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''[=ScourgeBringer=]'' is a combat PlatformGame with {{Roguelike}} elements, developed by [[http://www.flying-oak.com/ Flying Oak Games]] and released on UsefulNotes/XboxOne, UsefulNotes/NintendoSwitch, and the UsefulNotes/{{Steam}}, Epic, and GOG stores on October 20, 2020. It's now available for release on UsefulNotes/PlayStation4 and UsefulNotes/PlayStationVita on April 22, 2021.

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''[=ScourgeBringer=]'' is a combat PlatformGame with {{Roguelike}} elements, developed by [[http://www.flying-oak.com/ Flying Oak Games]] and released on UsefulNotes/XboxOne, UsefulNotes/NintendoSwitch, Platform/XboxOne, Platform/NintendoSwitch, and the UsefulNotes/{{Steam}}, Platform/{{Steam}}, Epic, and GOG stores on October 20, 2020. It's now available for release on UsefulNotes/PlayStation4 Platform/PlayStation4 and UsefulNotes/PlayStationVita Platform/PlayStationVita on April 22, 2021.
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** The Still Bastion contains Fall-bots, icicle-like robots that crawl along the ceiling and drop onto you when you pass underneath them, exploding into two bullets on contact. With a carefully-timed smash, you can use them as weapons.

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** The Still Bastion contains Fall-bots, icicle-like robots that crawl along the ceiling and drop onto you when you pass underneath them, exploding into two bullets on contact.them. With a carefully-timed smash, you can use them as weapons.

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* CursedWithAwesome: The Cursed Transmutation blessing converts all of the Judge Blood acquired that run into regular Blood. However, by the time you're able to get this blessing, you'll probably already have unlocked almost the entire skill tree anyway, at which point Judge Blood is essentially a useless currency - so choosing this blessing means you instantly earn thousands of spendable Blood with absolutely no downside.

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* CursedWithAwesome: Some of the Cursed Altar blessings are these:
**
The Cursed Transmutation blessing converts all of the Judge Blood acquired that run into regular Blood. However, by the time you're able to get this blessing, you'll probably already have unlocked almost the entire skill tree anyway, at which point Judge Blood is essentially a useless currency - so choosing this blessing means you instantly earn thousands of spendable Blood with absolutely no downside.downside.
** The Cursed Deal blessing gives back half your HP, but restores your gun back to the starting default. However, it's possible to get this blessing while you still have your starting gun, so choosing it at that point is just free HP.
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* MiniBoss: Each level has a Guardian, a miniboss who must be defeated first in order to unlock the boss fight.

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* MiniBoss: Each In addition to the main Judge boss, each level has a Guardian, a miniboss one or more Guardians - minibosses who must be defeated first in order to unlock the boss fight.room.
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** Quality Looter increases the chance of getting high-quality items from random drops..

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** Quality Looter increases the chance of getting high-quality items from random drops..drops.
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* Lucky Charm increases the chance of an item dropping when completing a room.
* Turbo Loot causes Judges to drop more items on death.
* Quality Looter increases the chance of getting high-quality items from random drops..

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* ** Lucky Charm increases the chance of an item dropping when completing a room.
*
room.
**
Turbo Loot causes Judges to drop more items on death.
*
death.
**
Quality Looter increases the chance of getting high-quality items from random drops..

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Armed with only a long sword and a trusty AttackDrone, the player must explore a randomly-arranged maze of rooms and use their agility and quick reflexes to kill all the enemies in each room. Various powers and blessings can be obtained along the way to increase your deadliness. At the end of each level is a powerful Judge who guards the exit.

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Armed with only a long sword and a trusty AttackDrone, the player must explore a randomly-arranged maze of rooms and use their [[CombatParkour agility and quick reflexes reflexes]] to kill all the enemies in each room. Various powers and blessings can be obtained along the way to increase your deadliness. At the end of each level is a powerful Judge who guards the exit.


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* CombatParkour: Kyhra's fighting style has elements of this; she can leap off walls and wallrun to outmaneuver her opponents, although a lot of the time she just straight up defies gravity anyway.
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* SingleUseShield: The player can get up to three shields on top of their HP, each protecting them from a single hit.
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* CriticalStatusBuff: The Bear Spirit blessing increases your attack power as you become more injured.

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* CriticalStatusBuff: Two blessings can give you these, in different forms:
** The Last Stand blessing boosts your damage output by 50% if you are on your last point of HP.
**
The Bear Spirit blessing increases your attack power damage output as you become more injured.


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* DeathOrGloryAttack: A couple of the bosses have a bullet-spamming attack which, if countered at the exact moment it's fired, will instantly redirect all of those bullets at them, often doing enough damage for a one-shot kill. However, if you mistime the counterattack, you'll get hit by the deluge of bullets instead.


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* EmergencyEnergyTank: The Determination blessing instantly restores you to full health and replenishes all of your ammunition, extremely useful if you've made it to the final world.


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* HeartContainer: Hearts and Crystal Hearts increase your max HP by 1 and 2 respectively.
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* BreatherLevel: Most rooms have two waves of enemies, and some even have more; however, a couple of room layouts in the first level have only one easy wave.
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* GiantSpider: NightWeaver, the Judge of the Living Walls.

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* GiantSpider: NightWeaver, [=NightWeaver=], the Judge of the Living Walls.
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* CursedWithAwesome: The Cursed Transmutation blessing converts all of the Judge Blood acquired that run into regular Blood. However, by the time you're able to get this blessing, you'll probably already have unlocked almost the entire skill tree anyway, at which point Judge Blood is essentially a useless currency - so choosing this blessing means you instantly earn thousands of spendable Blood with absolutely no drawback.

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* CursedWithAwesome: The Cursed Transmutation blessing converts all of the Judge Blood acquired that run into regular Blood. However, by the time you're able to get this blessing, you'll probably already have unlocked almost the entire skill tree anyway, at which point Judge Blood is essentially a useless currency - so choosing this blessing means you instantly earn thousands of spendable Blood with absolutely no drawback.downside.
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* CursedWithAwesome: The Cursed Transmutation blessing converts all of the Judge Blood acquired that run into regular Blood. However, by the time you're able to get this blessing, you'll probably already have unlocked almost the entire skill tree anyway, at which point Judge Blood is essentially a useless currency - so choosing this blessing means you instantly earn thousands of spendable Blood with absolutely no drawback.
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* MeteorMove: The Ground Pound ability allows you to dash enemies into the floor, and is great for taking out columns of enemies all at once.


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* PunchedAcrossTheRoom: Kyhra's smash attack can send enemies flying to the other side of the room.


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* ShoutOut: Peppy will sometimes say that you are "[[Franchise/SonicTheHedgehog faster than a hedgehog]]" if you complete a realm quickly.
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* ThrowTheMookAtThem: The Smash attack can be used to launch enemies at other enemies.

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* ThrowTheMookAtThem: The Smash attack can be used to launch Smashing enemies at other enemies.enemies is a useful means of disabling multiple foes at once, effectively allowing you to extend the reach of your smash if you position yourself correctly. The adult splat-flies of The Wasted Pit effectively become aimable bombs when used this way.
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* GiantSpider: NightWeaver, the Judge of the Living Walls.

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* MookMaker: The giant jellyfish enemy in the Still Bastion has no direct attack, but it spits out hordes of smaller jellyfish which do.

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* MookMaker: MookMaker:
**
The giant jellyfish enemy in the Still Bastion Alpha Jello has no direct attack, but it spits out hordes of smaller jellyfish jellos which do.do.
** Similarly, splat-fly nests do nothing but spawn splat-flies to pester you.

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* BulletTime: One of the blessings makes enemy projectiles move slower while you are standing on the ground.

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* BulletTime: One of the blessings The Hot Stuff blessing makes enemy projectiles move slower while you are standing on the ground.ground.
* CastFromMoney: The Cursed Ammo blessing makes your projectiles 50% more powerful, but each one now costs 200 blood to fire.


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* PowerAtAPrice: The Cursed Altars, unlike the regular ones, only offer powers that always come with a catch.

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* BossRoom: All bosses and minibosses have their own unique rooms, usually with some BenevolentArchitecture to take advantage of.



* KillEnemiesToOpen: All room doors lock when you enter and won't let you out until you've defeated the waves of enemies in that room. And the level as a whole works this way too - the BossRoom is sealed by a giant metal door that won't unlock until all of the Guardian minibosses are dead.



* MultiMookMelee: The gameplay is almost entirely based around this.

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* MultiMookMelee: The gameplay is almost entirely based around this.this, with most of the skills built around giving you ways to fight multiple enemies at once - smashing enemies into each other, lightning-dashing between enemies, etc.
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* WeWillUseWikiWordsInTheFuture: [=ScourgeBringer=] is always rendered in CamelCase for some reason.

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* WeWillUseWikiWordsInTheFuture: [=ScourgeBringer=] is always rendered in CamelCase for some reason.reason, as are the names of some of the Judges.
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* Gun: Kyhra's attack drone can fire bullets in any direction, giving her long-range attack capability when melee isn't an option. The gun has limited ammunition, but replenishes during combat. Several different gun varieties and upgrades can be acquired or purchased throughout the game.

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* Gun: Kyhra's attack drone can fire bullets in any direction, giving her long-range attack capability when melee isn't an option. The gun has limited ammunition, but replenishes during combat.combat, and can also be upgraded with modules to grant different bullet effects. Several different gun varieties and upgrades can be acquired or purchased throughout the game.



** Similarly, enemy projectiles disappear as soon as the last enemy is defeated, preventing cheap post-victory deaths. An exception to this rule is adult splat-flies in The Wasted Pit, which can get you even after they die.

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** Similarly, fired enemy projectiles disappear as soon as the last enemy is defeated, preventing cheap post-victory deaths. An exception to this rule is adult splat-flies (Projectiles produced in The Wasted Pit, which a death explosion, however, can still get you even after they die.the enemy is dead).
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* LuckManipulationMechanic: By smashing shop items, you can transform them into a different item which may be more to your liking - however, doing so increases their cost each time. One of the altar blessings (Keep Rolling) removes the cost penalty.


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* RandomDropBooster: Three of the altar blessings improve random drops:
* Lucky Charm increases the chance of an item dropping when completing a room.
* Turbo Loot causes Judges to drop more items on death.
* Quality Looter increases the chance of getting high-quality items from random drops..
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* HeavilyArmoredMook: Some enemies have hard armor that deflects bullets, forcing you either to kill them with the sword, shoot them when they're vulnerable, or use piercing ammunition.
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* FlyingSeafoodSpecial: Judge Bileranha, apparently an enormous mutated fish who is nonetheless able to hover in the air.


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* {{Portmanteau}}: Judge Bileranha, a giant toxic fish whose name is a combination of "bile" and "piranha".
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* SpikesOfDoom: Many screens contain trapped platforms with pressure-activated spikes.

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* SpikesOfDoom: Many screens on the first level contain trapped platforms with pressure-activated spikes.
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* SentryGun: The second level introduces prism-bots, static floating sentries that target you when in line of sight and zap you with lasers. By the fourth level, these have been upgraded to much more deadly versions that perform laser sweeps.
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** Similarly, all enemy projectiles disappear as soon as the last enemy is defeated, preventing cheap post-victory deaths.

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** Similarly, all enemy projectiles disappear as soon as the last enemy is defeated, preventing cheap post-victory deaths.deaths. An exception to this rule is adult splat-flies in The Wasted Pit, which can get you even after they die.
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* OneHitPolykill: The dash attack can slash through and kill multiple enemies at once. It can eventually be upgraded to a combination of Slash/Dash, the Dragon Punch, which has a cooldown of 1 second so you can't spam it each time, though you can find a temporary buff to knock it down to .5 for the run.

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* OneHitPolykill: The dash attack can slash through and kill multiple enemies at once. It can eventually be upgraded to a combination of Slash/Dash, dash+smash, the Dragon Punch, which has a cooldown of 1 second 4 seconds so you can't spam it each time, though every time (although you can find get a temporary buff blessing to knock it down to .5 reduce the cooldown for the run.run).

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