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* GingerbreadHouse: The BossRoom of "Dessert Island" takes place in one, where Angelica, who is dressed as Gretel from ''Literature/HanselAndGretel'', summons Gingerbread Men to attack the babies. To defeat her, the babies have to feed the Gingerbread Men cupcakes.

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[[quoteright:342:https://static.tvtropes.org/pmwiki/pub/images/rugratscastlecapers_6.jpg]]
'''''Rugrats: Castle Capers''''' is a video game based on ''WesternAnimation/{{Rugrats}}'', released for the UsefulNotes/GameBoyAdvance in 2001. This game was published by Creator/{{THQ}} and developed by Software Creations. Its console counterpart, ''VideoGame/RugratsRoyalRansom'' was released one year later for the UsefulNotes/NintendoGameCube and the UsefulNotes/PlayStation2.

Stu has built an enormous kiddie playset for the Reptar Storytime Pizza Parlor in Tommy's backyard. Needing a few more parts to complete it, he asks Lou to look after the babies while he goes to the hardware store. After Lou (inevitably) falls asleep, Angelica sees the playset and declares herself the queen. She wants the babies to be her loyal subjects, but when they refuse, she takes their favorite belongings and hides them. Now, it's up to the babies to go into the playset, rescue their toys, and dethrone Queen Angelica.

The game is a 2D sidescroller where you play as Tommy, Chuckie, Phil, Lil, Dil, or Kimi. There are five stages at the beginning of the game, and they can be played in any order the player chooses. Once all five stages are completed, the sixth and final stage will be unlocked. Two of the other babies are hidden in these stages, and when they are found, they will follow the baby you are playing as. You can then climb on top of them so that you can jump off them and reach higher places. Each level ends with a battle against Angelica. The babies must dodge Angelica's minions and try to recover their stolen toys.

!! This game provides examples of:
* AbsenteeActor: Spike, Susie, and every adult besides Stu and Lou do not appear in this game, despite being major characters in the TV series.
* ArabianNightsDays: "Ali Baby and the 40 Fleas" takes place in an Arabian city, where the babies ride on flying carpets, and Angelica takes on the form of a genie.
* BearsAreBadNews:
** Polar Bears serve as enemies in "Snow Problem".
** Dummi Bears serve as enemies in "Dessert Island".
* BigBad: Angelica, who steals the babies' toys and challenges them to get them back. Different incarnations of her serve as the boss at the end of each level.
* BigCreepyCrawlies: Some of the enemies in "Beanstalk Babies" are giant ants.
* BigFancyCastle:
** The second half of "Beanstalk Babies" takes place in the Giant's castle. Fitting for a level based on ''Literature/JackAndTheBeanstalk''.
** The second half of "Sure Would Forest", the sixth and final level, takes place in a castle, where Angelica serves as the FinalBoss.
* BigfootSasquatchAndYeti: Yetis serve as enemies in "Snow Problem".
* BossRoom: Each level ends with one, where you have to fight a different incarnation of Angelica.
* BreathWeapon: In "Snow Problem", Angelica takes on the form of a snow queen, and attacks with her ice breath. When she is out of breath, she will surrender.
* BubblyClouds: A lot of clouds in the game are ones you can walk on. Some of them serve as [[TemporaryPlatform temporary platforms]], and others change directions.
* CatsAreMean: Angelica's cat Fluffy appears as an enemy during the final battle against Angelica in "Sure Would Forest".
* ClockworksArea: "Clock Work Babies" involves the babies climbing inside a giant grandfather clock.
* DreadfulDragonfly: Dragonflies serve as enemies in "Beanstalk Babies".
* EdibleAmmunition: Each level except for "Ali Baby and the 40 Fleas" has some kind of food item for the babies to throw at their enemies. These come in the form of bananas, fish, cupcakes, cheese, or apples. When thrown, the enemy will stop to eat the food so that the babies can walk or jump past them. This attack is necessary in order to defeat the bosses of "Dessert Island" and "Sure Would Forest".
* FlunkyBoss: The bosses of four of the six levels involve Angelica summoning minions to attack the babies, and Angelica surrenders one of the babies' toys when she runs out of minions. In "Ali Baby and the 40 Fleas" and "Clock Work Babies", the babies simply have to avoid the minions until they disappear, and in "Dessert Island" and "Sure Would Forest", they have to feed the minions to get them to disappear.
* HubLevel: Each of the doors on the playset leads to a level. The first five can be played in any order the player chooses, and once they are all complete, the sixth and final level, "Sure Would Forest", will be unlocked.
* HumanLadder: When another baby is found (up to two can be found in each level), they will follow the baby you are playing as. They can stack themselves atop each other so that the baby you are playing as can jump off them and reach higher places.
* LevelAte: "Dessert Island" takes place on an island made out of cakes and candies. This level also has sentient candies and cookies as enemies.
* LevelsTakeFlight: "Ali Baby and the 40 Fleas" involves the babies riding on flying carpets through an Arabian city.
* LifeMeter: You have one that consists of "diapies". Once you run out, [[CriticalExistenceFailure it's Game Over]].
* TheLostWoods: The first half of "Sure Would Forest", the sixth and final level, takes place in a forest.
* MagicCarpet: The babies ride these in "Ali Baba and the 40 Fleas". Fitting for a level based on ''Literature/ArabianNights''.
* PasswordSave: This game uses a twelve-letter password system.
* PottyEmergency: When you beat the game, Chuckie says he needs to take a potty break real bad.
* SeniorSleepCycle: In the opening cutscene, Stu asks Lou to look after the babies while he goes to the store to buy more paper clips. Lou says, "I'll watch em' like a hawk!" and falls asleep immediately afterwards.
* SheatheYourSword: Each battle against Angelica involves the babies simply avoiding her instead of trying to attack her:
** In "Beanstalk Babies", the babies have to climb up the beanstalk until they reach Kimi's Superthing doll, avoiding Angelica as a giant in the process.
** In "Snow Problem", the babies have to dodge Angelica's ice breath until she's out of breath.
** In "Ali Baby and the 40 Fleas" and "Clockwork Babies", the babies have to dodge Angelica's minions until she runs out of them.
** In "Dessert Island" and "Sure Would Forest", the babies have to throw food at Angelica's minions to get them to eat them and disappear until Angelica runs out of minions.
* SlippySlideyIceWorld: "Snow Problem" takes place in icy mountains, where Angelica takes on the form of a snow queen.

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