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--> ''"Rock is hard. John Rochard is harder."'' - TagLine

--> ''"Turbinium. Space Diesel, we called it. It had been four years and thirteen asteroid fields since we'd found any. Our team had been on a long streak of bad luck. And the latest asteroid we were drillin' was the worst. That day we'd blown a turbo from a drill rig, and I was returning to the rock with a new one. That was the day of the big find. The day our luck changed. I shoulda known then there's no such thing as coincidence. It's all connected. Yeah, talk about a bad day gone worse..."'' John Rochard, giving the OpeningNarration.

to:

--> -> ''"Rock is hard. John Rochard is harder."'' - TagLine

--> -> ''"Turbinium. Space Diesel, we called it. It had been four years and thirteen asteroid fields since we'd found any. Our team had been on a long streak of bad luck. And the latest asteroid we were drillin' was the worst. That day we'd blown a turbo from a drill rig, and I was returning to the rock with a new one. That was the day of the big find. The day our luck changed. I shoulda known then there's no such thing as coincidence. It's all connected. Yeah, talk about a bad day gone worse..."'' John Rochard, giving the OpeningNarration.

Added DiffLines:

* GravityIsPurple: The gravitational beams of the G-Lifter.

Added DiffLines:

* ExpositoryThemeTune: "[[https://youtu.be/Ocqtd4SYo7M?list=PLIXpL9mz02mJS0ox-8Ll9lxlOzM8D6I7- Grinder's Blues]]," the {{Rockabilly}} ThemeSong where Rochard laments that he and his crew can't deliver on the quotas set forth by their boss, and he can't think of any solution.

Added DiffLines:

* PopStarComposer: Finnish AlternativeRock band Music/PoetsOfTheFall's Markus "Captain" Kaarlonen did the soundtrack, while the whole band performed its {{Rockabilly}} ThemeSong, "[[https://youtu.be/Ocqtd4SYo7M?list=PLIXpL9mz02mJS0ox-8Ll9lxlOzM8D6I7- Grinder's Blues]]."


Added DiffLines:

* SomethingBlues: "[[https://youtu.be/Ocqtd4SYo7M?list=PLIXpL9mz02mJS0ox-8Ll9lxlOzM8D6I7- Grinder's Blues]]," the {{Rockabilly}} ThemeSong where Rochard himself laments that he and his crew are barely skating by.


The game happens to have a bit of star power behind it: Creator/JonStJohn provides the voice of Rochard, and Markus "Captain" Kaarlonen of Music/PoetsOfTheFall composed the soundtrack, with the full band on board for the theme song, "Grinder's Blues". The soundtrack can be bought with the game for a modest price.

to:

The game happens to have a bit of star power behind it: Creator/JonStJohn provides the voice of Rochard, and Markus "Captain" Kaarlonen of Music/PoetsOfTheFall composed the soundtrack, with the full band on board for the theme song, "Grinder's Blues"."[[https://youtu.be/Ocqtd4SYo7M?list=PLIXpL9mz02mJS0ox-8Ll9lxlOzM8D6I7- Grinder's Blues]]". The soundtrack can be bought with the game for a modest price.


''Rochard'' is a [[ScienceFiction Sci-Fi]] [[SideView side-scrolling]] PlatformGame developed by Recoil Games and published by Sony Online Entertainment. It came out on September 27, 2011, for PlayStation3 in the United States, and in Europe the following day. The game was released for UsefulNotes/{{Steam}} worldwide on November 15.

to:

''Rochard'' is a [[ScienceFiction Sci-Fi]] [[SideView side-scrolling]] PlatformGame developed by Recoil Games and published by Sony Online Entertainment. It came out on September 27, 2011, for PlayStation3 UsefulNotes/PlayStation3 in the United States, and in Europe the following day. The game was released for UsefulNotes/{{Steam}} worldwide on November 15.


* HeyItsThatVoice: [[VideoGame/DukeNukem Jon St. John]] as John Rochard! More subtly, you may recognize Skyler as the female {{announcer|Chatter}} (no, not the "sexy" one) from VideoGame/UnrealTournament2004.


''Rochard'' is a [[ScienceFiction Sci-Fi]] [[SideView side-scrolling]] PlatformGame developed by Recoil Games and published by Sony Online Entertainment. It came out on September 27, 2011, for PlayStation3 in the United States, and in Europe the following day. The game was released for {{Steam}} worldwide on November 15.

to:

''Rochard'' is a [[ScienceFiction Sci-Fi]] [[SideView side-scrolling]] PlatformGame developed by Recoil Games and published by Sony Online Entertainment. It came out on September 27, 2011, for PlayStation3 in the United States, and in Europe the following day. The game was released for {{Steam}} UsefulNotes/{{Steam}} worldwide on November 15.


--> ''"[[CaptainObvious Rock is hard.]] [[TheHero John Rochard]] [[{{Badass}} is harder.]]"'' - TagLine

--> ''"[[{{Phlebotinum}} Turbinium.]] [[RecycledInSpace Space Diesel]], we called it. It had been four years and [[AsteroidMiners thirteen asteroid fields]] since we'd found any. [[RockBottom Our team had been on a long streak of bad luck.]] And the latest asteroid we were drillin' was the worst. [[DisasterDominoes That day we'd blown a turbo from a drill rig]], and I was returning to the rock with a new one. [[MillionToOneChance That was the day of the big find. The day our luck changed.]] [[ThereAreNoCoincidences I shoulda known then there's no such thing as coincidence.]] [[ArcWords It's all connected.]] [[DisasterDominoes Yeah, talk about a bad day gone worse...]]"'' [[TheHero John Rochard]], giving the OpeningNarration.

to:

--> ''"[[CaptainObvious Rock ''"Rock is hard.]] [[TheHero hard. John Rochard]] [[{{Badass}} Rochard is harder.]]"'' "'' - TagLine

--> ''"[[{{Phlebotinum}} Turbinium.]] [[RecycledInSpace ''"Turbinium. Space Diesel]], Diesel, we called it. It had been four years and [[AsteroidMiners thirteen asteroid fields]] fields since we'd found any. [[RockBottom Our team had been on a long streak of bad luck.]] luck. And the latest asteroid we were drillin' was the worst. [[DisasterDominoes That day we'd blown a turbo from a drill rig]], rig, and I was returning to the rock with a new one. [[MillionToOneChance That was the day of the big find. The day our luck changed.]] [[ThereAreNoCoincidences I shoulda known then there's no such thing as coincidence.]] [[ArcWords coincidence. It's all connected.]] [[DisasterDominoes connected. Yeah, talk about a bad day gone worse...]]"'' [[TheHero "'' John Rochard]], Rochard, giving the OpeningNarration.


The game happens to have a bit of star power behind it: Creator/JonStJohn provides the voice of Rochard, and Markus "Captain" Kaarlonen of PoetsOfTheFall composed the soundtrack, with the full band on board for the theme song, "Grinder's Blues". The soundtrack can be bought with the game for a modest price.

to:

The game happens to have a bit of star power behind it: Creator/JonStJohn provides the voice of Rochard, and Markus "Captain" Kaarlonen of PoetsOfTheFall Music/PoetsOfTheFall composed the soundtrack, with the full band on board for the theme song, "Grinder's Blues". The soundtrack can be bought with the game for a modest price.


--> ''"[[CaptainObvious Rock is hard.]] [[TheHero John Rochard]] [[BadAss is harder.]]"'' - TagLine

--> ''"[[{{Phlebotinum}} Turbinium.]] [[RecycledINSPACE Space Diesel,]] we called it. It had been four years and [[AsteroidMiners thirteen asteroid fields]] since we'd found any. [[RockBottom Our team had been on a long streak of bad luck.]] And the latest asteroid we were drillin' was the worst. [[DisasterDominoes That day we'd blown a turbo from a drill rig,]] and I was returning to the rock with a new one. [[MillionToOneChance That was the day of the big find. The day our luck changed.]] [[ThereAreNoCoincidences I shoulda known then there's no such thing as coincidence.]] [[ArcWords It's all connected.]] [[DisasterDominoes Yeah, talk about a bad day gone worse...]]"'' [[TheHero John Rochard,]] giving the OpeningNarration.

to:

--> ''"[[CaptainObvious Rock is hard.]] [[TheHero John Rochard]] [[BadAss [[{{Badass}} is harder.]]"'' - TagLine

--> ''"[[{{Phlebotinum}} Turbinium.]] [[RecycledINSPACE [[RecycledInSpace Space Diesel,]] Diesel]], we called it. It had been four years and [[AsteroidMiners thirteen asteroid fields]] since we'd found any. [[RockBottom Our team had been on a long streak of bad luck.]] And the latest asteroid we were drillin' was the worst. [[DisasterDominoes That day we'd blown a turbo from a drill rig,]] rig]], and I was returning to the rock with a new one. [[MillionToOneChance That was the day of the big find. The day our luck changed.]] [[ThereAreNoCoincidences I shoulda known then there's no such thing as coincidence.]] [[ArcWords It's all connected.]] [[DisasterDominoes Yeah, talk about a bad day gone worse...]]"'' [[TheHero John Rochard,]] Rochard]], giving the OpeningNarration.



The OpeningNarration above covers most of what you need to know. It's TwentyMinutesIntoTheFuture. [[PlayerCharacter You are]] [[TheHero John Rochard]], hard-working [[AsteroidMiners Asteroid Miner.]] [[RockBottom You're down on your luck,]] [[NoOSHACompliance your equipment is falling apart]] [[MillionToOneChance and no sooner does your crew turn up a mysterious find]] than SpacePirates show up to ruin your day. [[LetsGetDangerous Time to show them the door.]]

You begin the game with a G-Lifter: a handy tool that can grab certain objects (mostly [[CrateExpectations crates]]) and toss them about. Gameplay involves negotiating various rooms occupied by [[WreakingHavok physics-based puzzles]] and enemies. You can move objects with the G-Lifter and [[GravityScrew engage low-gravity]] at will in order to solve these puzzles. To fight enemies, you can [[GoombaStomp jump on their heads,]] [[EmergencyWeapon hit them with the G-Lifter,]] [[WreakingHavok or toss objects at them.]] [[WhyDontYouJustShootHim Or just shoot them,]] [[EvolvingWeapon once you have the Rock Blaster upgrade.]] [[StuffBlowingUp Or blow them up,]] when you get [[LampshadeHanging Explosium]] [[GrenadeLauncher charges.]]

to:

The OpeningNarration above covers most of what you need to know. It's TwentyMinutesIntoTheFuture. [[PlayerCharacter You are]] [[TheHero John Rochard]], hard-working [[AsteroidMiners Asteroid Miner.]] {{Asteroid Miner|s}}. [[RockBottom You're down on your luck,]] [[NoOSHACompliance your equipment is falling apart]] [[MillionToOneChance and no sooner does your crew turn up a mysterious find]] than SpacePirates show up to ruin your day. [[LetsGetDangerous Time to show them the door.]]

You begin the game with a G-Lifter: a handy tool that can grab certain objects (mostly [[CrateExpectations crates]]) and toss them about. Gameplay involves negotiating various rooms occupied by [[WreakingHavok physics-based puzzles]] and enemies. You can move objects with the G-Lifter and [[GravityScrew engage low-gravity]] at will in order to solve these puzzles. To fight enemies, you can [[GoombaStomp jump on their heads,]] heads]], [[EmergencyWeapon hit them with the G-Lifter,]] G-Lifter]], [[WreakingHavok or toss objects at them.]] them]]. [[WhyDontYouJustShootHim Or just shoot them,]] [[EvolvingWeapon once you have the Rock Blaster upgrade.]] [[StuffBlowingUp Or blow them up,]] up]], when you get [[LampshadeHanging Explosium]] [[GrenadeLauncher charges.]]
charges]].



* ActorAllusion: During a conversation [[NeverTellMeTheOdds where they discuss his odds of success]], Skyler says to Rochard: "[[VideoGame/DukeNukem Always bet on the miner]]."

to:

* ActorAllusion: During a conversation [[NeverTellMeTheOdds where they discuss his odds of success]], Skyler says to Rochard: "[[VideoGame/DukeNukem Always bet on the miner]]."miner.]]"



* BottomlessMagazines: The Rock Blaster is limited only by [[{{Overheating}} a heat meter.]]
* ChekhovsGun: One of the parts John brings back to the mine in the intro is a critical component for something called ''Switchblade''. Zander claim's he's fixed it. Later on, When Rochard needs to get back to the [[spoiler: Zeronimo Casino, he finds that Maximilian overlooked one particular craft...]]
* CoolShip: ''Switchblade.''
* CrateExpectations: Though of greater use then in most games. You can't break them, but you can toss them at enemies or stack them to reach high places. There are some areas with [[WreakingHavok see-saw puzzles or weight-sensitive platforms]] where they also come in handy.
* DiedInYourArmsTonight: [[spoiler:Poor Zander...]]



* BottomlessMagazines: The Rock Blaster is limited only by [[{{Overheating}} a heat meter]].
* {{Bottomless Pit|s}}: Rare, but present.
* ChekhovsGun: One of the parts John brings back to the mine in the intro is a critical component for something called ''Switchblade''. Zander claim's he's fixed it. Later on, when Rochard needs to get back to the [[spoiler: Zeronimo Casino, he finds that Maximilian overlooked one particular craft...]]
* TheChick: Skyler. Looking at her though, you wouldn't be surprised if she did bust a few heads.



* BottomlessPit: Rare, but present.
* TheChick: Skyler. Looking at her though, you wouldn't be surprised if she did bust a few heads.
* {{Expy}}: The G-Lifter, of ''VideoGame/HalfLife2'''s Gravity Gun. It can pick up physics objects and throw them, [[spoiler: and even gains an EleventhHourSuperpower that turns it blue and enables it to pick up people]].
* {{Foreshadowing}}: When John finds the [[spoiler:SuperPrototype "Helga" G-Lifter]], he wonders why it's already been activated. [[spoiler:[[TheEndOrIsIt Cue its lights continuing to flash after John and Skyler get sucked into the portal...]]]]

to:

* BottomlessPit: Rare, but present.
CoolShip: ''Switchblade.''
* TheChick: Skyler. Looking at her though, you wouldn't be surprised if she did bust a few heads.
* {{Expy}}: The G-Lifter,
CrateExpectations: Though of ''VideoGame/HalfLife2'''s Gravity Gun. It can pick up physics objects and throw greater use then in most games. You can't break them, [[spoiler: and even gains an EleventhHourSuperpower that turns it blue and enables it but you can toss them at enemies or stack them to pick up people]].
reach high places. There are some areas with [[WreakingHavok see-saw puzzles or weight-sensitive platforms]] where they also come in handy.
* {{Foreshadowing}}: When John finds the [[spoiler:SuperPrototype "Helga" G-Lifter]], he wonders why it's already been activated. [[spoiler:[[TheEndOrIsIt Cue its lights continuing to flash after John and Skyler get sucked into the portal...]]]]DiedInYourArmsTonight: [[spoiler:Poor Zander...]]



* {{Expy}}: The G-Lifter, of ''VideoGame/HalfLife2'''s Gravity Gun. It can pick up physics objects and throw them, [[spoiler: and even gains an EleventhHourSuperpower that turns it blue and enables it to pick up people]].
* {{Foreshadowing}}: When John finds the [[spoiler:SuperPrototype "Helga" G-Lifter]], he wonders why it's already been activated. [[spoiler:[[TheEndOrIsIt Cue its lights continuing to flash after John and Skyler get sucked into the portal...]]]]
* GogglesDoNothing: John's goggles are always on his hat.



* GogglesDoNothing: John's goggles are always on his hat.



* HeyItsThatVoice: [[VideoGame/DukeNukem Jon St. John]] as John Rochard! More subtly, you may recognize Skyler as the female [[AnnouncerChatter announcer]] (no, not the "sexy" one) from VideoGame/UnrealTournament2004.
* IncrediblyLamePun: [[ItIsPronouncedTroPAY It's pronounced Row-Chard]], but considering John's [[AsteroidMiners occupation]] and the games tagline, you wouldn't be blamed for thinking it was "Rock Hard".
* InfiniteSupplies: The [[StuffBlowingUp Explosium charges]] can be refilled an unlimited number of times at special dispensers, [[BenevolentArchitecture which are always found near where you need to use the charges.]]

to:

* HeyItsThatVoice: [[VideoGame/DukeNukem Jon St. John]] as John Rochard! More subtly, you may recognize Skyler as the female [[AnnouncerChatter announcer]] {{announcer|Chatter}} (no, not the "sexy" one) from VideoGame/UnrealTournament2004.
* IncrediblyLamePun: [[ItIsPronouncedTroPAY It's pronounced Row-Chard]], but considering John's [[AsteroidMiners occupation]] and the games tagline, you wouldn't be blamed for thinking it was "Rock Hard".
* InfiniteSupplies: The [[StuffBlowingUp Explosium charges]] can be refilled an unlimited number of times at special dispensers, [[BenevolentArchitecture which are always found near where you need to use the charges.]]charges]].



* MagicalNativeAmerican: [[SubvertedTrope Subverted]] by Floyd. [[BraidsBeadsAndBuckskins Though he does wear feathers in his hair,]] his powers are limited to being [[HoldTheLine a pretty good shot]] and [[spoiler:having studied the {{Precursors}} at length]]. When he starts talking serious MagiBabble, Skyler knows he's stalling.

to:

* MagicalNativeAmerican: [[SubvertedTrope Subverted]] {{Subverted|Trope}} by Floyd. [[BraidsBeadsAndBuckskins Though he does wear feathers in his hair,]] hair]], his powers are limited to being [[HoldTheLine a pretty good shot]] and [[spoiler:having studied the {{Precursors}} [[{{Seers}} Precursors]] at length]]. When he starts talking serious MagiBabble, Skyler knows he's stalling.



* OneHitKill: John's [[PistolWhip melee attacks]] and [[GoombaStomp Goomba Stomps.]] Inversely, touching the lasers emitted by the large stationary cannons will kill him instantly.

to:

* OneHitKill: John's [[PistolWhip melee attacks]] and [[GoombaStomp Goomba Stomps.]] {{Goomba Stomp}}s. Inversely, touching the lasers emitted by the large stationary cannons will kill him instantly.



-->'''Rochard:''' "[[PostMortemOneLiner Haha, ya'll come back now!]]"''

to:

-->'''Rochard:''' "[[PostMortemOneLiner "[[BondOneLiner Haha, ya'll come back now!]]"''



* {{Pun}}: [[ItIsPronouncedTroPay It's pronounced Row-Chard]], but considering John's [[AsteroidMiners occupation]] and the game's tagline, you wouldn't be blamed for thinking it was "Rock Hard".



* SentryGun: Laser turrets abound. [[WeakTurretGun They're easy enough to destroy,]] and can even be grabbed and tossed at enemies with a certain upgrade.
* SouthernFriedGenius: John, to some extent. He's clever, [[TheEngineer knows his way around his equipment]] and even manages to keep up with at least some of Floyd's [[InfoDump exposition about]] [[spoiler: TheGreys.]]
* SpacePirates: The Wild Boys. They're pretty dumb, [[{{Mooks}} but numerous]] and have [[AttackDrone Attack Drones]] and [[SentryGun Sentry Guns]]

to:

* SentryGun: Laser turrets abound. [[WeakTurretGun They're easy enough to destroy,]] destroy]], and can even be grabbed and tossed at enemies with a certain upgrade.
* SouthernFriedGenius: John, to some extent. He's clever, [[TheEngineer knows his way around his equipment]] and even manages to keep up with at least some of Floyd's [[InfoDump exposition about]] [[spoiler: TheGreys.]]
TheGreys]].
* SpacePirates: The Wild Boys. They're pretty dumb, [[{{Mooks}} but numerous]] and have [[AttackDrone Attack Drones]] {{Attack Drone}}s and [[SentryGun Sentry Guns]]{{Sentry Gun}}s.



* WreakingHavok: All over the place. Among other things, you can fire a crate away from yourself while in the air in low gravity, and get an extra boost.


Added DiffLines:

* WreakingHavok: All over the place. Among other things, you can fire a crate away from yourself while in the air in low gravity, and get an extra boost.


The game received largely favorable reviews and happens to have a bit of star power behind it: [[VideoGame/DukeNukem Jon St. John]] provides the voice of Rochard, and Markus "Captain" Kaarlonen of PoetsOfTheFall composed the soundtrack, with the full band on board for the theme song, "Grinder's Blues". The soundtrack can be bought with the game for a modest price.

to:

The game received largely favorable reviews and happens to have a bit of star power behind it: [[VideoGame/DukeNukem Jon St. John]] Creator/JonStJohn provides the voice of Rochard, and Markus "Captain" Kaarlonen of PoetsOfTheFall composed the soundtrack, with the full band on board for the theme song, "Grinder's Blues". The soundtrack can be bought with the game for a modest price.


* {{Expy}}: The G-Lifter, of ''HalfLife'''s Gravity Gun. It can pick up physics objects and throw them, [[spoiler: and even gains an EleventhHourSuperpower that turns it blue and enables it to pick up people]].

to:

* {{Expy}}: The G-Lifter, of ''HalfLife'''s ''VideoGame/HalfLife2'''s Gravity Gun. It can pick up physics objects and throw them, [[spoiler: and even gains an EleventhHourSuperpower that turns it blue and enables it to pick up people]].


* HeyItsThatVoice: [[VideoGame/DukeNukem Jon St. John]] as John Rochard! More subtly, you may recognize Skyler as the female [[AnnouncerChatter announcer]] (no, not the "sexy" one) from UnrealTournament 2004.

to:

* HeyItsThatVoice: [[VideoGame/DukeNukem Jon St. John]] as John Rochard! More subtly, you may recognize Skyler as the female [[AnnouncerChatter announcer]] (no, not the "sexy" one) from UnrealTournament 2004.VideoGame/UnrealTournament2004.

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