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The plot of the game begins in the year 2535, when planet Omni, originally a colony of Earth, fights for its independence after a catalytic land dispute. The all-female elite force of Omni helps defend their homeworld against the overwhelming Earth-borne expeditionary force, using a variety of mecha-based weapons. After defeating the Earth forces in the first game, Omni would continue to experience rebellions (supported by Earth forces troops stranded on Omni after the planet gained independence), succession of continents, and all the open warfares these events would entail.

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The plot of the game begins in the year 2535, when planet Omni, Omni (Nova Earth in the localized English version of the first game), originally a colony of Earth, fights for its independence after a catalytic an apocalyptic land dispute. The all-female elite force of Omni helps defend their homeworld against the overwhelming Earth-borne expeditionary force, using a variety of mecha-based weapons. After defeating the Earth forces in the first game, Omni would continue to experience rebellions (supported by Earth forces troops stranded on Omni after the planet gained independence), succession of continents, and all the open warfares these events would entail.


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* UnitedNationsIsASuperpower: Your enemy.
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Always use the correct, unaltered trope title.


A two episode {{Anime}} {{OVA}} was also adapted from the games, produced by the joint efforts of [[Creator/{{AIC}} Artmic]] (first episode) [[Creator/OLMIncorporated Oriental Light and Magic]] (second episode), Kogado Studio, Shueisha and VAP, under the direction of Masayuki Hidaka. Released in 1996 in Japan and 2003 in North America. Detailing the actions of the 177th Squadron in their quest to defend Omni against the seemingly endless Earth forces invading the planet.

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A two episode {{Anime}} {{OVA}} was also adapted from the games, produced by the joint efforts of [[Creator/{{AIC}} Artmic]] (first episode) [[Creator/OLMIncorporated Oriental Light and Magic]] (second episode), Kogado Studio, Shueisha and VAP, under the direction of Masayuki Hidaka. Released in 1996 in Japan and 2003 in North America. Detailing America, it details the actions of the 177th Squadron in their quest to defend Omni against the seemingly endless Earth forces invading the planet.



* [[ItsRainingMen It's Raining... Uh, Girls]]: Your troops/Power-Loaders are mostly transported to mission areas by aircraft or, on rare occasions, catapulted from a ballistic missile submarine. See also in the [[http://www.gametrailers.com/user-movie/power-dolls-1-promo-trailer/311176 trailer]]. In addition to the possibility of those Power Loaders sometimes ending up with their automotive system damaged by impact upon landing, in the first two games they must leave the battlefield on foot, requiring the mechas to self-destruct after their pilots are extracted by helicopters or by boat during missions where retreating via any land route is impossible. ''2 Dash'' introduces a large helicopter capable of deploying and recovering the [=PLDs=] though.

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* [[ItsRainingMen It's Raining... Uh, Girls]]: ItsRainingMen: Your troops/Power-Loaders are mostly transported to mission areas by aircraft or, on rare occasions, catapulted from a ballistic missile submarine. See also in the [[http://www.gametrailers.com/user-movie/power-dolls-1-promo-trailer/311176 trailer]]. In addition to the possibility of those Power Loaders sometimes ending up with their automotive system damaged by impact upon landing, in the first two games they must leave the battlefield on foot, requiring the mechas to self-destruct after their pilots are extracted by helicopters or by boat during missions where retreating via any land route is impossible. ''2 Dash'' introduces a large helicopter capable of deploying and recovering the [=PLDs=] though.
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* FunWithAcronyms: '''D'''etachment '''o'''f '''L'''imited '''L'''ine '''S'''ervice and '''P'''ower '''L'''oa'''D'''er.

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* FunWithAcronyms: '''D'''etachment '''o'''f '''L'''imited '''L'''ine '''S'''ervice and '''S'''ervice; '''P'''ower '''L'''oa'''D'''er.

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