Follow TV Tropes

Following

History VideoGame / PuzzlePirates

Go To

OR

Is there an issue? Send a MessageReason:
None

Added DiffLines:

* FurAgainstFang: While they never contest each other directly, vampirates (vampire pirates) and werewolves are played for contrasts. Vampirates only appear during a New Moon, while werewolves appear during a Full Moon. Vampirates like to swordfight, while werewolves like to rumble.
Is there an issue? Send a MessageReason:
Seemingly misuse of now-YMMV item


* ObviousBeta: Most releases follows a predictable pattern: A version of the release is put on the test Ocean (read: server), Ice. Several bugs and glitches are found. Some of them are patched; some of them are not, despite being pointed out on the game forums. Then the features are released to the production Oceans, where the playerbase deals with the unpatched bugs and discovers even further bugs. Several emergency bugfix releases follow.
Is there an issue? Send a MessageReason:
None


* WalkThePlank: Ship captains are able to hand out this punishment to crew members who are being particularly unpleasant. [[note]]In line with the game's no-death policy, they'll immediately wash ashore on the nearest island, but it means you don't have to put up with them for the rest of the trip and they miss out on collecting a share of the booty at the end of it.[[/note]] A captain can even [[PressXToDie inflict this on himself]]. [[ViolationOfCommonSense Somehow.]]

to:

* WalkThePlank: Ship captains are able to hand out this punishment to crew members who are being particularly unpleasant. [[note]]In line with the game's no-death policy, they'll immediately wash ashore on the nearest island, but it means you don't have to put up with them for the rest of the trip and they miss out on collecting a share of the booty at the end of it.[[/note]] A captain can even [[PressXToDie inflict this on himself]]. [[ViolationOfCommonSense [[MindScrew Somehow.]]
Is there an issue? Send a MessageReason:
Per TRS, this is YMMV


* DifficultySpike: The first few star difficulty levels of Bilging are quite easy to get a high ranking for your duty report in, oftentimes the [=RNG=] will be very kind to you and give you free chains as it generates more blocks. But the moment you gain enough experience that the game adds a sixth type of block to the rotation maintaining high scores in Bilging requires considerably more skill at identifying large potential combos with minimum moves made. It does get a little bit easier when the game throws in the 3x3-area-clearing blowfish and the crabs that give you a fairly high amount of points for clearing, but that time spent during 4 star difficulty is definitely going to see a lot of Fair, Poor, and even Booched scores for newer players.
Is there an issue? Send a MessageReason:
Up To Eleven is now a disambiguation


** Any ship up to and including a [[UpToEleven 159-man]] [[CoolBoat Grand Frigate]] can be successfully launched and sailed by a single player, thanks to NPC "swabbies" filling unoccupied duty stations to a basic level. [[DynamicDifficulty However, the enemy ships spawned by your voyage will typically scale up to the size of your ship, or a couple of sizes larger]], and attacking ships much smaller and less well crewed than your own (such as those spawned for other players or at random) risks [[VideogameCrueltyPunishment suffering the wrath of the infamous Black Ship]], and losing ''[[{{Whammy}} all]]'' your loot (and supplies!), making it [[PragmaticVillainy basically never worth it]].

to:

** Any ship up to and including a [[UpToEleven 159-man]] 159-man [[CoolBoat Grand Frigate]] can be successfully launched and sailed by a single player, thanks to NPC "swabbies" filling unoccupied duty stations to a basic level. [[DynamicDifficulty However, the enemy ships spawned by your voyage will typically scale up to the size of your ship, or a couple of sizes larger]], and attacking ships much smaller and less well crewed than your own (such as those spawned for other players or at random) risks [[VideogameCrueltyPunishment suffering the wrath of the infamous Black Ship]], and losing ''[[{{Whammy}} all]]'' your loot (and supplies!), making it [[PragmaticVillainy basically never worth it]].
Is there an issue? Send a MessageReason:
None


** Otherwise averted by every other NPC.

to:

** Otherwise averted by every other NPC.[[https://yppedia.puzzlepirates.com/Last_second_movement Zero Second Moves]] also count. If you change your orders at the last second in a Sea Battle (making your opponent 'expect' and respond to different moves to your actual ones), you might get away with it against [=NPCs=] once or twice, but they'll eventually start ''instantly'' changing their own moves ''immediately after'' the turn timer expires, [[HoistByHisOwnPetard making them able to counter your moves while being impossible to predict and counter in turn.]]
Is there an issue? Send a MessageReason:
None


** Furthermore, the enemy puzzlers ''aren't'' limited to scoring low Fines, meaning enemy ships will handle and maneuver ''significantly'' better in Sea Battle, [[DynamicDifficulty especially if you're doing well]], and by using a larger ship you're not only paying more for more and more expensive supplies, but also reducing the ''relative'' impact of any real players who ''do'' join you and perform better than "Fine". As such, there's no real benefit to using a ship larger than what you expect to be able to crew with real players, besides the RuleOfCool.

to:

** Furthermore, the enemy puzzlers ''aren't'' limited to scoring low Fines, the consistent but poor performance of your NPC swabbies, meaning enemy ships will handle and maneuver ''significantly'' better in Sea Battle, [[DynamicDifficulty especially if you're doing well]], and by using a larger ship you're not only paying more for more and more expensive supplies, but also reducing the ''relative'' impact of any real players who ''do'' join you and perform better than "Fine". As such, there's no real benefit to using a ship larger than what you expect to be able to crew with real players, besides the RuleOfCool.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AwesomeButImpractical: Larger ships, when used for basic pillaging.
** Any ship up to and including a [[UpToEleven 159-man]] [[CoolBoat Grand Frigate]] can be successfully launched and sailed by a single player, thanks to NPC "swabbies" filling unoccupied duty stations to a basic level. [[DynamicDifficulty However, the enemy ships spawned by your voyage will typically scale up to the size of your ship, or a couple of sizes larger]], and attacking ships much smaller and less well crewed than your own (such as those spawned for other players or at random) risks [[VideogameCrueltyPunishment suffering the wrath of the infamous Black Ship]], and losing ''[[{{Whammy}} all]]'' your loot (and supplies!), making it [[PragmaticVillainy basically never worth it]].
** Furthermore, the enemy puzzlers ''aren't'' limited to scoring low Fines, meaning enemy ships will handle and maneuver ''significantly'' better in Sea Battle, [[DynamicDifficulty especially if you're doing well]], and by using a larger ship you're not only paying more for more and more expensive supplies, but also reducing the ''relative'' impact of any real players who ''do'' join you and perform better than "Fine". As such, there's no real benefit to using a ship larger than what you expect to be able to crew with real players, besides the RuleOfCool.
** [[AvertedTrope There are valid use cases for larger ships]], such as during island blockades - where you can sink smaller enemy ships with impunity and no consequence, due to blockades being the culmination and centerpiece of [=PvP=] wars, making larger ships a necessity - when fighting in Atlantis, Flotillas, and the Haunted Seas - where enemy spawns ''will'' scale up in response to your larger ship, but within mechanical limits, and smaller ships often aren't tanky or powerful enough to effectively fight even their weaker spawns anyway - and against Imperial Outposts and Viking Raids, where the level of opposition is fixed and won't increase in response to you bringing a larger ship, allowing you to overkill smaller targets or fight on equal terms with larger ones. They're simply a questionable choice for basic pillaging.
Is there an issue? Send a MessageReason:
Vendor Trash is being disambiguated


* VendorTrash: Fruit.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* TutorialFailure: Most of the puzzle tutorials do little more than describe the controls and basic objective. Actually scoring well enough to earn an excellent or incredible rating usually requires specific techniques that are most easily learned from the wiki or video guides.
Is there an issue? Send a MessageReason:
None


* AmusingInjuries: When a ship sinks, everyone on it has a chance of getting either a SeadogPegLeg, an eyepatch, a HookHand, or[[note]]when sinking in Atlantis[[/note]] a starfish stuck to their face. These can be removed using special potions, but they're frequently seen as badges of honor among the playerbase.

to:

* AmusingInjuries: When a ship sinks, everyone on it has a chance of getting either a SeadogPegLeg, an eyepatch, a HookHand, or[[note]]when sinking in Atlantis[[/note]] [[ClingyAquaticLife a starfish stuck to their face. face.]] These can be removed using special potions, but they're frequently seen as badges of honor among the playerbase.
Tabs MOD

Changed: 19

Is there an issue? Send a MessageReason:
None


* PuzzleGame: It's called "''Puzzle'' Pirates", [[CaptainObvious what did you expect?]]

to:

* PuzzleGame: It's called "''Puzzle'' Pirates", [[CaptainObvious what did you expect?]]expect?
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/maxresdefault_2_66.jpg]]

Added: 199

Changed: 54

Is there an issue? Send a MessageReason:
None


* AmusingInjuries: When a ship sinks, everyone on it has a chance of getting either a SeadogPegLeg, an eyepatch, a HookHand, or a starfish stuck to their face. These can be removed using special potions, but they're frequently seen as badges of honor among the playerbase.

to:

* AmusingInjuries: When a ship sinks, everyone on it has a chance of getting either a SeadogPegLeg, an eyepatch, a HookHand, or or[[note]]when sinking in Atlantis[[/note]] a starfish stuck to their face. These can be removed using special potions, but they're frequently seen as badges of honor among the playerbase.playerbase.
** Haunted Seas also introduces the temporary (until logoff) variation of [[spoiler: turning into a ghost]]. If you see someone [[spoiler: in ghost form outside of an event]], that's how it happened.



** [[PerspectiveFlip Defending]] outposts from [[HornyVikings Viking raiders]] also awards both basic and unique loot.

to:

** [[PerspectiveFlip Defending]] outposts settlements from [[HornyVikings Viking raiders]] also awards both basic and unique loot.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DidYouJustPunchOutCthulhu: Downplayed. Krakens can be forced to retreat by a ''mere lifeboat''... and a well-placed powder keg. They'll be back soon, however, which can lead to...
** BrokeYourArmPunchingOutCthulhu: ...them resurfacing directly below your lifeboat for an instant [[NeverSayDie sink]], or the wave produced by their resurfacing also instantly sinking your lifeboat. (This would cross over with TooDumbToLive, however, as they resurface ''in the exact same spot''.)


Added DiffLines:

* KrakenAndLeviathan: Krakens are one of the possible sea monster hunts. They are unkillable (and unapproachable by your main ship), but lifeboats can be used to explore their lairs and they can be wounded with harpoons to release "Kraken Ink"[[note]]which can be refined into the valuable Kraken's Blood[[/note]] or heavily wounded and forced to retreat by being hit with powder kegs.

Added: 2652

Changed: 1061

Is there an issue? Send a MessageReason:
None


* HornyVikings: Both the Brigand Queen [[NamesToRunAwayFromReallyFast Brynhld Skullsplitter]] and the antagonists in a recently-released type of expedition.
* AnInteriorDesignerIsYou
* LordBritishPostulate: El Pollo Diablo, the Black Ship which appears to punish players for attacking ships significantly weaker than themselves, is meant to be undefeatable. It has been defeated several times, and each time the developers have given it a major upgrade. It is currently undefeatable in its third upgrade.

to:

* HornyVikings: Both the Brigand Queen [[NamesToRunAwayFromReallyFast Brynhld Skullsplitter]] and the antagonists in a recently-released type of expedition.
[[SideQuest expedition]].
* AnInteriorDesignerIsYou
AnInteriorDesignerIsYou: You can place furniture and props in ships and buildings you own.
* LordBritishPostulate: El Pollo Diablo, Diablo - the Black Ship which appears to punish players for attacking ships significantly weaker than themselves, themselves - is meant PurposefullyOverpowered to be undefeatable.an overwhelming degree, and intended to inflict a punishing defeat on ''any'' foolish ship which incurs its wrath - even the biggest and best-crewed. It has been defeated several times, and each time the developers have given it a major upgrade. It is currently undefeatable undefeated in its third fourth upgrade.



* PirateBooty: Obviously.

to:

* PirateBooty: Obviously.Several different kinds, obtainable in several different ways:
** Basic Pieces of Eight can be obtained from any of the activities below, as well as through [[CutLexLuthorACheck gainful employment on land]] or [[GamblingTropes wagering on parlour games]].
** Both player and NPC ships can be plundered at sea for Pieces of Eight and commodities.[[note]]Most commodities are BoringButPractical ship and shop supplies, but the rare and valuable "Kraken's Blood" can be won, which is used to create [[CommonplaceRare rare]] and [[BraggingRightsReward prized]] black paints and dyes (and thus, clothes and equipment).[[/note]]
** After finding out their location in [[MagicCompass a couple of]] [[JackBauerInterrogationTechnique different ways]], [[KingMook Brigand Kings]] can be fought[[note]]in otherwise ordinary sea battles[[/note]]. When defeated, they will ransom you [[BraggingRightsReward unique trinkets]] for their release[[note]]as well as the standard rewards for Sea Battle victory[[/note]].
** The locations of buried treasure and sunken ships can be obtained through victory in sea battle, and the treasure dug/hauled up through puzzling, rewarding Pieces of Eight[[note]]and the opportunity to play these puzzles, which is often a rare treat[[/note]].
** Flotillas can be assaulted for cash bounties, and Pieces of Eight hauled from the sunken wrecks of their ships.
** Taking it a step further, Atlantean sea monsters, ghostly ships, and even [[KrakenAndLeviathan Kraken]] can all be hunted down in Sea Monster Hunts. In the former two cases, treasure can be hauled up from their sunken wreckage after defeating them, while in the latter case a ship's complement of lifeboats can be sent out to collect the treasures found in and around its lair, in each case awarding unique rewards not available elsewhere, as well as damaged [[note]]Short-lasting, but otherwise fully functional[[/note]] versions of ordinary items[[note]]notable as normally, such items must be purchased from player owned shoppes and stalls, and cannot be stolen from [=NPCs=] or otherwise obtained from [=PvE=] gameplay[[/note]].
** The former two Sea Monster Hunts also allow you to raid Atlantean Citadels to directly plunder booty from the Atlanteans, and Ship Graveyards to produce even more haulable wrecks, respectively.
** [[TheEmpire Imperial Outposts]] can be raided and plundered for both basic and unique loot.
** [[PerspectiveFlip Defending]] outposts from [[HornyVikings Viking raiders]] also awards both basic and unique loot.
** Finally, Cursed Islands can be raided by elite crews in daring assaults, using nearly every (non-crafting) puzzle in the game at some point. Once again, unique rewards can be captured from them.



* ThePiratesWhoDontDoAnything: semi-averted. There's plenty of pillaging and treasure-thieving to be had, but no one ever gets killed. Given the target audience and the fact that it's an MMO, this is not surprising.

to:

* ThePiratesWhoDontDoAnything: semi-averted.Downplayed. There's plenty of pillaging and treasure-thieving to be had, but no one ever gets killed. Given the target audience and the fact that it's an MMO, this is not surprising.



** MatchThreeGame
** FallingBlocks

to:

** MatchThreeGame
MatchThreeGame: Three different variations, each with slightly different piece movements, scoring systems, and in-game roles which makes it unique - Bilge Pumping as a basic ship duty puzzle, Treasure Haul for the frantic retrieval of sunken booty, and Foraging to find either treasure or commodities depending on your location.
** FallingBlocksFallingBlocks: Swordfighting and Sailing both use such mechanics. In swordfighting the objective is to fill up the enemy's board to [[NonLethalKO KO them]] while keeping one's own clear, while in Sailing high scores (and thus, ship speeds) are awarded through building complex combos to fill target shapes.



* VendorTrash: Fruit - albeit useful in theory, since IRL it would keep you from getting scurvy.

to:

* VendorTrash: Fruit - albeit useful in theory, since IRL it would keep you from getting scurvy.Fruit.



* WalkThePlank: Ship captains are able to hand out this punishment to crew members who are being particularly unpleasant. (In line with the game's no-death policy, they'll immediately wash ashore on the nearest island, but it means you don't have to put up with them for the rest of the trip and they miss out on collecting a share of the booty at the end of it.) A captain can even [[PressXToDie inflict this on himself]]. [[ViolationOfCommonSense Somehow.]]

to:

* WalkThePlank: Ship captains are able to hand out this punishment to crew members who are being particularly unpleasant. (In [[note]]In line with the game's no-death policy, they'll immediately wash ashore on the nearest island, but it means you don't have to put up with them for the rest of the trip and they miss out on collecting a share of the booty at the end of it.) [[/note]] A captain can even [[PressXToDie inflict this on himself]]. [[ViolationOfCommonSense Somehow.]]

Top