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'''Ruiner Pinball''' is a pinball VideoGame for the UsefulNotes/AtariJaguar, developed by High Voltage Software and released in 1995. The game cartridge contains two separate DigitalPinballTables, presented with a scrolling overhead view. The only common theme between the two tables is in their uncommon designs:

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'''Ruiner Pinball''' is a pinball VideoGame for the UsefulNotes/AtariJaguar, developed by High Voltage Software Creator/HighVoltageSoftware and released in 1995. The game cartridge contains two separate DigitalPinballTables, presented with a scrolling overhead view. The only common theme between the two tables is in their uncommon designs:


* VainSorceress: The playfield art for "Tower" puts a fair amount of focus on the sexiness of the EvilSorceress.

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* VainSorceress: The playfield art for "Tower" puts a fair amount of focus on the sexiness of the EvilSorceress.EvilSorceress.
----


* "Ruiner" consists of two pinball playfields connected side-to-side with each other. Taking place in 1962 during the ColdWar, you must raise global tensions to DEFCON 1, then start WorldWarIII against the enemy in a multiball exchange across both fields.

to:

* "Ruiner" consists of two pinball playfields connected side-to-side with each other. Taking place in 1962 during the ColdWar, UsefulNotes/ColdWar, you must raise global tensions to DEFCON 1, then start WorldWarIII against the enemy in a multiball exchange across both fields.



* HammerAndSickleRemovedForYourProtection: Although the game is set during the ColdWar and the player is clearly identified as the United States, there is no indication of who the opponent is.

to:

* HammerAndSickleRemovedForYourProtection: Although the game is set during the ColdWar UsefulNotes/ColdWar and the player is clearly identified as the United States, there is no indication of who the opponent is.


'''Ruiner Pinball''' is a pinball VideoGame for the AtariJaguar, developed by High Voltage Software and released in 1995. The game cartridge contains two separate DigitalPinballTables, presented with a scrolling overhead view. The only common theme between the two tables is in their uncommon designs:

to:

'''Ruiner Pinball''' is a pinball VideoGame for the AtariJaguar, UsefulNotes/AtariJaguar, developed by High Voltage Software and released in 1995. The game cartridge contains two separate DigitalPinballTables, presented with a scrolling overhead view. The only common theme between the two tables is in their uncommon designs:


[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/ruiner-pinball-dual_3598.jpg]]

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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/ruiner-pinball-dual_3598.org/pmwiki/pub/images/ruiner-pinball-better_7822.jpg]]

Added DiffLines:

* TopDownView


'''Ruiner Pinball''' is a pinball VideoGame for the AtariJaguar. It was developed by High Voltage Software and released in 1995. The game cartridge contains two separate DigitalPinballTables, presented with a scrolling overhead view. The only common theme between the two tables is in their uncommon designs:

to:

'''Ruiner Pinball''' is a pinball VideoGame for the AtariJaguar. It was AtariJaguar, developed by High Voltage Software and released in 1995. The game cartridge contains two separate DigitalPinballTables, presented with a scrolling overhead view. The only common theme between the two tables is in their uncommon designs:

Added DiffLines:

* RevealShot: In "Ruiner", starting multiball causes the camera to zoom out, showing both playfields at the same time.


* PastVictimShowcase: The "Ruiner" board includes a previous victim who is shackled spread-eagled to a rack.

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* PastVictimShowcase: The "Ruiner" "Tower" board includes a previous victim who is shackled spread-eagled to a rack.

Added DiffLines:

* TheOperatorsMustBeCrazy: Inadvertently invoked with the loading screen for "Tower", which reads
-->Welcome to Hell. Please Hold...


[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/ruiner-pinball_6424.jpg]]

to:

[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/ruiner-pinball_6424.org/pmwiki/pub/images/ruiner-pinball-dual_3598.jpg]]
[[caption-width-right:350:Here's a MirrorMatch you don't see every day.]]


Added DiffLines:

* HumanSacrifice: Heavily implied in "Tower", particularly with the hooded guard holding a bloody sword over a pool of blood.


* "Ruiner" consists of two pinball playfields attached side-to-side with each other. Taking place in 1962 during the ColdWar, you must raise the game to DEFCON 1, then start WorldWarIII against the enemy in a multiball exchange across both fields.

to:

* "Ruiner" consists of two pinball playfields attached connected side-to-side with each other. Taking place in 1962 during the ColdWar, you must raise the game global tensions to DEFCON 1, then start WorldWarIII against the enemy in a multiball exchange across both fields.

Added DiffLines:

* HammerAndSickleRemovedForYourProtection: Although the game is set during the ColdWar and the player is clearly identified as the United States, there is no indication of who the opponent is.


->'''Operator:''' "Current level: DEFCON 5."



* AlternateCompanyEquivalent: "Tower" is often seen as Atari's take on ''VideoGame/DevilsCrush''.



* ItsRainingMen: In "Ruiner", hitting certain targets will cause paratroopers to fall from the sky onto the playfield.



* MsFanservice: The bomb-dropping pinup girls on "Ruiner".

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* MsFanservice: The "Drop Target" and "Da Bomb," the bomb-dropping pinup girls on "Ruiner".



* NoseArt: The top of the left "Ruiner" table features two bomb-dropping pinup girls done in NoseArt style.

to:

* NoseArt: NoseArt[=/=]PinUp: The top of the left "Ruiner" table features two bomb-dropping pinup girls done in NoseArt style.



* VainSorceress: The playfield art for "Tower" puts a fair amount of focus on the sexiness of the EvilSorceress.

to:

* VainSorceress: The playfield art for "Tower" puts a fair amount of focus on the sexiness of the EvilSorceress.


* DeathFromAbove: A recurring theme in "Ruiner" -- in addition to a bomber and two NoseArt gals dropping bombs, the right side of the table has a family anxiously looking skyward as more bombs fall down.
-->''Watch for Bombs''



* TheEndOfTheWorldAsWeKnowIt[=/=]WorldWarIII: The theme of "Ruiner".



* FacelessEye: One of the enemies in "Tower" are eyeballs wandering around the playfield.



* OminousMultipleScreens: Seen on the bottom of the "Ruiner" board.
* PastVictimShowcase: The "Ruiner" board includes a previous victim who is shackled spread-eagled to a rack.



* WorldWarIII: The theme of "Ruiner".

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