. The crew is not entirely pleased though.though ...



* QuirkyMinibossSquad - Unusually, each of the Demons themselves has a coterie of five Bodyguards who you have to fight through before you can face them.

to:

* QuirkyMinibossSquad - Unusually, each of the Demons themselves has a coterie of five four Bodyguards who you have to fight through before you can face them.them.
* {{Samurai}} - Shogun's aesthetic. All his bodyguards are dressed as stereotypical samurai, armed with stereotypical samurai weaponry and use military ranks as their names. Shogun is just that, a powerful Japanese military general.



* ShockwaveStomp: Butcher has an attack where he grunts and jumps up a bit. If you're on the ground when he hits, you take a lot of damage and get [[CriticalHit critted]]. Fungus shares the move.



* StockNinjaWeaponry - with the exception of calthrops, every stock ninja weapon appears in this game. Shuriken, kunai,
* TinTyrant - Titan is a giant in scifi PoweredArmor with a giant sword and he is the final boss.



* UnblockableAttack - Amulet magic and ranged throwing weapons are unblockable. The former are, if properly leveled-up, extremely damaging while the latter generally do ScratchDamage. Both are fortunately dodgeable for an alert player -- unless you're just getting up from a hit. Then you're screwed.

to:

* UnblockableAttack - Amulet magic magic, ShockwaveStomp[=s=] and ranged throwing weapons are unblockable. The former are, if properly leveled-up, extremely damaging while the latter generally do ScratchDamage. Both are fortunately dodgeable for an alert player -- unless you're just getting up from a hit. Then you're screwed.screwed.
* VersusCharacterSplash: before every fight, there's nifty art of the characters about to fight.

Changed: 11

Removed: 153

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* {{Pirate}} - Wasp is a pirate princess who apparently overthrew her dad and took over his fleet. The crew is not entirely pleased though ...
* {{Pirate}}/PirateGirl - Wasp is a pirate princess who apparently overthrew her dad and took over his fleet. The crew is not entirely pleased though ...

to:

* {{Pirate}} PirateGirl - Wasp is a pirate princess who apparently overthrew her dad and took over his fleet. The crew is not entirely pleased though ...
* {{Pirate}}/PirateGirl - Wasp is a pirate princess who apparently overthrew her dad and took over his fleet. The crew is not entirely pleased though ...
though.
Is there an issue? Send a MessageReason:
None


''Shadow Fight 2'' is a 2D fighting game for mobile (available for Android, Apple and ... Windows?) Made by Nekki, the creators of ''Videogame/{{Vector}}'', it features similarly stylized character designs as silhouettes against lush background visuals. The game utilizes Nekki's proprietary cascadeur animation technology, which allows for fluid animation of fighting moves and stunts without the need for expensive motion capture tools. The game is optimized for the touchscreen, with nimble controls to maintain a fast-paced playing experience. Players take on the role of a amnesiac warrior who has been mystically cursed to be a living shadow. The story follows him as he travels the land amassing an arsenal of weapons and rare armor and defeating enemies on his way to recovering his memory and his body.

to:

''Shadow Fight 2'' is a 2D fighting game for mobile (available for Android, Apple and ... Windows?) Made Android and Apple) made by Nekki, the creators of ''Videogame/{{Vector}}'', it ''Videogame/{{Vector}}''. It features similarly stylized character designs as silhouettes against lush background visuals. The game utilizes Nekki's proprietary cascadeur animation technology, which allows for fluid animation of fighting moves and stunts without the need for expensive motion capture tools. The game is optimized for the touchscreen, with nimble controls to maintain a fast-paced playing experience. Players take on the role of a amnesiac warrior who has been mystically cursed to be a living shadow. The story follows him as he travels the land amassing an arsenal of weapons and rare armor and defeating enemies on his way to recovering his memory and his body.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/shadowfight.png]]
[[caption-width-right:300:Ninja in the Night.]]

''Shadow Fight 2'' is a 2D fighting game for mobile (available for Android, Apple and ... Windows?) Made by Nekki, the creators of ''Videogame/{{Vector}}'', it features similarly stylized character designs as silhouettes against lush background visuals. The game utilizes Nekki's proprietary cascadeur animation technology, which allows for fluid animation of fighting moves and stunts without the need for expensive motion capture tools. The game is optimized for the touchscreen, with nimble controls to maintain a fast-paced playing experience. Players take on the role of a amnesiac warrior who has been mystically cursed to be a living shadow. The story follows him as he travels the land amassing an arsenal of weapons and rare armor and defeating enemies on his way to recovering his memory and his body.

----

Tropes

* {{Acrofatic}} - Fungus may have a large unwieldy melee weapon. He himself however is elusive as hell.
* ArrogantKungFuGuy
** Our protagonist back when he was more than just a shadow. It's what led him into this mess in the first place.
** A couple of Hermit's bodyguard, particularly Crane and Mantis.
* ArtificialBrilliance: The latter fights in Survival Mode can be surprisingly intense because the enemies don't just hit harder, they are incredibly patient, tactical and murderously ruthless.
* BarefistedMonk - Crane is the only bodyguard to fight completely unarmed. He is still incredibly dangerous.
* BattleAmongstTheFlames - When fighting Shogun and his bodyguards -- and it is ''awesome''.
* BloodKnight
** Redhead, one of Butcher's bodyguards, as portrayed in his pre-fight banter. Post-fight however, he seems resigned to the fact that he's getting a bit long in the tooth for that lifestyle.
** Pre-canon Shadow. His unending search for a worthy battle lead to the events at the Gates of Shadow and thus everything that happens in the game.
* BloodlessCarnage - The entire game. People are hammered into the ground with gargantuan maces, slashed with supernatural blades and PunchedAcrossTheRoom by magically-amplified blows to no visible effect other than exhausted - but very much alive - defeat.
* BossRush: When you reach the Gates of Shadows, you get to fight the six Demons all over again -- but ''now'' they are amped-up to match your new level of strength and you only get one health bar to fight them with. At least it regens a tiny bit between fights.
* CherryTapping - Theoretically possible if you go into a fight underleveled. Takes a great deal of patience and skill though because the AI opponents ''will'' punish any error brutally.
* TheComputerIsACheatingBastard - Much more subtle than most fighting games but it's there. If you are under-leveled for a fight (say with a bodyguard or a Tournament opponent) and you somehow start doing too well, the game starts slipping in extra invincibility frames for them that wouldn't be there otherwise. Your attack misses and you get walloped across the map.
* CriticalHit - They do more damage, guarantee a knockdown and take away the MercyInvincibility of a normal knockdown, giving the attacker the chance for one freebie extra hit.
* DeathOrGloryAttack
** Most attacks with the heavy weapons. They are enormously powerful but they are sloooow and will ''not'' hit at close range.
** Most Heavy Melee attack will overcommit you if you miss -- but score big damage if you hit.
* DoubleKO - Doesn't exist. If you both lose, the AI still wins.
* DragonLady: Widow, without a doubt. Her male bodyguards are all hopelessly in love with her, unaware that they are nothing more than meatshields in her eyes. Her sole female bodyguard, a more [[TheLadette rough-hewn]] warrior-woman type, on the other hand aspires to be like her one day.
* EffortlessAchievement - Shadow Fight has these. It also has much more challenging ones.
* FantasyKitchenSink
** The world of Shadow Fight seems to combine every trope ever seen in Chinese ''wuxia'' movies, Japanese ''chambara'' samurai movies and shonen anime.
** Not to mention armor styles from just about every culture in human history.
* GalacticConqueror - Titan, the final boss of the main story mode. He is the [[LargeAndInCharge largest character model in the game]], wears powered armor and carries a huge high-tech sword.
* LagCancel - The low single sweep kick can be canceled into a double sweep.
* LivingShadow - The protagonist is this. Oddly enough, while in combat all characters are living shadows, [[WatsonianVersusDoylist in-story]], everyone else looks normal while Shadow remains ... a shadow.
* MadeOfIron - Everyone, given the insane amounts of damage they dish out and take.
* {{Magic}} - Quite a bit. Enchantments can be placed on your weapons, armor or helmet to enhance your capabilities in various ways and then there are the magic amulets that let you unleash blasts of elemental fury at your foes.
* MercyInvincibility - Characters are immune to harm when getting up from a non-Critical Hit, when wall-jumping and when being bouncing off a wall to prevent stun-lock loops.
* MutuallyExclusivePowerups
** The Perk system. Most times you level up, you get to choose between two different perks that augment your offense, defense or survivability.
** If you try to enchant an already-enchanted weapon, you lose the first enchantment -- with the exception of Tempest Rage.
* {{Ninja}} - Lynx, most of his bodyguards and *all* the Survival Mode opponents.
* NobleDemon - To the point of TokenGoodTeammate. Hermit seems to differ from the other Demons in that he appears content to just train students and kick ''all the ass''. He doesn't even appear to be a bad guy at all.
* OldMaster
** Hermit fits this trope to a T. Even Ascension mode can only be found in Hermit's domain.
** Sensei, even more so. He appears to have been Shadow's teacher before the Gates of Shadow incident.
* OutsideGenreFoe - Titan apparently. He is referred to as the most powerful of the Demons ... but he is gargantuan, wears powered armor, fights you aboard a spaceship and the music and aesthetic for him and his bodyguards is very very technological.
* {{Pirate}} - Wasp is a pirate princess who apparently overthrew her dad and took over his fleet. The crew is not entirely pleased though ...
* {{Pirate}}/PirateGirl - Wasp is a pirate princess who apparently overthrew her dad and took over his fleet. The crew is not entirely pleased though ...
* PunchedAcrossTheRoom - Or kicked. Or sworded. Regardless of what limb or weapon you use, when Tempest Rage is fully charged and you land a hit? BOOM!!!!
* QuirkyMinibossSquad - Unusually, each of the Demons themselves has a coterie of five Bodyguards who you have to fight through before you can face them.
* ScratchDamage - Unless the Shielding enchantment kicks in, all attacks, blocked or not, will do ''some'' damage however feeble.
* StandardEvilOrganizationSquad - The Demon Bosses that the protagonist accidentally freed from the Gates of Shadow.
* ThugDojo: Butcher's schtick. In contrast to Hermit who cultivates an image of the sage-like martial artist seeking and sharing enlightenment (even if most of his bodyguards are treacherous weasels who just want the secrets of his magic), Butcher favours brutality and the ultraviolent exercise of power as his espoused philosophy, one shared by his bodyguards.
* UnblockableAttack - Amulet magic and ranged throwing weapons are unblockable. The former are, if properly leveled-up, extremely damaging while the latter generally do ScratchDamage. Both are fortunately dodgeable for an alert player -- unless you're just getting up from a hit. Then you're screwed.

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