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* SelfImposedChallenge: The game explains choosing Goliath to be this because he's using slow-but-powerful weapons in a game dominated by speedy aircraft. That said, he demolishes enemy defenses with ease, which the other characters struggle with until they obtain heavier weapons.



* WeCannotGoOnWithoutYou: Non-character example. If an island's Lighthouse is destroyed, the island breaks apart. This applies to both the players' and opponents' islands. This is weaponized in the battle again [[spoiler: The Skrit Queen]].

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* WeCannotGoOnWithoutYou: Non-character example. If an island's Lighthouse is destroyed, the island breaks apart. This applies to both the players' and opponents' islands. This is weaponized in the battle again against [[spoiler: The Skrit Queen]].
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Dummied Out is now trivia. Moving examples accordingly.


* DummiedOut: A surprising amount of spells are in the game's code, but never given to the player. A few planes are hidden in here as well.
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* ColorCodedForYourConvenience: Artifacts come in two colors, blue and red. Blue artifacts possess infinite charges and can be rebuilt as often as the player wants. Red artifacts, however, only possess a single charge - if the building is destroyed, it's gone forever.
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Tropes present in this work include:

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Tropes !!Tropes present in this work include:
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** The player characters each have a personal airplane based on their combat philosophy. It's also possible to aquire a UsefulNotes/WorldWarII style bomber plane, which can also take a bit more punishment. In the last level, hidden under an enemy turret is a hangar artefact to build a Stuka plane.

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** The player characters each have a personal airplane based on their combat philosophy. It's also possible to aquire acquire a UsefulNotes/WorldWarII style bomber plane, which can also take a bit more punishment. In the last level, hidden under an enemy turret is a hangar artefact artifact to build a Stuka plane.



** Not exactly airplanes but still cool are the two coal collector units, a zeppelin and a helicopter-like floater. Collecting coal gives a massive boost to power, but getting the proper artefacts is somewhat difficult.

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** Not exactly airplanes but still cool are the two coal collector units, a zeppelin and a helicopter-like floater. Collecting coal gives a massive boost to power, but getting the proper artefacts artifacts is somewhat difficult.



* MightyGlacier: Bombers and heavy cannons. Both are impervious to many types of attacks, and can cripple or destroy a hostile in a single attack themselves. Goliath's weapons are also made with this philosophy, as his cannons are exceptionally powerful but fire very slowly.

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* MightyGlacier: Bombers and heavy cannons. Both are impervious to many types of attacks, attacks and can cripple or destroy a hostile in a single attack themselves. Goliath's weapons are also made with this philosophy, as his cannons are exceptionally powerful but fire very slowly.



* SelfImposedChallenge: The game explains choosing Goliath to be this, because he's using slow-but-powerful weapons in a game dominated by speedy aircraft. That said, he demolishes enemy defenses with ease, which the other characters struggle with until they obtain heavier weapons.

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* SelfImposedChallenge: The game explains choosing Goliath to be this, this because he's using slow-but-powerful weapons in a game dominated by speedy aircraft. That said, he demolishes enemy defenses with ease, which the other characters struggle with until they obtain heavier weapons.
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[[quoteright:299:https://static.tvtropes.org/pmwiki/pub/images/project_nomads_5.png]]

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[[quoteright:299:https://static.tvtropes.org/pmwiki/pub/images/project_nomads_5.org/pmwiki/pub/images/project_nomads_9.png]]
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[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/project_nomads_5.png]]

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[[quoteright:300:https://static.[[quoteright:299:https://static.tvtropes.org/pmwiki/pub/images/project_nomads_5.png]]
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[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/project_nomads.png]]

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[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/project_nomads.org/pmwiki/pub/images/project_nomads_5.png]]
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quality upgrade


[[quoteright:275:https://static.tvtropes.org/pmwiki/pub/images/project_nomads.jpg]]

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[[quoteright:275:https://static.[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/project_nomads.jpg]]png]]
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* SequelHook: At the end of the game, the player character resolves to go to the Sea of Flames to search for his friends.
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** Enemy forces usually consist of the aforementioned bomber, a lighter bomber and rustbucket fighters called "Sharks". A PaletteSwap Shark is used during one mission. A WorldWarI style fighter is used during another.

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** Enemy forces usually consist of the aforementioned bomber, a lighter bomber and rustbucket fighters called "Sharks". A PaletteSwap Shark is used during one mission. A WorldWarI UsefulNotes/WorldWarI style fighter is used during another.
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Project Nomads is an adventure game, taking place on a ruined steampunk planet. The world itself has fractured into smaller pieces. The laws of physics are in a strange place, as the remaining world is comprised of floating chunks of the planet, with the "the sea of flames" at the very lowest level. The player takes control of 1 of three Nomads, searching for treasure. The game begins with the player character left for dead after their plane crashes on a remote island in enemy territory. However, the crash frees a "Master Builder" from his prison, who rewards the PC by turning the island into a makeshift warship. And the game goes from there.

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Project Nomads ''Project Nomads'' is an adventure game, taking place on a ruined steampunk planet. The world itself has fractured into smaller pieces. The laws of physics are in a strange place, as the remaining world is comprised of floating chunks of the planet, with the "the sea of flames" at the very lowest level. The player takes control of 1 of three Nomads, searching for treasure. The game begins with the player character left for dead after their plane crashes on a remote island in enemy territory. However, the crash frees a "Master Builder" from his prison, who rewards the PC by turning the island into a makeshift warship. And the game goes from there.

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* ArbitraryGunPower: Honestly, gatlings guns should be more effective than they're portrayed here. However, it's the only thing keeping them from being overpowered.

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* ArbitraryGunPower: Honestly, gatlings gatling guns should be more effective than they're portrayed here. However, it's the only thing keeping them from being overpowered.



* BigBadWannabe: [[spoiler:The Master Builder.]]

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* BigBadWannabe: [[spoiler:The Master Builder.Builder, Basaltface.]]



* DiscOneFinalBoss: [[spoiler:The Master Builder. He is killed by the Skrit Queen when the latter gets accidentially released from her prison.]]

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* DeathFromAbove: Bombers, of course. A single strafing run will often reduce an island to a defenseless patch of ground that will be destroyed on the next pass. Also used to kill the final boss.
* DiscOneFinalBoss: [[spoiler:The Master Builder. He is killed by the Skrit Queen when the latter gets accidentially accidentally released from her prison.]]



* HopelessBossFight: As the player visits a vendor for an upgrade, the base is attacked by Sentinels, and the bridge back to the player ship is destroyed by a bombing run. Bombers will proceed to strafe the island until its defenses are destroyed, then the island will be hauled away. If you manage to repeatedly destroy the heavy bombers, [[TheComputerIsACheatingBastard the game will spawn smaller, faster bombers to force a defeat.]]
* InstantWinCondition: Destroying the Vortex Rotor normally takes several passes with your commandeered Shark fighter, which may be very close to dead by the time you can actually attack it. However, ramming the Vortex Rotor WITH the shark can win the level, as the game checks for the destruction of the rotor before the destruction of the shark.



* SealedEvilInACan: The Master Builder and [[spoiler: the Skrit Queen. Both are released over the course of the game.]]

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* NotTheIntendedUse: Ramming enemy bombers with your smaller fighter aircraft is probably not meant to be the intended solution, seeing as you obtain a heavy cannon before the mission they appear in. That said, it's much more practical, as the heavy cannon requires several direct hits, and the heavy cannon can be destroyed, rendering the mission unwinnable otherwise.
* RoaringRampageOfRevenge: Several! After being shot down and losing their friends, the player builds up their island and destroys the Citadel of the Sentinels. After being freed from his prison and [[spoiler: regaining control of the Skrit Queen,]] Basaltface proceeds to pay back those who wronged him.
* SealedEvilInACan: The Master Builder Basaltface and [[spoiler: the Skrit Queen. Both are released over the course of the game.]]



* TheVoiceless: [[SubvertedTrope Subverted]]. The player charakter talks a few lines after the final boss is beaten.
* WeCannotGoOnWithoutYou: Non-character example. If an island's Lighthouse is destroyed, the island breaks apart. This applies to both the players' and opponents' islands.

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* TheVoiceless: [[SubvertedTrope Subverted]]. The player charakter talks character speaks a few lines after the final boss is beaten.
* WeCannotGoOnWithoutYou: Non-character example. If an island's Lighthouse is destroyed, the island breaks apart. This applies to both the players' and opponents' islands. This is weaponized in the battle again [[spoiler: The Skrit Queen]].
Is there an issue? Send a MessageReason:
None


** The player characters each have a personal airplane based on their combat philosophy. It's also possible to aquire a WorldWarII style bomber plane, which can also take a bit more punishment. In the last level, hidden under an enemy turret is a hangar artefact to build a Stuka plane.

to:

** The player characters each have a personal airplane based on their combat philosophy. It's also possible to aquire a WorldWarII UsefulNotes/WorldWarII style bomber plane, which can also take a bit more punishment. In the last level, hidden under an enemy turret is a hangar artefact to build a Stuka plane.
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* BigBad: The Skrit Queen.
* BigBadWannabe: [[spoiler:The Master Builder.]]



* DiscOneFinalBoss: [[spoiler:The Master Builder. He is killed by the Skrit Queen when the latter gets accidentially released from her prison.]]
* DisneyDeath: Happens to [[spoiler:the player character at the very start of the game, when he/she is left for dead while his/her friends are captured.]] And, at the very end of the game, [[spoiler:the player character can't believe his or her friends are dead after falling into "the sea of flames".]]



* EvilAllAlong: [[spoiler:The Master Builder.]]
* EvilMentor: [[spoiler:The Master Builder.]]



* TheVoiceless: [[SubvertedTrope Subverted]]. The player charakter talks a few lines after the final boss is beaten.

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* TheVoiceless: [[SubvertedTrope Subverted]]. The player charakter talks a few lines after the final boss is beaten.beaten.
* WeCannotGoOnWithoutYou: Non-character example. If an island's Lighthouse is destroyed, the island breaks apart. This applies to both the players' and opponents' islands.
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None

Added DiffLines:

[[quoteright:275:http://static.tvtropes.org/pmwiki/pub/images/project_nomads.jpg]]
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* CoolPlane: The game has an assorted amount of airplanes, several of which can be regularly controlled:
** The player characters each have a personal airplane based on their combat philosophy. It's also possible to aquire a WorldWarII style bomber plane, which can also take a bit more punishment. In the last level, hidden under an enemy turret is a hangar artefact to build a Stuka plane.
** Enemy forces usually consist of the aforementioned bomber, a lighter bomber and rustbucket fighters called "Sharks". A PaletteSwap Shark is used during one mission. A WorldWarI style fighter is used during another.
** Not exactly airplanes but still cool are the two coal collector units, a zeppelin and a helicopter-like floater. Collecting coal gives a massive boost to power, but getting the proper artefacts is somewhat difficult.
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Page move
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* SealedEvilInACan: The Master Builder and [[spoiler: the Skrit Queen. Both are released over the course of the game.]]



* ShatteredWorld

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* ShatteredWorldShatteredWorld
* TheVoiceless: [[SubvertedTrope Subverted]]. The player charakter talks a few lines after the final boss is beaten.
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None


* SelfImposedChallenge: The game explains choosing Goliath to be this, because he's using slow-but-powerful weapons in a game dominated by speedy aircraft. That said, he demolishes enemy defenses with ease, which the other characters struggle with until they obtain heavier weapons.

to:

* SelfImposedChallenge: The game explains choosing Goliath to be this, because he's using slow-but-powerful weapons in a game dominated by speedy aircraft. That said, he demolishes enemy defenses with ease, which the other characters struggle with until they obtain heavier weapons.weapons.
* ShatteredWorld

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