Follow TV Tropes

Following

History VideoGame / SailorMoonS

Go To



Released only in Japan, the game was one of a number of fighting games based on licensed properties that was released during the genre's golden age in [[TheNineties 90's]]. However, unlike [[TheProblemWithLicensedGames most of these]], it turned out that ''Sailor Moon S'' was actually a pretty good game. Partly helped by the fact that it was one of the first fighting games to come with an honest to goodness training mode.

to:

Released only in Japan, the game was one of a number of fighting games based on licensed properties that was released during the genre's golden age in [[TheNineties 90's]]. However, unlike [[TheProblemWithLicensedGames most of these]], it turned out that ''Sailor Moon S'' was actually a pretty good game. Partly helped by the fact that because it was one of the first fighting games to come with an honest to goodness training mode.
mode, but mostly because it was just that good (this was Arc System Works after all).


* HitStop: Standard for any fighting game. However, like most nineties fighter, it doesn't really have a lot of this.

to:

* HitStop: Standard for any fighting game. However, like most nineties fighter, fighters, it doesn't really have a lot of this.


Finally, at the Evo 2018 tournament,Arc System Works eventually admitted to having developed the game after years of not saying anything.

to:

Finally, at the Evo 2018 tournament,Arc tournament, Arc System Works eventually admitted to having developed the game after years of not saying anything.


** Sailor Moon's fireball cross up mix up. This requires that the player backdash to get her in the air low enough so she can throw her air fireball close to the ground. This allows her to land and then immediately do her long range forward dash to overtake her fireball and cross up her opponent.

to:

** Sailor Moon's full screen fireball cross up mix up. This requires that the player backdash to get her in just ever so slightly into the air low enough so she can throw her air fireball close to the ground. This allows her to land and then immediately do her long range forward dash to overtake her fireball and cross up her opponent.


''Bishoujo Senshi Sailor Moon S: Jougai Rantou!? Shuyaku Soudatsusen'' or simply ''Sailor Moon S'', is a 1994 FightingGame based on the Franchise/SailorMoon franchise for the [[UsefulNotes/SuperNintendoEntertainmentSystem Super Famicom]]. The game was published by Angel with the development work secretly done by a then unknown developer named Creator/ArcSystemWorks.

to:

''Bishoujo Senshi Sailor Moon S: Jougai Rantou!? Shuyaku Soudatsusen'' or simply ''Sailor Moon S'', is a 1994 FightingGame based on the Franchise/SailorMoon ''Franchise/SailorMoon'' franchise for the [[UsefulNotes/SuperNintendoEntertainmentSystem Super Famicom]]. The game was published by Angel with the development work secretly done by a then unknown developer named Creator/ArcSystemWorks.


''Bishoujo Senshi Sailor Moon S: Jougai Rantou!? Shuyaku Soudatsusen'' or simply ''Sailor Moon S'', is a 1994 FightingGame for the [[UsefulNotes/SuperNintendoEntertainmentSystem Super Famicom]]. The game was published by Angel with the development work secretly done by a then unknown developer named Creator/ArcSystemWorks.

to:

''Bishoujo Senshi Sailor Moon S: Jougai Rantou!? Shuyaku Soudatsusen'' or simply ''Sailor Moon S'', is a 1994 FightingGame based on the Franchise/SailorMoon franchise for the [[UsefulNotes/SuperNintendoEntertainmentSystem Super Famicom]]. The game was published by Angel with the development work secretly done by a then unknown developer named Creator/ArcSystemWorks.


A follow up game exists called ''Sailor Moon SuperS Shin Shuyaku Soudatsusen'' for the Super Famicom, and later Sega Saturn, which adds Sailor Saturn as a playable character. However, this version is generally seen as inferior to the original due to a number of gameplay changes.

to:

A follow up game exists called ''Sailor Moon SuperS [=SuperS=] Shin Shuyaku Soudatsusen'' for the Super Famicom, and later Sega Saturn, which adds Sailor Saturn as a playable character. However, this version is generally seen as inferior to the original due to a number of gameplay changes.



* TheProblemWithLicensedGames: Averted. ''Sailor Moon S'' is now considered to be one of the best fighting games released during that period and has developed a significantly sized competitive scene as a result.


''Bishoujo Senshi Sailor Moon S: Jougai Rantou!? Shuyaku Soudatsusen'' or simply ''Sailor Moon S'', is a 1994 FightingGame for the UsefulNote/SuperNintendoEntertainmentSystem. The game was published by Angel with the development work secretly done by a then unknown developer named Creator/ArcSystemWorks.

to:

''Bishoujo Senshi Sailor Moon S: Jougai Rantou!? Shuyaku Soudatsusen'' or simply ''Sailor Moon S'', is a 1994 FightingGame for the UsefulNote/SuperNintendoEntertainmentSystem.[[UsefulNotes/SuperNintendoEntertainmentSystem Super Famicom]]. The game was published by Angel with the development work secretly done by a then unknown developer named Creator/ArcSystemWorks.

Added DiffLines:

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/arcsyssms.jpg]]

''Bishoujo Senshi Sailor Moon S: Jougai Rantou!? Shuyaku Soudatsusen'' or simply ''Sailor Moon S'', is a 1994 FightingGame for the UsefulNote/SuperNintendoEntertainmentSystem. The game was published by Angel with the development work secretly done by a then unknown developer named Creator/ArcSystemWorks.

Released only in Japan, the game was one of a number of fighting games based on licensed properties that was released during the genre's golden age in [[TheNineties 90's]]. However, unlike [[TheProblemWithLicensedGames most of these]], it turned out that ''Sailor Moon S'' was actually a pretty good game. Partly helped by the fact that it was one of the first fighting games to come with an honest to goodness training mode.

During the 2000s, import copies of the game made their way to the west and into the hands of the UsefulNotes/FightingGameCommunity. This resulted in the game getting played in gatherings and [[TournamentPlay tournaments]].

Finally, at the Evo 2018 tournament,Arc System Works eventually admitted to having developed the game after years of not saying anything.

Today, thanks to word of mouth and the efforts of the game's fans, ''Sailor Moon S'' now has a decent sized tournament scene and is a staple side tournament in many fighting game competitions, including Evo.

A follow up game exists called ''Sailor Moon SuperS Shin Shuyaku Soudatsusen'' for the Super Famicom, and later Sega Saturn, which adds Sailor Saturn as a playable character. However, this version is generally seen as inferior to the original due to a number of gameplay changes.
----
[[folder:Playable Roster]]
* Sailor Moon
* Sailor Mercury
* Sailor Mars
* Sailor Venus
* Sailor Jupiter
* Sailor Neptune
* Sailor Uranus
* Sailor Pluto
* Sailor Chibi Moon
[[/folder]]

* DesperationAttack: Each of the senshi has a super move they can only pull off when they're low on life.
* DifficultButAwesome: Sailor Uranus's infinite combo, which requires the player to quickly forward dash in between her attacks.
** Sailor Moon's fireball cross up mix up. This requires that the player backdash to get her in the air low enough so she can throw her air fireball close to the ground. This allows her to land and then immediately do her long range forward dash to overtake her fireball and cross up her opponent.
* HitStop: Standard for any fighting game. However, like most nineties fighter, it doesn't really have a lot of this.
* JokeCharacter: Chibi Moon
* TheProblemWithLicensedGames: Averted. ''Sailor Moon S'' is now considered to be one of the best fighting games released during that period and has developed a significantly sized competitive scene as a result.
* {{Shotoclone}}: Surprisingly enough, not Sailor Moon, but Sailor Neptune who has a projectile (her Deep Submerge) and a "Shoryuken" style uppercut.
* {{Shoryuken}}: Sailor Neptune's uppercut as stated above. Also happens to be her defining attack for players of the game, thanks to how safe it is on block.

Showing 9 edit(s) of 9

Top

How well does it match the trope?

Example of:

/

Media sources:

/

Report