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* ShortRangeShotgun: Averted. Shotguns are highly lethal from beyond 10 meters, like in RealLife. Slugs are also an option, at least in ''Raven Shield'', to increase the range even further at the cost of buckshot's close-range versatility. It gets better when one considers how [[BoomHeadshot headshots]] are [[OneHitKill instant kills]], so even a single pellet in the face will do the trick. Played straight in ''Lockdown'' and ''Vegas'' which play by more conventional FPS mechanics.
* ShoutOut
** Gabe...and [[VideoGame/SyphonFilter Logan?]]

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* ShortRangeShotgun: Averted. Shotguns are highly lethal from beyond 10 meters, like in RealLife. Slugs are also an option, at least in ''Raven Shield'', to increase the range even further at the cost of buckshot's close-range versatility. It gets better when one considers how [[BoomHeadshot headshots]] are [[OneHitKill instant kills]], so even a single pellet in the face will do the trick. Played straight in ''Lockdown'' and ''Vegas'' ''Vegas'', which play by more conventional FPS mechanics.
* ShoutOut
ShoutOut:
** Gabe... and [[VideoGame/SyphonFilter Logan?]]



* StealthBasedMission: Most missions require that you move undetected, or the hostages will be slain. There are also missions where a Rainbow operative must be sent in to plant a bug, and detection results in instant failure - and unlike ''Franchise/MetalGear'', there is no radar to know an enemy's patrol - it's by trial-and-error. Rogue Spear's versions have a bonus quality: you get to return to those maps a couple missions later [[CatharsisFactor to kill every single idiot who plagued you before]].

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* StealthBasedMission: Most missions require that you move undetected, or the hostages will be slain. There are also missions where a Rainbow operative must be sent in to plant a bug, and detection results in instant failure - and unlike ''Franchise/MetalGear'', ''VideoGame/MetalGear'', there is no radar to know an enemy's patrol - it's by trial-and-error. Rogue Spear's versions have a bonus quality: you get to return to those maps a couple missions later [[CatharsisFactor to kill every single idiot who plagued you before]].


* OmnicidalManiac: [[spoiler:John Brightling]]. Believes human civilization is doomed to collapse within a century anyway, so he and the Phoenix Group plot to hasten its demise with a genetically-engineered Ebola outbreak.

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* OmnicidalManiac: Most of the series' major villains have fairly standard international terrorist political goals. In contrast [[spoiler:John Brightling]]. Believes Brightling]], the series' first and most prominent villain, is a wealthy environmentalist extremist who wants to wipe out the human race to save the world. Believing human civilization is doomed to collapse from its own excesses within a century anyway, so he and the Phoenix Group plot to hasten its demise with a genetically-engineered Ebola outbreak.outbreak in order to minimize the damage to the planet while allowing their hand-picked chosen few to ride out the apocalypse and establish a more sustainable, socially and environmentally responsible civilization.



* RippedFromTheHeadlines: The villains in the cancelled ''Rainbow Six: Patriots'' were a domestic terrorist group who call themselves the True Patriots, who target Wall Street and use populist rhetoric similar to that of the Occupy Wall Street movement.

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* RippedFromTheHeadlines: RippedFromTheHeadlines:
**
The villains in the cancelled ''Rainbow Six: Patriots'' were a domestic terrorist group who call themselves the True Patriots, who target Wall Street and use populist rhetoric similar to that of the Occupy Wall Street movement. movement.
** The villain in the console version of ''Rainbow Six 3'' was the President of Venezuela, a somewhat more politically timely antagonist in 2005 than the 90 year old Nazi mastermind of the original PC ''Rainbow Six 3: Raven Shield''.


* ShortRangeShotgun: Averted. Shotguns are highly lethal from beyond 10 meters, like in RealLife. Slugs are also an option, at least in ''Raven Shield'', to increase the range even further at the cost of buckshot's close-range versatility. It gets better when one considers how [[BoomHeadshot headshots]] are [[OneHitKill instant kills]], so even a single pellet in the face will do the trick.

to:

* ShortRangeShotgun: Averted. Shotguns are highly lethal from beyond 10 meters, like in RealLife. Slugs are also an option, at least in ''Raven Shield'', to increase the range even further at the cost of buckshot's close-range versatility. It gets better when one considers how [[BoomHeadshot headshots]] are [[OneHitKill instant kills]], so even a single pellet in the face will do the trick. Played straight in ''Lockdown'' and ''Vegas'' which play by more conventional FPS mechanics.


* UpdatedRerelease[=/=]{{Remake}}: ''Rainbow Six: Shadow Vanguard'', which is a remake of the first game in Vegas' style of gameplay.

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* UpdatedRerelease[=/=]{{Remake}}: UpdatedRerelease[=/=]{{Remake}}:
** ''Rainbow Six: Critical Hour'' is a "greatest hits" of missions from previous games reinterpreted in ''Lockdown'''s ActionizedSequel engine, somewhat similar in concept to ''VideoGame/HitmanContracts''.
**
''Rainbow Six: Shadow Vanguard'', which is a remake of the first game in Vegas' style of gameplay.


A [[MissionPackSequel mission-pack prequel]] to ''Lockdown'' named ''Critical Hour'' was released exclusively on UsefulNotes/{{Xbox}} but its poor sales and bad reviews led to the cancellation of a UsefulNotes/{{PlayStation 2}} and PC port.

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A [[MissionPackSequel mission-pack prequel]] to ''Lockdown'' named ''Critical Hour'' Hour'', which featured a series of missions from previous games reinterpreted with ''Lockdown'''s new gameplay system, was released exclusively on UsefulNotes/{{Xbox}} but its poor sales and bad reviews led to the cancellation of a UsefulNotes/{{PlayStation 2}} and PC port.


* GreyAndGrayMorality: If the trailers and developer interviews of ''Patriots'' are anything to go by, the True Patriots would have been made up of people with some serious and legitimate grievances against the government and the rich, but chose to voice those grievances with [[TheRevolutionWillNotBeCivilized shocking acts of violence against innocent people]]. Rainbow meanwhile [[IDidWhatIHadToDo would go to any length]] to keep them from their goal, including killing police officers and civilians [[TheNeedsOfTheMany to save many more people]].

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* GreyAndGrayMorality: If the trailers and developer interviews of ''Patriots'' are anything to go by, the True Patriots would have been made up of people with some serious and legitimate grievances against the government and the rich, but chose to voice those grievances with [[TheRevolutionWillNotBeCivilized shocking acts of violence against innocent people]]. Rainbow meanwhile [[IDidWhatIHadToDo would go to any length]] to keep them from their goal, including killing disabling police officers and watching civilians get killed in the crossfire [[TheNeedsOfTheMany to save many more people]].


* CareerEndingInjury: Operatives who are "Incapacitated" survive their injuries, but are so badly hurt they're still removed from the roster for the rest of the campaign.



** And even characters who are simply ''wounded'' may be unavailable for several missions while they recover. Basically, this is a game franchise where you want to be ''very'' careful when it comes to the safety of your team members.

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** And even characters who are simply ''wounded'' ''Wounded'' may be unavailable for several missions while they recover.recover. Operatives can also be "Incapacitated", in which they survive but are so badly injured that they're out of action for the rest of the campaign. Basically, this is a game franchise where you want to be ''very'' careful when it comes to the safety of your team members.

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* AntiFrustrationFeatures: You can carry a disproportionately large amount of clip in the Vegas games, even on the Realistic difficulty, the only most noticeable reduction of your layout is the amount of grenade you carry.
** The RegeneratingHealth in Vegas. Still giving room for mistakes while the game still encouraging tactical shooting and cover.


** The ''Vegas'' series, while easier than the original games, is still very difficult, especially if you try to Rambo your way through. The regenerating health is a bit slower than most other games in the genre, and even with heavy armor you die after taking only 2 or 3 consecutive assault rifle hits, so use of cover is ''extremely'' important. For reference, on Normal difficulty you can survive about as much damage as you can on [[HarderThanHard Veteran]] difficulty in ''VideoGame/CallOfDuty''.
* NoDelaysForTheWicked: To a ludicrous degree. Not only do the terrorists manage to round up hundreds of fighters, train them, deploy them to the US secretly, and attack several casinos all at once, ''that's just the decoy mission.''

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** The ''Vegas'' series, while easier than the original games, is still very difficult, especially if you try to Rambo your way through. play it like it was ''Videogame/GearsOfWar'' or ''Videogame/CallOfDuty''. The regenerating health is a bit slower than most other games in merely the genre, developer's mercy for console gamers and newcomers, and even with heavy armor you die after taking only 2 or 3 consecutive assault rifle hits, so use of cover is ''extremely'' important. For reference, on Normal difficulty you can survive about as much damage as you can on [[HarderThanHard Veteran]] difficulty in ''VideoGame/CallOfDuty''.
* NoDelaysForTheWicked: NGOSuperpower: To a ludicrous degree. Not only do the terrorists manage to round up hundreds of fighters, train them, deploy them to the US secretly, and attack several casinos all at once, ''that's just the decoy mission.''


* RegeneratingHealth: Added in the ''Vegas'' games, a far cry from the series' original OneHitKill tactical shooter roots.

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* RegeneratingHealth: Added in the ''Vegas'' games, games as an AntiFrustationFeature. However you'll be lucky to survive a far cry from the series' original OneHitKill tactical shooter roots.single burst or a sniper hit in Normal, and for assault rifles and sub machine guns most tangos fire in full auto.

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** Which turns out to be a ProductionForeshadowing for ''Videogame/SouthParkTheStickOfTruth'' and all subsequent games to be published by Ubisoft.


** In the pre-Lockdown games, you could equip heavy armor, which supposedly can stop a rifle round. In practice, however, the AI usually scores headshots - and, realistically, even the best armor tends to not survive repeated hits, and as nearly all terrorists you face use high-powered assault rifles on full-auto.

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** In the pre-Lockdown games, all games except Lockdown, you could equip heavy armor, armor (and in case of Vegas, equip parts of it that trades protection for mobility), which supposedly can stop a rifle round. In practice, however, the AI usually scores headshots - and, realistically, even the best armor tends to not survive repeated hits, and as nearly all terrorists you face use high-powered assault rifles on full-auto.



** Almost played entirely straight in ''Vegas 2'' on Realistic difficulty. You can usually survive ''one'' hit from smaller-caliber arms, but a second one before your health has fully regenerated is almost always asking too much.

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** Almost played entirely straight in ''Vegas 2'' on Realistic difficulty. You can usually survive ''one'' hit from smaller-caliber arms, but a second one before your vision blurring that doubles as low health has fully regenerated warning is gone, is almost always asking too much.



** Mike and Jung in the ''Vegas'' subseries take this UpToEleven, too often being totally oblivious to the presence of terrorists until they get blasted in the face or following your orders in the most idiotically suicidal manner they can think of. Thankfully, they're a lot harder to kill than most other Rainbow operatives, so they work well as bullet magnets. They aren't the only ones in these games, either, as every now and then terrorists in a pre-scripted conversation with one another will end up failing to notice you open a door right next to them... or aiming at them from around it... or tossing a block of C4 in and directly nailing one of them in the face with it.

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** Mike and Jung in the ''Vegas'' subseries games take this UpToEleven, too often sometimes being totally oblivious to the presence of terrorists until they get in point blank range, got blasted in the face or following your orders in the most idiotically suicidal manner they can think of. Thankfully, they're a lot harder to kill than you and can be conveniently healed most other Rainbow operatives, of the time, so they work well as bullet magnets. They aren't the only ones in these games, either, as every now and then terrorists in a pre-scripted conversation with one another will end up failing to notice you open a door right next to them... or aiming at them from around it... or tossing a block of C4 in and directly nailing one of them in the face with it.


The latest game, ''VideoGame/RainbowSixSiege'', was first debuted at E3 2014 and released on Dec 1, 2015. ''Siege'''s story doesn't have much connection to the previous games, instead focusing on a new group of Operators recruited by a new Six to face a mysterious new terrorist force called The White Masks. Its gameplay is also a radical departure from the previous games, being a multiplayer-focused competitive shooter, but does feature many realistic elements, as well as many innovative elements such as dynamic destruction and drone reconnaissance.

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The latest game, ''VideoGame/RainbowSixSiege'', was first debuted at E3 2014 and released on Dec 1, 2015. ''Siege'''s story doesn't have much connection to the previous games, instead focusing on a new group of Operators recruited by a new Six to face a mysterious new terrorist force called The White Masks. Its gameplay is also a radical departure from the previous games, being a multiplayer-focused competitive shooter, shooter akin to ''Videogame/CounterStrike'', but does feature many realistic elements, as well as many innovative elements such as dynamic destruction destructibles, as well as many unique elements such as [[HeroShooter specialty-based ability]] and drone reconnaissance.
gadgets.

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* DiscOneFinalBoss: Irena and Alvarez are this for ''Vegas'' and ''Vegas 2'', respectively.


* SoundtrackDissonance: In Raven Shield one mission has you return to Gospic's mansion to kill everyone as ''Ave Maria'' plays in the background rather than the occasional burst of tense thriller music. The parade mission also has the sounds of a party in full swing, lounge music in a bar and laid back beats in a motel, contrasting the earlier mission's haunting tone with CrowningMusicOfAwesome even if it seems out of place.

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* SoundtrackDissonance: In Raven Shield one mission has you return to Gospic's mansion to kill everyone as ''Ave Maria'' plays in the background rather than the occasional burst of tense thriller music. The parade mission also has the sounds of a party in full swing, lounge music in a bar and laid back beats in a motel, contrasting the earlier mission's haunting tone with CrowningMusicOfAwesome SugarWiki/AwesomeMusic even if it seems out of place.

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